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Update RevertButton to use Badge and WithTooltip
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a035679171
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2 changed files with 29 additions and 44 deletions
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@ -2,7 +2,19 @@
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Copyright: Ankitects Pty Ltd and contributors
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Copyright: Ankitects Pty Ltd and contributors
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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-->
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<span class="badge">
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<script lang="ts">
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import { onMount, createEventDispatcher } from "svelte";
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const dispatch = createEventDispatcher();
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let spanRef: HTMLSpanElement;
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onMount(() => {
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dispatch("mount", { span: spanRef });
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});
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</script>
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<span bind:this={spanRef} class="badge" on:click>
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<slot />
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<slot />
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</span>
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</span>
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@ -4,67 +4,40 @@ License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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-->
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<script lang="ts">
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<script lang="ts">
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import * as tr from "lib/i18n";
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import * as tr from "lib/i18n";
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import WithTooltip from "./WithTooltip.svelte";
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import Badge from "./Badge.svelte";
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import { revertIcon } from "./icons";
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import { revertIcon } from "./icons";
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import { createEventDispatcher } from "svelte";
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import { isEqual as isEqualLodash, cloneDeep } from "lodash-es";
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import { isEqual as isEqualLodash, cloneDeep } from "lodash-es";
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// import { onMount } from "svelte";
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// import Tooltip from "bootstrap/js/dist/tooltip";
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let ref: HTMLDivElement;
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type T = unknown;
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// fixme: figure out why this breaks halfway down the page
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export let value: T;
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// onMount(() => {
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export let defaultValue: T;
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// new Tooltip(ref, {
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// placement: "bottom",
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// html: true,
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// offset: [0, 20],
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// });
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// });
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export let value: any;
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function isEqual(a: T, b: T): boolean {
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export let defaultValue: any;
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const dispatch = createEventDispatcher();
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function isEqual(a: unknown, b: unknown): boolean {
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if (typeof a === "number" && typeof b === "number") {
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if (typeof a === "number" && typeof b === "number") {
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// round to .01 precision before comparing,
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// round to .01 precision before comparing,
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// so the values coming out of the UI match
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// so the values coming out of the UI match
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// the originals
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// the originals
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return isEqualLodash(Math.round(a * 100) / 100, Math.round(b * 100) / 100);
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a = Math.round(a * 100) / 100;
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} else {
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b = Math.round(b * 100) / 100;
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return isEqualLodash(a, b);
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}
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}
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return isEqualLodash(a, b);
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}
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}
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let modified: boolean;
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let modified: boolean;
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$: modified = !isEqual(value, defaultValue);
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$: modified = !isEqual(value, defaultValue);
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/// This component can be used either with bind:value, or by listening
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/// to the revert event.
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function revert(): void {
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function revert(): void {
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value = cloneDeep(defaultValue);
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value = cloneDeep(defaultValue);
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dispatch("revert", { value });
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}
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}
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</script>
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</script>
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<span
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<span class:invisible={!modified}>
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bind:this={ref}
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<WithTooltip tooltip={tr.deckConfigRevertButtonTooltip()} let:createTooltip>
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class="badge px-1"
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<Badge on:mount={(event) => createTooltip(event.detail.span)} on:click={revert}
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class:invisible={!modified}
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>{@html revertIcon}</Badge
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title={tr.deckConfigRevertButtonTooltip()}
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>
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on:click={revert}
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</WithTooltip>
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>
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{@html revertIcon}
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</span>
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</span>
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<style lang="scss">
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.badge {
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color: inherit;
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}
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span :global(svg) {
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vertical-align: -0.125rem;
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opacity: 0.3;
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}
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</style>
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