Commit graph

78 commits

Author SHA1 Message Date
Damien Elmes
b3095e07ac Remove slot inside EditorToolbar
I think this is just stray code left over from a refactor, but I'm
not 100% sure.

Fixes
Error: Object literal may only specify known properties, and 'children' does not exist in type '{ size: number; wrap: boolean; api?: Partial<EditorToolbarAPI> | undefined; }'. (ts)
<div class="note-editor">
    <EditorToolbar {size} {wrap} api={toolbar}>
        <slot slot="notetypeButtons" name="notetypeButtons" />
2024-08-22 19:13:33 +07:00
Abdo
4ab0db3127
Another try at fixing IO events issue (#3210) 2024-05-28 10:29:21 +01:00
Mani
c2d565ee4f
do not recreate page when toggle button used (#3208) 2024-05-24 10:47:18 +01:00
Damien Elmes
f639c3660a Revert "Revert "Revert "Preserve HTML formatting inside clozes (#3038)"""
This reverts commit 9c733848b8.
2024-05-17 11:51:09 +07:00
Abdo
998b91c1fe
Fix IO event handlers being run on normal notes (#3195) 2024-05-15 12:48:58 +01:00
RumovZ
790c52f012
Svg icon (#3135)
* Add sveltekit-svg plugin to fix svg icon styling

Closes #3127.

* Unify svg icon usage

Moves all icons into ts/lib/components/icons.ts and uses a single component to render
them both with eslint and svelte-kit.

* Fix spinning revert icon not being centered

* Use svg earth icon for global label

* Add tooltip to global label icon

* Remove eslint-plugin-simple-import-sort

Imports are already sorted by dprint with conflicting rules.
2024-04-24 02:37:31 +01:00
Damien Elmes
9c733848b8 Revert "Revert "Preserve HTML formatting inside clozes (#3038)""
This reverts commit e911b4b69a.

Trying again now that 24.04 is out.
2024-03-31 15:55:30 +07:00
Damien Elmes
9f55cf26fc
Switch to SvelteKit (#3077)
* Update to latest Node LTS

* Add sveltekit

* Split tslib into separate @generated and @tslib components

SvelteKit's path aliases don't support multiple locations, so our old
approach of using @tslib to refer to both ts/lib and out/ts/lib will no
longer work. Instead, all generated sources and their includes are
placed in a separate out/ts/generated folder, and imported via @generated
instead. This also allows us to generate .ts files, instead of needing
to output separate .d.ts and .js files.

* Switch package.json to module type

* Avoid usage of baseUrl

Incompatible with SvelteKit

* Move sass into ts; use relative links

SvelteKit's default sass support doesn't allow overriding loadPaths

* jest->vitest, graphs example working with yarn dev

* most pages working in dev mode

* Some fixes after rebasing

* Fix/silence some svelte-check errors

* Get image-occlusion working with Fabric types

* Post-rebase lock changes

* Editor is now checked

* SvelteKit build integrated into ninja

* Use the new SvelteKit entrypoint for pages like congrats/deck options/etc

* Run eslint once for ts/**; fix some tests

* Fix a bunch of issues introduced when rebasing over latest main

* Run eslint fix

* Fix remaining eslint+pylint issues; tests now all pass

* Fix some issues with a clean build

* Latest bufbuild no longer requires @__PURE__ hack

* Add a few missed dependencies

* Add yarn.bat to fix Windows build

* Fix pages failing to show when ANKI_API_PORT not defined

* Fix svelte-check and vitest on Windows

* Set node path in ./yarn

* Move svelte-kit output to ts/.svelte-kit

Sadly, I couldn't figure out a way to store it in out/ if out/ is
a symlink, as it breaks module resolution when SvelteKit is run.

* Allow HMR inside Anki

* Skip SvelteKit build when HMR is defined

* Fix some post-rebase issues

I should have done a normal merge instead.
2024-03-31 09:16:31 +01:00
Damien Elmes
e911b4b69a Revert "Preserve HTML formatting inside clozes (#3038)"
This reverts commit 58b2475f42.

