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27 commits

Author SHA1 Message Date
Luc Mcgrady
1af3c58d40
Feat/Desired retention info graphs (#4199)
* backend part

* split memorised and cost

* slapdash frontend

* extract some simulator logic

* Add zoomed version of graph

* ./check

* Fix: Tooltip

* Fix: Simulator/workload transition

* remove "time"

* Update ts/routes/graphs/simulator.ts

Co-authored-by: user1823 <92206575+user1823@users.noreply.github.com>

* Added: Mode toggle

* Disable Dr in workload mode

* keep button order consistant between modes

* dont clear points on mode swap

* add review count graph

* Revert "dont clear points on mode swap"

This reverts commit fc89efb1d9.

* "Help me pick" button

* unrelated title case change

* Add translation strings

* fix: missing translation string

* Fix: Layout shift

* Add: Experimental

* Fix Time / Memorized

* per day values

* set review limit to 9999 on open

* keep default at currently set value

* Do DR calculation in parallel (dae)

Approx 5x faster on my machine

---------

Co-authored-by: user1823 <92206575+user1823@users.noreply.github.com>
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2025-07-28 18:55:08 +10:00
Damien Elmes
072cd37b42 Support rescheduling on weight/retention change 2023-10-01 15:20:58 +10:00
Damien Elmes
0532c1f5b0 Use revlog to determine days_elapsed when studying/for card info
Currently prop searches and the retrievability column will continue to
derive the days from the card only, as it's difficulty to integrate revlog
upgrade lookups into those code paths, especially in a performant way.
One possible way we could solve this in the future is to store last_review_day
in the card data, so we can know it even if the due date has been shifted.
Check DB could fill it in for existing cards.
2023-09-27 16:17:47 +10:00
Damien Elmes
39e503d0aa Add time of date to browser date columns 2023-03-26 14:49:49 +10:00
Damien Elmes
ded805b504
Switch Rust import style (#2330)
* Prepare to switch Rust import style

* Run nightly format

Closes #2320

* Clean up a few imports

* Enable comment wrapping

* Wrap comments
2023-01-18 21:39:55 +10:00
Damien Elmes
07fd88ddea Allow timestamps to be a day ahead
https://github.com/ankitects/anki/issues/1895#issuecomment-1374574230
2023-01-09 10:04:48 +10:00
RumovZ
0e7f02bfb7
Update Chrono Crate (#2242)
* Remove deprecated `and_hms()`

* Update chrono

* Update licenses and fix script

* Remove deprecated Date struct

* Remove chrono pin

* Skip format check on .vscode

Was failing for no reason.

* Replace deprecated chrono functions

* Add cargo-deny to update-licenses & pin versions (dae)

* Remove time 0.1 dependency  (dae)

We don't need to wait for chrono 0.5; it was provided behind a legacy
feature flag.
2022-12-07 17:00:14 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Stefan Kangas
5551a37f03
Fix typos (#2210) 2022-11-24 20:18:57 +10:00
RumovZ
c521753057
Refactor error handling (#2136)
* Add crate snafu

* Replace all inline structs in AnkiError

* Derive Snafu on AnkiError

* Use snafu for card type errors

* Use snafu whatever error for InvalidInput

* Use snafu for NotFoundError and improve message

* Use snafu for FileIoError to attach context

Remove IoError.
Add some context-attaching helpers to replace code returning bare
io::Errors.

* Add more context-attaching io helpers

* Add message, context and backtrace to new snafus

* Utilize error context and backtrace on frontend

* Rename LocalizedError -> BackendError.
* Remove DocumentedError.
* Have all backend exceptions inherit BackendError.

* Rename localized(_description) -> message

* Remove accidentally committed experimental trait

* invalid_input_context -> ok_or_invalid

* ensure_valid_input! -> require!

* Always return `Err` from `invalid_input!`

Instead of a Result to unwrap, the macro accepts a source error now.

* new_tempfile_in_parent -> new_tempfile_in_parent_of

* ok_or_not_found -> or_not_found

* ok_or_invalid -> or_invalid

* Add crate convert_case

* Use unqualified lowercase type name

* Remove uses of snafu::ensure

* Allow public construction of InvalidInputErrors (dae)

Needed to port the AnkiDroid changes.

* Make into_protobuf() public (dae)

Also required for AnkiDroid. Not sure why it worked previously - possible
bug in older Rust version?
2022-10-21 18:02:12 +10:00
Damien Elmes
d946e5ddd5
Fix for crash with invalid dates on Windows (#1837)
https://forums.ankiweb.net/t/bug-report-crashing-when-opening-deck-browser/19768

Caused by a note mtime that was 1000x larger than it should have been.
Check DB will now fix this case (but there are others it still does not
cover, such as invalid card/note IDs).

https://docs.rs/chrono/0.4.19/x86_64-pc-windows-msvc/src/chrono/sys/windows.rs.html#128
2022-05-07 10:30:23 +10:00
Damien Elmes
390a8421aa fix test scheduler undo + implement look-ahead
Instead of using a separate undo queue, the code now defers checking for
newly-due learning cards until the answering stage, and logs the updated
cutoff time as an undoable change, so that any newly-due learning cards
won't appear instead of a new/review card that was just undone.

