* replace use of deprecated createClassComponent with mount
* bump esbuild-svelte from 0.8.1 to 0.9.2
* mathjax-element.ts -> mathjax-element.svelte.ts
* move caret after tick
Apparently no font size should be lower than 12px, see https://www.boia.org/blog/accessibility-tips-let-users-control-font-size.
With the current 55%, I get a computed font size of 8.25px though. Considering the text shows the helpful message "Press Enter to accept, Shift+Enter for new line.", I think we should add a minimum font size.
* expose get_image_occlusion_fields
* fix create copy for io
* revert current impl
* passthru original note id when creating copy
* add IOCloningMode
* fix create copy for io
* Update to stable Svelte 5 release
This causes a bunch of warnings to be omitted:
ts/routes/graphs/RangeBox.svelte:52:18
Warn: Properties of objects and arrays are not reactive unless in runes mode. Changes to this property will not cause the reactive statement to update (svelte)
break;
case RevlogRange.All:
$days = 0;
They are triggered on enum references, and it appears to be a bug.
May need to report it to Svelte?
* Deps update
* Silence spurious errors + fix a real one
https://github.com/sveltejs/svelte/issues/13811
* Update to Svelte 5
* Fix `<tr> is invalid inside <table>`
* Update sveltekit-svg to match svelte version
Fixes deck options failing to load, and a bunch of warnings with
./yarn dev
* Fix graph tooltips
* Fix editor loading
* Fix MathJax editor not loading
* Formatting
* Fix new formatting errors
* Merge remote-tracking branch 'origin/main' into svelte5
* Remove slot inside EditorToolbar
I think this is just stray code left over from a refactor, but I'm
not 100% sure.
Fixes
Error: Object literal may only specify known properties, and 'children' does not exist in type '{ size: number; wrap: boolean; api?: Partial<EditorToolbarAPI> | undefined; }'. (ts)
<div class="note-editor">
<EditorToolbar {size} {wrap} api={toolbar}>
<slot slot="notetypeButtons" name="notetypeButtons" />
* Fix component typing error
* Comment out svelte/internal exports, so editor loads
* Fix image occlusions in editor
* Revert "Remove slot inside EditorToolbar"
This reverts commit b3095e07ac,
which prevented the Preview button from showing in the browser.
This will break our tests again.
* Update vite
* Disable routes/tmp for now
* Fix references issue in routes/tmp
* Update amd64 docker container to Debian 11
This bumps the minimum required glibc to 2.29, which is 2019
Ubuntu/Fedora, and 2021 Debian.
Also remove the unused download of ninja
* Update to latest dprint
Unblocked by the glibc upgrade
* Add keyboard shortcuts for empty cards and toggle mask on image occlusion
- add shortcut for empty cards
- add shortcut for toggle mask
- set tooltips with shortcuts
use unused shortcut for empty cards
* remove unnecessary shortcut added in main.py
* change empty cards shortcut and try to fix CI error in CONTRIBUTORS
* change shortcut for empty cards for universal support
* Add sveltekit-svg plugin to fix svg icon styling
Closes#3127.
* Unify svg icon usage
Moves all icons into ts/lib/components/icons.ts and uses a single component to render
them both with eslint and svelte-kit.
* Fix spinning revert icon not being centered
* Use svg earth icon for global label
* Add tooltip to global label icon
* Remove eslint-plugin-simple-import-sort
Imports are already sorted by dprint with conflicting rules.
* Update to latest Node LTS
* Add sveltekit
* Split tslib into separate @generated and @tslib components
SvelteKit's path aliases don't support multiple locations, so our old
approach of using @tslib to refer to both ts/lib and out/ts/lib will no
longer work. Instead, all generated sources and their includes are
placed in a separate out/ts/generated folder, and imported via @generated
instead. This also allows us to generate .ts files, instead of needing
to output separate .d.ts and .js files.
