Commit graph

48 commits

Author SHA1 Message Date
Damien Elmes
84fe309583 update scheduling ops
- migrate to CollectionOp()
- return actual change count when suspending/burying
- add helper to convert vec to vec of newtype
2021-04-06 16:38:42 +10:00
Damien Elmes
097121424b cache scheduling info
Saves us having to recalculate it for each browser row
2021-04-05 17:09:53 +10:00
Damien Elmes
ebf7cc61d4 switch next_day_at to a newtype 2021-04-05 16:17:26 +10:00
Damien Elmes
a18bb2af12 add booleans for various screens to OpChanges
The backend knows exactly which op has executed, and it saves us having
to re-implement this logic on each client.

Fixes the browser table refreshing when toggling decks.
2021-04-05 14:28:56 +10:00
Damien Elmes
afc8680f2a make sure we don't invoke second search in v1 scheduler 2021-04-02 21:05:22 +10:00
Damien Elmes
ac1b9fadde merge the filtered deck errors into an enum
Fixes the wrong message being shown when trying to move cards to a
filtered deck
2021-04-01 22:30:00 +10:00
Damien Elmes
094e4ad461 crate::err -> crate::error 2021-04-01 16:07:13 +10:00
Damien Elmes
9f4a06abee ID -> Id in protobuf and Python
follow-up to dc81a7fed0
2021-03-27 21:38:20 +10:00
Damien Elmes
561d160590 fix some clippy lints in tests 2021-03-27 20:44:31 +10:00
Damien Elmes
1055acb9f2 fix more issues uncovered by the latest clippy 2021-03-27 20:25:34 +10:00
Damien Elmes
dc81a7fed0 use mixed case for abbreviations in Rust code
So, this is fun. Apparently "DeckId" is considered preferable to the
"DeckID" were were using until now, and the latest clippy will start
warning about it. We could of course disable the warning, but probably
better to bite the bullet and switch to the naming that's generally
considered best.
2021-03-27 19:53:33 +10:00
Damien Elmes
3433c02242 i18n->tr in rslib/ to match Python/TS code 2021-03-27 12:09:51 +10:00
Damien Elmes
f485efce16 update remaining TR references in rslib 2021-03-27 11:18:34 +10:00
Damien Elmes
dc5fdd30d4 update no-arg TR references in rslib/ 2021-03-26 23:16:08 +10:00
Damien Elmes
9aece2a7b8 rework translation handling
Instead of generating a fluent.proto file with a giant enum, create
a .json file representing the translations that downstream consumers
can use for code generation.

This enables the generation of a separate method for each translation,
with a docstring that shows the actual text, and any required arguments
listed in the function signature.

The codebase is still using the old enum for now; updating it will need
to come in future commits, and the old enum will need to be kept
around, as add-ons are referencing it.

Other changes:

- move translation code into a separate crate
- store the translations on a per-file/module basis, which will allow
us to avoid sending 1000+ strings on each JS page load in the future
- drop the undocumented support for external .ftl files, that we weren't
using
- duplicate strings in translation files are now checked for at build
time
- fix i18n test failing when run outside Bazel
- drop slog dependency in i18n module
2021-03-26 09:41:32 +10:00
Damien Elmes
d382b33585 rework filtered deck screen & search errors
- Filtered deck creation now happens as an atomic operation, and is
undoable.
- The logic for initial search text, normalizing searches and so on
has been pushed into the backend.
- Use protobuf to pass the filtered deck to the updated dialog, so
we don't need to deal with untyped JSON.
- Change the "revise your search?" prompt to be a simple info box -
user has access to cancel and build buttons, and doesn't need a separate
prompt. Tweak the wording so the 'show excluded' button should be more
obvious.
- Filtered decks have a time appended to them instead of a number,
primarily because it's easier to implement. No objections going back to
the old behaviour if someone wants to contribute a clean patch.
The standard de-duplication will happen if two decks are created in the
same minute with the same name.
- Tweak the default sort order, and start with two searches. The UI
will still hide the second search by default, but by starting with two,
the frontend doesn't need logic for creating the starting text.
- Search errors now have their own error type, instead of using
InvalidInput, as that was intended mainly for bad API calls. The markdown
conversion is done when the error is converted from the backend, allowing
errors to printed as a string without any special handling by the calling
code.

TODO: when building a new filtered deck, update_active() is clobbering
the undo log when the overview is refreshed
2021-03-24 22:04:35 +10:00
Damien Elmes
12597e1094 support undo of filtered deck build/empty 2021-03-24 12:56:06 +10:00
Damien Elmes
2a168adb66 move filter code into scheduler/ 2021-03-23 23:55:28 +10:00
Damien Elmes
0123a382ec deck rename with perform_op() 2021-03-22 20:38:51 +10:00
Damien Elmes
0331d8b588 make reposition undoable 2021-03-19 19:45:21 +10:00
Damien Elmes
6b0fe4b381 undoable ops now return changes directly; add new *_ops.py files
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.

Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
2021-03-19 19:45:21 +10:00
Damien Elmes
90526c61cd move ops.rs out of undo/ 2021-03-19 19:45:21 +10:00
Damien Elmes
7b7d7e8330 consume original card when updating 2021-03-12 16:20:58 +10:00
Damien Elmes
24762261d9 make 'forget card' undoable; remove checkpoint() in set_due_date 2021-03-12 16:13:50 +10:00
Damien Elmes
3b067c7a66 limit initial sort selection to new cards
https://github.com/ankidroid/Anki-Android/issues/8172
2021-03-12 14:58:19 +10:00
Damien Elmes
c1316bb65f 'set due date' now undoable 2021-03-12 14:50:31 +10:00
Damien Elmes
96940f0527 undo support for config entries 2021-03-10 11:53:27 +10:00
Damien Elmes
3d0ddc8539 make flag changes in the reviewer undoable
This splits update_card() into separate undoable/non-undoable ops
like the change to notes in b4396b94abdeba3347d30025c5c0240d991006c9

It means that actions get a blanket 'Update Card' description - in the
future we'll probably want to either add specific actions to the backend,
or allow an enum or string to be passed in to describe the op.

Other changes:
- card.flush() can no longer be used to add new cards. Card creation
is only supposed to be done in response to changes in a note's fields,
and this functionality was only exposed because the card generation
hadn't been migrated to the backend at that point. As far as I'm aware,
only Arthur's "copy notes" add-on used this functionality, and that should
be an easy fix - when the new note is added, the associated cards will
be generated, and they can then be retrieved with note.cards()
- tidy ups/PEP8
2021-03-10 11:53:27 +10:00
Damien Elmes
ecea2161e3 dispatch undo operations via enum instead of trait
To coalesce successive note edits into a single undo op we'll need to
be able to get the original Undoable type, which is awkward to do with
a trait object.
2021-03-10 11:53:27 +10:00
Damien Elmes
d70e35e0a2 move remaining undo ops into separate files 2021-03-10 11:53:27 +10:00
Damien Elmes
7900cc6868 fix some clippy lints 2021-03-10 11:53:27 +10:00
Damien Elmes
49a1970399 note deletion undo; refactoring
- transact() now automatically clears card queues unless an op
opts-out (and currently only AnswerCard does). This means there's no
risk of forgetting to clear the queues in an operation, or when undoing/
redoing
- CollectionOp->UndoableOp
- clear queues when redoing "answer card", instead of clearing redo
when clearing queues
2021-03-10 11:47:53 +10:00
Damien Elmes
105ce94dd4 undo unbury/unsuspend 2021-03-10 11:47:53 +10:00
Damien Elmes
41779c1aad implement bury/suspend undo 2021-03-10 11:47:53 +10:00
Damien Elmes
b466f0ce90 rework undo
- use dataclasses for the review/checkpoint undo cases, instead of the
nasty ad-hoc list structure
- expose backend review undo to Python, and hook it into GUI
- redo is not currently exposed on the GUI, and the backend can only
cope with reviews done by the new scheduler at the moment
- the initial undo prototype code was bumping mtime/usn on undo, but
that was not ideal, as it was breaking the queue handling which expected
the mtime to match. The original rationale for bumping mtime/usn was
to avoid problems with syncing, but various operations like removing
a revlog can't be synced anyway - so we just need to ensure we clear the
undo queue prior to syncing
2021-03-10 11:47:53 +10:00
Damien Elmes
67c490a8dc support undoing deck mutations
This required refactoring the deck code a bit to split up the 'update'
and 'add' cases better.
2021-03-10 11:47:53 +10:00
Damien Elmes
c9eeb91e0a initial work on undoing reviews+burying siblings
- fetch sfld and csum when fetching notes, to make it cheaper
to write them back out unmodified
- make `fields` private, and access it via accessors, so we can
still catch when fields have been mutated without calling
prepare_for_update()
- fix python importing code passing a string in as the checksum
2021-03-10 11:47:53 +10:00
Damien Elmes
359d0bc331 use native struct for QueuedCard 2021-03-10 11:47:53 +10:00
Damien Elmes
de7baa80bd switch to 4 buttons when previewing in test scheduler
- Currently we just use 1.5x and 2x the normal preview delay; we could
change this in the future.
- Don't try to capture the current state; just use a flag to denote
exit status.
- Show (end) when exiting
2021-03-01 23:47:00 +10:00
Damien Elmes
c74a71a6d7 interval sorting 2021-03-01 21:48:14 +10:00
Damien Elmes
2c6b6734b5 experimental queue building
Still a work in progress, and hidden behind a feature flag.
2021-03-01 12:18:21 +10:00
Damien Elmes
3bddf99ba1 remove local tz test
This was breaking some of the unit tests when they happened to
complete in a particular order
2021-03-01 10:59:01 +10:00
Damien Elmes
c0b9285923 move cards out of the new queue on filtered deck upgrade 2021-02-26 19:16:18 +10:00
Damien Elmes
37429f1580 add test to the previewing code 2021-02-23 17:35:20 +10:00
Damien Elmes
02e23e1063 split rescheduling_filter, and more tidyups 2021-02-23 17:35:20 +10:00
Damien Elmes
b887057448 split review/learn/new/relearn 2021-02-23 17:35:20 +10:00
Damien Elmes
e74210717a split state fetching, revlog and preview code out 2021-02-23 17:35:20 +10:00
Damien Elmes
6a44269280 sched->scheduler 2021-02-23 17:35:20 +10:00