* add fill tool
* add fill tool logic
* open colour picker on fill tool activation
* refactor/add fill attr to io clozes
* fill masks in editor
* fill text and inactive masks in reviewer
* fix lint
* remove debug option
* fix polygons closing when clicking existing masks while editing io
* disallow selecting new polygons
* update CONTRIBUTORS
* preserve ids when pushing canvas state to undo stack
* rehandle tool changes after undoing/redoing
the polygon tool makes all objects unselectable, which isn't
preserved when restoring the canvas state after an undo/redo
* make polygon markers centred and transparent
* centre active line
* set perPixelTargetFind per object, and not on the canvas
otherwise it can't be overridden for a specific object
see 4c305baae6/src/canvas.class.js (L786)
* make removeUnfinishedPolygon return whether a polygon was removed
* treat removing an unfinished polygon as a discrete undo step
* has to be handled when redoing as well, but not as a discrete step
* expose get_image_occlusion_fields
* fix create copy for io
* revert current impl
* passthru original note id when creating copy
* add IOCloningMode
* fix create copy for io
This reverts commit 96ff4f1a4a.
This change broke adding of new occlusions on desktop:
JS error /_anki/js/editor.js:100016 Uncaught TypeError: Cannot read properties of undefined (reading 'getBoundingRect')
* Update to Svelte 5
* Fix `<tr> is invalid inside <table>`
* Update sveltekit-svg to match svelte version
Fixes deck options failing to load, and a bunch of warnings with
./yarn dev
* Fix graph tooltips
* Fix editor loading
* Fix MathJax editor not loading
* Formatting
* Fix new formatting errors
* Merge remote-tracking branch 'origin/main' into svelte5
* Remove slot inside EditorToolbar
I think this is just stray code left over from a refactor, but I'm
not 100% sure.
Fixes
Error: Object literal may only specify known properties, and 'children' does not exist in type '{ size: number; wrap: boolean; api?: Partial<EditorToolbarAPI> | undefined; }'. (ts)
<div class="note-editor">
<EditorToolbar {size} {wrap} api={toolbar}>
<slot slot="notetypeButtons" name="notetypeButtons" />
* Fix component typing error
* Comment out svelte/internal exports, so editor loads
* Fix image occlusions in editor
* Revert "Remove slot inside EditorToolbar"
This reverts commit b3095e07ac,
which prevented the Preview button from showing in the browser.
This will break our tests again.
* Update vite
* Disable routes/tmp for now
* Fix references issue in routes/tmp
* Add keyboard shortcuts for empty cards and toggle mask on image occlusion
- add shortcut for empty cards
- add shortcut for toggle mask
- set tooltips with shortcuts
use unused shortcut for empty cards
* remove unnecessary shortcut added in main.py
* change empty cards shortcut and try to fix CI error in CONTRIBUTORS
* change shortcut for empty cards for universal support
* Add sveltekit-svg plugin to fix svg icon styling
Closes#3127.
* Unify svg icon usage
Moves all icons into ts/lib/components/icons.ts and uses a single component to render
them both with eslint and svelte-kit.
* Fix spinning revert icon not being centered
* Use svg earth icon for global label
* Add tooltip to global label icon
* Remove eslint-plugin-simple-import-sort
Imports are already sorted by dprint with conflicting rules.
* fix select all and change ordinal in edit mode in io
* make ordinal undefined for all shapes in group/ungroup
* fix group shapes and some ui fixes
* Don't add node_modules/* to dprint deps
* use minimum ordinal when shape merged, use max ordinal++ when ungrouped, in add mode no ordinal preset so NaN
* use state for ungroup shape
* maintain existing ordinal in editing mode
* fix order of ordinal in ungroup shape
* refactor: remove for loop, use forEach
* Update to latest Node LTS
* Add sveltekit
* Split tslib into separate @generated and @tslib components
SvelteKit's path aliases don't support multiple locations, so our old
approach of using @tslib to refer to both ts/lib and out/ts/lib will no
longer work. Instead, all generated sources and their includes are
placed in a separate out/ts/generated folder, and imported via @generated
instead. This also allows us to generate .ts files, instead of needing
to output separate .d.ts and .js files.
* Switch package.json to module type
* Avoid usage of baseUrl
Incompatible with SvelteKit
* Move sass into ts; use relative links
SvelteKit's default sass support doesn't allow overriding loadPaths
* jest->vitest, graphs example working with yarn dev
* most pages working in dev mode
* Some fixes after rebasing
* Fix/silence some svelte-check errors
* Get image-occlusion working with Fabric types
* Post-rebase lock changes
* Editor is now checked
* SvelteKit build integrated into ninja
* Use the new SvelteKit entrypoint for pages like congrats/deck options/etc
* Run eslint once for ts/**; fix some tests
* Fix a bunch of issues introduced when rebasing over latest main
* Run eslint fix
* Fix remaining eslint+pylint issues; tests now all pass
* Fix some issues with a clean build
* Latest bufbuild no longer requires @__PURE__ hack
* Add a few missed dependencies
* Add yarn.bat to fix Windows build
* Fix pages failing to show when ANKI_API_PORT not defined
* Fix svelte-check and vitest on Windows
* Set node path in ./yarn
* Move svelte-kit output to ts/.svelte-kit
Sadly, I couldn't figure out a way to store it in out/ if out/ is
a symlink, as it breaks module resolution when SvelteKit is run.
* Allow HMR inside Anki
* Skip SvelteKit build when HMR is defined
* Fix some post-rebase issues
I should have done a normal merge instead.