Commit graph

77 commits

Author SHA1 Message Date
RumovZ
9bebe2d72d Fix new cards from parent decks being gathered (#2907)
Fixes #2906.
2023-12-24 20:04:28 +10:00
Damien Elmes
3b3d9444b8 Calculate elapsed days for intraday learning cards
https://forums.ankiweb.net/t/anki-23-12-beta/37771/109
2023-12-13 10:18:29 +10:00
Damien Elmes
cb39d40f9f Remove some v3 checks 2023-11-28 14:06:49 +10:00
RumovZ
134793835f Allow applying limits of inactive parents (#2824)
* Allow applying limits of inactive parents

* Tweak label/help text (dae)
2023-11-13 14:30:19 +10:00
Damien Elmes
fc83f8d3cc Support fetching new cards by deck then random note
https://forums.ankiweb.net/t/feature-request-option-for-new-card-gather-order-that-prioritizes-subdecks-closer-to-top-but-gathers-cards-randomly-from-each-subdeck/23178
2023-09-24 11:54:10 +10:00
Damien Elmes
d2a00948ef Use FSRS difficulty when sorting by ease 2023-09-23 16:20:36 +10:00
Damien Elmes
5623523a16 deckconfig.proto -> deck_config.proto
Makes it consistent with our other proto files, and matches the service
name.
2023-07-03 13:44:54 +10:00
Damien Elmes
632c95c177 Move generated protobuf into anki_proto
Due to the orphan rule, this meant removing our usages of impl ProtoStruct,
or converting them to a trait when they were used commonly.

rslib now directly references anki_proto and anki_i18n, instead of
'pub use'-ing them, and we can put the generated files back in OUT_DIR.
2023-06-12 15:47:51 +10:00
Damien Elmes
6de86a246d Use original deck name if card is in filtered deck
https://forums.ankiweb.net/t/inconsistent-read-deck-name-and-seed-from-ctx-will-recognize-the-filtered-deck-as-the-deck-name/29327
2023-04-13 14:46:47 +10:00
RumovZ
8c86e742be Fix invalid ids on db check (#2445)
* Move open_test_collection into Collection test impl

* Fix invalid ids when checking database

* Report fixed invalid ids

* Improve message when trying to export invalid ids

Also move ImportError due to namespace conflicts with snafu macro.

* Take a human name in DeckAdder::new

* Mention timestamps in the db check message (dae)

Will help to correlate the fix with the message shown when importing/
exporting.
2023-03-19 10:58:35 +10:00
RumovZ
331ef50670 Fix new limit being decremented unduly (#2447) 2023-03-18 11:48:50 +10:00
RumovZ
7b916f1c7d Ensure state mutator runs after card is rendered (#2421)
* Ensure state mutator runs after card is rendered

* Ensure ease buttons only show when states are ready

* Pass context into states mutator

* Revert queuing of state mutator hook

Now that context data is exposed users shouldn't rely on the question
having been rendered anymore.

* Use callbacks instead of signals and timeout

... to track whether the states mutator ran or failed.

* Make mutator async

* Remove State enum

* Reduce requests and compute seed on backend
2023-03-16 16:31:00 +10:00
RumovZ
ae843943bd Revert bury restriction (#2432)
* Remove outdated comment.

* Revert removal of independent bury rules

* Revert 'hierarchical bury modes'

It's now again allowed to bury new, but not review cards e.g., but
siblings of previously gathered card queues will not be buried.

* Tweak docs (dae)

* Add missing Learn and PreviewRepeat queues
2023-03-11 17:49:18 +10:00
RumovZ
f6fa73f4b3 Global new ignore review limit (#2417)
* Add CardAdder test helper

* Add option to have new cards ignore the review limit

Also entails a lot of refactoring because the old code was deeply
coupled to the previous behaviour.

* Add global option to ignore review limit

* Refactor decrementation

* Unify testing
2023-03-06 19:06:12 +10:00
RumovZ
682bf8ce46 Disable burying of previously gathered cards (#2361)
* Enforce hierarchical bury modes

Interday learning burying is only allowed if review burying is enabled
and review burying is only allowed if new burying is enabled.
Closes #2352.

