- rename to revlog
- change the pk to time, as we want an index on time, and the old multi-column
index was expensive and not useful
- remove yes/no count; they can be inferred from the ease
- remove lastFactor, as it's in the previous entry
- remove delay, it can be inferred from last entry
- remove 'next' from nextInterval and nextFactor
- rename 'thinkingTime' to 'userTime'
- rename reps to rep
- migrate old data to new table, and fix some problems in the process: ease0
-> ease1, and limit thinking time to 60 seconds as it should have been
previously
The stats table was how the early non-SQL versions of Anki kept track of
statistics, before there was a revision log. It is being removed because:
- it's not possible to show the statistics for a subset of the deck
- it can't meaningfully be copied on import/export
- it makes it harder to implement sync merging
Implications:
- graphs and deck stats roughly 1.5-3x longer than before, but we'll have the
ability to generate stats for subsections of the deck, and it's not time
critical code
- people who've been using anki since the very early days may notice a drop in
statistics, as early repetitions were recorded in the stats table but the
revlog didn't exist at that point.
- due bugs in old syncs and imports/exports, the stats and revlog may not
match numbers exactly
To remove it, the following changes have been made:
- the graphs and deck stats now generate their data entirely from the revlog
- there are no stats to keep track of how many cards we've answered, so we
pull that information from the revlog in reset()
- we remove _globalStats and _dailyStats from the deck
- we check if a day rollover has occurred using failedCutoff instead
- we remove the getStats() routine
- the ETA code is currently disabled
- timeboxing routines use repsToday instead of stats
- remove stats delete from export
- remove stats table and index in upgrade
- remove stats syncing and globalStats refresh pre-sync
- remove stats count check in fullSync check, which was redundant anyway
- update unit tests
Also:
- newCountToday -> newCount, to bring it in line with revCount&failedCount
which also reflect the currently due count
- newCount -> newAvail
- timeboxing routines renamed since the old names were confusingly similar to
refreshSession() which does something different
Todo:
- update newSeenToday & repsToday when answering a card
- reimplement eta
Calculating the average on startup is expensive on mobile devices. It might be
nice to provide it as a deck option or per-model setting in the future so that
people can specify how hard their material is and have it treated accordingly.
Previously we had an index on the value field, which was very expensive for
long fields. Instead we use a separate column and take the first 8 characters
of the field value's md5sum, and index that. In decks with lots of text in
fields, it can cut the deck size by 30% or more, and many decks improve by
10-20%. Decks with only a few characters in fields may increase in size
slightly, but this is offset by the fact that we only generate a checksum for
fields that have uniqueness checking on.
Also, fixed import->update reporting the total # of available facts instead of
the number of facts that were imported.
Anki 1.0 had a similar feature but we do things a bit differently now. The
relative spacing applies only to reviews, and spaces cards according to their
interval, instead of spacing all cards the same. Any delay < 1 full day is
treated as no delay, so with the default 10% setting, reviews with an interval
< 10 days are not spaced at all. This should hopefully cut down on support
queries for people wondering why many of their cards were delayed, allows the
two settings to be documented separately, and does away with the somewhat
confusing usage of non-integer new sibling values to disable review spacing.
- this fixes a state where cards failed on that future day could end up
with an earlier due date that the rest of the failed mature cards, leading
to the newly failed cards being repeated prematurely
- this leads to non-deterministic scheduling of the mature bonus fails, so
they are effectively randomized which is probably what most users want
if a client with a clock greater than server time synced a deck, the modified
time ended up higher than lastSync when the deck was modified on the server.
instead we force the modified time to be <= the server time, which is known
correct.
this addresses a bug where mplayer was sometimes not being restarted when
opening a new deck, and should remove the need for atexit or hacks in the GUI
code to make sure mplayer is closed
This works fine if the user is showing all cards, but if they have limited
reviews to certain categories, it can result in the counts going negative
because we decremented for cards which weren't actually due. Determining if a
card was actually due or not is an expensive operation, so instead we leave
the counts alone and make sure reviews will finish early if the new/rev counts
are non-zero but the queue is empty.
because field formatting is always on now, users with custom font
sizes/families set only on the card will still have to alter their templates
and either configure the fields or replace the references with triple
curly braces