Commit graph

51 commits

Author SHA1 Message Date
RumovZ
bb297b95bc
Global new ignore review limit (#2417)
* Add CardAdder test helper

* Add option to have new cards ignore the review limit

Also entails a lot of refactoring because the old code was deeply
coupled to the previous behaviour.

* Add global option to ignore review limit

* Refactor decrementation

* Unify testing
2023-03-06 19:06:12 +10:00
Damien Elmes
ded805b504
Switch Rust import style (#2330)
* Prepare to switch Rust import style

* Run nightly format

Closes #2320

* Clean up a few imports

* Enable comment wrapping

* Wrap comments
2023-01-18 21:39:55 +10:00
Damien Elmes
fa625d7ad8
Minor Rust cleanups (#2272)
* Run cargo +nightly fmt

* Latest prost-build includes clippy workaround

* Tweak Rust protobuf imports

- Avoid use of stringify!(), as JetBrains editors get confused by it
- Stop merging all protobuf symbols into a single namespace

* Remove some unnecessary qualifications

Found via IntelliJ lint

* Migrate some asserts to assert_eq/ne

* Remove mention of node_modules exclusion

This no longer seems to be necessary after migrating away from Bazel,
and excluding it means TS/Svelte files can't be edited properly.
2022-12-16 21:40:27 +10:00
Damien Elmes
f017525ea8 Handle deeply nested decks 2022-08-03 14:37:56 +10:00
Damien Elmes
67e4edcd8b Expose backend_proto publicly for AnkiDroid, and rename to pb
We were aliasing it on import half the time anyway
2022-06-27 15:27:53 +10:00
Damien Elmes
f3e81c8a95 Move custom study tag and limit gathering+saving into the backend
Ideally this would have been in beta 6 :-) No add-ons appear to be
using customstudy.py/taglimit.py though, so it should hopefully not be
disruptive.

In the earlier custom study changes, we didn't get around to addressing
issue #1136. Now instead of trying to determine the maximum increase
to allow (which doesn't work correctly with nested decks), we just
present the total available to the user again, and let them decide. There's
plenty of room for improvement here still, but further work here might
be better done once we look into decoupling deck limits from deck presets.

Tags and available cards are fetched prior to showing the dialog now,
and will show a progress dialog if things take a while.

Tags are stored in an aux var now, so they don't inflate the deck
object size.
2022-03-10 16:23:03 +10:00
RumovZ
508b5ab947
Remove top_deck_id arg in deck_tree() (#1702)
Counts don't propogate correctly anymore (#1678).
2022-03-02 15:30:32 +10:00
RumovZ
d55f080733
V3 parent limits (#1638)
* avoid repinning Rust deps by default

* add id_tree dependency

* Respect intermediate child limits in v3

* Test new behaviour of v3 counts

* Rework v3 queue building to respect parent limits

* Add missing did field to SQL query

* Fix `LimitTreeMap::is_exhausted()`

* Rework tree building logic

https://github.com/ankitects/anki/pull/1638#discussion_r798328734

* Add timer for build_queues()

* `is_exhausted()` -> `limit_reached()`

* Move context and limits into `QueueBuilder`

This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.

* Fix stop condition in new_cards_by_position

* Fix order gather order of new cards by deck

* Add scheduler/queue/builder/burying.rs

* Fix bad tree due to unsorted child decks

* Fix comment

* Fix `cap_new_to_review_rec()`

* Add test for new card gathering

* Always sort `child_decks()`

* Fix deck removal in `cap_new_to_review_rec()`

* Fix sibling ordering in new card gathering

* Remove limits for deck total count with children

* Add random gather order

* Remove bad sibling order handling

All routines ensure ascending order now.
Also do some other minor refactoring.

* Remove queue truncating

All routines stop now as soon as the root limit is reached.

* Move deck fetching into `QueueBuilder::new()`

* Rework new card gather and sort options

https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013

* Disable new sort order choices ...

depending on set gather order.

* Use enum instead of numbers

* Ensure valid sort order setting

* Update new gather and sort order tooltips

* Warn about random insertion order with v3

* Revert "Add timer for build_queues()"

This reverts commit c9f5fc6ebe.

* Update rslib/src/storage/card/mod.rs (dae)

* minor wording tweaks to the tooltips (dae)

+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
2022-02-10 09:55:43 +10:00
Damien Elmes
8de3eaea65 fix Clippy lints in Rust 1.57 2021-12-03 19:53:37 +10:00
Damien Elmes
d7f5555642 deck_tree() could be made to unbury the current day's cards
When provided with a future timestamp to estimate the next day's cards,
it lead to the current day's buried cards being unburied.

