- notes with wrong field count are now recovered instead of
being deleted
- notes with missing note types are now recovered
- notes with missing cards are now recovered
- recover_missing_deck() still needs implementing
- checks required
- field changes are now applied when user closes dialog with save
button, in bulk
- models diag now fetches note type and saves it as required, instead
of holding on top a copy that can grow stale as changes are made in
subdialogs
- both dialogs now perform operations in the backend
- note.model() now fetches the note type on the fly, instead of
holding on to a copy that may become stale
Previously if the sum of child counts was above the parent's limit,
the deck tree would show a parent count above the parent's limit, and
clicking on the parent would show a lower count. The new deck tree
code never shows a parent count above the parent's limit, so this
part of the test is no longer valid.
- notetypes are fetched from the DB as needed, and cached in Python
- handle note type changes in the backend. Multiple operations can now
be performed in one go, but this is not currently exposed in the GUI.
- extra methods to grab sorted note type names quickly, and fetch by
name
- col.models.save() without a provided notetype is now a no-op
- note loading/saving handled in the backend
- notes with no valid cards can now be added
- templates can now be deleted even if they would previously
orphan notes
a number of fixmes have been left in notes.py and models.py
While it makes no sense to have the typing box on the front without
another non-empty field, "the front of this card is empty" when
a typing box is on the template seems to be confusing some users, so
it is clearer to show them the box.
- mtime is tracked on each key individually, which will allow
merging of config changes when syncing in the future
- added col.(get|set|remove)_config()
- in order to support existing code that was mutating returned
values (eg col.conf["something"]["another"] = 5), the returned list/dict
will be automatically wrapped so that when the value is dropped, it
will save the mutated item back to the DB if it's changed. Code that
is fetching lists/dicts from the config like so:
col.conf["foo"]["bar"] = baz
col.setMod()
will continue to work in most case, but should be gradually updated to:
conf = col.get_config("foo")
conf["bar"] = baz
col.set_config("foo", conf)
For any deck the children of it's children are its children. So
applying rem to children of children is useless and actually slightly
costly for deep subdecks
Disabled for now; when enabled it will allow faster collection
open and close in the normal case, while continuing to downgrade
when exporting or doing a full sync.
Also, when downgrading is disabled, the journal mode is no longer
changed back to delete.
- tag list stored in a separate DB table
- non-wildcard searches now do full unicode case folding
(eg tag:masse matches 'Maße')
- wildcard matches do simple unicode case folding
- some functions haven't been updated yet, so ascii folding will
continue to be used in some operations
The progress handling code needs a rethink, as we now have two separate
ways to flag that the media sync should abort. In the future, it may
make sense to switch to polling the backend for progress, instead of
passing a callback in.
- on collection load, the schema is upgraded to 12
- on collection close, the changes are reversed so older clients
can continue to open the collection
- in the future, we could potentially skip the reversal except
when exporting/doing a full sync
- the same approach should work for decks, note types and tags in the
future too
- the deck list code needs updating to cache the deck confs for the
life of the call