Bypass install_name_tool invocation on macOS

Not sure when https://github.com/astral-sh/uv/issues/14893 will be
ready, and this seems to solve the problem for now.

Closes #4227
This commit is contained in:
Damien Elmes 2025-09-03 14:46:17 +10:00
parent 8d5c385c76
commit 06f9d41a96
3 changed files with 35 additions and 24 deletions

View file

@ -30,6 +30,12 @@ lipo -create \
-output "$APP_LAUNCHER/Contents/MacOS/launcher"
cp "$OUTPUT_DIR/uv" "$APP_LAUNCHER/Contents/MacOS/"
# Build install_name_tool stub
clang -arch arm64 -o "$OUTPUT_DIR/stub_arm64" stub.c
clang -arch x86_64 -o "$OUTPUT_DIR/stub_x86_64" stub.c
lipo -create "$OUTPUT_DIR/stub_arm64" "$OUTPUT_DIR/stub_x86_64" -output "$APP_LAUNCHER/Contents/MacOS/install_name_tool"
rm "$OUTPUT_DIR/stub_arm64" "$OUTPUT_DIR/stub_x86_64"
# Copy support files
ANKI_VERSION=$(cat ../../../.version | tr -d '\n')
sed "s/ANKI_VERSION/$ANKI_VERSION/g" Info.plist > "$APP_LAUNCHER/Contents/Info.plist"
@ -40,7 +46,7 @@ cp ../versions.py "$APP_LAUNCHER/Contents/Resources/"
# Codesign/bundle
if [ -z "$NODMG" ]; then
for i in "$APP_LAUNCHER/Contents/MacOS/uv" "$APP_LAUNCHER/Contents/MacOS/launcher" "$APP_LAUNCHER"; do
for i in "$APP_LAUNCHER/Contents/MacOS/uv" "$APP_LAUNCHER/Contents/MacOS/install_name_tool" "$APP_LAUNCHER/Contents/MacOS/launcher" "$APP_LAUNCHER"; do
codesign --force -vvvv -o runtime -s "Developer ID Application:" \
--entitlements entitlements.python.xml \
"$i"

6
qt/launcher/mac/stub.c Normal file
View file

@ -0,0 +1,6 @@
// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
int main(void) {
return 0;
}

View file

@ -261,11 +261,6 @@ fn handle_version_install_or_update(state: &State, choice: MainMenuChoice) -> Re
None
};
let have_venv = state.venv_folder.exists();
if cfg!(target_os = "macos") && !have_developer_tools() && !have_venv {
println!("If you see a pop-up about 'install_name_tool', you can cancel it, and ignore the warning below.\n");
}
// Prepare to sync the venv
let mut command = Command::new(&state.uv_path);
command.current_dir(&state.uv_install_root);
@ -277,8 +272,8 @@ fn handle_version_install_or_update(state: &State, choice: MainMenuChoice) -> Re
}
}
if cfg!(target_os = "macos") {
// remove CONDA_PREFIX/bin from PATH to avoid conda interference
#[cfg(target_os = "macos")]
if let Ok(conda_prefix) = std::env::var("CONDA_PREFIX") {
if let Ok(current_path) = std::env::var("PATH") {
let conda_bin = format!("{conda_prefix}/bin");
@ -290,6 +285,18 @@ fn handle_version_install_or_update(state: &State, choice: MainMenuChoice) -> Re
command.env("PATH", new_path);
}
}
// put our fake install_name_tool at the top of the path to override
// potential conflicts
if let Ok(current_path) = std::env::var("PATH") {
let exe_dir = std::env::current_exe()
.ok()
.and_then(|exe| exe.parent().map(|p| p.to_path_buf()));
if let Some(exe_dir) = exe_dir {
let new_path = format!("{}:{}", exe_dir.display(), current_path);
command.env("PATH", new_path);
}
}
}
command
.env("UV_CACHE_DIR", &state.uv_cache_dir)
@ -930,14 +937,6 @@ fn handle_uninstall(state: &State) -> Result<bool> {
Ok(true)
}
fn have_developer_tools() -> bool {
Command::new("xcode-select")
.args(["-p"])
.output()
.map(|output| output.status.success())
.unwrap_or(false)
}
fn build_python_command(state: &State, args: &[String]) -> Result<Command> {
let python_exe = if cfg!(target_os = "windows") {
let show_console = std::env::var("ANKI_CONSOLE").is_ok();