Commit graph

13 commits

Author SHA1 Message Date
Han Yeong-woo
25070c505a
Fully switch to File::set_times() from utime crate (#3503)
* Fully switch to File::set_times() from utime crate

* Switch to open_file()

Future me will end up wondering why we're explicitly declaring read=true

* Fix failing on windows

* Minor tidy-up (dae)

* Fix comment typo
2024-10-16 02:35:37 +10:00
Damien Elmes
f3ca4646fc
Revert "Fully switch to File::set_times() from utime crate (#3501)" (#3502)
This reverts commit 723b5e9bcc.
2024-10-16 00:35:26 +10:00
Han Yeong-woo
723b5e9bcc
Fully switch to File::set_times() from utime crate (#3501)
* Fully switch to File::set_times() from utime crate
 
* Switch to open_file() (dae)

Future me will end up wondering why we're explicitly declaring read=true
2024-10-16 00:31:17 +10:00
Damien Elmes
b75fd94c96 Update Rust deps
- Primarily for the latest RUSTSEC on pyo3
- utime has been pinned, as they've introduced a deprecation warning
without a solution being available for folder mtimes
2024-10-15 23:00:45 +10:00
a.r
d9969a9f4f
lazy_static → once_cell → stabilized versions (#3447)
* Anki: Replace lazy_static with once_cell

Unify to once_cell, lazy_static's replacement. The latter in unmaintained.

* Anki: Replace once_cell with stabilized LazyCell / LazyLock as far as possible

Since 1.80: https://github.com/rust-lang/rust/issues/109736 and https://github.com/rust-lang/rust/pull/98165

Non-Thread-Safe Lazy → std::cell::LazyCell https://doc.rust-lang.org/nightly/std/cell/struct.LazyCell.html

Thread-safe SyncLazy → std::sync::LazyLock https://doc.rust-lang.org/nightly/std/sync/struct.LazyLock.html

The compiler accepted LazyCell only in minilints.

The final use in rslib/src/log.rs couldn't be replaced since get_or_try_init has not yet been standardized: https://github.com/rust-lang/rust/issues/109737

* Declare correct MSRV (dae)

Some of our deps require newer Rust versions, so this was misleading.

Updating the MSRV also allows us to use .inspect() on Option now
2024-09-30 23:35:06 +10:00
Damien Elmes
bfef908c6c
Refactor media sync handling (#2647)
* Refactor media sync handling

- The media USN is now returned in sync/meta, which avoids an extra
round-trip.
- Media syncing is now automatically started by the syncing code at
the end of a normal or full sync, which avoids it competing for bandwidth
and resources, and avoids duplicate invalid login messages when the auth
token is invalid.
- Added a new media_sync_progress() method to both check if media is
syncing, and get access to the latest progress.
- Updated the sync log screen to only show the latest line, like AnkiMobile.
- Show media sync errors in a pop-up, so they don't get missed. Use a non-modal
pop-up to avoid potential conflicts with other modals.

* Remove print statement
2023-09-10 13:22:20 +10:00
Damien Elmes
ff53625408 Update nightly formatter
Rustfmt is now capable of formatting let Some(..) else {} blocks
2023-09-02 16:13:50 +10:00
Damien Elmes
dac532953e
Refactor progress handling (#2549)
Previously it was Backend's responsibility to store the last progress,
and when calling routines in Collection, one had to construct and pass
in a Fn, which wasn't the most ergonomic. This PR adds the last progress
state to the collection, so that the routines no longer need a separate
progress arg, and makes some other tweaks to improve ergonomics.

ThrottlingProgressHandler has been tweaked so that it now stores the
current state, so that callers don't need to store it separately. When
a long-running routine starts, it calls col.new_progress_handler(),
which automatically initializes the data to defaults, and updates the
shared UI state, so we no longer need to manually update the state at
the start of an operation.

The backend shares the Arc<Mutex<>> with the collection, so it can get
at the current state, and so we can update the state when importing a
backup.

Other tweaks:

- The current Incrementor was awkward to use in the media check, which
uses a single incrementing value across multiple method calls, so I've
added a simpler alternative for such cases. The old incrementor method
has been kept, but implemented directly on ThrottlingProgressHandler.
- The full sync code was passing the progress handler in a complicated
way that may once have been required, but no longer is.
- On the Qt side, timers are now stopped before deletion, or they keep
running for a few seconds.
- I left the ChangeTracker using a closure, as it's used for both importing
and syncing.
2023-06-19 13:48:32 +10:00
Damien Elmes
d380f3034c Split io.rs into separate crate, and use it in proto build
Will be handy to use it in our other scripts in the future too - thanks
Rumo!

Results of benchmarking ./run before and after these crate splits:

- Touching a proto file leads to a slight increase: about +90ms
- Touching an rslib file leads to a bigger decrease, as there's less to
recompile: about -700ms

And ./ninja test is even better: about +200ms and -3800ms.
2023-06-12 15:47:51 +10:00
Damien Elmes
a83c4a7da7 Move generated protobuf into anki_proto
Due to the orphan rule, this meant removing our usages of impl ProtoStruct,
or converting them to a trait when they were used commonly.

rslib now directly references anki_proto and anki_i18n, instead of
'pub use'-ing them, and we can put the generated files back in OUT_DIR.
2023-06-12 15:47:51 +10:00
Damien Elmes
943dddf28f
Update Rust deps (#2332)
* Temporarily disable hakari

* Upgrade compatible deps except Chrono

* Update semver-incompatible crates

* Re-enable hakari

* Update licenses & cargo-deny

* Fix new clippy lints

* Update to latest Rust
2023-01-18 22:24:29 +10:00
Damien Elmes
ded805b504
Switch Rust import style (#2330)
* Prepare to switch Rust import style

* Run nightly format

Closes #2320

* Clean up a few imports

* Enable comment wrapping

* Wrap comments
2023-01-18 21:39:55 +10:00
Damien Elmes
cf45cbf429
Rework syncing code, and replace local sync server (#2329)
This PR replaces the existing Python-driven sync server with a new one in Rust.
The new server supports both collection and media syncing, and is compatible
with both the new protocol mentioned below, and older clients. A setting has
been added to the preferences screen to point Anki to a local server, and a
similar setting is likely to come to AnkiMobile soon.

Documentation is available here: <https://docs.ankiweb.net/sync-server.html>

In addition to the new server and refactoring, this PR also makes changes to the
sync protocol. The existing sync protocol places payloads and metadata inside a
multipart POST body, which causes a few headaches:

- Legacy clients build the request in a non-deterministic order, meaning the
entire request needs to be scanned to extract the metadata.
- Reqwest's multipart API directly writes the multipart body, without exposing
the resulting stream to us, making it harder to track the progress of the
transfer. We've been relying on a patched version of reqwest for timeouts,
which is a pain to keep up to date.

To address these issues, the metadata is now sent in a HTTP header, with the
data payload sent directly in the body. Instead of the slower gzip, we now
use zstd. The old timeout handling code has been replaced with a new implementation
that wraps the request and response body streams to track progress, allowing us
to drop the git dependencies for reqwest, hyper-timeout and tokio-io-timeout.

The main other change to the protocol is that one-way syncs no longer need to
downgrade the collection to schema 11 prior to sending.
2023-01-18 12:43:46 +10:00