Closes#3787, and is a step towards #3081 and #4022
This change breaks our PyOxidizer bundling process. While we probably
could update it to work with the new venvs & lockfile, my intention
is to use this as a base to try out a uv-based packager/installer.
Still to do:
- move mpv distribution to a wheel
- build the new uv-based installer.
Some notes about the changes:
- Use uv for python download + venv installation
- Drop python/requirements* in favour of pyproject files / uv.lock
- Bumped to latest Python 3.9 version. The move to 3.13 should be
a fairly trivial change when we're ready.
- Dropped the old write_wheel.py in favour of uv/hatchling. This has
the unfortunate side-effect of dropping leading zeros in our wheels,
which we could try hack around in the future.
- Switch to Qt 6.7 for the dev repo, as it's the first PyQt version
with a Linux/ARM WebEngine wheel.
- Unified our macOS deployment target with minimum required for ARM.
- Dropped unused fluent python files
- Dropped unused python license generation
- Dropped helpers to run under Qt 5, as our wheels were already
requiring Qt 6 to install.
This was motivated by the fact that recording was crashing on the native
M1 build. That ended up being mostly a PEBKAC problem - turns out the
Mac Mini has no built-in microphone 🤦.
I still thinks this has some value though - it doesn't crash in such
cases, and probably doesn't suffer from the problem shown in this thread
either:
https://forums.ankiweb.net/t/anki-crashes-when-trying-to-record-on-mac/14764
For now, this is only enabled when running on arm64. If it turns out to
be reliable, it could be offered as an option on amd64 as well.
More pleasant to work with than ObjectiveC, which will help with the
following commit.
Swift libraries weren't added to macOS until 10.14.4, so theme
autodetection will fail on 10.14.0-10.14.3. The Qt6 build will have its
minimum version bumped to 10.14.4; the Qt5 build will remain on 10.13.4.
Bazel's rules_swift doesn't currently support building Swift dylibs, so
we need to invoke swiftc directly via a genrule().
* Allow theme change at runtime and add hook
* Save or restore default palette on theme change
* Update aqt widget styles on theme change
* styling fixes
- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows
* update night-mode classes on theme change
This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.
* switch night mode value on toggle
* expose current theme via a store; switch graphs to use it
https://github.com/ankitects/anki/issues/1471#issuecomment-972402492
* start using currentTheme in editor/components
This fixes basic editing - there are still components that need updating.
* add simple xcodeproj for code completion
* add helper to get currently-active system theme on macOS
* fix setCurrentTheme not being immediately available
* live update tag color
* style().name() doesn't work on Qt5
* automatic theme switching on Windows/Mac
* currentTheme -> pageTheme
* Replace `nightModeKey` with `pageTheme`
Co-authored-by: Damien Elmes <gpg@ankiweb.net>