* return current weights if fsrs_items is zero
* handle error of evaluation if items.is_empty()
* TODO: handle error of optimal retention
* Revert "TODO: handle error of optimal retention"
This reverts commit 80a5b3803e.
* Revert "handle error of evaluation if items.is_empty()"
This reverts commit 7f0a5570e7.
* Feature Question Action Show Reminder (#3064)
Added a option in the deck config that allow the user to choose in
Autoupdate mode between showing a reminder or revealing the card.
Also added my name to the contributors
* Update ftl/core/deck-config.ftl
* Update to latest Node LTS
* Add sveltekit
* Split tslib into separate @generated and @tslib components
SvelteKit's path aliases don't support multiple locations, so our old
approach of using @tslib to refer to both ts/lib and out/ts/lib will no
longer work. Instead, all generated sources and their includes are
placed in a separate out/ts/generated folder, and imported via @generated
instead. This also allows us to generate .ts files, instead of needing
to output separate .d.ts and .js files.
* Switch package.json to module type
* Avoid usage of baseUrl
Incompatible with SvelteKit
* Move sass into ts; use relative links
SvelteKit's default sass support doesn't allow overriding loadPaths
* jest->vitest, graphs example working with yarn dev
* most pages working in dev mode
* Some fixes after rebasing
* Fix/silence some svelte-check errors
* Get image-occlusion working with Fabric types
* Post-rebase lock changes
* Editor is now checked
* SvelteKit build integrated into ninja
* Use the new SvelteKit entrypoint for pages like congrats/deck options/etc
* Run eslint once for ts/**; fix some tests
* Fix a bunch of issues introduced when rebasing over latest main
* Run eslint fix
* Fix remaining eslint+pylint issues; tests now all pass
* Fix some issues with a clean build
* Latest bufbuild no longer requires @__PURE__ hack
* Add a few missed dependencies
* Add yarn.bat to fix Windows build
* Fix pages failing to show when ANKI_API_PORT not defined
* Fix svelte-check and vitest on Windows
* Set node path in ./yarn
* Move svelte-kit output to ts/.svelte-kit
Sadly, I couldn't figure out a way to store it in out/ if out/ is
a symlink, as it breaks module resolution when SvelteKit is run.
* Allow HMR inside Anki
* Skip SvelteKit build when HMR is defined
* Fix some post-rebase issues
I should have done a normal merge instead.
* update fsrs to 0.4.5
* update to fsrs 0.4.6
* add benchmark API
* update fsrs to 0.5.0
* cargo fmt
* ./ninja fix:minilints
* ./ninja format
* Add a brief comment about the new method (dae)
* Fix/set pretrain_only and insufficient reviews based on fsrs_items
* use review_count for FsrsInsufficientReviews
* Update weights.rs
* Update weights.rs
* Update JS deps
* Update semver-compat Rust deps
* Update some semver-incompat Rust deps
- hyper/axum held back because reqwests is not ready
- rusqlite held back due to burn-rs incompat version
- wiremock held back due to compile issue
* pylint wants changes to our _rsbridge.pyi
* Update Python deps
Also solves a security warning in orjson
Reformat with latest black
Adapting HTML_MEDIA_TAGS to allow for `>` inside '' and "" led to
multiple images inside a field sometimes being disregarded and
marked as "unused". This seems to have been caused by a missing
lazy (?) quantifier for the regex part skipping over non-`>`.
- Hide traceback
- Include full add-on info in 'copy debug info' button, like about
screen
- Link to troubleshooting page
- Use non-modal pop-up in the common case, to avoid potential conflicts
with other modals.
Closes#2830
* Fix sorting of due timestamps in the browser
* Fix due sorting in notes mode
* Drop initial ctype sorting
* Fix new card positions being treated as due days
* remove unfinished polygon and remove selectable for shapes in polygon mode
* make group and polygon position remain inside canvas area
* click through transparent area in grouped object
* add some shortcuts for basic usages
* tools button icon in center & switch mode border
* fix load svg image
* basic rtl support, panzoom have issues in rtl mode
* better zoom option both in ltr and rtl
* handle zoom event in mask editor
* add h button to handle toggle mask
* add more mime type
* use capital M (shift+m) for toggle mask
* allow io shortcuts in mask editor only
* make other shapes also remain in canvas bound area
* better zoom implementation, zoom from center
add zoom to resize event listener
* add a border to corner to handle blend of control
* add refresh button to go to selection menu
* add tooltip to shortcuts and also add shortcut for other tools
* make opacity remain in same state when toggled on
* opacity for group/ungroup objects
* update shortcuts implementation
- We must use interval, not stability to infer days_elapsed
- We must use original due date in a filtered deck
- Use retrievability in filtered deck sorting, not just regular sorting
Caused by using due instead of original_due when card was in learning.
I think the original goal of that code was to ignore the learning timestamp
and show the next review date instead, but it's both simpler and more
intuitive to show the learning date instead.
