Commit graph

238 commits

Author SHA1 Message Date
RumovZ
a4d61fe7d9
Original position (#1677)
* Replace Card.data with .original_position

* Use and update original position in v3

* Show original position in card info

* Revert restoring original position for now

* Fix pb card to/from pylib card

* Try original_position as the last pb field

* minor wording tweaks (dae)
2022-02-22 22:48:21 +10:00
RumovZ
131a94dd85
Config for burying interday learning cards (#1680)
* Add config for burying interday learning cards

* Expose bury interday learning config in GUI
2022-02-22 21:37:59 +10:00
RumovZ
d55f080733
V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00
RumovZ
872b6df22a
Optimise searching in (all) fields (#1622)
* Avoid rebuilding regex in field search

* Special case search in all fields

* Don't repeat mid nodes in field search sql

Small speed gain for searches like `*:re:foo` and reduces the sql tree
depth if a lot of field names of the same notetype match.

* Add sql function to match fields with regex

* Optimise used field search algorithm

- Searching in all fields is a special case.
- Using native SQL comparison is preferred.
- For Regex, use newly added SQL function.

* Please clippy

* Avoid pyramid of doom

* nt_fields -> matched_fields

* Add tests for regex and all field searches

* minor tweaks for readability (dae)
2022-01-24 20:30:08 +10:00
Damien Elmes
693672d7a3 remove extraneous to_vec() call 2021-12-24 13:09:19 +10:00
Damien Elmes
b7907741ec fix SQL formatting issue 2021-12-24 12:42:42 +10:00
Damien Elmes
8ed1fa7e99 fix interday learning cards not being buried
https://forums.ankiweb.net/t/2-1-49-mac-automatic-unbury-still-not-working/14799/43
2021-12-24 12:25:16 +10:00
Damien Elmes
afff4fc437 order by template after note id in filtered decks
This brings the behaviour a bit closer to the default ordering of new
cards when they are reset, and is better than an undefined template
order. But it's a stopgap solution, and in the long run, filtered decks
need a bit of a rethink with the improved ordering than v3 has brought.
2021-12-10 18:53:50 +10:00
Damien Elmes
d515939340 fix error when gathering new cards in reverse position
Also simplify order clause - with did and queue limited to a constant,
SQLite is smart enough to use the covering index for sorting by due.
2021-12-06 17:08:00 +10:00
Damien Elmes
8de3eaea65 fix Clippy lints in Rust 1.57 2021-12-03 19:53:37 +10:00
Damien Elmes
9daa0c9acb fix new cards not appearing in correct order in v3
This was broken by an SQLite upgrade - previously we received the rows
in ix_cards_sched order, but recent versions use a table scan for that
query when the order is unspecified. Solved by being explicit about the
order we expect results to arrive.

https://forums.ankiweb.net/t/skipping-new-cards/15410
2021-12-02 17:20:48 +10:00
Damien Elmes
4da1c77220 add basic tag completion to backend
Matches should arrive in alphabetical order. Currently results are not
capped (JS should be able to handle ~1k tags without too much hassle),
and no reordering based on match location is done. Matches are substring
based, and multiple can be provided, eg "foo::bar" will match
"foof::baz::abbar".

This is not hooked up properly on the frontend at the moment -
updateSuggestions() seems to be missing the most recently typed character,
and is not updating the list of completions half the time.
2021-09-09 15:38:08 +02:00
Damien Elmes
a961013961 fix case of fields table 2021-09-07 10:22:22 +10:00
Damien Elmes
dffa38c479 expose uncapped counts and total in tree node
In the future this information could be revealed on hover, to make it
clearer how limits are being applied.
2021-08-22 15:32:46 +10:00
Damien Elmes
05124eecf7 adding options to sort by ascending/descending ease 2021-08-22 15:32:46 +10:00
Damien Elmes
b9402b5c47 support limiting interday learning cards by review limit again
Context: https://forums.ankiweb.net/t/more-cards-today-question-about-v3/12400/10

Previously, interday learning cards and reviews were gathered at the
same time in v3, with the review limit being applied to both of them. The
order cards were gathered in would change the ratio of gathered learning
cards and reviews, but as they were displayed together in a single count,
a changing ratio was not apparent, and no special handling was required
by the deck tree code.

