Commit graph

333 commits

Author SHA1 Message Date
Damien Elmes
1ba75e8dc9 don't need a separate migration package; the rest is std import 2011-10-20 22:18:55 +09:00
Damien Elmes
76960abd75 fix upgrading; drop old mnemosyne 1 importer 2011-10-20 22:05:34 +09:00
Damien Elmes
cf4abcb403 split upgrade code into separate file; use .anki2 now 2011-10-20 05:26:50 +09:00
Damien Elmes
050afa57ad make sure consecutive syncs don't do anything; check server removal 2011-10-06 15:54:55 +09:00
Damien Elmes
0c85acf3f7 refactor to support early exit when no media changes
- regular sync now receives a media USN as well
- server bumps media usn not only on sync but any other media change
- added local media.hasChanged()
2011-10-06 15:34:22 +09:00
Damien Elmes
dd37ee5915 syncing same file twice should work 2011-10-06 14:47:22 +09:00
Damien Elmes
afe1ad2b0b add resync test, fix zip meta 2011-10-06 14:37:07 +09:00
Damien Elmes
b4fdf1c690 send 'continue' for multiple zips; test splitting 2011-10-06 13:51:44 +09:00
Damien Elmes
8c1f397459 ensure successive calls work 2011-10-06 13:25:01 +09:00
Damien Elmes
0a52f55e50 test removing too 2011-10-06 13:06:32 +09:00
Damien Elmes
4b710b5a87 use sha1 everywhere; the speed differences are negligible 2011-10-03 14:58:01 +09:00
Damien Elmes
eca6ef204f check file is added on remote test 2011-10-03 13:42:53 +09:00
Damien Elmes
49181ee738 fix media zipping and addFiles call 2011-10-03 12:59:35 +09:00
Damien Elmes
5da3bba1df initial work on media syncing 2011-10-03 12:45:08 +09:00
Damien Elmes
bf3bb9dd32 if sync server offline, abort sync tests 2011-10-01 20:44:35 +09:00
Damien Elmes
f131021c7e remote partial syncing working; fixed mod time on finish() 2011-10-01 14:24:39 +09:00
Damien Elmes
20d753591d add timestamp & common error checks to meta(); kill old code 2011-09-29 22:18:36 +09:00
Damien Elmes
aabc884341 start work on remote syncing; full up/down implemented 2011-09-29 20:58:42 +09:00
Damien Elmes
22df2790f9 refactor media change logging 2011-09-25 06:33:57 +09:00
Damien Elmes
9fdfac722d fixed bug in bundling 2011-09-24 14:46:42 +09:00
Damien Elmes
667b89ecc5 support partial syncs of arbitrary size
The full sync threshold was a hack to ensure we synced the deck in a
memory-efficient way if there was a lot of data to send. The problem is that
it's not easy for the user to predict how many changes there are, and so it
might come as a surprise to them when a sync suddenly switches to a full sync.

In order to be able to send changes in chunks rather than all at once, some
changes had to be made:

- Clients now set usn=-1 when they modify an object, which allows us to
  distinguish between objects that have been modified on the server, and ones
  that have been modified on the client. If we don't do this, we would have to
  buffer the local changes in a temporary location before adding the server
  changes.
- Before a client sends the objects to the server, it changes the usn to
  maxUsn both in the payload and the local storage.
- We do deletions at the start
- To determine which card or fact is newer, we have to fetch the modification
  time of the local version. We do this in batches rather than try to load the
  entire list in memory.
2011-09-24 12:42:02 +09:00
Damien Elmes
699839188b ensure we give correct intervals for new cards 2011-09-23 14:55:20 +09:00
Damien Elmes
001a69db43 make sure we update the rep count on pass/fail, and add unit test 2011-09-23 12:52:38 +09:00
Damien Elmes
e7f416406d refactor learning
Rather than showing the user how many cards are in the learning queue, we want
to be able to show them the number of reps they have to do to clear the queue,
so they can better estimate the required time. Before we were counting up with
the grade column, but this means we can't quickly sum up the number of reps
left. So we invert it, and count down instead.

