Commit graph

1440 commits

Author SHA1 Message Date
Damien Elmes
2c545cfb1d drop data from renderQA 2011-04-28 09:23:57 +09:00
Damien Elmes
45d1b788ea optimize card q/a generation and model fetching 2011-04-28 09:23:57 +09:00
Damien Elmes
c63b4085c6 add queueless counts; fix special field references on upgrade 2011-04-28 09:23:57 +09:00
Damien Elmes
4e989d98a9 add switch to disable groups without forgetting the selection 2011-04-28 09:23:57 +09:00
Damien Elmes
31a548ee42 add a dirty flag
when we make changes that need to be cleaned up on exit, we mark the deck
dirty so that if we exit without saving, we can clean up on next open
2011-04-28 09:23:57 +09:00
Damien Elmes
ed75e4bee2 refactor cloze deletions and text:field, add forecast
Previously cloze deletions were handled by copying the contents of one field
into another and applying transforms to it. This had a number of problems:
- after you add a card, you can't undo the cloze deletion
- if you spot a mistake, you have to edit it twice (or more if you have more
  than one cloze for a sentence)
- making multiple clozes requires copying & pasting the sentence multiple
  times
- this also lead to much bigger decks if the sentences being cloze-deleted are
  large
- related clozes can't be spaced apart as siblings

To address these issues, we introduce the idea of cloze tags in the card
template and fields. If the template has the text:

{{cloze:1:field}}

And a field has the following contents:

{{c1::hello}}

Then the template will automatically replace that part of the text with either
occluded text, or a highlighted answer. All other clozes in the field are
displayed normally.

At the same time, we add support for text: into the template library, instead
of manually creating text: fields in the dict for every field.

Finally, add a forecast routine to get the due counts for the next week, which
is used in the GUI.
2011-04-28 09:23:56 +09:00
Damien Elmes
8705085200 update latex support 2011-04-28 09:23:56 +09:00
Damien Elmes
da0fb0c555 space exiting new cards; fix 1 fact freeze 2011-04-28 09:23:56 +09:00
Damien Elmes
8b2971f91c move time taken maximum into group conf 2011-04-28 09:23:56 +09:00
Damien Elmes
eb18460945 save creation time in deck flush, update cutoff on reset not deck load 2011-04-28 09:23:56 +09:00
Damien Elmes
ccc325f87b remove utcOffset; make it a property of crt instead 2011-04-28 09:23:56 +09:00
Damien Elmes
442bb7a7db htmlQuestion/answer() shouldn't be needed anymore 2011-04-28 09:23:56 +09:00
Damien Elmes
138d9881d3 add the ability to limit a cram to a given period 2011-04-28 09:23:56 +09:00
Damien Elmes
9b70af678c add rescheduling and interval reset to cram; don't include already due cards 2011-04-28 09:23:56 +09:00
Damien Elmes
be045d451c remove the media table
The media table was originally introduced when Anki hashed media filenames,
and needed a way to remember the original filename. It also helped with:
1) getting a quick list of all media used in the deck, or the media added
   since the last sync, for mobile clients
2) merging identical files with different names

But had some drawbacks:
- every operation that modifies templates, models or facts meant generating
  the q/a and checking if any new media had appeared
- each entry is about 70 bytes, and some decks have 100k+ media files

So we remove the media table. We address 1) by being more intelligent about
media downloads on the mobile platform. We ask the user after a full sync if
they want to look for missing media, and they can choose not to if they know
they haven't added any. And on a partial sync, we can scan the contents of the
incoming facts for media references, and download any references we find. This
also avoids all the issues people had with media not downloading because it
was in their media folder but not in the media database.