* Switch front end to new bury modes

* Wording tweaks (dae)

* Hide interday option if using v2 scheduler (dae)
2023-02-06 12:02:27 +10:00
Damien Elmes
9d3ccb88c4 Add some extra info to the 'modified without updating' message
For #2315
2023-01-18 22:38:28 +10:00
Damien Elmes
7216032e82 Switch Rust import style (#2330)
* Prepare to switch Rust import style

* Run nightly format

Closes #2320

* Clean up a few imports

* Enable comment wrapping

* Wrap comments
2023-01-18 21:39:55 +10:00
Damien Elmes
786eef6d79 Minor Rust cleanups (#2272)
* Run cargo +nightly fmt

* Latest prost-build includes clippy workaround

* Tweak Rust protobuf imports

- Avoid use of stringify!(), as JetBrains editors get confused by it
- Stop merging all protobuf symbols into a single namespace

* Remove some unnecessary qualifications

Found via IntelliJ lint

* Migrate some asserts to assert_eq/ne

* Remove mention of node_modules exclusion

This no longer seems to be necessary after migrating away from Bazel,
and excluding it means TS/Svelte files can't be edited properly.
2022-12-16 21:40:27 +10:00
Stefan Kangas
6121f71071 Fix typos (#2210) 2022-11-24 20:18:57 +10:00
RumovZ
5db6318465 Refactor error handling (#2136)
* Add crate snafu

* Replace all inline structs in AnkiError

* Derive Snafu on AnkiError

* Use snafu for card type errors

* Use snafu whatever error for InvalidInput

* Use snafu for NotFoundError and improve message

* Use snafu for FileIoError to attach context

Remove IoError.
Add some context-attaching helpers to replace code returning bare
io::Errors.

* Add more context-attaching io helpers

* Add message, context and backtrace to new snafus

* Utilize error context and backtrace on frontend

* Rename LocalizedError -> BackendError.
* Remove DocumentedError.
* Have all backend exceptions inherit BackendError.

* Rename localized(_description) -> message

* Remove accidentally committed experimental trait

* invalid_input_context -> ok_or_invalid

* ensure_valid_input! -> require!

* Always return `Err` from `invalid_input!`

Instead of a Result to unwrap, the macro accepts a source error now.

* new_tempfile_in_parent -> new_tempfile_in_parent_of

* ok_or_not_found -> or_not_found

* ok_or_invalid -> or_invalid

* Add crate convert_case

* Use unqualified lowercase type name

* Remove uses of snafu::ensure

* Allow public construction of InvalidInputErrors (dae)

Needed to port the AnkiDroid changes.

* Make into_protobuf() public (dae)

Also required for AnkiDroid. Not sure why it worked previously - possible
bug in older Rust version?
2022-10-21 18:02:12 +10:00
Damien Elmes
553cadce56 Update to latest rules_rust and Rust 1.64 2022-09-24 11:12:58 +10:00
RumovZ
ec80514c0b Enable state-dependent custom scheduling data (#2049)
* Enable state-dependent custom scheduling data

* Next(Card)States -> SchedulingStates

The fact that `current` was included in `next` always bothered me,
and custom data is part of the card state, so that was a bit confusing
too.

* Store custom_data in SchedulingState

* Make custom_data optional when answering

Avoids having to send it 4 extra times to the frontend, and avoids the
legacy answerCard() API clobbering the stored data.

Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2022-09-05 16:48:01 +10:00
Damien Elmes
e734e720b5 Expose backend_proto publicly for AnkiDroid, and rename to pb
We were aliasing it on import half the time anyway
2022-06-27 15:27:53 +10:00
RumovZ
5abe50f254 Fix review queue if limit is reached (#1855) 2022-05-10 12:11:35 +10:00
Abdo
ba279bd384 Add relative overdueness to review order (#1757)
* Add relative overdueness to review order

* Add test for relative overdue
2022-04-09 13:20:09 +10:00
RumovZ
549d31d439 Config for burying interday learning cards (#1680)
* Add config for burying interday learning cards

* Expose bury interday learning config in GUI
2022-02-22 21:37:59 +10:00
RumovZ
cbe37d7095 V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00
RumovZ
5623a0c22a Intersperse more evenly, mainly at start and end (#1651)
Closes #1645.
2022-02-09 12:45:37 +10:00
Damien Elmes
19cb5df868 fix Clippy lints in Rust 1.57 2021-12-03 19:53:37 +10:00
Damien Elmes
c2d9f148fd unbury when refreshing queues
While we already unbury when refreshing the deck list, if the user
resumes study on a new day without refreshing the deck list, burying
could end up being delayed.

Possible fix for https://forums.ankiweb.net/t/buried-cards-in-ankimobile-beta-20081-3/14753/3
2021-11-14 10:06:47 +10:00
Damien Elmes
a1a65fe4ff fix new cards not being correctly limited
https://forums.ankiweb.net/t/ios-beta-20080-2-more-new-cards-after-review-limit-is-met/13728/10
2021-10-29 12:12:34 +10:00
RumovZ
6219764e50 Fix underflow of learning count (#1444)
`counts.learning` includes interday learning cards, so it is not
suitable to determine how many cards from the (intraday!) learning queue
are already included in the learning count when updating it.
2021-10-22 20:58:06 +10:00
Damien Elmes
c3a1ebadef tentative fix for learning count underflow
The 'avoid showing learning card twice' logic is now only applied
when the next learning card was already due to be shown. This'll mean
there will be cases where a learning card does get shown twice near
the end, but it makes the behaviour easier to reason about, for both
us and end users.
2021-09-13 11:08:55 +10:00
Damien Elmes
56e807c45d fix errors when undoing/redoing after a queue-invalidating operation
There were a few issues going on here:

- If some operation had invalidated the queues, they were subsequently
recreated with a call to .get_queues() in the undo handling code. This
could happen after the changes to the card had already been reverted,
leading to a queue state that didn't match our expectations.
- More generally, it's not safe to assume our mutations will apply
cleanly after the queue has been rebuilt. The next card will vary
depending on the number of remaining cards when interspersing cards of
different types, and a queue-invalidating operation will have changed
the learning cutoff.

So rather than rebuilding the queues on demand, we now check that they
already exist, and were created at the time we expect. If not, we
invalidate them and skip applying the mutations, and a subsequent
refresh of the UI should rebuild the queues correctly.

As part of this change, the cutoff snapshot has been moved into the
normal answer update object.

One possible downside here is that adding a note during review may cause
a newly due learning card to appear when undoing a different review.
If this proves to be a problem, we could potentially note down the
learning cutoff and apply it when queues are rebuilt later.
2021-08-22 15:32:46 +10:00
Damien Elmes
d8cbb8149a support limiting interday learning cards by review limit again
Context: https://forums.ankiweb.net/t/more-cards-today-question-about-v3/12400/10

Previously, interday learning cards and reviews were gathered at the
same time in v3, with the review limit being applied to both of them. The
order cards were gathered in would change the ratio of gathered learning
cards and reviews, but as they were displayed together in a single count,
a changing ratio was not apparent, and no special handling was required
by the deck tree code.

Showing interday learning cards in the learning count, while still
applying a review limit to them, makes things more complicated, as
a changing ratio will result in different counts. The deck tree code
is not able to know which order cards will appear in, so without changes,
we would have had a situation where the deck list may show different counts
to those seen when clicking on a deck.

One way to solve this would have been to introduce a separate limit for
interday learning cards. But this would have meant users needed to
juggle two different limits, instead of having a single one that controls
total number of (non-intraday) cards shown.

Instead, the scheduler now fetches interday cards prior to reviews -
the rationale for that order is that learning cards tend to be more
fragile/urgent than reviews. The option to show learning cards
before/after/mixed with reviews still exists, but it applies only after
cards have been capped to the daily limit.