Fixes
https://forums.ankiweb.net/t/inconsistent-card-counts-when-syncing/15496
2021-12-02 21:07:21 +10:00
Damien Elmes
0e00c4a461 fix new cards not being correctly limited
https://forums.ankiweb.net/t/ios-beta-20080-2-more-new-cards-after-review-limit-is-met/13728/10
2021-10-29 12:12:34 +10:00
Damien Elmes
a29bd7c9f0 unbury when rendering deck list
We were previously relying on the sched_timing_today() call in the
backend, but v3 doesn't call it, leading to cards remaining buried.
2021-10-16 21:11:09 +10:00
Damien Elmes
dffa38c479 expose uncapped counts and total in tree node
In the future this information could be revealed on hover, to make it
clearer how limits are being applied.
2021-08-22 15:32:46 +10:00
Damien Elmes
b9402b5c47 support limiting interday learning cards by review limit again
Context: https://forums.ankiweb.net/t/more-cards-today-question-about-v3/12400/10

Previously, interday learning cards and reviews were gathered at the
same time in v3, with the review limit being applied to both of them. The
order cards were gathered in would change the ratio of gathered learning
cards and reviews, but as they were displayed together in a single count,
a changing ratio was not apparent, and no special handling was required
by the deck tree code.

Showing interday learning cards in the learning count, while still
applying a review limit to them, makes things more complicated, as
a changing ratio will result in different counts. The deck tree code
is not able to know which order cards will appear in, so without changes,
we would have had a situation where the deck list may show different counts
to those seen when clicking on a deck.

One way to solve this would have been to introduce a separate limit for
interday learning cards. But this would have meant users needed to
juggle two different limits, instead of having a single one that controls
total number of (non-intraday) cards shown.

Instead, the scheduler now fetches interday cards prior to reviews -
the rationale for that order is that learning cards tend to be more
fragile/urgent than reviews. The option to show learning cards
before/after/mixed with reviews still exists, but it applies only after
cards have been capped to the daily limit.

To ensure the deck tree code matches the counts the scheduler gives,
it too applies limits to interday learning cards first, and reviews
afterwards.
2021-08-22 15:32:46 +10:00
Damien Elmes
8830d33826 revert some interday learning changes in v3
Interday learning cards are now counted in the learning count again,
and are no longer subject to the daily review limit.

The thinking behind the original change was that interday learning cards
are scheduled more like reviews, and counting them in the review count
would allow the learning count to focus on intraday learning - the red
number reflecting the fact that they are the most fragile memories. And
counting them together made it practical to apply the review limit
to both at once.

Since the release, there have been a number of users expecting to see
interday learning cards included in the learning count (the latest being
https://forums.ankiweb.net/t/feedback-and-a-feature-adjustment-request-for-2-1-45/12308),
and a good argument can be made for that too - they are, after all, listed
in the learning steps, and do tend to be harder than reviews. Short of
introducing another count to keep track of interday and intraday learning
separately, moving back to the old behaviour seems like the best move.

This also means it is not really practical to apply the review limit to
interday learning cards anymore, as the limit would be split between two
different numbers, and how much each number is capped would depend on
the order cards are introduced. The scheduler could figure this out, but
the deck list code does not know card order, and would need significant
changes to be able to produce numbers that matched the scheduler. And
even if we ignore implementation complexities, I think it would be more
difficult for users to reason about - the influence of the review limit
on new cards is confusing enough as it is.
2021-08-19 16:40:12 +10:00
Damien Elmes
73d9391f64 update undo skipping; exclude deck/tag expand/collapse
Instead of calling a method inside the transaction body, routines
can now pass Op::SkipUndo if they wish the changes to be discarded
at the end of the transaction. The advantage of doing it this way is
that the list of changes can still be returned, allowing the sync
indicator to update immediately.

Closes #1252
2021-06-25 09:16:15 +10:00
Damien Elmes
b392020798 fix clippy lints for latest Rust 2021-06-21 13:09:36 +10:00
Damien Elmes
c79f8ba88f in/out -> request/response
The saved characters weren't worth the increased difficulty when
reading, and the fact that we were deviating from protobuf norms.
2021-06-20 15:49:20 +10:00
Damien Elmes
25e4e4c8f6 fix exporting of non-default deck configs 2021-05-31 16:27:58 +10:00
Damien Elmes
3d4cf26758 expose undoable config changes to frontend; refresh sidebar
The browser header handling still needs updating
2021-05-21 17:50:41 +10:00
Damien Elmes
13519a929c rework various aspects of the test scheduler
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
2021-05-16 20:23:07 +10:00
Damien Elmes
a95cbb8515 DeckConfId -> DeckConfigId 2021-04-28 21:09:26 +10:00
Damien Elmes
fd81700679 deckconf -> deckconfig 2021-04-20 21:54:24 +10:00
Damien Elmes
64ebc32b3d tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
Damien Elmes
e71f7714ad as_str() -> as_native_str() 2021-04-18 09:33:39 +10:00
RumovZ
5931631d76 Remove some imports in decks which are in prelude 2021-04-15 20:07:16 +02:00
Damien Elmes
2168dfe63d add routine to set deck collapse state
Updating a deck via protobuf is now exposed on the backend, but not
currently on the frontend - I suspect we'll be better off writing
separate routines for the actions we need instead, and we get a better
undo description for free.