I also dropped the 'first time bonus' for now. If there's enough demand for
it, it can be added back by using the flags column, instead of a dedicated
cycles column.
2011-09-23 10:29:49 +09:00
Damien Elmes
2b34d8a948 more group/sched refactoring
- keep track of rep/time counts per group, instead of just at the top level
- sort by due after retrieving learn cards
- ensure activeGroups is sorted alphabetically
- ensure new cards come in alphabetical group order
- ensure queues are refilled when empty
2011-09-23 08:19:22 +09:00
Damien Elmes
024c42fef8 group scheduling refactor
see the following for background discussion:
http://groups.google.com/group/ankisrs-users/browse_thread/thread/4db5e82f7dff74fb

- change sched index to the more efficient gid, queue, due
- drop the dynamic index support. as there's no no q/a cache anymore, it's
  cheap enough to hit the cards table directly, and we can't use the index in
  its new form.
- drop order by clauses (see todo)
- ensure there's always an active group. if users want to study all groups at
  once, they need to create a top level group. we do this because otherwise
  the 'top level group' that's active when everything is selected is not
  clear.

to do:

- new cards will appear in gid order, but the gid numbers don't reflect
  alphabetical sorting. we need to change the scheduling code so that it steps
  through each group in turn
- likewise for the learn queue
2011-09-22 11:54:01 +09:00
Damien Elmes
dac46752ed drop the count_answered option 2011-09-18 09:42:04 +09:00
Damien Elmes
f3965f4c09 when suspending leeches, make sure we don't put the card back in the queue 2011-09-17 21:42:41 +09:00
Damien Elmes
64d13c2cbc add a quick unit test to make sure groupCounts() works with changes 2011-09-15 01:42:48 +09:00
Damien Elmes
ee767ff132 refactor to allow group deletions without schema mod
because group deletions are likely to be a semi-common operation (esp. for new users trying out shared material), deleting groups will no longer cause a full sync. in order to avoid syncing issues, we now allow cards/facts/etc to point to an invalid group, and in that case, we just treat them like they're in the default group
2011-09-15 01:37:30 +09:00
Damien Elmes
fa1b223363 use ms resolution for deck mod 2011-09-14 05:09:42 +09:00
Damien Elmes
bc9f6e6a24 add USNs
Decks now have an "update sequence number". All objects also have a USN, which
is set to the deck USN each time they are modified. When syncing, each side
sends any objects with a USN >= clientUSN. When objects are copied via sync,
they have their USNs bumped to the current serverUSN. After a sync, the USN on
both sides is set to serverUSN + 1.

This solves the failing three way test, ensures we receive all changes
regardless of clock drift, and as the revlog also has a USN now, ensures that
old revlog entries are imported properly too.

Objects retain a separate modification time, which is used for conflict
resolution, deck subscriptions/importing, and info for the user.

Note that if the clock is too far off, it will still cause confusion for
users, as the due counts may be different depending on the time. For this
reason it's probably a good idea to keep a limit on how far the clock can
deviate.

We still keep track of the last sync time, but only so we can determine if the
schema has changed since the last sync.

The media code needs to be updated to use USNs too.
2011-09-13 21:10:21 +09:00
Damien Elmes
b391202e47 add failing three-way test
While thinking about media syncing I realized the current sync algorithm is
flawed in certain cases. It might be time to think about using a USN instead,
as that should also hopefully solve the skewed clock problem properly.
2011-09-13 05:12:30 +09:00
Damien Elmes
87bfb38e2b move db
- if we store it inside the media folder, we inadvertently bump the folder mod
   time every time sqlite creates a journal file

- close/reopen the media db as the deck is closed/opened
2011-09-12 05:03:31 +09:00
Damien Elmes
c59dd854fb add change detection
I removed the media database in an earlier commit, but it's now necessary
again as I decided to add native media syncing to AnkiWeb.