To ensure the deck tree code matches the counts the scheduler gives,
it too applies limits to interday learning cards first, and reviews
afterwards.
2021-08-22 15:32:46 +10:00
Damien Elmes
104a24bc1d add options to v3 to preserve new card gather order
Allows cards to be presented in deck order when gather priority is set
to 'deck'.
2021-08-20 12:03:32 +10:00
Damien Elmes
f44817e080 revert some interday learning changes in v3
Interday learning cards are now counted in the learning count again,
and are no longer subject to the daily review limit.

The thinking behind the original change was that interday learning cards
are scheduled more like reviews, and counting them in the review count
would allow the learning count to focus on intraday learning - the red
number reflecting the fact that they are the most fragile memories. And
counting them together made it practical to apply the review limit
to both at once.

Since the release, there have been a number of users expecting to see
interday learning cards included in the learning count (the latest being
https://forums.ankiweb.net/t/feedback-and-a-feature-adjustment-request-for-2-1-45/12308),
and a good argument can be made for that too - they are, after all, listed
in the learning steps, and do tend to be harder than reviews. Short of
introducing another count to keep track of interday and intraday learning
separately, moving back to the old behaviour seems like the best move.

This also means it is not really practical to apply the review limit to
interday learning cards anymore, as the limit would be split between two
different numbers, and how much each number is capped would depend on
the order cards are introduced. The scheduler could figure this out, but
the deck list code does not know card order, and would need significant
changes to be able to produce numbers that matched the scheduler. And
even if we ignore implementation complexities, I think it would be more
difficult for users to reason about - the influence of the review limit
on new cards is confusing enough as it is.
2021-08-19 16:40:12 +10:00
Damien Elmes
a697d0b537 check both queues when popping answered card
If multiple answers are applied in succession, a newly-due learning card
may be in front of the next main entry.
2021-08-09 18:29:04 +10:00
Damien Elmes
2bf1dca15c fall back on default deck in v3 queue gather as well
Missed in the previous change.

https://forums.ankiweb.net/t/error-when-trying-to-choose-deck-in-new-anki/11829/11
2021-08-09 11:04:37 +10:00
Damien Elmes
cfb9a9ec9f fix undoing last learning card corner case 2021-08-04 10:29:01 +10:00
Damien Elmes
ba2d9fe77e update learning cutoff when counts are zero 2021-08-02 15:03:14 +10:00
Damien Elmes
2e614255b8 fix learning cutoff not updating during review 2021-08-02 15:03:14 +10:00
Damien Elmes
d6e3964151 PEP8 cards.py 2021-06-27 12:12:23 +10:00
Damien Elmes
ff095ed57b fix clippy lints for latest Rust 2021-06-21 13:09:36 +10:00
Damien Elmes
7f984851b4 add notetype changing to backend 2021-06-09 20:56:52 +10:00
Damien Elmes
95151f5025 add LIFO sorting options for new cards 2021-06-08 14:01:46 +10:00
Damien Elmes
aaba9a777a fix note changes triggering a queue rebuild 2021-06-08 12:09:35 +10:00
Damien Elmes
4daecb6771 push review randomizing into SQL
This makes the review backlog case more expensive, since we end up
shuffling items outside the daily limit, but for the common case it's
about the same speed, and it means we don't need two separate sorting
steps. New cards remain handled the same way, since a backlog
is common there.

Also ensures that interday learning cards honor the deck sorting, and
that the non-default sort orders shuffle at the end.
2021-06-01 14:50:35 +10:00
Damien Elmes
9a76565101 add options to sort reviews by deck
https://forums.ankiweb.net/t/is-studying-subdeck-by-subdeck-broken-in-2-1-44-mac/10458/2
2021-06-01 13:22:39 +10:00
Damien Elmes
52a98ce0ce change get_queued_cards() to no longer return congrats info 2021-05-26 12:59:45 +10:00