add deck name to tray icons, change tooltip behaviour, coding style

This commit is contained in:
Damien Elmes 2008-11-14 15:25:01 +09:00
parent a0ba32f263
commit 340a521f2f

View file

@ -4,70 +4,77 @@
from PyQt4 import QtGui, QtCore from PyQt4 import QtGui, QtCore
Qt = QtCore.Qt Qt = QtCore.Qt
class AnkiTrayIcon( QtCore.QObject ): class AnkiTrayIcon(QtCore.QObject):
""" """
Enable minimize to tray Enable minimize to tray
""" """
def __init__( self, mw ): def __init__(self, mw):
QtCore.QObject.__init__( self, mw ) QtCore.QObject.__init__(self, mw)
self.mw = mw self.mw = mw
self.anki_visible = True self.anki_visible = True
if (QtGui.QSystemTrayIcon.isSystemTrayAvailable() and if (QtGui.QSystemTrayIcon.isSystemTrayAvailable() and
mw.config['showTrayIcon']): mw.config['showTrayIcon']):
self.ti = QtGui.QSystemTrayIcon( mw ) self.ti = QtGui.QSystemTrayIcon(mw)
if self.ti: if self.ti:
self.mw.addHook("quit", self.onQuit) self.mw.addHook("quit", self.onQuit)
self.ti.setIcon( QtGui.QIcon(":/icons/anki.png") ) self.ti.setIcon(QtGui.QIcon(":/icons/anki.png"))
self.ti.setToolTip( "Anki" ) self.ti.setToolTip("Anki")
# hook signls, and Anki state changes # hook signls, and Anki state changes
mw.addView( self ) mw.addView(self)
mw.connect(self.ti, QtCore.SIGNAL("activated(QSystemTrayIcon::ActivationReason)"), lambda i: self.activated(i)) mw.connect(self.ti, QtCore.SIGNAL("activated(QSystemTrayIcon::ActivationReason)"),lambda i: self.activated(i))
mw.connect(self.ti, QtCore.SIGNAL("messageClicked()"), lambda : self.messageClicked()) mw.connect(self.ti, QtCore.SIGNAL("messageClicked()"), lambda : self.messageClicked())
self.ti.show() self.ti.show()
def showMain( self ): def showMain(self):
self.mw.showNormal() self.mw.showNormal()
self.mw.activateWindow() self.mw.activateWindow()
self.mw.raise_() self.mw.raise_()
self.anki_visible = True self.anki_visible = True
self.updateTooltip()
def hideMain( self ): def hideMain(self):
self.mw.hide() self.mw.hide()
self.anki_visible = False self.anki_visible = False
self.updateTooltip()
def activated( self, reason ): def activated(self, reason):
if self.anki_visible: if self.anki_visible:
self.hideMain() self.hideMain()
else: else:
self.showMain() self.showMain()
def messageClicked( self ): def messageClicked(self):
if not self.anki_visible: if not self.anki_visible:
self.showMain() self.showMain()
def setToolTip( self, message ): def setToolTip(self, message):
self.ti.setToolTip( message ) self.ti.setToolTip(message)
def showMessage( self, message ): def showMessage(self, message):
if self.ti.supportsMessages(): if self.ti.supportsMessages():
self.ti.showMessage( "Anki", message ) self.ti.showMessage("Anki", message)
def setState( self, state ): def setState(self, state):
if state == "showQuestion": self.state = state
if not self.anki_visible: self.updateTooltip()
self.showMessage( "A new card is available for review, click this message to display Anki" )
self.setToolTip( "Anki - displaying question" ) def updateTooltip(self):
elif state == "showAnswer": state = self.state
self.setToolTip( "Anki - displaying answer" ) if self.mw.deck:
elif state == "noDeck": name = self.mw.deck.name()
self.setToolTip( "Anki - no deck" )
elif state == "deckFinished":
if self.mw and self.mw.deck:
self.setToolTip( "Anki - next card in " + self.mw.deck.earliestTimeStr() )
else: else:
self.setToolTip( "Anki" ) name = "Anki"
msg = name + ":<br>"
if state == "deckFinished":
msg += _("<b>Today's reviews are finished</b><br>")
elif self.mw.deck:
msg += _("<b>Cards are waiting</b><br>")
if self.anki_visible:
msg += _("Click to hide Anki")
else:
msg += _("Click to show Anki")
self.setToolTip(msg)
def onQuit(self): def onQuit(self):
self.ti.deleteLater() self.ti.deleteLater()