Showing interday learning cards in the learning count, while still
applying a review limit to them, makes things more complicated, as
a changing ratio will result in different counts. The deck tree code
is not able to know which order cards will appear in, so without changes,
we would have had a situation where the deck list may show different counts
to those seen when clicking on a deck.

One way to solve this would have been to introduce a separate limit for
interday learning cards. But this would have meant users needed to
juggle two different limits, instead of having a single one that controls
total number of (non-intraday) cards shown.

Instead, the scheduler now fetches interday cards prior to reviews -
the rationale for that order is that learning cards tend to be more
fragile/urgent than reviews. The option to show learning cards
before/after/mixed with reviews still exists, but it applies only after
cards have been capped to the daily limit.

To ensure the deck tree code matches the counts the scheduler gives,
it too applies limits to interday learning cards first, and reviews
afterwards.
2021-08-22 15:32:46 +10:00
Damien Elmes
8830d33826 revert some interday learning changes in v3
Interday learning cards are now counted in the learning count again,
and are no longer subject to the daily review limit.

The thinking behind the original change was that interday learning cards
are scheduled more like reviews, and counting them in the review count
would allow the learning count to focus on intraday learning - the red
number reflecting the fact that they are the most fragile memories. And
counting them together made it practical to apply the review limit
to both at once.

Since the release, there have been a number of users expecting to see
interday learning cards included in the learning count (the latest being
https://forums.ankiweb.net/t/feedback-and-a-feature-adjustment-request-for-2-1-45/12308),
and a good argument can be made for that too - they are, after all, listed
in the learning steps, and do tend to be harder than reviews. Short of
introducing another count to keep track of interday and intraday learning
separately, moving back to the old behaviour seems like the best move.

This also means it is not really practical to apply the review limit to
interday learning cards anymore, as the limit would be split between two
different numbers, and how much each number is capped would depend on
the order cards are introduced. The scheduler could figure this out, but
the deck list code does not know card order, and would need significant
changes to be able to produce numbers that matched the scheduler. And
even if we ignore implementation complexities, I think it would be more
difficult for users to reason about - the influence of the review limit
on new cards is confusing enough as it is.
2021-08-19 16:40:12 +10:00
Damien Elmes
79ec9b14b1 zero out graves before comparison, instead of at creation
Will allow us to turn the check back on in the future without a client
update
2021-06-30 10:08:52 +10:00
Damien Elmes
3ee18fb854 ignore graves in sanity check 2021-06-30 09:31:02 +10:00
Damien Elmes
e3c9808b79 catch invalid card ordinals in DB check
https://forums.ankiweb.net/t/error-corrupted-note/10976
2021-06-29 10:50:03 +10:00
Damien Elmes
ca0374782e update to latest rusqlite 2021-06-25 16:22:21 +10:00
Damien Elmes
47284867f9 report object type where json decode fails 2021-06-24 15:28:24 +10:00
Damien Elmes
b392020798 fix clippy lints for latest Rust 2021-06-21 13:09:36 +10:00
Damien Elmes
1f2567e04c add notetype changing to backend 2021-06-09 20:56:52 +10:00
Damien Elmes
410660990e add LIFO sorting options for new cards 2021-06-08 14:01:46 +10:00
Damien Elmes
2903848c62 handle duplicate ids in values when upgrading deck config
Multiple configs with the same inner id would lead to errors like the
following when trying to open the collection:

DeckConfigInner.interval_multiplier: invalid wire type: StartGroup (expected ThirtyTwoBit)
2021-06-02 17:12:59 +10:00
Damien Elmes
50961a9196 push review randomizing into SQL
This makes the review backlog case more expensive, since we end up
shuffling items outside the daily limit, but for the common case it's
about the same speed, and it means we don't need two separate sorting
steps. New cards remain handled the same way, since a backlog
is common there.