Rolling this back for now, as it may cause regressions. We can give it
another try at the start of the next beta-testing period.
2024-03-25 16:47:54 +07:00
Abdo
58b2475f42
Preserve HTML formatting inside clozes (#3038)
* Preserve HTML formatting inside clozes

* Place caret after/inside cloze

To match the old behavior

* Fix clozing in mathjax

* Formatting

* Avoid .extractContents() and handle partially covered tags

* Exclude range end if endOffset == 0

* Remove unnecessary branches

* Use nodeIsElement

* Let extractContents() handle partially selected nodes
2024-03-18 13:44:19 +00:00
Abdo
0291847712
Fix Image field not hidden until user selects an image (#2960) 2024-01-23 14:24:12 +10:00
Mani
be1f889211
fixes: remove unfinished shapes, remove selectable and make shapes remain inside canvas (#2809)
* remove unfinished polygon and remove selectable for shapes in polygon mode

* make group and polygon position remain inside canvas area

* click through transparent area in grouped object

* add some shortcuts for basic usages

* tools button icon in center & switch mode border

* fix load svg image

* basic rtl support, panzoom have issues in rtl mode

* better zoom option both in ltr and rtl

* handle zoom event in mask editor

* add h button to handle toggle mask

* add more mime type

* use capital M (shift+m) for toggle mask

* allow io shortcuts in mask editor only

* make other shapes also remain in canvas bound area

* better zoom implementation, zoom from center
add zoom to resize event listener

* add a border to corner to handle blend of control

* add refresh button to go to  selection menu

* add tooltip to shortcuts and also add shortcut for other tools

* make opacity remain in same state when toggled on

* opacity for group/ungroup objects

* update shortcuts implementation
2023-11-24 14:06:40 +10:00
Hikaru Y
01d5a9a3d2
Fix HTML editor not displaying properly when expanding field (#2792) 2023-11-01 07:48:13 +10:00
Hikaru Y
a53806e24a
Indicate current occlusion type in pop-up menu (#2760)
* Simplify handling of occlusion types in editor code

- Unify updateIONoteInEditMode(), setOcclusionFieldInner() and
setOcclusionField() into updateOcclusionsField()
- Don't use `includeInactive` property of Shape class in editor code
- Drop `isEditMode`

+
Update the occlusions field every time a mask or text is updated, not
only in editing mode but also in adding mode, so that IO cards can be
previewed correctly in the card layout screen

* Indicate current occlusion type in pop-up menu

https://forums.ankiweb.net/t/anki-23-10-beta-5-6/35677/46

* Fix a11y warnings in Toolbar.svelte

* Drop `occludeInactive` parameter from `MaskEditorAPI.getShapes()`
2023-10-23 09:12:56 +10:00
Aristotelis
56f7d54900
Add APIs for IO mask editing (#2758)
* Add simple mask editor add-on API

* Signal completed mask editor image loading to Python

* Add API methods for querying mask editor state, fix formatting

* Use event forwarding to propagate image loaded event

Should fix mobile support by moving all bridgeCommand calls to `NoteEditor.svelte`

* Add shape classes to mask editor API

---------

Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
2023-10-22 10:40:40 +10:00
Aristotelis
7ce1c4439a
Propagate editor UI state transitions to add-ons (#2711)
* Propagate editor UI state transitions to add-ons

* Also set initial Python state to EditorState.INITIAL

---------

Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
2023-10-13 08:47:50 +10:00
Aristotelis
4cd12ccd28
Refactor IO image pickers into separate component (#2710)
* Refactor IO image pickers into separate component

* Adjust import path

* Move styles to component and tweak class names

* Remove unused import

---------

Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
2023-10-10 13:26:20 +10:00
Abdo
074f452762
Allow creating an image occlusion from the clipboard (#2689)
* Allow creating an image occlusion from the clipboard

* Refactor pasted image name construction into methods

* Reduce button's top padding

* Fix capitalization

* Fix quality parameter of pasted image

* Fix lint errors

* setup_mask_editor_for_file -> setup_mask_editor

* Select -> Paste

* Extract image reading logic

* Fix inlinedImageToFilename
2023-09-29 15:51:44 +10:00
Damien Elmes
a7b4c90146 Use field tags instead of hard-coding occlusion fields
+ Don't protect the comments field

It's not required by our current code. We can remove the protection
from Header and Back Extra in the future too, once we no longer depend
on them.