* Switch package.json to module type
* Avoid usage of baseUrl
Incompatible with SvelteKit
* Move sass into ts; use relative links
SvelteKit's default sass support doesn't allow overriding loadPaths
* jest->vitest, graphs example working with yarn dev
* most pages working in dev mode
* Some fixes after rebasing
* Fix/silence some svelte-check errors
* Get image-occlusion working with Fabric types
* Post-rebase lock changes
* Editor is now checked
* SvelteKit build integrated into ninja
* Use the new SvelteKit entrypoint for pages like congrats/deck options/etc
* Run eslint once for ts/**; fix some tests
* Fix a bunch of issues introduced when rebasing over latest main
* Run eslint fix
* Fix remaining eslint+pylint issues; tests now all pass
* Fix some issues with a clean build
* Latest bufbuild no longer requires @__PURE__ hack
* Add a few missed dependencies
* Add yarn.bat to fix Windows build
* Fix pages failing to show when ANKI_API_PORT not defined
* Fix svelte-check and vitest on Windows
* Set node path in ./yarn
* Move svelte-kit output to ts/.svelte-kit
Sadly, I couldn't figure out a way to store it in out/ if out/ is
a symlink, as it breaks module resolution when SvelteKit is run.
* Allow HMR inside Anki
* Skip SvelteKit build when HMR is defined
* Fix some post-rebase issues
I should have done a normal merge instead.
This reverts commit 58b2475f42.
Rolling this back for now, as it may cause regressions. We can give it
another try at the start of the next beta-testing period.
* Preserve HTML formatting inside clozes
* Place caret after/inside cloze
To match the old behavior
* Fix clozing in mathjax
* Formatting
* Avoid .extractContents() and handle partially covered tags
* Exclude range end if endOffset == 0
* Remove unnecessary branches
* Use nodeIsElement
* Let extractContents() handle partially selected nodes
* Factor out common code in bold/italic/underline/sub/sup buttons
* Update exclusiveNames' states on click
* Update exclusiveNames' states on keyboard shortcut
* Add type to createEventDispatcher
* Fix image overlay not closing when clicking outside on Qt6.6
Use Event.composedPath() instead of obsolete Event.path
https://chromestatus.com/feature/5726124632965120
* remove unfinished polygon and remove selectable for shapes in polygon mode
* make group and polygon position remain inside canvas area
* click through transparent area in grouped object
* add some shortcuts for basic usages
* tools button icon in center & switch mode border
* fix load svg image
* basic rtl support, panzoom have issues in rtl mode
* better zoom option both in ltr and rtl
* handle zoom event in mask editor
* add h button to handle toggle mask
* add more mime type
* use capital M (shift+m) for toggle mask
* allow io shortcuts in mask editor only
* make other shapes also remain in canvas bound area
* better zoom implementation, zoom from center
add zoom to resize event listener
* add a border to corner to handle blend of control
* add refresh button to go to selection menu
* add tooltip to shortcuts and also add shortcut for other tools
* make opacity remain in same state when toggled on
* opacity for group/ungroup objects
* update shortcuts implementation
* Simplify handling of occlusion types in editor code
- Unify updateIONoteInEditMode(), setOcclusionFieldInner() and
setOcclusionField() into updateOcclusionsField()
- Don't use `includeInactive` property of Shape class in editor code
- Drop `isEditMode`
+
Update the occlusions field every time a mask or text is updated, not
only in editing mode but also in adding mode, so that IO cards can be
previewed correctly in the card layout screen
* Indicate current occlusion type in pop-up menu
https://forums.ankiweb.net/t/anki-23-10-beta-5-6/35677/46
* Fix a11y warnings in Toolbar.svelte
* Drop `occludeInactive` parameter from `MaskEditorAPI.getShapes()`
* Add simple mask editor add-on API
* Signal completed mask editor image loading to Python
* Add API methods for querying mask editor state, fix formatting
* Use event forwarding to propagate image loaded event
Should fix mobile support by moving all bridgeCommand calls to `NoteEditor.svelte`
* Add shape classes to mask editor API
---------
Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
* Propagate editor UI state transitions to add-ons
* Also set initial Python state to EditorState.INITIAL
---------
Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>