Commit graph

43 commits

Author SHA1 Message Date
Damien Elmes
19cb5df868 fix Clippy lints in Rust 1.57 2021-12-03 19:53:37 +10:00
Damien Elmes
c6762ee8ab expose uncapped counts and total in tree node
In the future this information could be revealed on hover, to make it
clearer how limits are being applied.
2021-08-22 15:32:46 +10:00
Damien Elmes
d8cbb8149a support limiting interday learning cards by review limit again
Context: https://forums.ankiweb.net/t/more-cards-today-question-about-v3/12400/10

Previously, interday learning cards and reviews were gathered at the
same time in v3, with the review limit being applied to both of them. The
order cards were gathered in would change the ratio of gathered learning
cards and reviews, but as they were displayed together in a single count,
a changing ratio was not apparent, and no special handling was required
by the deck tree code.

Showing interday learning cards in the learning count, while still
applying a review limit to them, makes things more complicated, as
a changing ratio will result in different counts. The deck tree code
is not able to know which order cards will appear in, so without changes,
we would have had a situation where the deck list may show different counts
to those seen when clicking on a deck.

One way to solve this would have been to introduce a separate limit for
interday learning cards. But this would have meant users needed to
juggle two different limits, instead of having a single one that controls
total number of (non-intraday) cards shown.

Instead, the scheduler now fetches interday cards prior to reviews -
the rationale for that order is that learning cards tend to be more
fragile/urgent than reviews. The option to show learning cards
before/after/mixed with reviews still exists, but it applies only after
cards have been capped to the daily limit.

To ensure the deck tree code matches the counts the scheduler gives,
it too applies limits to interday learning cards first, and reviews
afterwards.
2021-08-22 15:32:46 +10:00
Damien Elmes
f44817e080 revert some interday learning changes in v3
Interday learning cards are now counted in the learning count again,
and are no longer subject to the daily review limit.

The thinking behind the original change was that interday learning cards
are scheduled more like reviews, and counting them in the review count
would allow the learning count to focus on intraday learning - the red
number reflecting the fact that they are the most fragile memories. And
counting them together made it practical to apply the review limit
to both at once.

Since the release, there have been a number of users expecting to see
interday learning cards included in the learning count (the latest being
https://forums.ankiweb.net/t/feedback-and-a-feature-adjustment-request-for-2-1-45/12308),
and a good argument can be made for that too - they are, after all, listed
in the learning steps, and do tend to be harder than reviews. Short of
introducing another count to keep track of interday and intraday learning
separately, moving back to the old behaviour seems like the best move.

This also means it is not really practical to apply the review limit to
interday learning cards anymore, as the limit would be split between two
different numbers, and how much each number is capped would depend on
the order cards are introduced. The scheduler could figure this out, but
the deck list code does not know card order, and would need significant
changes to be able to produce numbers that matched the scheduler. And
even if we ignore implementation complexities, I think it would be more
difficult for users to reason about - the influence of the review limit
on new cards is confusing enough as it is.
2021-08-19 16:40:12 +10:00
Damien Elmes
14a2cc44ac update to latest rusqlite 2021-06-25 16:22:21 +10:00
Damien Elmes
2f25a969e4 report object type where json decode fails 2021-06-24 15:28:24 +10:00
Damien Elmes
afb9e92f36 fix subdeck order not being preserved by active_decks in v3 2021-06-01 11:40:25 +10:00
Damien Elmes
0a3c727436 add a separate DeckId search for decks with children
- The "unbury deck" option was broken, as it was ignoring child
decks. It would be nice if we could use active_decks instead, but
plugging that into the old scheduler without breaking undo seems a bit
tricky.
- Remove the implicit From impl for decks, so we need to be forced to
think about whether we want child decks or not.
2021-05-20 11:44:37 +10:00
Damien Elmes
fe5dee2a67 rework various aspects of the test scheduler
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
2021-05-16 20:23:07 +10:00
Damien Elmes
363a843d07 tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
RumovZ
6864cdb62e Remove redundant imports 2021-04-18 08:43:46 +02:00
Damien Elmes
6eb28909da as_str() -> as_native_str() 2021-04-18 09:33:39 +10:00
Damien Elmes
eece6125d8 hide NativeName inner value, and require explicit accessors 2021-04-18 09:29:35 +10:00
RumovZ
32edd2b554 Give deck.name the newtype NativeDeckName
The deck name must be constructed by calling associated functions of
NativeDeckName, unless the name is guaranteed to be valid machine
name (like "Default").
NativeDeckName exposes methods to mutate the deck name and return
the human name.
The storage routines take &strs, but those should be slices of
NativeDeckNames to ensure machine form and normalization.
2021-04-17 22:47:04 +02:00
Damien Elmes
3d1ddf9762 embed deck messages 2021-04-04 21:41:16 +10:00
Damien Elmes
cfe02d5df4 switch DbError to tuple type 2021-04-01 17:34:03 +10:00
Damien Elmes
cc54a9251e crate::err -> crate::error 2021-04-01 16:07:13 +10:00
Damien Elmes
a90d5aa359 use mixed case for abbreviations in Rust code
So, this is fun. Apparently "DeckId" is considered preferable to the
"DeckID" were were using until now, and the latest clippy will start
warning about it. We could of course disable the warning, but probably
better to bite the bullet and switch to the naming that's generally
considered best.
2021-03-27 19:53:33 +10:00
Damien Elmes
9a7f0f9f5d i18n->tr in rslib/ to match Python/TS code 2021-03-27 12:09:51 +10:00
Damien Elmes
51f5df600f update no-arg TR references in rslib/ 2021-03-26 23:16:08 +10:00
Damien Elmes
c2280cb776 undo support for deck adding/removing
Work in progress - still to do:
- renames appear as 'Update Deck' - easiest way to solve it would
be to have a separate backend method for renames
- drag&drop of decks not yet undoable
- since the undo status is updated after the backend method ends,
the older checkpoint() calls need to be replaced with an
update_undo_status() at the end of the call - if we just remove the
checkpoint, then the menu doesn't get updated
2021-03-10 23:50:11 +10:00
Damien Elmes
60f7f1ca7d support undoing deck mutations
This required refactoring the deck code a bit to split up the 'update'
and 'add' cases better.
2021-03-10 11:47:53 +10:00
Damien Elmes
4d1cd03c0a fix infinite loop on card answer when parent is missing deck 2021-03-04 11:03:09 +10:00
Damien Elmes
62b23d1bb9 experimental queue building
Still a work in progress, and hidden behind a feature flag.
2021-03-01 12:18:21 +10:00
Damien Elmes
125c2b232a rework v2 scheduler upgrade; drop downgrade
- Rework V2 upgrade so that it no longer resets cards in learning,
or empties filtered decks.
- V1 users will receive a message at the top of the deck list
encouraging them to upgrade, and they can upgrade directly from that
screen.
- The setting in the preferences screen has been removed, so users
will need to use an older Anki version if they wish to switch back to
V1.
- Prevent V2 exports with scheduling from being importable into a V1
collection - the code was previously allowing this when it shouldn't
have been.
- New collections still default to v1 at the moment.