Closes #2621
2023-09-18 10:10:11 +10:00
Damien Elmes
c0b4b3d0e7 Fix mask editor disappearing when saveNow() called
Closes #2619
2023-09-17 11:51:48 +10:00
Mani
87e2cf7976
fix: reset image button in io note editor (#2602) 2023-08-16 07:47:46 +10:00
Mani
b9da61f993
follow-up pr for io button in note editor (#2600)
* follow-up pr for io button in note editor

* Expose change event in Svelte instead of relying on timeout (dae)
2023-07-31 14:24:26 +10:00
Damien Elmes
1d7559819c Quick fix for I/O disappearing after first add
Closes #2596
2023-07-27 23:35:20 +10:00
Mani
135de7f9ed
image occlusion button in note editor (#2485)
* setup mask editor in note editor
- add image on mask button click (only one time)
- show hide add button for io on notetype change
- hide field in io notetype
- icon for toggle
and replace image

* add update io notes

* Tidy up i/o notetype check and fix error

- Make it a method on editor
- Use .get(), because the setting doesn't exist on older notetypes
- Pass the bool value into the ts code, instead of the enum

* reset io page after adding

* remove adjust function & add target for mask editor

* handle browse mode & merged sidetoolbar and toptoolbar to toolbar

* fix: shape, button click in browse, dropdown menu

* add arrow to add button

* store for handling visiblity of maskeditor
- remove update  button in edit mode, implement autoupdate

* update var name

* simplify store
2023-07-27 22:45:49 +10:00
Damien Elmes
c8458fce16
Update to Svelte 4, and update most other JS deps (#2565)
* eslint-plugin-svelte3 -> eslint-plugin-svelte

The former is deprecated, and blocks an update to Svelte 4.

Also drop unused svelte2tsx and types package.

* Drop unused symbols code for now

It may be added back in the future, but for now dropping it will save
200k from our editor bundle.

* Remove sass and caniuse-lite pins

The latter no longer seems to be required. The former was added to
suppress deprecation warnings when compiling the old bootstrap version
we have pinned. Those are hidden by the build tool now (though we really
need to address them at one point: https://github.com/ankitects/anki/issues/1385)

Also removed unused files section.

* Prevent proto compile from looking in node_modules/@types/sass

When deps are updated, tsc aborts because @types/sass is a dummy package
without an index.d.ts file.

* Filter Svelte warnings out of ./run

* Update to latest Bootstrap

This fixes the deprecation warnings we were getting during build:
bootstrap doesn't accept runtime CSS variables being set in Sass, as
it wants to apply transforms to the colors.

Closes #1385

* Start port to Svelte 4

- svelte-check tests have a bunch of failures; ./run works
- Svelte no longer exposes internals, so we can't use create_in_transition
- Also update esbuild and related components like esbuild-svelte

* Fix test failures

Had to add some more a11y warning ignores - have added
https://github.com/ankitects/anki/issues/2564 to address that in the
future.

* Remove some dependency pins

+ Remove sass, we don't need it directly

* Bump remaining JS deps that have a current semver

* Upgrade dprint/license-checker/marked

The new helper method avoids marked printing deprecation warnings to
the console.

Also remove unused lodash/long types, and move lodahs-es to devdeps

* Upgrade eslint and fluent packages

* Update @floating-ui/dom

The only dependencies remaining are currently blocked:

- Jest 29 gives some error about require vs import; may not be worth
investigating if we switch to Deno for the tests
- CodeMirror 6 is a big API change and will need work.

* Roll dprint back to an earlier version

GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts
to require a glibc version greater than what Anki CI currently has.
2023-07-01 16:21:53 +10:00
Hikaru Y
1aabff9248
Fix two issues with MathJax editor (#2550)
* Fix MathJax editor not closing when changing notes via shortcut

Another commit will remove the on:blur handler set for <MathjaxEditor>,
in which case the function will also be called when changing notes with
a mouse click.

* Don't close MathJax editor on blur event

Closing MathJax editor on a blur event caused it to close even when
it should not.
e.g.
- when switching to another application
- when right-clicking to bring up the context menu
- when clicking on the empty space around CodeMirror
2023-06-19 13:55:40 +10:00
Hikaru Y
7164723a7a
Fix two issues that can cause editor fields to behave incorrectly (#2540)
* Fix shortcut not being unregistered when Plain/RichTextBadge is detroyed

This fixes an issue where, if the "Show HTML by default" option of
fields located at the same position in two notetypes have different
values, switching between those notetypes during an editor session
would cause the keyboard shortcut (Ctrl+Shift+X) to no longer function
correctly thereafter.