This time, the DB is stored in the media folder rather than with the deck.
This means we avoid sending it in a full sync, and makes deck backups faster.
The DB is a cache of file modtimes and checksums. When findChanges() is
called, the code checks to see which files were added, changed or deleted
since the last time, and updates the log of changes. Because the scanning step
and log retrieval is separate, it's possible to do the scanning in the
background if the need arises.

If the DB is deleted by the user, Anki will forget any deletions, and add all
the files back to the DB the next time it's accessed.

File changes are recorded as a delete + add.

media.addFile() could be optimized in the future to log media added manually
by the user, allowing us to skip the full directory scan in cases where the
only changes were manually added media.
2011-09-12 03:11:06 +09:00
Damien Elmes
7e1df75cc2 simplify media.py
- drop mediaPrefix & the mediaURL-based downloading
- always create the media folder
- remove move() in preparation for a single collection approach
2011-09-11 00:25:22 +09:00
Damien Elmes
9aad5c1166 more unit tests, fix bugs
- make sure gconf has an id
- merge deck conf
2011-09-09 22:34:50 +09:00
Damien Elmes
6cfe112f91 card tests 2011-09-09 21:24:52 +09:00
Damien Elmes
f15cb23c41 skip the 600 second pad during testing 2011-09-09 21:17:42 +09:00
Damien Elmes
85a2bb6193 revlog timestamp is ms based; should fetch facts/cards by mod not id 2011-09-09 21:11:11 +09:00
Damien Elmes
362ae3eee2 initial work on sync refactor
Ported the sync code to the latest libanki structure. Key points:

No summary:

The old style got each side to fetch ids+mod times and required the client to
diff them and then request or bundle up the appropriate objects. Instead, we now
get each side to send all changed objects, and it's the responsibility of the
other side to decide what needs to be merged and what needs to be discarded.
This allows us to skip a separate summary step, which saves scanning tables
twice, and allows us to reduce server requests from 4 to 3.

Schema changes:

Certain operations that are difficult to merge (such as changing the number of
fields in a model, or deleting models or groups) result in a full sync. The
user is warned about it in the GUI before such schema-changing operations
execute.

Sync size:

For now, we don't try to deal with large incremental syncs. Because the cards,
facts and revlog can be large in memory (hundreds of megabytes in some cases),
they would have to be chunked for the benefit of devices with a low amount of
memory.

Currently findChanges() uses the full fact/card objects which we're planning to
send to the server. It could be rewritten to fetch a summary (just the id, mod
& rep columns) which would save some memory, and then compare against blocks
of a few hundred remote objects at a time. However, it's a bit more
complicated than that:

- If the local summary is huge it could exceed memory limits. Without a local
  summary we'd have to query the db for each record, which could be a lot
  slower.

- We currently accumulate a list of remote records we need to add locally.
  This list also has the potential to get too big. We would need to
  periodically commit the changes as we accumulate them.

- Merging a large amount of changes is also potentially slow on mobile
  devices.

Given the fact that certain schema-changing operations require a full sync
anyway, I think it's probably best to concentrate on a chunked full sync for
now instead, as provided the user syncs periodically it should not be easy to
hit the full sync limits except after bulk editing operations.

Chunked partial syncing should be possible to add in the future without any
changes to the deck format.

Still to do:
- deck conf merging
- full syncing
- new http proxy
2011-09-08 12:50:42 +09:00
Damien Elmes
7034c1ed29 drop syncName, fix leech unit test 2011-09-07 20:11:26 +09:00
Damien Elmes
751cb7df67 add a new default for counts()
As per the forum thread, the current due counts are really demotivating when
there's a backlog of cards. In attempt to solve this, I'm trying out a new
behaviour as the default: instead of reporting all the due cards including the
backlog, the status bar will show an increasing count of cards studied that
day. Theoretically this should allow users to focus on what they've done
rather than what they have to do. The old behaviour is still there as an option.
2011-09-07 19:11:37 +09:00
Damien Elmes
28d045feef rewrite groupCounts()
Instead of collecting the exact number of cards, we just record whether a
group has any reviews or new cards. By not needing to calculate the exact
numbers, it runs a lot faster than before.