Also add helper to get map of decks and deck configs, as there were
a few places in the codebase where that was required.
2021-02-21 15:50:41 +10:00
Damien Elmes
a055663046 reformat .sql files 2021-01-09 14:08:55 +10:00
Damien Elmes
999b659c3a reimplement congrats screen in Rust+Typescript 2020-09-01 10:24:38 +10:00
Damien Elmes
a93145c4c7 handle preview repeat in deck list 2020-07-30 09:11:13 +10:00
Damien Elmes
965fd848d1 on upgrade, mark decks modified that are renamed 2020-06-14 14:48:58 +10:00
Damien Elmes
e74e5c604b add daily count updating to backend 2020-06-05 19:49:53 +10:00
Damien Elmes
1c52d11133 rework usn handling in sync 2020-06-01 13:57:10 +10:00
Damien Elmes
2114fdf6f5 more syncing work
no checks yet
2020-06-01 13:57:10 +10:00
Damien Elmes
336349d8d1 update before_upload() 2020-05-17 14:13:21 +10:00
Damien Elmes
e85911c4e4 add option to limit deck tree counts to a particular node 2020-05-17 08:38:49 +10:00
Damien Elmes
cbfc9d5a87 handle default deck and filtered deck suppression in the backend 2020-05-15 21:21:10 +10:00
Damien Elmes
d7f9bccd1e rewrite DB check
- notes with wrong field count are now recovered instead of
being deleted
- notes with missing note types are now recovered
- notes with missing cards are now recovered
- recover_missing_deck() still needs implementing
- checks required
2020-05-12 21:13:34 +10:00
Damien Elmes
7ef72aba04 use the backend for the deck due tree
- approx 3x faster on a large test deck
- counts are no longer capped to 1000 in the tree
2020-05-12 21:13:33 +10:00
Damien Elmes
97e857a41c add browserCollapsed as part of tree build 2020-05-12 21:13:33 +10:00
Damien Elmes
611959e5a8 switch primary key to deck id 2020-05-12 21:13:33 +10:00
Damien Elmes
87551574c0 add partial index on odid, and search odid as well
the odid != 0 check in cards_for_deck.sql is necessary for sqlite
to be able to take advantage of the index
2020-05-12 21:13:33 +10:00
Damien Elmes
24ef0cc6f1 add separate decks table, and start on moving deck handling to Rust
The Python tests are passing, but there are still a number of issues
to work through, and the table/protobuf schema is not yet finalized.
2020-05-12 21:13:33 +10:00
Damien Elmes
cbfe20712e add (currently disabled) check for missing/empty decks on card add 2020-05-12 21:13:33 +10:00
Damien Elmes
0538d9b764 (de)serialize decks in backend 2020-04-09 12:41:59 +10:00