While something we probably don't want to encourage much of, this
may enable some previously-unshared add-ons.
https://forums.ankiweb.net/t/bundling-numpy-in-an-add-on/62669/5
The 'uv add' command is transaction, so if an add-on tries to inject
incompatible dependencies into the environment, the venv will be
left as-is. And each Anki upgrade/downgrade resets the requirements,
so the requested packages shouldn't cause errors down the line.
Sample add-on:
import subprocess
from aqt import mw
from aqt.operations import QueryOp
from aqt.qt import QAction
from aqt.utils import showInfo
def ensure_spacy(col):
print("trying to import spacy")
try:
import spacy
print("successful import")
return
except Exception as e:
print("error importing:", e)
print("attempting add")
try:
from aqt.package import add_python_requirements as add
except Exception as e:
raise Exception(f"package unavailable, can't install: {e}")
# be explicit about version, or Anki beta users will get
# a beta wheel that may break
(success, output) = add(["spacy==3.8.7", "https://github.com/explosion/spacy-models/releases/download/ko_core_news_sm-3.8.0/ko_core_news_sm-3.8.0-py3-none-any.whl"])
if not success:
raise Exception(f"adding failed: {output}")
print("success")
# alterantively:
# from aqt.package import venv_binary
# subprocess.run([venv_binary("spacy"), "download", "ko_core_news_sm"], check=True)
# print("model added")
# large packages will freeze for a while on first import on macOS
import spacy
print("spacy import successful")
def activate_spacy():
def on_success(res):
mw.progress.single_shot(1000, lambda: showInfo("Spacy installed"))
QueryOp(parent=mw, op=ensure_spacy, success=on_success).with_progress("Installing spacy...").run_in_background()
action = QAction("Activate Spacy", mw)
action.triggered.connect(activate_spacy)
mw.form.menuTools.addAction(action)
- Launcher can now be accessed via Tools>Upgrade/Downgrade
- Anki closes automatically on update
- When launcher not available, show update link like in the past
- It appears that access to the modern console host requires an app
to be built with the windows console subsystem, so we introduce an
extra anki-console.exe binary to relaunch ourselves with. Solves
https://forums.ankiweb.net/t/new-online-installer-launcher/62745/50
- Windows now requires you to close the terminal like on a Mac,
as I couldn't figure out how to have it automatically close. Suggestions
welcome!
- Reduce the amount of duplicate/near-duplicate code in the various
platform files, and improve readability
- Add a helper to install the current code into the launcher env
- Fix cargo test failing to build on ARM64 Windows
* fix: except only non-system-exiting exceptions
see https://youtu.be/zrVfY9SuO64
* chore: add myself to CONTRIBUTORS file
* refactor: explicitly specify possible exceptions
If an exception is not an Exception, there are only three options left.
see https://docs.python.org/3/library/exceptions.html#exception-hierarchy
* refactor: use BaseException for fallback
Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
* chore: add myself to contributors
* chore: add myself to CONTRIBUTORS file
* refactor: use newer type hints for Union/Optional
* refactor: fix deprecated type annotations
use collections.abc rather than typing
* refactor: use lower letter type annotations
* style: reformat with black
* refactor: remove unused imports
* refactor: add missing imports for type hints
* fixup! refactor: use newer type hints for Union/Optional
* fix: add missing imports for type annotations
* fixup! refactor: use newer type hints for Union/Optional
* fixup! style: reformat with black
* refactor: fix remaining imports re: type hints
* Do not show media auto sync errors
* is_autosync -> is_periodic_sync
* More wording improvements; fix periodic sync depending on auto sync setting (dae)
* Update to latest Node LTS
* Add sveltekit
* Split tslib into separate @generated and @tslib components
SvelteKit's path aliases don't support multiple locations, so our old
approach of using @tslib to refer to both ts/lib and out/ts/lib will no
longer work. Instead, all generated sources and their includes are
placed in a separate out/ts/generated folder, and imported via @generated
instead. This also allows us to generate .ts files, instead of needing
to output separate .d.ts and .js files.
* Switch package.json to module type
* Avoid usage of baseUrl
Incompatible with SvelteKit
* Move sass into ts; use relative links
SvelteKit's default sass support doesn't allow overriding loadPaths
* jest->vitest, graphs example working with yarn dev
* most pages working in dev mode
* Some fixes after rebasing
* Fix/silence some svelte-check errors
* Get image-occlusion working with Fabric types
* Post-rebase lock changes
* Editor is now checked
* SvelteKit build integrated into ninja
* Use the new SvelteKit entrypoint for pages like congrats/deck options/etc
* Run eslint once for ts/**; fix some tests
* Fix a bunch of issues introduced when rebasing over latest main
* Run eslint fix
* Fix remaining eslint+pylint issues; tests now all pass
* Fix some issues with a clean build
* Latest bufbuild no longer requires @__PURE__ hack
* Add a few missed dependencies
* Add yarn.bat to fix Windows build
* Fix pages failing to show when ANKI_API_PORT not defined
* Fix svelte-check and vitest on Windows
* Set node path in ./yarn
* Move svelte-kit output to ts/.svelte-kit
Sadly, I couldn't figure out a way to store it in out/ if out/ is
a symlink, as it breaks module resolution when SvelteKit is run.
