Commit graph

124 commits

Author SHA1 Message Date
Damien Elmes
8de3eaea65 fix Clippy lints in Rust 1.57 2021-12-03 19:53:37 +10:00
Damien Elmes
d7f5555642 deck_tree() could be made to unbury the current day's cards
When provided with a future timestamp to estimate the next day's cards,
it lead to the current day's buried cards being unburied.

Fixes
https://forums.ankiweb.net/t/inconsistent-card-counts-when-syncing/15496
2021-12-02 21:07:21 +10:00
RumovZ
16ad0137f7
Use backend for getting deck children (#1465)
* Add backend routine for child deck names and ids

* Use backend for getting deck children

Instead of flawed case-sensitive Python logic.
2021-10-29 19:43:17 +10:00
Damien Elmes
0e00c4a461 fix new cards not being correctly limited
https://forums.ankiweb.net/t/ios-beta-20080-2-more-new-cards-after-review-limit-is-met/13728/10
2021-10-29 12:12:34 +10:00
Damien Elmes
a29bd7c9f0 unbury when rendering deck list
We were previously relying on the sched_timing_today() call in the
backend, but v3 doesn't call it, leading to cards remaining buried.
2021-10-16 21:11:09 +10:00
Damien Elmes
dffa38c479 expose uncapped counts and total in tree node
In the future this information could be revealed on hover, to make it
clearer how limits are being applied.
2021-08-22 15:32:46 +10:00
Damien Elmes
b9402b5c47 support limiting interday learning cards by review limit again
Context: https://forums.ankiweb.net/t/more-cards-today-question-about-v3/12400/10

Previously, interday learning cards and reviews were gathered at the
same time in v3, with the review limit being applied to both of them. The
order cards were gathered in would change the ratio of gathered learning
cards and reviews, but as they were displayed together in a single count,
a changing ratio was not apparent, and no special handling was required
by the deck tree code.

Showing interday learning cards in the learning count, while still
applying a review limit to them, makes things more complicated, as
a changing ratio will result in different counts. The deck tree code
is not able to know which order cards will appear in, so without changes,
we would have had a situation where the deck list may show different counts
to those seen when clicking on a deck.

One way to solve this would have been to introduce a separate limit for
interday learning cards. But this would have meant users needed to
juggle two different limits, instead of having a single one that controls
total number of (non-intraday) cards shown.

Instead, the scheduler now fetches interday cards prior to reviews -
the rationale for that order is that learning cards tend to be more
fragile/urgent than reviews. The option to show learning cards
before/after/mixed with reviews still exists, but it applies only after
cards have been capped to the daily limit.

To ensure the deck tree code matches the counts the scheduler gives,
it too applies limits to interday learning cards first, and reviews
afterwards.
2021-08-22 15:32:46 +10:00
Damien Elmes
8830d33826 revert some interday learning changes in v3
Interday learning cards are now counted in the learning count again,
and are no longer subject to the daily review limit.

The thinking behind the original change was that interday learning cards
are scheduled more like reviews, and counting them in the review count
would allow the learning count to focus on intraday learning - the red
number reflecting the fact that they are the most fragile memories. And
counting them together made it practical to apply the review limit
to both at once.

Since the release, there have been a number of users expecting to see
interday learning cards included in the learning count (the latest being
https://forums.ankiweb.net/t/feedback-and-a-feature-adjustment-request-for-2-1-45/12308),
and a good argument can be made for that too - they are, after all, listed
in the learning steps, and do tend to be harder than reviews. Short of
introducing another count to keep track of interday and intraday learning
separately, moving back to the old behaviour seems like the best move.

This also means it is not really practical to apply the review limit to
interday learning cards anymore, as the limit would be split between two
different numbers, and how much each number is capped would depend on
the order cards are introduced. The scheduler could figure this out, but
the deck list code does not know card order, and would need significant
changes to be able to produce numbers that matched the scheduler. And
even if we ignore implementation complexities, I think it would be more
difficult for users to reason about - the influence of the review limit
on new cards is confusing enough as it is.
2021-08-19 16:40:12 +10:00
Damien Elmes
73d9391f64 update undo skipping; exclude deck/tag expand/collapse
Instead of calling a method inside the transaction body, routines
can now pass Op::SkipUndo if they wish the changes to be discarded
at the end of the transaction. The advantage of doing it this way is
that the list of changes can still be returned, allowing the sync
indicator to update immediately.