Also, changed the group code to ensure parents are automatically created when
a group is added.
2011-09-07 03:02:07 +09:00
Damien Elmes
de8a5b69ed top level groups
As discussed on the forums, moving to a single collection requires moving some
deck-level configuration into groups so users can have different settings like
new cards/day for each top level item.

Also:
- store id in groups
- add mod time to gconf updates
- move the limiting code that's not specific to scheduling into groups.py
- store the current model id per top level group
2011-09-07 01:31:46 +09:00
Damien Elmes
9130e09b3e rename some columns for consistency
- revlog's 'time' is now 'id', like the other tables
- 'taken' is now 'time'
- also dropped the eta code
2011-09-06 21:33:19 +09:00
Damien Elmes
6a00419ebc merge deck.qconf and deck.conf 2011-08-28 14:17:33 +09:00
Damien Elmes
a9b4285959 rename a few methods for consistency 2011-08-28 13:48:17 +09:00
Damien Elmes
be5c5a2018 move tags into deck; code into separate file
- moved tags into json like previous changes, and dropped the unnecessary id
- added tags.py for a tag manager
- moved the tag utilities from utils into tags.py
2011-08-28 13:44:29 +09:00
Damien Elmes
78600e8ed6 move group code into a registry like models 2011-08-27 23:45:55 +09:00
Damien Elmes
d3a3edb707 move models into the deck table
Like the previous change, models have been moved from a separate DB table to
an entry in the deck. We need them for many operations including reviewing,
and it's easier to keep them in memory than half on disk with a cache that
gets cleared every time we .reset(). This means they are easily serialized as
well - previously they were part Python and part JSON, which made access
confusing.

Because the data is all pulled from JSON now, the instance methods have been
moved to the model registry. Eg:
  model.addField(...) -> deck.models.addField(model, ...).

- IDs are now timestamped as with groups et al.

- The data field for plugins was also removed. Config info can be added to
  deck.conf; larger data should be stored externally.

- Upgrading needs to be updated for the new model structure.

- HexifyID() now accepts strings as well, as our IDs get converted to strings
  in the serialization process.
2011-08-27 22:27:09 +09:00
Damien Elmes
7afe6a9a7d convert groups to json; use timestamp ids for all but default
Rather than use a combination of id lookups on the groups table and a group
configuration cache in the scheduler, I've moved the groups and group config
into json objects on the deck table. This results in a net saving of code and
saves one or more DB lookups on each card answer, in exchange for a small
increase in deck load/save work.

I did a quick survey of AnkiWeb, and the vast majority of decks use less than
100 tags, and it's safe to assume groups will follow a similar pattern.

All groups and group configs except the default one will use integer
timestamps now, to simplify merging when syncing and importing.

defaultGroup() has been removed in favour of keeping the models up to date
(not yet done).
2011-08-27 17:13:04 +09:00
Damien Elmes
47be8b0546 use the timestamps instead of forcing id on fact/card creation
- we ditch nextCid/nextFid as we don't need incrementing ids anymore
- we add nextPos so we can maintain a user-friendly position number
2011-08-27 00:36:39 +09:00
Damien Elmes
f7b89c9fa1 ensure unique id on per-object add, too 2011-08-26 22:51:08 +09:00
Damien Elmes
ebac628187 ensure duplicate model creation times are accounted for 2011-08-26 22:33:24 +09:00
Damien Elmes
5868ff52b9 handle duplicate fact creation times 2011-08-26 22:28:35 +09:00
Damien Elmes
644a885a07 update fact ids, graves
- should never skip recording graves, for the sake of merging
- 1.0 upgrade will fail on decks that have the same fact creation date. need
      to work around this in the future
2011-08-26 21:23:16 +09:00
Damien Elmes
6644c04852 start work on id refactor - models first
The approach of using incrementing id numbers works for syncing if we assume
the server is canonical and all other clients rewrite their ids as necessary,
but upon reflection it is not sufficient for merging decks in general, as we
have no way of knowing whether objects with the same id are actually the same
or not. So we need some way of uniquely identifying the object.