* Don't restore fields' state if notetype has been modified

This fixes an issue where editor fields behave incorrectly after
opening the 'Fields' dialog and customizing the notetype. An example
of incorrect behavior is that after adding a new field and closing
the dialog, the added field would display both richtext input and
plaintext input, regardless of the options.

* Rename type, variable and function

- Apply suggestions from code review
- Also use optional chaining instead of non-null assertion
2023-06-14 09:38:06 +10:00
Abdo
3a32e4b1bd
Disable add-on buttons when no field is focused by default (#2532) 2023-06-05 12:44:28 +10:00
Damien Elmes
e63b4b9927 Experiment with disabling prettier whitespace sensitivity
Prettier by default tries to preserve whitespace around inline tags,
which can prevent problems such as a space before the period in
'<a>text</a>.':

https://prettier.io/blog/2018/11/07/1.15.0.html#whitespace-sensitive-formatting

Unfortunately only standard HTML block elements are excluded from this
behaviour, so all of our Svelte components are treated the same way, even
if they are block-based, or used in a way where the extra whitespace
doesn't matter. This makes the code somewhat harder to read.

Changing this option does carry the risk that rogue spaces will creep
into our UI in the future as code is formatted, but as there don't appear
to be any such issues with this initial reformat, I think the improved
readability may justify the relatively small risk.
2023-06-01 11:11:26 +10:00
Hikaru Y
9123821131
Refactor plain/rich text input toggling code; fix focus loss (#2479)
* Refactor plain/rich text input toggling code; fix focus loss

Fix:
- Issue where field loses focus when plain/rich text input is closed

Refactoring:
- Call refocus() inside the reactive statement in
  Plain/RichTextInput.svelte to eliminate the need for polling
  with requestAnimationFrame
- Introduce 'Flag' class
- Move 'on:toggle' handlers from inline to functions defined in
  the <script> section for better readability

* Improve code clarity based on feedback from code review

- Rename method and add comment to it
- Add 'private' access modifier to property
2023-04-22 16:08:25 +10:00
Hikaru Y
0e0436f850
Allow Shift+Tab to move focus from tag area to last field (#2458) 2023-03-28 14:13:21 +10:00
Hikaru Y
146bed12d9
Fix current tag text not committed when changing note via shortcut key (#2441) 2023-03-16 16:48:29 +10:00
Fabricio Duarte
fd688b5fc0
Improved fix for open editors getting carried to different notetypes (#2422)
* Revert "Fix open editors getting carried over to different notetypes (#2393)"

This reverts commit bf5bcd3f52.

* Improved fix for open editors getting carried over to different notetypes

* Run ninja format
2023-03-08 19:22:02 +10:00
Fabricio Duarte
bf5bcd3f52
Fix open editors getting carried over to different notetypes (#2393)
* Fix open editors getting carried over to different notetypes

* Fix first field not getting automatically focused

* Fix collapsibles not transitioning in reduced motion mode

* Fix editor taking a longer time to start when reduced motion is enabled

If we don't transition, the editor actually takes considerably longer to create all the fields.

* Fix fields not collapsing when notetype is loaded
2023-02-27 16:49:48 +10:00
Matthias Metelka
b12476de9a
Simplify NoteEditor by replacing Pane components with Collapsible (#2395)
* Remove Pane components and use Collapsible for TagEditor

* Update translations

* Give TagEditor border and focus outline

* Use ScrollArea from #2248 for fields

* Refactor ScrollArea

* Fix error caused by calling bridgeCommand when it's not available

* Make sure tag editor fills whole width of container

which is important for the CSV import page.

* Update NoteEditor.svelte

* Add back removed ftl strings

* Fix tests (dae)
2023-02-27 16:23:19 +10:00
Fabricio Duarte
39ab53d22a
Fix HTML editor hiding when selected as default (#2377) 2023-02-20 18:15:21 +10:00
Damien Elmes
8131ea1908 Fix quotes breaking field descriptions, and prevent content injection
https://forums.ankiweb.net/t/some-field-descriptions-are-not-showing/26295
2023-01-13 16:37:49 +10:00
Matthias Metelka
d2fa50dd9f
Persist field states with SessionOptions object (#2241)
* Persist collapsed- and field states with SessionOptions object

* Format types.ts

* Replace format function with f-string

* Give setters more descriptive parameter names

* Do not use default prefix for descriptions and fonts

since they are not meant to be changed via Svelte.
2022-12-07 15:37:46 +10:00
Damien Elmes
ea5153e7a4 Re-enable formatting for .svelte files 2022-11-28 09:17:39 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Matthias Metelka
6c6a10c142
Fix some issues with the Tag Editor (#2215)
* Prevent global focus border on tag-input

* Fix margin issues with tag editor

* Remove redundant autocomplete call

that caused the addition of an empty tag when tag suggestions were selected with the Enter key.

