Commit graph

28 commits

Author SHA1 Message Date
Damien Elmes
04996c77f3
Migrate build system to uv (#4074)
* Migrate build system to uv

Closes #3787, and is a step towards #3081 and #4022

This change breaks our PyOxidizer bundling process. While we probably
could update it to work with the new venvs & lockfile, my intention
is to use this as a base to try out a uv-based packager/installer.

Some notes about the changes:

- Use uv for python download + venv installation
- Drop python/requirements* in favour of pyproject files / uv.lock
- Bumped to latest Python 3.9 version. The move to 3.13 should be
a fairly trivial change when we're ready.
- Dropped the old write_wheel.py in favour of uv/hatchling. This has
the unfortunate side-effect of dropping leading zeros in our wheels,
which we could try hack around in the future.
- Switch to Qt 6.7 for the dev repo, as it's the first PyQt version
with a Linux/ARM WebEngine wheel.
- Unified our macOS deployment target with minimum required for ARM.
- Dropped unused fluent python files
- Dropped unused python license generation
- Dropped helpers to run under Qt 5, as our wheels were already
requiring Qt 6 to install.

* Build action to create universal uv binary

* Drop some PyOxidizer-related files

* Use Windows ARM64 cargo/node binaries during build

We can't provide ARM64 wheels to users yet due to #4079, but we can
at least speed up the build.

The rustls -> native-tls change on Windows is because ring requires
clang to compile for ARM64, and I figured it's best to keep our Windows
deps consistent. We already built the wheels with native-tls.

* Make libankihelper a universal library

We were shipping a single arch library in a purelib, leading to
breakages when running on a different platform.

* Use Python wheel for mpv/lame on Windows/Mac

This is convenient, but suboptimal on a Mac at the moment. The first
run of mpv will take a number of seconds for security checks to run,
and our mpv code ends up timing out, repeating the process each time.
Our installer stub will need to invoke mpv once first to get it validated.

We could address this by distributing the audio with the installer/stub,
or perhaps by putting the binaries in a .pkg file that's notarized+stapled
and then included in the wheel.

* Add some helper scripts to build a fully-locked wheel

* Initial macOS launcher prototype

* Add a hidden env var to preload our libs and audio helpers on macOS

* qt/bundle -> qt/launcher

- remove more of the old bundling code
- handle app icon

* Fat binary, notarization & dmg

* Publish wheels on testpypi for testing

* Use our Python pin for the launcher too

* Python cleanups

* Extend launcher to other platforms + more

- Switch to Qt 6.8 for repo default, as 6.7 depends on an older
libwebp/tiff which is unavailable on newer installs
- Drop tools/mac-x86, as we no longer need to test against Qt 5
- Add flags to cross compile wheels on Mac and Linux
- Bump glibc target to 2_36, building on Debian Stable
- Increase mpv timeout on macOS to allow for initial gatekeeper checks
- Ship both arm64 and amd64 uv on Linux, with a bash stub to pick
the appropriate arch.

* Fix pylint on Linux

* Fix failure to run from /usr/local/bin

* Remove remaining pyoxidizer refs, and clean up duplicate release folder

* Rust dep updates

- Rust 1.87 for now (1.88 due out in around a week)
- Nom looks involved, so I left it for now
- prost-reflect depends on a new prost version that got yanked

* Python 3.13 + dep updates

Updated protoc binaries + add helper in order to try fix build breakage.
Ended up being due to an AI-generated update to pip-system-certs that
was not reviewed carefully enough:
https://gitlab.com/alelec/pip-system-certs/-/issues/36

The updated mypy/black needed some tweaks to our files.

* Windows compilation fixes

* Automatically run Anki after installing on Windows

* Touch pyproject.toml upon install, so we check for updates

* Update Python deps

- urllib3 for CVE
- pip-system-certs got fixed
- markdown/pytest also updated
2025-06-19 14:03:16 +07:00
Damien Elmes
f3d8618728 Tweaks to Windows build instructions 2023-11-20 11:59:08 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Damien Elmes
776631bbf5 Automatically clean up stale files on TS build error 2022-02-25 12:25:55 +10:00
RumovZ
52865cf284
Cleanup (#1676)
* Pass parents to timer() in mediasync.py

* Fix typo

* Fix deleted widget in `closeTooltip()`

* Pass parent in recursive `progress.timer()`
2022-02-22 20:09:43 +10:00
RumovZ
5e1432ff6b
Mention some PowerShell specific issues (#1675)
* Mention Git for Windows as alternative

* Mention powershell path issue
2022-02-18 19:34:44 +10:00
Damien Elmes
95dbf30fb9 updates to the build process and binary bundles
All platforms:

- rename scripts/ to tools/: Bazelisk expects to find its wrapper script
(used by the Mac changes below) in tools/. Rather than have a separate
scripts/ and tools/, it's simpler to just move everything into tools/.
- wheel outputs and binary bundles now go into .bazel/out/dist. While
not technically Bazel build products, doing it this way ensures they get
cleaned up when 'bazel clean' is run, and it keeps them out of the source
folder.
- update to the latest Bazel

Windows changes:

