- limits are stored separately so we can access them quickly when checking
deck counts
- data is used to store cssCache and hexCache; these may be refactored or go
away in the future
- model config is now stored as a json-serialized dict, which allows us to
quickly gather the info and allows for adding extra options more easily in
the future
- denormalize modelId into the cards table, so we can get the model scheduling
information without having to hit the facts table
- remove position - since we will handle spacing differently we don't need a
separate variable to due to define sort order
- remove lastInterval from cards; the new cram mode and review early shouldn't
need it
- successive->streak
- add new columns for learn mode
- move cram mode into new file; learn more and review early need more thought
- initial work on learn mode
- initial unit tests
- move most scheduling parameters from deck to models
- remove obsolete fields in deck and models
- decks->deck
- remove deck id reference in models
- move some deckVars into the deck table
- simplify deckstorage
- lock sessionhelper by default
- add models/currentModel as properties instead of ORM mappings
- remove models.tags
- remove remaining support for memory-backed databases
- use a blank string for syncName instead of null
- remove backup code; will handle in gui
- bump version to 100
- update unit tests
- tags.tag -> tags.name
- priority reset to 0 for now; will be used differently in the future
- cardTags.id removed; (tagId, cardId) is the primary key now
- cardTags.src -> cardTags.type
Cards had developed quite a lot of cruft from incremental changes, and a
number of important attributes were stored in names that had no bearing to
their actual use.
Added:
- position, which new cards will be sorted on in the future
- flags, which is reserved for future use
Renamed:
- type to queue
- relativeDelay to type
- noCount to lapses
Removed:
- all new/young/matureEase counts; the information is in the revlog
- firstAnswered, lastDue, lastFactor, averageTime and totalTime for the same
reason
- isDue, spaceUntil and combinedDue, because they are no longer used. Spaced
cards will be implemented differently in a coming commit.
- priority
- yesCount, because it can be inferred from reps & lapses
- tags; they've been stored in facts for a long time now
Also compatibility with deck versions less than 65 has been dropped, so decks
will need to be upgraded to 1.2 before they can be upgraded by the dev code.
All shared decks are on 1.2, so this should hopefully not be a problem.
- rename to revlog
- change the pk to time, as we want an index on time, and the old multi-column
index was expensive and not useful
- remove yes/no count; they can be inferred from the ease
- remove lastFactor, as it's in the previous entry
- remove delay, it can be inferred from last entry
- remove 'next' from nextInterval and nextFactor
- rename 'thinkingTime' to 'userTime'
- rename reps to rep
- migrate old data to new table, and fix some problems in the process: ease0
-> ease1, and limit thinking time to 60 seconds as it should have been
previously
The stats table was how the early non-SQL versions of Anki kept track of
statistics, before there was a revision log. It is being removed because:
- it's not possible to show the statistics for a subset of the deck
- it can't meaningfully be copied on import/export
- it makes it harder to implement sync merging
Implications:
- graphs and deck stats roughly 1.5-3x longer than before, but we'll have the
ability to generate stats for subsections of the deck, and it's not time
critical code
- people who've been using anki since the very early days may notice a drop in
statistics, as early repetitions were recorded in the stats table but the
revlog didn't exist at that point.
- due bugs in old syncs and imports/exports, the stats and revlog may not
match numbers exactly
To remove it, the following changes have been made:
- the graphs and deck stats now generate their data entirely from the revlog
- there are no stats to keep track of how many cards we've answered, so we
pull that information from the revlog in reset()
- we remove _globalStats and _dailyStats from the deck
- we check if a day rollover has occurred using failedCutoff instead
- we remove the getStats() routine
- the ETA code is currently disabled
- timeboxing routines use repsToday instead of stats
- remove stats delete from export
- remove stats table and index in upgrade
- remove stats syncing and globalStats refresh pre-sync
- remove stats count check in fullSync check, which was redundant anyway
- update unit tests
Also:
- newCountToday -> newCount, to bring it in line with revCount&failedCount
which also reflect the currently due count
- newCount -> newAvail
- timeboxing routines renamed since the old names were confusingly similar to
refreshSession() which does something different
Todo:
- update newSeenToday & repsToday when answering a card
- reimplement eta
Calculating the average on startup is expensive on mobile devices. It might be
nice to provide it as a deck option or per-model setting in the future so that
people can specify how hard their material is and have it treated accordingly.
Previously we had an index on the value field, which was very expensive for
long fields. Instead we use a separate column and take the first 8 characters
of the field value's md5sum, and index that. In decks with lots of text in
fields, it can cut the deck size by 30% or more, and many decks improve by
10-20%. Decks with only a few characters in fields may increase in size
slightly, but this is offset by the fact that we only generate a checksum for
fields that have uniqueness checking on.
Also, fixed import->update reporting the total # of available facts instead of
the number of facts that were imported.
Anki 1.0 had a similar feature but we do things a bit differently now. The
relative spacing applies only to reviews, and spaces cards according to their
interval, instead of spacing all cards the same. Any delay < 1 full day is
treated as no delay, so with the default 10% setting, reviews with an interval
< 10 days are not spaced at all. This should hopefully cut down on support
queries for people wondering why many of their cards were delayed, allows the
two settings to be documented separately, and does away with the somewhat
confusing usage of non-integer new sibling values to disable review spacing.
- this fixes a state where cards failed on that future day could end up
with an earlier due date that the rest of the failed mature cards, leading
to the newly failed cards being repeated prematurely
- this leads to non-deterministic scheduling of the mature bonus fails, so
they are effectively randomized which is probably what most users want