One approach would be to go back to Anki 1.0's random 64bit numbers, but as
outlined in a previous commit such large numbers can't be handled easy in some
languages like Javascript, and they tend to be fragmented on disk which
impacts performance. It's much better if we can keep content added at the same
time in the same place on disk, so that operations like syncing which are mainly
interested in newly added content can run faster.

Another approach is to add a separate column containing the unique id, which
is what Mnemosyne 2.0 will be doing. Unfortunately it means adding an index
for that column, leading to slower inserts and larger deck files. And if the
current sequential ids are kept, a bunch of code needs to be kept to ensure ids
don't conflict when merging.

To address the above, the plan is to use a millisecond timestamp as the id.
This ensures disk order reflects creation order, allows us to merge the id and
crt columns, avoids the need for a separate index, and saves us from worrying
about rewriting ids. There is of course a small chance that the objects to be
merged were created at exactly the same time, but this is extremely unlikely.

This commit changes models. Other objects will follow.
2011-08-26 21:08:30 +09:00
Damien Elmes
91efb8f30b some initial sync work 2011-05-29 08:13:54 +09:00
Damien Elmes
0af03a6a8a only use deletion log when necessary 2011-05-07 21:45:55 +09:00
Damien Elmes
3d370f675b restore the deletion log
the initial plan was to zero the creation time and leave the cards/facts there
until we have a chance to garbage collect them on a schema change, but such an
approach won't work with deck subscriptions
2011-05-04 19:00:38 +09:00
Damien Elmes
a65f241258 gracefully handle invalid queries 2011-04-29 11:46:26 +09:00
Damien Elmes
ddcf83bc7f add [] to cloze 2011-04-29 11:43:06 +09:00
Damien Elmes
0bbdd722c2 very basic eta 2011-04-28 09:24:05 +09:00
Damien Elmes
19fd581839 change default lrn timing; leechAction doesn't need an array 2011-04-28 09:24:05 +09:00
Damien Elmes
754dcef4f7 handle the case where learning cards have a grade higher than their config 2011-04-28 09:24:05 +09:00
Damien Elmes
0d6064b933 rename() 2011-04-28 09:24:05 +09:00
Damien Elmes
47c30f172f fix issues suspending learning cards
- cards in final review are first reset as rev cards so that type==queue and
  they can be restored correctly
- new cards in learning have type set to 1 so they too can be restored
  correctly
2011-04-28 09:24:05 +09:00
Damien Elmes
434b5442fd fix unit tests 2011-04-28 09:24:05 +09:00
Damien Elmes
88c4f010d3 update rescheduling
like forgetCards(), we no longer adjust the stats or revlog for the card
2011-04-28 09:24:05 +09:00
Damien Elmes
8a9174fd4d we don't need rep in the revlog 2011-04-28 09:24:05 +09:00
Damien Elmes
7acdbfa9ae support for shifting 2011-04-28 09:24:04 +09:00
Damien Elmes
b69031cd4f generalize order/random 2011-04-28 09:24:04 +09:00
Damien Elmes
974324e3dd add unit test for order 2011-04-28 09:24:04 +09:00
Damien Elmes
82c3119c90 update randomizing/ordering code and forgetCards()
instead of completely resetting a card like we did in resetCards() in the
past, forgetCards() just puts the card back in the new queue and leaves the
factor and revlog alone. If users want to complete reset a card, they'll need to
export it.
2011-04-28 09:24:04 +09:00
Damien Elmes
0df95eafc0 revlog updates
- use negative numbers to denote second intervals
- record the rev ivl when leaving lrn queue
- improve revlog upgrade
- don't truncate precision when recording time taken
2011-04-28 09:24:04 +09:00
Damien Elmes
7d64036a07 drop streak, make reps log all entries
reps should now be equal to the number of entries in the revlog, and only
exists so that we can order by review count in the browser efficiently