* Prevent input text from overlapping with newly added tags

... at least when they're selected from the autocomplete list via mouse. If they're selected via keyboard, there's still an overlapping issue.

* Fix error on updateSuggestions

* Hide empty tag

* Make double-click to collapse/expand translatable
2022-11-27 10:45:33 +10:00
Stefan Kangas
5551a37f03
Fix typos (#2210) 2022-11-24 20:18:57 +10:00
Matthias Metelka
365c5e1fb2
UI size tweaks (#2184)
* Reduce font size of answer button indicators

* Increase padding of browser rows with ResizeToContents on vertical header

* Remove 0.8 scale factor for dropdown item font-size

* Remove font-size prop entirely from DropdownItem

* Revert "Remove font-size prop entirely from DropdownItem"

This reverts commit bb0a158f96.

* Remove hard-coded Python font sizes

* Move font size and scrollbar into _root-vars.scss

* Revert editor size variable to 1.6

* Fix icon alignment

* Fix checkbox alignment for dropdown items

* Remove unused classes from Tag.svelte

* Revert "Increase padding of browser rows with ResizeToContents on vertical header"

This reverts commit 77bfc854ba.

* Remove option to set font size of browser entries

* Add setting for browser row padding to preferences

* Revert "Add setting for browser row padding to preferences"

This reverts commit 75c59da65a.

* Revert "Remove option to set font size of browser entries"

This reverts commit a543783d8e.
2022-11-23 16:50:15 +10:00
Matthias Metelka
fdfdd67c3a
Revert to pseudo-element approach for field description (#2209)
* Revert to pseudo-element approach for field description

to ensure it changes on update.

* Simplify CSS
2022-11-23 16:37:12 +10:00
Matthias Metelka
d902b00d0e
Fix reduce motion bottom border issues (#2185)
* Fix reduce motion bottom border issues

* Disable show/hide on hover with reduce motion setting

for purists.
2022-11-08 22:57:10 +10:00
Matthias Metelka
96381f3f2c
Make dupes highlight persist on field blur (#2182) 2022-11-05 11:05:21 +10:00
Matthias Metelka
2a510fe230
Set same font size for all platforms and make editor UI a bit smaller (#2171)
* Use single base font size for all platforms

* Change 1.6em values to 1.5em in editor
2022-11-02 21:33:35 +10:00
Matthias Metelka
b384417955
Add back thick field focus border (#2160)
* Add back thick field focus border

* Fix duplicate border color
2022-11-02 18:26:26 +10:00
Matthias Metelka
68fa661b53
Finish #2070: Single overlay instead of per field (#2144)
* Move up MathjaxOverlay to be initialized only once

* Move ImageOverlay to NoteEditor root

* Move Symbols Overlay to NoteEditor root

* Refactor image overlay to not require second mutation observer

* Use elevation + overflow:hidden  in Editorfield

* Make it possible to show input next to each other again

* Set handle background color to code bg

* Make Collapsible unmount the component

* Simplify how decorated elements are mounted

* Set RichTextInput background to frame-bg again

* Strip out FocusTrap code

* Revert "Make Collapsible unmount the component"

This reverts commit 52722065ea.

* Allow clicking on label container to unfocus field

* Fix mathjax overlay resetting too its api too soon

* Allow scrolling on overlays

* Set focus-border border-color in focused field

* Fix background color of fields

* Add back grid-gap

removed it during merge to see if margin-top would behave any differently - which is not the case.

* Fix double border issue within Collapsible.svelte

* Format

* Edit appearance of focused fields a bit

* Remove unused properties

* Include elevation in button_mixins_lib

* Give label-container a background color

Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
2022-10-27 09:11:36 +10:00
Matthias Metelka
f5abd3c6af
Make resizer snap to closest end and improve toggle (#2129)
* Make resizer snap to closest end and improve toggle

* Snap on window resize

* Remove event parameter

* Remove nested ternary expression
2022-10-13 10:13:19 +10:00