Queue redo now uses a similar approach to undo, instead of rebuilding the
queues.
2021-05-14 22:16:53 +10:00
Damien Elmes
64ebc32b3d tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
Damien Elmes
ebf7cc61d4 switch next_day_at to a newtype 2021-04-05 16:17:26 +10:00
Damien Elmes
d382b33585 rework filtered deck screen & search errors
- Filtered deck creation now happens as an atomic operation, and is
undoable.
- The logic for initial search text, normalizing searches and so on
has been pushed into the backend.
- Use protobuf to pass the filtered deck to the updated dialog, so
we don't need to deal with untyped JSON.
- Change the "revise your search?" prompt to be a simple info box -
user has access to cancel and build buttons, and doesn't need a separate
prompt. Tweak the wording so the 'show excluded' button should be more
obvious.
- Filtered decks have a time appended to them instead of a number,
primarily because it's easier to implement. No objections going back to
the old behaviour if someone wants to contribute a clean patch.
The standard de-duplication will happen if two decks are created in the
same minute with the same name.
- Tweak the default sort order, and start with two searches. The UI
will still hide the second search by default, but by starting with two,
the frontend doesn't need logic for creating the starting text.
- Search errors now have their own error type, instead of using
InvalidInput, as that was intended mainly for bad API calls. The markdown
conversion is done when the error is converted from the backend, allowing
errors to printed as a string without any special handling by the calling
code.

TODO: when building a new filtered deck, update_active() is clobbering
the undo log when the overview is refreshed
2021-03-24 22:04:35 +10:00
RumovZ
de73232f0d Fix date_string using FixedOffset instead of Local 2021-03-22 08:50:54 +01:00
Damien Elmes
88e2aba93c fix inconsistent test handling on Windows
Bazel sets TZ to UTC when running tests, so the tests are reproducible.
But it seems like the Rust time crate was not honoring it, and using
the configured timezone instead. "Fix" by forcing UTC when testing, as
we already special-case a test run.
2021-03-01 13:36:36 +10:00
Damien Elmes
2c6b6734b5 experimental queue building
Still a work in progress, and hidden behind a feature flag.
2021-03-01 12:18:21 +10:00
Damien Elmes
97300a16bf implement fuzzing
Notes:

- The fuzz seed is now derived from the card id and # of reps, so
if a card is undone and done again, the same fuzz will be used.
- The intervals shown on the answer buttons now include the fuzz, instead
of hiding it from the user. This will prevent questions about due dates
being different to what was shown on the buttons, but will create
questions about due dates being different for cards with the same
interval, and some people may find it distracting for learning cards.
The new approach is easier to reason about, but time will tell
whether it's a net gain or not.
- The env var we were using to shift the clock away from rollover for
unit tests has been repurposed to also disable fuzzing, which simplifies
the tests.
- Cards in filtered decks without scheduling now have the preview delay
fuzzed.
- Sub-day learning cards are mostly fuzzed like before, but will apply
the up-to-5-minutes of fuzz regardless of the time of day.
- The answer buttons now round minute values, as the fuzz on short
intervals is distracting.
2021-02-22 21:31:53 +10:00
Damien Elmes
fbd91b22f5 tidy up UTC offset handling/timing calculations
- use the TimestampSecs newtype instead of raw i64s
- use FixedOffset instead of a minutes_west offset
- check localOffset each time the timing is calculated, and set it
if it's stale - even for v1.
- check for and fix missing rollover when calculating timing
- stop explicitly passing localOffset in the sync/start call
2021-01-12 21:32:56 +10:00
Damien Elmes
ce49ca9401 log manual reschedule, but ignore the log entry in the stats 2020-09-02 17:56:23 +10:00
Damien Elmes
b51f03085e migrate card stats to backend
Currently this renders the HTML directly like the previous Python
implementation - doing it in JS would probably make more sense in the
future.
2020-06-15 17:22:16 +10:00
Damien Elmes
4d7e23111e change sync label to indicate sync state
- blue for normal sync, red for full sync required
- refactor status fetching code so we don't hold a collection lock
during the network request, which slows things down
- fix sync spinner restarting when returning to deck list
2020-06-02 13:23:01 +10:00
Damien Elmes
e27d015ff9 expose clock hack via env var
closes #594
2020-04-30 09:33:02 +10:00
Damien Elmes
5eed3d7f71 use a macro for newtype defs 2020-03-26 13:50:20 +10:00
Damien Elmes
39f916a23e usn newtype 2020-03-26 13:06:02 +10:00
Damien Elmes
eb89a2db3f use newtypes for distinguishing between second and millisecond stamps 2020-03-26 12:59:51 +10:00
Renamed from rslib/src/time.rs (Browse further)