Commit graph

113 commits

Author SHA1 Message Date
Damien Elmes
25e4e4c8f6 fix exporting of non-default deck configs 2021-05-31 16:27:58 +10:00
Damien Elmes
3d4cf26758 expose undoable config changes to frontend; refresh sidebar
The browser header handling still needs updating
2021-05-21 17:50:41 +10:00
Damien Elmes
13519a929c rework various aspects of the test scheduler
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
2021-05-16 20:23:07 +10:00
Damien Elmes
35063316d3 remove some duplicate code & add deck.or() helper 2021-05-14 22:35:52 +10:00
Damien Elmes
a95cbb8515 DeckConfId -> DeckConfigId 2021-04-28 21:09:26 +10:00
Damien Elmes
fd81700679 deckconf -> deckconfig 2021-04-20 21:54:24 +10:00
Damien Elmes
42d5d8071d check if deck changed before saving 2021-04-20 19:50:31 +10:00
Damien Elmes
4d1cedc8b2 implement deck config updating 2021-04-20 14:57:44 +10:00
Damien Elmes
64ebc32b3d tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
RumovZ
fece39ca74 Maybe normalize name when preparing deck update 2021-04-18 09:16:43 +02:00
Damien Elmes
e71f7714ad as_str() -> as_native_str() 2021-04-18 09:33:39 +10:00
Damien Elmes
1acc679e8f hide NativeName inner value, and require explicit accessors 2021-04-18 09:29:35 +10:00
Damien Elmes
f924539574 create_missing_parents() can take a native name directly 2021-04-18 09:20:23 +10:00
RumovZ
20bd207f00 Give deck.name the newtype NativeDeckName
The deck name must be constructed by calling associated functions of
NativeDeckName, unless the name is guaranteed to be valid machine
name (like "Default").
NativeDeckName exposes methods to mutate the deck name and return
the human name.
The storage routines take &strs, but those should be slices of
NativeDeckNames to ensure machine form and normalization.
2021-04-17 22:47:04 +02:00
RumovZ
c03acf832b Split Col impls in decks in pub and private blocks 2021-04-16 08:30:16 +02:00
RumovZ
5931631d76 Remove some imports in decks which are in prelude 2021-04-15 20:07:16 +02:00
RumovZ
3138fccaca Create decks/stats.rs 2021-04-15 20:06:16 +02:00
RumovZ
d2337e4cd3 Move some methods into decks/counts.rs 2021-04-15 19:53:11 +02:00
RumovZ
9dac8e2b5f Tidy up blocks and imports in decks/mod.rs 2021-04-15 19:43:35 +02:00
RumovZ
a1617760d4 Create decks/remove.rs 2021-04-15 19:35:54 +02:00
RumovZ
7225b7e4dc Create decks/add.rs 2021-04-15 19:29:52 +02:00
RumovZ
3f36db4f81 Create decks/reparent.rs 2021-04-15 19:17:43 +02:00
RumovZ
9c3671cf3f Create decks/name.rs 2021-04-15 18:46:01 +02:00
Damien Elmes
6e954e82a5 current deck change is now undoable
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
2021-04-06 21:52:06 +10:00
Damien Elmes
2168dfe63d add routine to set deck collapse state
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.

This is currently causing an ugly redraw in the browse screen, which
will need fixing.
2021-04-05 11:19:04 +10:00
Damien Elmes
c4b3ab62c8 embed deck messages 2021-04-04 21:41:16 +10:00
Damien Elmes
c60b88cd2f expose read-only access to new deck objects 2021-04-04 20:39:56 +10:00
Damien Elmes
10309c9d9c fix error after undoing default deck deletion 2021-04-03 16:54:02 +10:00
Damien Elmes
e73359510d move filtered deck labels to backend
- use strum to generate an iterator for the protobuf enum so we don't
forget to add new labels if extending in the future
- no add-ons appear to be using dynOrderLabels(), so it has been removed