- bazel.bat has been removed, and tools\setup-env.bat has been added.
Other scripts like .\run.bat will automatically call it to set up the
environment.
- because Bazel is now on the path, you can 'bazel test ...' from any
folder, instead of having to do \anki\bazel.
- the bat files can handle being called from any working directory,
so things like running "\anki\tools\python" from c:\ will work.
- build installer as part of bundling process

Mac changes:

- `arch -arch x86_64 bazel ...` will now automatically use a different
build root, so that it is cheap to switch back and forth between archs
on a new Mac.
- tools/run-qt* will now automatically use Rosetta
- disable jemalloc in Mac x86 build for now, as it won't build under
Rosetta (perhaps due to its build scripts using $host_cpu instead of
$target_cpu)
- create app bundle as part of bundling process

Linux changes:

- remove arm64 orjson workaround in Linux bundle, as without a
readily-available, relatively distro-agonstic PyQt/Qt build
we can use, the arm64 Linux bundle is of very limited usefulness.
- update Docker files for release build
- include fcitx5 in both the qt5 and qt6 bundles
- create tarballs as part of the bundling process
2022-02-10 19:23:07 +10:00
Damien Elmes
04fee0dc10 update Visual Studio instructions 2021-11-29 12:32:39 +10:00
Damien Elmes
ad2c17aced docs: the old TS flakiness should be gone, but renames are a problem 2021-10-18 22:24:06 +10:00
Damien Elmes
bdbcb6d7aa default to a vendored copy of Python
Brings Python in line with our other dependencies, and means users
no longer need to install it prior to building, or deal with
issues caused by having the wrong version available.
2021-10-15 22:14:05 +10:00
Damien Elmes
e9c7b2287f bump minimum Python to 3.9 2021-10-04 15:05:15 +10:00
Damien Elmes
4ab0820bbc mention JS flakiness in Mac/Linux instructions 2021-06-21 13:23:03 +10:00
Damien Elmes
f0f2da0f56 doc tweaks 2021-01-31 20:54:43 +10:00
Damien Elmes
7a3e21daad revert docs change; rollup issues occurred again in CI 2020-12-23 16:27:45 +10:00
Damien Elmes
02d7e55f9b update to rules_nodejs 3.0.0
Seems to fix the rollup issues on Windows.
2020-12-23 16:05:15 +10:00
Damien Elmes
ecb7c1482f use QtMultimedia for recording instead of PyAudio
The unmute-on-first-duration-change approach is to try to prevent
clicks/pops that can happen at the start of recordings. If it doesn't
solve the problem, we may need to drop down to the lower-level
QAudioInput().

Closes https://github.com/ankitects/help-wanted/issues/23

May fix https://forums.ankiweb.net/t/anki-crashes-periodically-after-clicking-record-audio-button/5824,
which I suspect was caused by processEvents()
2020-12-16 19:33:25 +10:00
Damien Elmes
fd7e8a7e4b fix typo in docs 2020-12-08 09:08:51 +10:00
Damien Elmes
bce1f56dde document optimized builds and add helper script 2020-12-07 11:50:03 +10:00
Damien Elmes
1566a9be98 remove explicit python3.9 reference due to pylint
3.8 will be used if available
2020-12-02 11:23:01 +10:00
Damien Elmes
1c5f94d46f strip out unused gettext refs 2020-11-18 13:22:51 +10:00
Damien Elmes
bd6fb9b234 cleaning note is not specific to Windows 2020-11-12 20:06:35 +10:00
abdo
1d5b2df196
Update Windows docs
See https://github.com/ankitects/anki/pull/819/
2020-11-12 04:01:08 +03:00
Damien Elmes
0b06d25375 fix typo
[skip ci]
2020-11-11 22:17:37 +10:00
Damien Elmes
a97ea55f17 Windows doc updates 2020-11-11 15:42:38 +10:00
Damien Elmes
61bf2f80eb doc updates 2020-11-05 20:25:48 +10:00
Damien Elmes
264dd8f1ea fix external consumption of ts rules, and simplify import path 2020-11-05 11:01:52 +10:00
Damien Elmes
7cd2e9618f doc updates 2020-11-04 14:01:14 +10:00
Damien Elmes
aea0a6fcc6 initial Bazel conversion
Running and testing should be working on the three platforms, but
there's still a fair bit that needs to be done:

- Wheel building + testing in a venv still needs to be implemented.
- Python requirements still need to be compiled with piptool and pinned;
need to compile on all platforms then merge
- Cargo deps in cargo/ and rslib/ need to be cleaned up, and ideally
unified into one place
- Currently using rustls to work around openssl compilation issues
on Linux, but this will break corporate proxies with custom SSL
authorities; need to conditionally use openssl or use
https://github.com/seanmonstar/reqwest/pull/1058
- Makefiles and docs still need cleaning up
- It may make sense to reparent ts/* to the top level, as we don't
nest the other modules under a specific language.
- rspy and pylib must always be updated in lock-step, so merging
rspy into pylib as a private module would simplify things.
- Merging desktop-ftl and mobile-ftl into the core ftl would make
managing and updating translations easier.
- Obsolete scripts need removing.
- And probably more.
2020-11-01 14:26:58 +10:00