* Allow im-/exporting with or without deck configs
Closes#2777.
* Enable webengine remote debugging in launch.json
* Reset deck limits and counts based on scheduling
Also:
- Fix `deck.common` not being reset.
- Apply all logic only depending on the source collection in the
gathering stage.
- Skip checking for scheduling and only act based on whether the call
wants scheduling. Preservation of filtered decks also depends on all
original decks being included.
- Fix check_ids() not covering revlog.
* Fix importing legacy filtered decks w/o scheduling
* Disable 'include deck options' by default, and fix tab order (dae)
* deck options > deck presets (dae)
* Move stop-timer-on-answer strings to correct section
* Add auto-advance options to deck preset
* Implement answer actions
* Fix error when last card is answered before timeout
* Fix deserialization of answerAction
* Add answerAction to reserved key list
* Fix inverted boolean
* Add option to wait for audio to finish
* Add auto-advance toggle
* Add shortcut
* Disable auto-advance when main window state changes
* Start auto-advance timer after option is toggled
* Disable auto-advance when main window loses focus
* Use existing translations
* Add Answer Hard and Show Reminder
* Add new button to UI
* Add bool to allow creating empty filtered in back end
* Implement logic into front end for passing on bool
* Hide option on old decks
* Show option again if any settings are changed
* Revert "Show option again if any settings are changed"
This reverts commit 094acd9c65936823fa206594da5c1f3e4eb09248.
* Revert "Hide option on old decks"
This reverts commit d20a9a240b4fd85d080e8cc52d94318416ca753f.
* Update string
* Update ftl/core/decks.ftl
---------
Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
This reverts commit e1e0f2e1bd.
The previous change breaks the assumption on this line:
DeckKind::Filtered(_) => unreachable!(),
This will likely need a bigger refactor to handle this properly, and separate
out importing of deck configs from other scheduling data.
* Refactor: Add index to shapes package
* Add shape draw callback API to setupImageCloze
* Expose IO drawing API, switch away from image cloze naming
We currently use "image occlusion" in most places, but some references to "image cloze" still remain. For consistency's sake and to make it easier to quickly find IO-related code, this commit replaces all remaining references to "image cloze", only maintaining those required for backwards compatibility with existing note types.
* Add cloze ordinal to shapes
* Do not mutate original shapes during (de)normalization
Mutating shapes would be a recipe for trouble when combined with IO API use by external consumers.
(makeNormal(makeAbsolute(makeNormal())) is not idempotent,
and keeping track of the original state would introduce
additional complexity with no discernible performance benefit
or otherwise.)
* Tweak IO API, allowing modifications to ShapeProperties
* Tweak drawShape parameters
* Switch method order
For consistency with previous implementation
* Run Rust formatters
* Simplify position (de)normalization
---------
Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
* Remove v1/v2 support from deck list
* Remove v1/v2 support from most routines and show error
* Remove scheduler_version from preferences
* Fix formatting
* Remove v1/v2 conditionals from Python code
* Fix legacy importer
* Remove legacy hooks
* Add missing scheduler checks
* Remove V2 logic from deck options screen
* Remove the review_did_undo hook
* Restore ability to open old options with shift (dae)
* Add text tool to IO
* Remove unnecessary parentheses
* Fix text objects always grouped
* Remove log
* Fix text objects hidden on back side
* Implement text scaling
* Add inverse text outline
* Warn about IO notes with only text objects
This will result in a different error message than the case where no
objects are added at all though, and the user can bypass the warning.
Maybe this is better to avoid discarding the user's work if they have
spent some time adding text.
* Add isValidType
* Use matches!
* Lock aspect ratio of text objects
* Reword misleading comment
The confusion probably comes from the Fabric docs, which apparently need updating: http://fabricjs.com/docs/fabric.Canvas.html#uniformScaling
* Do not count text objects when calculating current index
* Make text objects respond to size changes
* Fix uniform scaling not working when editing
* Use Arial font
* Escape colons and unify parsing
* Handle scale factor when restricting shape to view
* Use 'cloned'
* Add text background
* Tweak drawShape's params
* Rollback if toggling state fails
Previously, if the search triggered by a state toggle failed, the switch
and the model would move to the new state, while the table would remain
in the previous state.
* Fix reversed sort orders of FSRS columns
* Add sep. default sort orders for notes and cards
* Add test for consistent default sort orders
* Add launch config for debugging in VSC
* Extend launch config for macOS and Linux
* Refactor import apkg tests
* Merge conflicting notetypes regardless of id match
Original ids are a new thing, and we need to handle previous remappings.
This is done separately from the conflict resolution for notetypes with
matching ids, because 1) we need to look at the notes to determine
conflicts, and 2) we don't want to change the notetype of *all* existing
notes with the conflicting notetype. The main reason is that for 2
existing notes with the same noteype, their incoming counterparts could
have *different* notetypes. So to get rid of all conflicts, they must be
resolved on a note-by-note basis.
* Delete merged, now unused notetypes