This is currently causing an ugly redraw in the browse screen, which
will need fixing.
2021-04-05 11:19:04 +10:00
Damien Elmes
094e4ad461 crate::err -> crate::error 2021-04-01 16:07:13 +10:00
Damien Elmes
dc81a7fed0 use mixed case for abbreviations in Rust code
So, this is fun. Apparently "DeckId" is considered preferable to the
"DeckID" were were using until now, and the latest clippy will start
warning about it. We could of course disable the warning, but probably
better to bite the bullet and switch to the naming that's generally
considered best.
2021-03-27 19:53:33 +10:00
Damien Elmes
1dea8babee use native boolkey instead of separate getters/setters
Makes it easier to add new config settings in the future, especially
if we don't need to export them via protobuf.
2021-03-10 11:53:27 +10:00
Damien Elmes
c9eeb91e0a initial work on undoing reviews+burying siblings
- fetch sfld and csum when fetching notes, to make it cheaper
to write them back out unmodified
- make `fields` private, and access it via accessors, so we can
still catch when fields have been mutated without calling
prepare_for_update()
- fix python importing code passing a string in as the checksum
2021-03-10 11:47:53 +10:00
Damien Elmes
2c6b6734b5 experimental queue building
Still a work in progress, and hidden behind a feature flag.
2021-03-01 12:18:21 +10:00
Damien Elmes
f50cd43e75 fix incorrect nested review counts in v2 scheduler
https://forums.ankiweb.net/t/problem-with-anki-subdecks/7689
2021-02-21 22:48:14 +10:00
Damien Elmes
5ae66af5d2 rework v2 scheduler upgrade; drop downgrade
- Rework V2 upgrade so that it no longer resets cards in learning,
or empties filtered decks.
- V1 users will receive a message at the top of the deck list
encouraging them to upgrade, and they can upgrade directly from that
screen.
- The setting in the preferences screen has been removed, so users
will need to use an older Anki version if they wish to switch back to
V1.
- Prevent V2 exports with scheduling from being importable into a V1
collection - the code was previously allowing this when it shouldn't
have been.
- New collections still default to v1 at the moment.

Also add helper to get map of decks and deck configs, as there were
a few places in the codebase where that was required.
2021-02-21 15:50:41 +10:00
cecini
2606a8a489 align rslib get_subnode impl with anki pythonapi find_deck_in_tree, fix nestdeck due counts issue 2020-10-29 23:53:26 +08:00
Damien Elmes
19541c4a9d fix deck tree with a day delta, and support arbitrary timestamps 2020-07-06 19:16:03 +10:00
Damien Elmes
1fe18718f7 add daily count updating to backend 2020-06-05 19:49:53 +10:00
Damien Elmes
fee6cdff22 support generating a due tree for a different date 2020-06-05 09:38:31 +10:00
Damien Elmes
5102255ff9 add due counts to sanity check 2020-06-01 13:57:10 +10:00
Damien Elmes
7daa417dc8 fix renaming corner cases and decks.update()
- .update() should update a single deck and preserve usn by default,
as that's what existing code expects
- decks are automatically renamed when they conflict with an existing
name
2020-05-17 19:07:15 +10:00
Damien Elmes
6114836484 move deck config to protobuf 2020-05-17 13:28:41 +10:00
Damien Elmes
54670580ad add option to limit deck tree counts to a particular node 2020-05-17 08:38:49 +10:00
Damien Elmes
f747063752 add a unit test for deck counts 2020-05-16 14:07:48 +10:00
Damien Elmes
f2086fc2e3 switch to new deck tree in deck browser
Saves us having to look up collapsed/filtered as we render, and gives
us type completion.
2020-05-16 10:52:14 +10:00
Damien Elmes
964a69e54e handle default deck and filtered deck suppression in the backend 2020-05-15 21:21:10 +10:00
Damien Elmes
8af475ac6f add tests for the other checks, and fix new card due limiting 2020-05-12 21:13:34 +10:00
Damien Elmes
70cc1699a6 rewrite DB check
- notes with wrong field count are now recovered instead of
being deleted
- notes with missing note types are now recovered
- notes with missing cards are now recovered
- recover_missing_deck() still needs implementing
- checks required
2020-05-12 21:13:34 +10:00
Damien Elmes
238441f2d9 use the backend for the deck due tree
- approx 3x faster on a large test deck
- counts are no longer capped to 1000 in the tree
2020-05-12 21:13:33 +10:00
Damien Elmes
5fb5338d97 add missing decks in backend
- need to compare parents with unicode case folding
- duplicate check enforced by the DB
2020-05-12 21:13:33 +10:00
Damien Elmes
67421e02ec add browserCollapsed as part of tree build 2020-05-12 21:13:33 +10:00