streak is no longer necessary as we have a learn queue now
2011-04-28 09:24:04 +09:00
Damien Elmes
1c2b403348 apply selective groups to learning queue too
originally the plan was to get the user to "forget learning cards" or "remove
final drill" when switching between categories, but that's cumbersome and not
intuitive
2011-04-28 09:24:04 +09:00
Damien Elmes
2243b691cc add full search to ignore formatting 2011-04-28 09:24:03 +09:00
Damien Elmes
0fdb966766 wrap clozes in a classed span instead of bold 2011-04-28 09:24:03 +09:00
Damien Elmes
03d00228aa support stripping context of cloze 2011-04-28 09:24:03 +09:00
Damien Elmes
e8d6714130 make sure the failed card count reflects the cutoff 2011-04-28 09:24:03 +09:00
Damien Elmes
d51cd5a433 find & replace 2011-04-28 09:24:03 +09:00
Damien Elmes
98a63285e1 port changeModel() 2011-04-28 09:24:02 +09:00
Damien Elmes
d7b86da811 canonify tags after bulk update 2011-04-28 09:24:02 +09:00
Damien Elmes
93d80678f9 _fields -> fields 2011-04-28 09:24:02 +09:00
Damien Elmes
d611299715 make sure add/delTags() is limited to provided ids 2011-04-28 09:24:02 +09:00
Damien Elmes
8c1c729544 fix card state negation 2011-04-28 09:24:02 +09:00
Damien Elmes
13a484ea36 allow user to abort schema mod 2011-04-28 09:24:02 +09:00
Damien Elmes
2a225b1fae use the sort property set in the deck 2011-04-28 09:24:02 +09:00
Damien Elmes
d089deae5a add the ability to reverse sort order 2011-04-28 09:24:02 +09:00
Damien Elmes
d6116a5377 model and group searching 2011-04-28 09:24:02 +09:00
Damien Elmes
efe6177c7a refactor ordering 2011-04-28 09:24:02 +09:00
Damien Elmes
291bd399b7 field searching
dropped support for field:foo, as you can type 'foo:' instead to accomplish
the same thing
2011-04-28 09:24:01 +09:00
Damien Elmes
57938927e7 users can pass a number for template ordinal; makes show:one obsolete 2011-04-28 09:24:01 +09:00
Damien Elmes
94d4e319ae fids and template searches 2011-04-28 09:24:01 +09:00
Damien Elmes
de81f0238a template moving 2011-04-28 09:24:01 +09:00
Damien Elmes
84d2f32685 move graph code into stats.py; remove old deck stats 2011-04-28 09:24:00 +09:00
Damien Elmes
4be8b9d38c fix zerodiv and other errors 2011-04-28 09:24:00 +09:00
Damien Elmes
11f3de525f groupConf() takes gcid, not gid 2011-04-28 09:23:59 +09:00
Damien Elmes
692fba2ea3 use the deck's groups instead of holding on to a private copy 2011-04-28 09:23:59 +09:00
Damien Elmes
77ee8f1385 ditch useGroups 2011-04-28 09:23:59 +09:00
Damien Elmes
f75e2af195 use a single group setting 2011-04-28 09:23:59 +09:00
Damien Elmes
73625e5751 include the gid in the tree so we can tell which groups are real 2011-04-28 09:23:59 +09:00
Damien Elmes
fc96e12a0a add some randomness to lrn interval 2011-04-28 09:23:59 +09:00
Damien Elmes
495b058618 include total count in with rev+due 2011-04-28 09:23:59 +09:00
Damien Elmes
2a1355eb16 make the group tree part of the scheduler instead 2011-04-28 09:23:59 +09:00
Damien Elmes
728715ff84 counts by group 2011-04-28 09:23:59 +09:00
Damien Elmes
2d00163323 tree grouping; add column to groups so they can remember tags 2011-04-28 09:23:59 +09:00
Damien Elmes
e547b0586a simplify undo
The undo code was using triggers and a temporary table to write out all changed rows before making a change. This made for powerful undo/redo support, but had some problems:
- creating the tables and triggers wasn't cheap, especially on mobile devices
- likewise, every data modification required writing into two separate databases, almost doubling the amount of writes required
- it was possible to leave the DB in an inconsistent state if an undoable operation is followed by a non-undoable operation that references the undoable operation, and the user then rolls back the undoable operation.

