- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.
Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
This reverts commit a0c47243b6, reversing
changes made to 0ab87b7339.
@RumoVZ this broke a bunch of operations like 'select notes' and
'set due date'. When the triggered signal is connected to a function,
PyQt looks at the function signature to decide what arguments to pass
it. The wrapper was using *args, so PyQt passes in an extra argument,
which the underlying function didn't expect.
I tried settting __signature__ on the wrapper, but PyQT seems to
ignore it, so we may either need to check all of the existing calls
and add the ignored extra arguments, or create a separate wrapper for
such cases.
Work in progress - still to do:
- renames appear as 'Update Deck' - easiest way to solve it would
be to have a separate backend method for renames
- drag&drop of decks not yet undoable
- since the undo status is updated after the backend method ends,
the older checkpoint() calls need to be replaced with an
update_undo_status() at the end of the call - if we just remove the
checkpoint, then the menu doesn't get updated
Thus, no search will be triggered when clicking an expansion indicator
as this doesn't update the current element. However, if the indicator
belongs to the current item, a search will be triggered anyway.
Now that almost all actions can be triggered from outside the context
menu and are available for more than one item type, it's easier to check
for available actions dynamically.
... but don't trigger search if the key closes the editor.
Also get rid of the on_click of the saved searches root which has
already been removed on main.
... in favour of in-line editing. This is simpler and more ergonomic for
the user (and the programmer) but doesn't allow for editing parents
through text input (in the case of tags and decks).
Thus, disable renaming, deleting etc. for the current deck item.
As a consequence, editable is no longer needed as a field of SidebarItem
as it can be derived from its type.