* Feat/Add legacy evaluate config bool
* Minor tweaks based on PR suggestions (dae)
New enabling command:
from anki.config import Config
mw.col.set_config_bool(Config.Bool.FSRS_LEGACY_EVALUATE, True)
* Feat/FSRS-6
* update comment
* add decay to Card
* ./ninja fix:minilints
* pass check
* fix NaN in evaluation
* remove console
* decay should fallback to 0.5 when it's None.
* Update SimulatorModal.svelte
* Update a few comments
* Update FSRS decay defaults to use constants for better maintainability and clarity
* Update rslib/src/storage/card/data.rs
* Fix 'Discard changes' dialog appearing even when no changes are made
https://forums.ankiweb.net/t/anki-24-10-beta/49989/166
* Fix geometry of deck options window not being saved
evt.accept() does not seem to trigger reject().
* Prevent memory leak
* Fix deck option changes not detected until focus is lost
* Accurately determine if there are any pending changes
This makes it so that the confirmation dialog appears when it should,
and not when it shouldn't.
* If deck options are modified, ask before closing
This imitates the way the note editor behaves. If a user assumes by
error that chanhges are automatically saved, it ensures they won't
lose them.
Also, this will eventually allows to have the same feature on
AnkiDroid. While, currently, we always ask the user whether they want
to close the deck options, even when there are no modification, which
seems to regularly frustate users (including myself).
I'm new to Svelte, please let me know whether there is a better way to
obtain the information from Svelte state that I missed.
Note that I ensured that only a boolean can be obtained. I didn't
cause the whole state to be accessible. May be useful for some
add-ons, I guess, but risks breaking too much things.
Regarding the deckoptions.py, I tried to imitate addcards.py way to
check whether the add card view can be closed. Reusing the same
function and variable name when possible.
* Update qt/aqt/deckoptions.py (dae)
* Update to latest Node LTS
* Add sveltekit
* Split tslib into separate @generated and @tslib components
SvelteKit's path aliases don't support multiple locations, so our old
approach of using @tslib to refer to both ts/lib and out/ts/lib will no
longer work. Instead, all generated sources and their includes are
placed in a separate out/ts/generated folder, and imported via @generated
instead. This also allows us to generate .ts files, instead of needing
to output separate .d.ts and .js files.
* Switch package.json to module type
* Avoid usage of baseUrl
Incompatible with SvelteKit
* Move sass into ts; use relative links
SvelteKit's default sass support doesn't allow overriding loadPaths
* jest->vitest, graphs example working with yarn dev
* most pages working in dev mode
* Some fixes after rebasing
* Fix/silence some svelte-check errors
* Get image-occlusion working with Fabric types
* Post-rebase lock changes
* Editor is now checked
* SvelteKit build integrated into ninja
* Use the new SvelteKit entrypoint for pages like congrats/deck options/etc
* Run eslint once for ts/**; fix some tests
* Fix a bunch of issues introduced when rebasing over latest main
* Run eslint fix
* Fix remaining eslint+pylint issues; tests now all pass
* Fix some issues with a clean build
* Latest bufbuild no longer requires @__PURE__ hack
* Add a few missed dependencies
* Add yarn.bat to fix Windows build
* Fix pages failing to show when ANKI_API_PORT not defined
* Fix svelte-check and vitest on Windows
* Set node path in ./yarn
* Move svelte-kit output to ts/.svelte-kit
Sadly, I couldn't figure out a way to store it in out/ if out/ is
a symlink, as it breaks module resolution when SvelteKit is run.
* Allow HMR inside Anki
* Skip SvelteKit build when HMR is defined
* Fix some post-rebase issues
I should have done a normal merge instead.