Commit graph

30 commits

Author SHA1 Message Date
RumovZ
32edd2b554 Give deck.name the newtype NativeDeckName
The deck name must be constructed by calling associated functions of
NativeDeckName, unless the name is guaranteed to be valid machine
name (like "Default").
NativeDeckName exposes methods to mutate the deck name and return
the human name.
The storage routines take &strs, but those should be slices of
NativeDeckNames to ensure machine form and normalization.
2021-04-17 22:47:04 +02:00
Damien Elmes
3d1ddf9762 embed deck messages 2021-04-04 21:41:16 +10:00
Damien Elmes
cfe02d5df4 switch DbError to tuple type 2021-04-01 17:34:03 +10:00
Damien Elmes
cc54a9251e crate::err -> crate::error 2021-04-01 16:07:13 +10:00
Damien Elmes
a90d5aa359 use mixed case for abbreviations in Rust code
So, this is fun. Apparently "DeckId" is considered preferable to the
"DeckID" were were using until now, and the latest clippy will start
warning about it. We could of course disable the warning, but probably
better to bite the bullet and switch to the naming that's generally
considered best.
2021-03-27 19:53:33 +10:00
Damien Elmes
9a7f0f9f5d i18n->tr in rslib/ to match Python/TS code 2021-03-27 12:09:51 +10:00
Damien Elmes
51f5df600f update no-arg TR references in rslib/ 2021-03-26 23:16:08 +10:00
Damien Elmes
c2280cb776 undo support for deck adding/removing
Work in progress - still to do:
- renames appear as 'Update Deck' - easiest way to solve it would
be to have a separate backend method for renames
- drag&drop of decks not yet undoable
- since the undo status is updated after the backend method ends,
the older checkpoint() calls need to be replaced with an
update_undo_status() at the end of the call - if we just remove the
checkpoint, then the menu doesn't get updated
2021-03-10 23:50:11 +10:00
Damien Elmes
60f7f1ca7d support undoing deck mutations
This required refactoring the deck code a bit to split up the 'update'
and 'add' cases better.
2021-03-10 11:47:53 +10:00
Damien Elmes
4d1cd03c0a fix infinite loop on card answer when parent is missing deck 2021-03-04 11:03:09 +10:00
Damien Elmes
62b23d1bb9 experimental queue building
Still a work in progress, and hidden behind a feature flag.
2021-03-01 12:18:21 +10:00
Damien Elmes
125c2b232a rework v2 scheduler upgrade; drop downgrade
- Rework V2 upgrade so that it no longer resets cards in learning,
or empties filtered decks.
- V1 users will receive a message at the top of the deck list
encouraging them to upgrade, and they can upgrade directly from that
screen.
- The setting in the preferences screen has been removed, so users
will need to use an older Anki version if they wish to switch back to
V1.
- Prevent V2 exports with scheduling from being importable into a V1
collection - the code was previously allowing this when it shouldn't
have been.
- New collections still default to v1 at the moment.

Also add helper to get map of decks and deck configs, as there were
a few places in the codebase where that was required.
2021-02-21 15:50:41 +10:00
Damien Elmes
a055663046 reformat .sql files 2021-01-09 14:08:55 +10:00
Damien Elmes
999b659c3a reimplement congrats screen in Rust+Typescript 2020-09-01 10:24:38 +10:00
Damien Elmes
a93145c4c7 handle preview repeat in deck list 2020-07-30 09:11:13 +10:00
Damien Elmes
965fd848d1 on upgrade, mark decks modified that are renamed 2020-06-14 14:48:58 +10:00
Damien Elmes
e74e5c604b add daily count updating to backend 2020-06-05 19:49:53 +10:00
Damien Elmes
1c52d11133 rework usn handling in sync 2020-06-01 13:57:10 +10:00
Damien Elmes
2114fdf6f5 more syncing work
no checks yet
2020-06-01 13:57:10 +10:00
Damien Elmes
336349d8d1 update before_upload() 2020-05-17 14:13:21 +10:00
Damien Elmes
e85911c4e4 add option to limit deck tree counts to a particular node 2020-05-17 08:38:49 +10:00
Damien Elmes
cbfc9d5a87 handle default deck and filtered deck suppression in the backend 2020-05-15 21:21:10 +10:00
Damien Elmes
d7f9bccd1e rewrite DB check
- notes with wrong field count are now recovered instead of
being deleted
- notes with missing note types are now recovered
- notes with missing cards are now recovered
- recover_missing_deck() still needs implementing
- checks required
2020-05-12 21:13:34 +10:00
Damien Elmes
7ef72aba04 use the backend for the deck due tree
- approx 3x faster on a large test deck
- counts are no longer capped to 1000 in the tree
2020-05-12 21:13:33 +10:00
Damien Elmes
97e857a41c add browserCollapsed as part of tree build 2020-05-12 21:13:33 +10:00
Damien Elmes
611959e5a8 switch primary key to deck id 2020-05-12 21:13:33 +10:00
Damien Elmes
87551574c0 add partial index on odid, and search odid as well
the odid != 0 check in cards_for_deck.sql is necessary for sqlite
to be able to take advantage of the index
2020-05-12 21:13:33 +10:00
Damien Elmes
24ef0cc6f1 add separate decks table, and start on moving deck handling to Rust
The Python tests are passing, but there are still a number of issues
to work through, and the table/protobuf schema is not yet finalized.
2020-05-12 21:13:33 +10:00
Damien Elmes
cbfe20712e add (currently disabled) check for missing/empty decks on card add 2020-05-12 21:13:33 +10:00
Damien Elmes
0538d9b764 (de)serialize decks in backend 2020-04-09 12:41:59 +10:00