To address these issues, we simplify undo by integrating it with the autosave changes:
- .save() can be passed a name to mark a rollback point. If the user undoes the change, any changes since the last save are lost
- autosaves happen every 5 minutes, and are pushed back on a .save(), so the maximum work a user can lose is 5 minutes.
- reviews are handled separately, so we can let the user undo multiple reviews at once
- if necessary, special cases could be added for other operations like marking

This means that if a user does two damaging operations in a row they won't be able to restore the first one, but such an event is both unlikely, and is also covered by the backups made each time a deck is opened.
2011-04-28 09:23:59 +09:00
Damien Elmes
63efc4dbaa remove the separate timeGraph() 2011-04-28 09:23:58 +09:00
Damien Elmes
40706f3493 break reps graph into separate graphs; exclude cumulative line from stack 2011-04-28 09:23:58 +09:00
Damien Elmes
9c1e0befc6 bundle js libs; include them in report(); fix some graph ids 2011-04-28 09:23:58 +09:00
Damien Elmes
6ec2500eb8 reps & time graphs 2011-04-28 09:23:58 +09:00
Damien Elmes
60ef1ec49f eases graph 2011-04-28 09:23:58 +09:00
Damien Elmes
7d5d72adf8 add intervals, boxing in weeks for now 2011-04-28 09:23:58 +09:00
Damien Elmes
89fa08c548 due and cumulative due graphs ported 2011-04-28 09:23:58 +09:00
Damien Elmes
2ca9568196 initial graph code reorganization 2011-04-28 09:23:58 +09:00
Damien Elmes
cc9f5b8d86 stripMedia->strip 2011-04-28 09:23:58 +09:00
Damien Elmes
3c40854583 fix collapsing; make sure learning cards are put back on the heap 2011-04-28 09:23:57 +09:00
Damien Elmes
942bf43b52 fix stats
they're running now, but need to be sanity checked to make sure they're doing the right thing
2011-04-28 09:23:57 +09:00
Damien Elmes
63d1448d1e only bump lrn count when cramming if card not immediately graduated 2011-04-28 09:23:57 +09:00
Damien Elmes
464eb2b684 make sure cramming works if there are no selected groups 2011-04-28 09:23:57 +09:00
Damien Elmes
31427f0133 fix lapse card scheduling
- make sure we set a timestamp due time, and put the card back in the queue
- add a unit test for it
2011-04-28 09:23:57 +09:00
Damien Elmes
e407697fb9 fix interval calculation for lapsed cards in learning queue 2011-04-28 09:23:57 +09:00
Damien Elmes
1d91e459ec wrap the q/a in the card template div 2011-04-28 09:23:57 +09:00
Damien Elmes
9d52196949 add a bgclass helper func 2011-04-28 09:23:57 +09:00
Damien Elmes
c63b4085c6 add queueless counts; fix special field references on upgrade 2011-04-28 09:23:57 +09:00
Damien Elmes
31a548ee42 add a dirty flag
when we make changes that need to be cleaned up on exit, we mark the deck
dirty so that if we exit without saving, we can clean up on next open
2011-04-28 09:23:57 +09:00
Damien Elmes
ed75e4bee2 refactor cloze deletions and text:field, add forecast
Previously cloze deletions were handled by copying the contents of one field
into another and applying transforms to it. This had a number of problems:
- after you add a card, you can't undo the cloze deletion
- if you spot a mistake, you have to edit it twice (or more if you have more
  than one cloze for a sentence)
- making multiple clozes requires copying & pasting the sentence multiple
  times
- this also lead to much bigger decks if the sentences being cloze-deleted are
  large
- related clozes can't be spaced apart as siblings

To address these issues, we introduce the idea of cloze tags in the card
template and fields. If the template has the text:

{{cloze:1:field}}

And a field has the following contents:

{{c1::hello}}

Then the template will automatically replace that part of the text with either
occluded text, or a highlighted answer. All other clozes in the field are
displayed normally.