* Allow HMR inside Anki
* Skip SvelteKit build when HMR is defined
* Fix some post-rebase issues
I should have done a normal merge instead.
* Disable auto advance on review cleanup
* Fix auto advance state resetting on card flip when bottom bar is focused
* Move focus handling to reviewer
* Simplify destruction of previous timers
* Fix auto advance firing early
* Fix handling of 'wait for audio'
* Remove unused import
* When focus is lost, disable auto advance (dae)
Otherwise it will resume when the user answers a card, which is
surprising.
* Move stop-timer-on-answer strings to correct section
* Add auto-advance options to deck preset
* Implement answer actions
* Fix error when last card is answered before timeout
* Fix deserialization of answerAction
* Add answerAction to reserved key list
* Fix inverted boolean
* Add option to wait for audio to finish
* Add auto-advance toggle
* Add shortcut
* Disable auto-advance when main window state changes
* Start auto-advance timer after option is toggled
* Disable auto-advance when main window loses focus
* Use existing translations
* Add Answer Hard and Show Reminder
- Add a Check for Updates button to the screen
- Make the update list screen non-modal, so that other modal pop-ups
at startup don't leave the user stuck
- When manually checking for updates, update Anki's last check time
* Drop support for checkpoints
* Deprecate .flush()
* Remove .begin/.commit
* Remove rollback() and deprecate save/autosave/reset()
There's no need to commit anymore, as the Rust code is handling
transactions for us.
* Add safer transact() method
This will ensure add-on authors can't accidentally leave a transaction
open, leading to data loss.
---------
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
* Refactor media sync handling
- The media USN is now returned in sync/meta, which avoids an extra
round-trip.
- Media syncing is now automatically started by the syncing code at
the end of a normal or full sync, which avoids it competing for bandwidth
and resources, and avoids duplicate invalid login messages when the auth
token is invalid.
- Added a new media_sync_progress() method to both check if media is
syncing, and get access to the latest progress.
- Updated the sync log screen to only show the latest line, like AnkiMobile.
- Show media sync errors in a pop-up, so they don't get missed. Use a non-modal
pop-up to avoid potential conflicts with other modals.
* Remove print statement
* Accept iterables as inputs to backend methods
* Shift add-on check to backend; use new endpoint
The new endpoint will return info on a suitable branch if found,
instead of returning all branches. This simplifies the frontend code,
and means that you can now drop support for certain versions without
it also remotely disabling the add-on for people who are running one of
the excluded versions, like in
https://forums.ankiweb.net/t/prevent-add-ons-from-being-disabled-remote-stealthily-surreptitiously/33427
* Bump version to 23.09
This changes Anki's version numbering system to year.month.patch, as
previously mentioned on https://forums.ankiweb.net/t/use-a-different-versioning-system-semver-perhaps/20046/5
This is shaping up to be a big release, with the introduction of FSRS and
image occlusion, and it seems like a good time to be finally updating the
version scheme as well. AnkiWeb has been updated to understand the new
format, and add-on authors will now specify version compatibility using
the full version number, as can be seen here:
https://ankiweb.net/shared/info/3918629684
* Shift update check to backend, and tidy up update.py
* Use the shared client for sync connections too
* Gitignore .ninja_deps
* Don't check for addon updates on profile unload
This fixes two update dialogs showing up when switching profiles.
* Only show addon update dialog once
... instead of once every time the profile is changed, when the version
doesn't match.
This is analogous to when the dialog is triggered by elapsed time.
* Manage last_run_version update in ProfileManager
* List actions and locals in debug console
* Ignore whitespace when wrapping line with pp
* Scroll down after printing in debug console
Was previously preserving relative vertical position.
* Add feature to open and save debug scripts
* Refactor debug console into own module
* Add buffers to switch scripts
* Add action to delete script
* Replaced ankimedia object directly call by addon specific hook
# Conflicts:
# qt/aqt/browser/previewer.py
# qt/aqt/clayout.py
# qt/aqt/reviewer.py
* Replaced ankimedia.js by addon specific hook
# Conflicts:
# qt/aqt/browser/previewer.py
# qt/aqt/clayout.py
# qt/aqt/main.py
* Create specific location name for each hook to reuse control
* Created the card_review_webview_did_init hook
* Extended the hook card_will_show to replace will_show_web
The new hook card_will_show_state takes three new arguments
* Created the hook audio_did_pause_or_unpause to replace will_show_web
The new hook is called when audio toggle pause is called
* Created the hook audio_will_replay to replace will_show_web
The new hook is called when the audio is replayed by the user.
* Created the hook previewer_will_redraw_after_show_both_sides_toggled
to replace will_show_web.
The new hook fully replaces the last uses of will_show_web.
* Replaced card_will_show_state hook with reviewer_did_init and
equivalents. Instead of receiving the required state, it access it
by caching the object values with hooks as reviewer_did_init.
* Create common web view registry and unify title setting
* Consistently use space-separated naming for webview titles
None of the modified titles seem to be in use by add-ons, so we are not bound to the current naming.
The old naming was likely following camelCase as the name was also acting as a key for saveGeom, which is no longer the case.
* Update webview_did_inject_style_into_page example
* Add docstring to addon-targeted method
* Change AnkiWebView.origin to property
* Fix dupe enum value
* Tweak method name
* Add semicolon
* Rename `AnkiWebViewOrigin` to `AnkiWebViewKind`