@RumovZ perhaps a similar approach might work for listing the available
browser columns as well?
2021-04-01 23:53:38 +10:00
Damien Elmes
f55fe6e518 i18n error shown when attempting to rebuild normal deck 2021-04-01 22:55:10 +10:00
Damien Elmes
ac1b9fadde merge the filtered deck errors into an enum
Fixes the wrong message being shown when trying to move cards to a
filtered deck
2021-04-01 22:30:00 +10:00
Damien Elmes
094e4ad461 crate::err -> crate::error 2021-04-01 16:07:13 +10:00
Damien Elmes
fcfa6bab4e update to latest Rust 2021-03-27 20:49:10 +10:00
Damien Elmes
dc81a7fed0 use mixed case for abbreviations in Rust code
So, this is fun. Apparently "DeckId" is considered preferable to the
"DeckID" were were using until now, and the latest clippy will start
warning about it. We could of course disable the warning, but probably
better to bite the bullet and switch to the naming that's generally
considered best.
2021-03-27 19:53:33 +10:00
Damien Elmes
3433c02242 i18n->tr in rslib/ to match Python/TS code 2021-03-27 12:09:51 +10:00
Damien Elmes
dc5fdd30d4 update no-arg TR references in rslib/ 2021-03-26 23:16:08 +10:00
Damien Elmes
d382b33585 rework filtered deck screen & search errors
- Filtered deck creation now happens as an atomic operation, and is
undoable.
- The logic for initial search text, normalizing searches and so on
has been pushed into the backend.
- Use protobuf to pass the filtered deck to the updated dialog, so
we don't need to deal with untyped JSON.
- Change the "revise your search?" prompt to be a simple info box -
user has access to cancel and build buttons, and doesn't need a separate
prompt. Tweak the wording so the 'show excluded' button should be more
obvious.
- Filtered decks have a time appended to them instead of a number,
primarily because it's easier to implement. No objections going back to
the old behaviour if someone wants to contribute a clean patch.
The standard de-duplication will happen if two decks are created in the
same minute with the same name.
- Tweak the default sort order, and start with two searches. The UI
will still hide the second search by default, but by starting with two,
the frontend doesn't need logic for creating the starting text.
- Search errors now have their own error type, instead of using
InvalidInput, as that was intended mainly for bad API calls. The markdown
conversion is done when the error is converted from the backend, allowing
errors to printed as a string without any special handling by the calling
code.

TODO: when building a new filtered deck, update_active() is clobbering
the undo log when the overview is refreshed
2021-03-24 22:04:35 +10:00
Damien Elmes
12597e1094 support undo of filtered deck build/empty 2021-03-24 12:56:06 +10:00
Damien Elmes
2a168adb66 move filter code into scheduler/ 2021-03-23 23:55:28 +10:00
Damien Elmes
b5c58ff8e6 nest search term message/order enum 2021-03-23 23:28:50 +10:00
Damien Elmes
01161c8ed2 use perform_op() for deck creation 2021-03-22 23:17:07 +10:00
Damien Elmes
6a11c0398c use perform_op() for deck drag&drop 2021-03-22 18:23:56 +10:00
Damien Elmes
6b0fe4b381 undoable ops now return changes directly; add new *_ops.py files
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.

Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
2021-03-19 19:45:21 +10:00
Damien Elmes
90526c61cd move ops.rs out of undo/ 2021-03-19 19:45:21 +10:00
Damien Elmes
0ab87b7339 enable deck removal undo again 2021-03-11 22:24:12 +10:00
RumovZ
f4c2fe6485 Merge branch 'master' into sidebar-tools 2021-03-11 12:08:32 +01:00
Damien Elmes
e20c5ed9c5 deck drag&drop undo 2021-03-11 20:02:16 +10:00
Damien Elmes
984e2c2666 add a separate 'rename deck' method 2021-03-11 19:24:54 +10:00
RumovZ
f1dd010489 Remove deck remove prompt but show card count 2021-03-11 09:52:11 +01:00
RumovZ
e1db8e1da1 Borrow dids in remove_decks_and_child_decks 2021-03-10 15:56:54 +01:00