At the same time, we add support for text: into the template library, instead
of manually creating text: fields in the dict for every field.

Finally, add a forecast routine to get the due counts for the next week, which
is used in the GUI.
2011-04-28 09:23:56 +09:00
Damien Elmes
8705085200 update latex support 2011-04-28 09:23:56 +09:00
Damien Elmes
da0fb0c555 space exiting new cards; fix 1 fact freeze 2011-04-28 09:23:56 +09:00
Damien Elmes
ccc325f87b remove utcOffset; make it a property of crt instead 2011-04-28 09:23:56 +09:00
Damien Elmes
138d9881d3 add the ability to limit a cram to a given period 2011-04-28 09:23:56 +09:00
Damien Elmes
9b70af678c add rescheduling and interval reset to cram; don't include already due cards 2011-04-28 09:23:56 +09:00
Damien Elmes
be045d451c remove the media table
The media table was originally introduced when Anki hashed media filenames,
and needed a way to remember the original filename. It also helped with:
1) getting a quick list of all media used in the deck, or the media added
   since the last sync, for mobile clients
2) merging identical files with different names

But had some drawbacks:
- every operation that modifies templates, models or facts meant generating
  the q/a and checking if any new media had appeared
- each entry is about 70 bytes, and some decks have 100k+ media files

So we remove the media table. We address 1) by being more intelligent about
media downloads on the mobile platform. We ask the user after a full sync if
they want to look for missing media, and they can choose not to if they know
they haven't added any. And on a partial sync, we can scan the contents of the
incoming facts for media references, and download any references we find. This
also avoids all the issues people had with media not downloading because it
was in their media folder but not in the media database.

For 2), when copying media to the media folder, if we have a duplicate
filename, we check if that file has the same md5, and avoid copying if so.
This won't merge identical content that has separate names, but instances
where users need that are rare.
2011-04-28 09:23:56 +09:00
Damien Elmes
bd477de1a9 implement cram
still to do:
- altering intervals at cram exit
- tidying up
2011-04-28 09:23:56 +09:00
Damien Elmes
368bdf8d05 set the new types on upgrade 2011-04-28 09:23:56 +09:00
Damien Elmes
22a72d82c6 give card types a more logical order
they are now 0=new, 1=learning, 2=due, to reflect the natural progression
2011-04-28 09:23:56 +09:00
Damien Elmes
be56912caf strip all the old cram code; add way to start cramming from deck 2011-04-28 09:23:56 +09:00
Damien Elmes
17f3cabc25 more unit tests, and unbury on close 2011-04-28 09:23:56 +09:00
Damien Elmes
5e0cc2ff5d next time reports and associated unit tests 2011-04-28 09:23:56 +09:00
Damien Elmes
9e46db5b3e update finished msg 2011-04-28 09:23:56 +09:00
Damien Elmes
a7ec356e0d add tests for leech handling 2011-04-28 09:23:56 +09:00
Damien Elmes
908dccc2c0 implement new review code, add unit tests
Instead of the old approach to sibling spacing, we instead try to pick a due
date that doesn't have any siblings.
2011-04-28 09:23:56 +09:00
Damien Elmes
14c49a50cd more learning unit tests 2011-04-28 09:23:55 +09:00
Damien Elmes
96f36e66f7 parse tags when creating fact, add selective study, fix emptyAns default 2011-04-28 09:23:55 +09:00
Damien Elmes
17ee7757de add some group utilities 2011-04-28 09:23:55 +09:00
Damien Elmes
f9c3b27e5d give facts a group, so that cards can have their group reset if necessary 2011-04-28 09:23:55 +09:00
Damien Elmes
e728d49232 delete -> del for consistency 2011-04-28 09:23:55 +09:00