This is safer than just dropping the backend, as .close() will
block if something else is holding the mutex. Also means we can
drop the extra I18nBackend code.
Media syncing still needs fixing.
We no longer need to worry about pysqlite implicitly beginning
transactions, and can be more explicit about beginning/ending
transactions
save() now also has a trx argument controlling whether a
transaction should be started / left open
Some initial testing with orjson indicates performance varies from
slightly better than pysqlite to about 2x slower depending on the type
of query.
Performance could be improved by building the Python list in rspy
instead of sending back json that needs to be decoded, but it may make
more sense to rewrite the hotspots in Rust instead. More testing is
required in any case.
- _renderQA() has moved to template.py:render_card()
- dropped QAData in favour of a properly typed dict
- render_card() returns a TemplateRenderOutput struct instead of a dict
- card_did_render now takes that output as the first arg, and can
mutate it
- TemplateRenderContext now stores the original card, so it can return
a card even in the add screen case
The old mungeFields and mungeQA hook have been removed as part of this
change. mungeQA can be replaced with the card_did_render hook.
In the mungeFields case, please switch to using field_filter instead.
We can now show replay buttons for the audio contained in {{FrontSide}}
without having to play it again when the answer is shown.
The template code now always defers FrontSide rendering, as it wasn't
a big saving, and meant the logic had to be implemented twice.
- the context exists for the lifecycle of one card's render,
and caches calls to things like .card() to avoid add-ons needing to
do their own cache management.
- add-ons can optionally add extra data to the context if they need
it across multiple filters
- removed card_will_render. the legacy hook is still available for
now
- card_did_render is now called only once, with both front and back
text
The type arg is no longer used, as neither type 0 nor 1 appears to
have been used in the codebase.
By using the existing card ids, it allows add-ons that gather
information about a card to work properly in the card template screen
without extra hacks.
This allows us to add a docstring to .append() so users can see
the names of the arguments that are being passed, and means we
don't have to remember to prepend run_ when calling a hook.
Still todo:
- Add separate module for GUI hooks
- Update the remaining runHook/runFilter() calls
- Document the changes, including defensive registration
- The front and back are rendered in one call now. If the front
side contains no custom filters, we can bake {{FrontSide}} into the
rear side. If it did contain custom filters, we return the partially
complete rear template instead, and the calling code can inject
the FrontSide in after it has been fully rendered.
- Instead of modifying "cloze" into something like "cq-2", the card
ordinal and whether we're rendering the question or answer are now
passed in to the rendering filters as context.
- The Rust code doesn't need to support filter names split on '-'
anymore.
- Drop the "Show" part of hint descriptions so i18n support can be
deferred.
- Ignore blank filter names caused by user using two colons instead
of one.
- Fixed hint field and text transposition.
This extends the existing Rust code to handle conditional
replacement. The replacement of field names and filters to text
remains in Python, so that add-ons can still define their own
field modifiers.
The code is currently running the old Pystache rendering and the
new implementation in parallel, and will print a message to the
console if they don't match. If you notice any problems, please
let me know.
In the process of factoring out the field filtering, the "extra"
and "fullname" args are just passed in as a blank string now.
Extra was functionality that allowed a field modifier to be defined
as "filtername(arg1,arg2):field", and fullname was the name of the
field including any provided field modifiers. From grepping through
the add-ons on AnkiWeb, neither appears to have been used.