Closes #1252
2021-06-25 09:16:15 +10:00
Damien Elmes
b392020798 fix clippy lints for latest Rust 2021-06-21 13:09:36 +10:00
Damien Elmes
c79f8ba88f in/out -> request/response
The saved characters weren't worth the increased difficulty when
reading, and the fact that we were deviating from protobuf norms.
2021-06-20 15:49:20 +10:00
Damien Elmes
25e4e4c8f6 fix exporting of non-default deck configs 2021-05-31 16:27:58 +10:00
Damien Elmes
3d4cf26758 expose undoable config changes to frontend; refresh sidebar
The browser header handling still needs updating
2021-05-21 17:50:41 +10:00
Damien Elmes
13519a929c rework various aspects of the test scheduler
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
2021-05-16 20:23:07 +10:00
Damien Elmes
35063316d3 remove some duplicate code & add deck.or() helper 2021-05-14 22:35:52 +10:00
Damien Elmes
a95cbb8515 DeckConfId -> DeckConfigId 2021-04-28 21:09:26 +10:00
Damien Elmes
fd81700679 deckconf -> deckconfig 2021-04-20 21:54:24 +10:00
Damien Elmes
42d5d8071d check if deck changed before saving 2021-04-20 19:50:31 +10:00
Damien Elmes
4d1cedc8b2 implement deck config updating 2021-04-20 14:57:44 +10:00
Damien Elmes
64ebc32b3d tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
RumovZ
fece39ca74 Maybe normalize name when preparing deck update 2021-04-18 09:16:43 +02:00
Damien Elmes
e71f7714ad as_str() -> as_native_str() 2021-04-18 09:33:39 +10:00
Damien Elmes
1acc679e8f hide NativeName inner value, and require explicit accessors 2021-04-18 09:29:35 +10:00
Damien Elmes
f924539574 create_missing_parents() can take a native name directly 2021-04-18 09:20:23 +10:00
RumovZ
20bd207f00 Give deck.name the newtype NativeDeckName
The deck name must be constructed by calling associated functions of
NativeDeckName, unless the name is guaranteed to be valid machine
name (like "Default").
NativeDeckName exposes methods to mutate the deck name and return
the human name.
The storage routines take &strs, but those should be slices of
NativeDeckNames to ensure machine form and normalization.
2021-04-17 22:47:04 +02:00
RumovZ
c03acf832b Split Col impls in decks in pub and private blocks 2021-04-16 08:30:16 +02:00
RumovZ
5931631d76 Remove some imports in decks which are in prelude 2021-04-15 20:07:16 +02:00
RumovZ
3138fccaca Create decks/stats.rs 2021-04-15 20:06:16 +02:00
RumovZ
d2337e4cd3 Move some methods into decks/counts.rs 2021-04-15 19:53:11 +02:00
RumovZ
9dac8e2b5f Tidy up blocks and imports in decks/mod.rs 2021-04-15 19:43:35 +02:00
RumovZ
a1617760d4 Create decks/remove.rs 2021-04-15 19:35:54 +02:00
RumovZ
7225b7e4dc Create decks/add.rs 2021-04-15 19:29:52 +02:00
RumovZ
3f36db4f81 Create decks/reparent.rs 2021-04-15 19:17:43 +02:00
RumovZ
9c3671cf3f Create decks/name.rs 2021-04-15 18:46:01 +02:00
Damien Elmes
6e954e82a5 current deck change is now undoable
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
2021-04-06 21:52:06 +10:00
Damien Elmes
2168dfe63d add routine to set deck collapse state
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.

This is currently causing an ugly redraw in the browse screen, which
will need fixing.
2021-04-05 11:19:04 +10:00
Damien Elmes
c4b3ab62c8 embed deck messages 2021-04-04 21:41:16 +10:00
Damien Elmes
c60b88cd2f expose read-only access to new deck objects 2021-04-04 20:39:56 +10:00
Damien Elmes
10309c9d9c fix error after undoing default deck deletion 2021-04-03 16:54:02 +10:00
Damien Elmes
e73359510d move filtered deck labels to backend
- use strum to generate an iterator for the protobuf enum so we don't
forget to add new labels if extending in the future
- no add-ons appear to be using dynOrderLabels(), so it has been removed

@RumovZ perhaps a similar approach might work for listing the available
browser columns as well?
2021-04-01 23:53:38 +10:00
Damien Elmes
f55fe6e518 i18n error shown when attempting to rebuild normal deck 2021-04-01 22:55:10 +10:00
Damien Elmes
ac1b9fadde merge the filtered deck errors into an enum
Fixes the wrong message being shown when trying to move cards to a
filtered deck
2021-04-01 22:30:00 +10:00
Damien Elmes
094e4ad461 crate::err -> crate::error 2021-04-01 16:07:13 +10:00
Damien Elmes
fcfa6bab4e update to latest Rust 2021-03-27 20:49:10 +10:00
Damien Elmes
dc81a7fed0 use mixed case for abbreviations in Rust code
So, this is fun. Apparently "DeckId" is considered preferable to the
"DeckID" were were using until now, and the latest clippy will start
warning about it. We could of course disable the warning, but probably
better to bite the bullet and switch to the naming that's generally
considered best.
2021-03-27 19:53:33 +10:00
Damien Elmes
3433c02242 i18n->tr in rslib/ to match Python/TS code 2021-03-27 12:09:51 +10:00
Damien Elmes
dc5fdd30d4 update no-arg TR references in rslib/ 2021-03-26 23:16:08 +10:00
Damien Elmes
d382b33585 rework filtered deck screen & search errors
- Filtered deck creation now happens as an atomic operation, and is
undoable.
- The logic for initial search text, normalizing searches and so on
has been pushed into the backend.
- Use protobuf to pass the filtered deck to the updated dialog, so
we don't need to deal with untyped JSON.
- Change the "revise your search?" prompt to be a simple info box -
user has access to cancel and build buttons, and doesn't need a separate
prompt. Tweak the wording so the 'show excluded' button should be more
obvious.
- Filtered decks have a time appended to them instead of a number,
primarily because it's easier to implement. No objections going back to
the old behaviour if someone wants to contribute a clean patch.
The standard de-duplication will happen if two decks are created in the
same minute with the same name.
- Tweak the default sort order, and start with two searches. The UI
will still hide the second search by default, but by starting with two,
the frontend doesn't need logic for creating the starting text.
- Search errors now have their own error type, instead of using
InvalidInput, as that was intended mainly for bad API calls. The markdown
conversion is done when the error is converted from the backend, allowing
errors to printed as a string without any special handling by the calling
code.

TODO: when building a new filtered deck, update_active() is clobbering
the undo log when the overview is refreshed
2021-03-24 22:04:35 +10:00
Damien Elmes
12597e1094 support undo of filtered deck build/empty 2021-03-24 12:56:06 +10:00
Damien Elmes
2a168adb66 move filter code into scheduler/ 2021-03-23 23:55:28 +10:00