Also ensures that interday learning cards honor the deck sorting, and
that the non-default sort orders shuffle at the end.
2021-06-01 14:50:35 +10:00
Damien Elmes
562787bce1 add options to sort reviews by deck
https://forums.ankiweb.net/t/is-studying-subdeck-by-subdeck-broken-in-2-1-44-mac/10458/2
2021-06-01 13:22:39 +10:00
Damien Elmes
775beda6ce fix subdeck order not being preserved by active_decks in v3 2021-06-01 11:40:25 +10:00
Damien Elmes
b412bf97fb add a separate DeckId search for decks with children
- The "unbury deck" option was broken, as it was ignoring child
decks. It would be nice if we could use active_decks instead, but
plugging that into the old scheduler without breaking undo seems a bit
tricky.
- Remove the implicit From impl for decks, so we need to be forced to
think about whether we want child decks or not.
2021-05-20 11:44:37 +10:00
Damien Elmes
13519a929c rework various aspects of the test scheduler
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
2021-05-16 20:23:07 +10:00
Damien Elmes
a1bd6b481d pass sort options into test scheduler
- split new card fetch order and subsequent sort order; use latter
when building queues
- default to spacing siblings when burying is off, with options to
show each sibling in turn, and shuffle the fetched cards
2021-05-13 15:21:20 +10:00
Damien Elmes
b64f7a9456 fix burying in test scheduler
The bury new/review flags are now pulled from each card's home deck,
instead of using a global setting that had not been hooked up. This
unfortunately means we need to fetch the map of all decks up front, as
we need to be able to look up a deck configuration for cards that are
in filtered decks.

Fixes a "card was modified" error caused by cards being buried during
review, when they weren't removed up-front.
2021-05-12 12:00:15 +10:00
Damien Elmes
d878de54c0 default to the v2 scheduler in new collections
ported from 53d9433d94
2021-05-06 19:09:28 +10:00
Damien Elmes
2ff8c20686 update backend to support undoing of notetype changes 2021-04-30 12:54:59 +10:00
Damien Elmes
2902b64e82 move note/card removal for notetype out of storage layer 2021-04-29 19:44:09 +10:00
Damien Elmes
a95cbb8515 DeckConfId -> DeckConfigId 2021-04-28 21:09:26 +10:00
Damien Elmes
fd81700679 deckconf -> deckconfig 2021-04-20 21:54:24 +10:00
Damien Elmes
64ebc32b3d tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
Damien Elmes
262b50445c start on making deck config and schema/mod changes undoable
+ move timestamps into a struct in a separate file for convenience
2021-04-18 17:33:12 +10:00
Damien Elmes
76eb119870 add schema change prompt to removal, tweak return struct 2021-04-18 17:33:12 +10:00
RumovZ
5e3e194289 Remove redundant imports 2021-04-18 08:43:46 +02:00
Damien Elmes
e71f7714ad as_str() -> as_native_str() 2021-04-18 09:33:39 +10:00
Damien Elmes
1acc679e8f hide NativeName inner value, and require explicit accessors 2021-04-18 09:29:35 +10:00
RumovZ
20bd207f00 Give deck.name the newtype NativeDeckName
The deck name must be constructed by calling associated functions of
NativeDeckName, unless the name is guaranteed to be valid machine
name (like "Default").
NativeDeckName exposes methods to mutate the deck name and return
the human name.
The storage routines take &strs, but those should be slices of
NativeDeckNames to ensure machine form and normalization.
2021-04-17 22:47:04 +02:00
Damien Elmes
84fe309583 update scheduling ops
- migrate to CollectionOp()
- return actual change count when suspending/burying
- add helper to convert vec to vec of newtype
2021-04-06 16:38:42 +10:00
Damien Elmes
ebf7cc61d4 switch next_day_at to a newtype 2021-04-05 16:17:26 +10:00
Damien Elmes
996d9f9bbc undo support for tag collapse; expand->collapse for consistency w/ decks 2021-04-05 11:47:12 +10:00
Damien Elmes
c4b3ab62c8 embed deck messages 2021-04-04 21:41:16 +10:00
Damien Elmes
a250464309 switch DbError to tuple type 2021-04-01 17:34:03 +10:00