For 2), when copying media to the media folder, if we have a duplicate
filename, we check if that file has the same md5, and avoid copying if so.
This won't merge identical content that has separate names, but instances
where users need that are rare.
2011-04-28 09:23:56 +09:00
Damien Elmes
bd477de1a9 implement cram
still to do:
- altering intervals at cram exit
- tidying up
2011-04-28 09:23:56 +09:00
Damien Elmes
308846aa93 be consistent in review/rev, etc 2011-04-28 09:23:56 +09:00
Damien Elmes
368bdf8d05 set the new types on upgrade 2011-04-28 09:23:56 +09:00
Damien Elmes
22a72d82c6 give card types a more logical order
they are now 0=new, 1=learning, 2=due, to reflect the natural progression
2011-04-28 09:23:56 +09:00
Damien Elmes
6f5918e8cd move reset etc code into sched 2011-04-28 09:23:56 +09:00
Damien Elmes
be56912caf strip all the old cram code; add way to start cramming from deck 2011-04-28 09:23:56 +09:00
Damien Elmes
17f3cabc25 more unit tests, and unbury on close 2011-04-28 09:23:56 +09:00
Damien Elmes
5e0cc2ff5d next time reports and associated unit tests 2011-04-28 09:23:56 +09:00
Damien Elmes
9e46db5b3e update finished msg 2011-04-28 09:23:56 +09:00
Damien Elmes
0a9d032343 remove review early and learn more 2011-04-28 09:23:56 +09:00
Damien Elmes
a7ec356e0d add tests for leech handling 2011-04-28 09:23:56 +09:00
Damien Elmes
908dccc2c0 implement new review code, add unit tests
Instead of the old approach to sibling spacing, we instead try to pick a due
date that doesn't have any siblings.
2011-04-28 09:23:56 +09:00
Damien Elmes
ca0748b664 limit counts to 1000, at least for now 2011-04-28 09:23:56 +09:00
Damien Elmes
4a6b5c9105 generate the counts separately, so they're not limited by queueLimit
this has a negative performance impact on decks with many new cards or reviews
due, but we can't limit the counts to 200 without annoying people
2011-04-28 09:23:55 +09:00
Damien Elmes
14c49a50cd more learning unit tests 2011-04-28 09:23:55 +09:00
Damien Elmes
96f36e66f7 parse tags when creating fact, add selective study, fix emptyAns default 2011-04-28 09:23:55 +09:00
Damien Elmes
1c1ad88973 fix setting of gid and ordinal on import 2011-04-28 09:23:55 +09:00
Damien Elmes
ba09529e34 speed up the revlog migration, tweak db handling
remove the unnecessary transaction magic; we just needed to make sure to
lock again after undo is initialized
2011-04-28 09:23:55 +09:00
Damien Elmes
e49211c5b6 add edue to cards
The 'entry due' is the due time of a failed card before it enters the learning
queue. When the card graduates or is removed, it has its old due time
restored. We could pull this from the revlog, but it's cheaper to do it this
way.
2011-04-28 09:23:55 +09:00
Damien Elmes
17ee7757de add some group utilities 2011-04-28 09:23:55 +09:00
Damien Elmes
f9c3b27e5d give facts a group, so that cards can have their group reset if necessary 2011-04-28 09:23:55 +09:00
Damien Elmes
a702e03df0 add an option to disable the lock 2011-04-28 09:23:55 +09:00
Damien Elmes
945e5e9da8 fix upgrade code for the lock hack 2011-04-28 09:23:55 +09:00
Damien Elmes
9226922af8 properly lock the DB 2011-04-28 09:23:55 +09:00
Damien Elmes
c17758b01c whoops, they're in miliseconds 2011-04-28 09:23:55 +09:00
Damien Elmes
cddbf02734 make sure we return an integer 2011-04-28 09:23:55 +09:00
Damien Elmes
7acda0f06d remove some unused hooks 2011-04-28 09:23:55 +09:00
Damien Elmes
511d6e89a1 remove progress handling code; we'll do it in the GUI or provide cb 2011-04-28 09:23:55 +09:00
Damien Elmes
201e27dd58 add timeToday() and repsToday() 2011-04-28 09:23:55 +09:00
Damien Elmes
174b13f7df speed up new card fetching, add a text factory arg to the db, fix stopMplayer() 2011-04-28 09:23:55 +09:00
Damien Elmes
ab281d0bc6 remove setuptools 2011-04-28 09:23:55 +09:00
Damien Elmes
64bd1dc06a remove some old references in exporting; no attempt to update it yet 2011-04-28 09:23:55 +09:00
Damien Elmes
b2f74b2591 minor tweaks to doc 2011-04-28 09:23:55 +09:00
Damien Elmes
e728d49232 delete -> del for consistency 2011-04-28 09:23:55 +09:00
Damien Elmes
f74d9b68fe trigger the db progress handler after more operations
We originally were triggering on 100 opcodes, because at the time we were
doing write-heavy alterations to the DB for inactive tags, and a higher level
of opcodes would pause the interface for a long time. The query structure is
different now, so we can afford to save the overhead of more frequent calls.

With the change, a .reset() triggers the handler 3 times; fixIntegrity()
triggers it 30 times over a period of 4.5 seconds.
2011-04-28 09:23:55 +09:00