* Migrate build system to uv
Closes#3787, and is a step towards #3081 and #4022
This change breaks our PyOxidizer bundling process. While we probably
could update it to work with the new venvs & lockfile, my intention
is to use this as a base to try out a uv-based packager/installer.
Some notes about the changes:
- Use uv for python download + venv installation
- Drop python/requirements* in favour of pyproject files / uv.lock
- Bumped to latest Python 3.9 version. The move to 3.13 should be
a fairly trivial change when we're ready.
- Dropped the old write_wheel.py in favour of uv/hatchling. This has
the unfortunate side-effect of dropping leading zeros in our wheels,
which we could try hack around in the future.
- Switch to Qt 6.7 for the dev repo, as it's the first PyQt version
with a Linux/ARM WebEngine wheel.
- Unified our macOS deployment target with minimum required for ARM.
- Dropped unused fluent python files
- Dropped unused python license generation
- Dropped helpers to run under Qt 5, as our wheels were already
requiring Qt 6 to install.
* Build action to create universal uv binary
* Drop some PyOxidizer-related files
* Use Windows ARM64 cargo/node binaries during build
We can't provide ARM64 wheels to users yet due to #4079, but we can
at least speed up the build.
The rustls -> native-tls change on Windows is because ring requires
clang to compile for ARM64, and I figured it's best to keep our Windows
deps consistent. We already built the wheels with native-tls.
* Make libankihelper a universal library
We were shipping a single arch library in a purelib, leading to
breakages when running on a different platform.
* Use Python wheel for mpv/lame on Windows/Mac
This is convenient, but suboptimal on a Mac at the moment. The first
run of mpv will take a number of seconds for security checks to run,
and our mpv code ends up timing out, repeating the process each time.
Our installer stub will need to invoke mpv once first to get it validated.
We could address this by distributing the audio with the installer/stub,
or perhaps by putting the binaries in a .pkg file that's notarized+stapled
and then included in the wheel.
* Add some helper scripts to build a fully-locked wheel
* Initial macOS launcher prototype
* Add a hidden env var to preload our libs and audio helpers on macOS
* qt/bundle -> qt/launcher
- remove more of the old bundling code
- handle app icon
* Fat binary, notarization & dmg
* Publish wheels on testpypi for testing
* Use our Python pin for the launcher too
* Python cleanups
* Extend launcher to other platforms + more
- Switch to Qt 6.8 for repo default, as 6.7 depends on an older
libwebp/tiff which is unavailable on newer installs
- Drop tools/mac-x86, as we no longer need to test against Qt 5
- Add flags to cross compile wheels on Mac and Linux
- Bump glibc target to 2_36, building on Debian Stable
- Increase mpv timeout on macOS to allow for initial gatekeeper checks
- Ship both arm64 and amd64 uv on Linux, with a bash stub to pick
the appropriate arch.
* Fix pylint on Linux
* Fix failure to run from /usr/local/bin
* Remove remaining pyoxidizer refs, and clean up duplicate release folder
* Rust dep updates
- Rust 1.87 for now (1.88 due out in around a week)
- Nom looks involved, so I left it for now
- prost-reflect depends on a new prost version that got yanked
* Python 3.13 + dep updates
Updated protoc binaries + add helper in order to try fix build breakage.
Ended up being due to an AI-generated update to pip-system-certs that
was not reviewed carefully enough:
https://gitlab.com/alelec/pip-system-certs/-/issues/36
The updated mypy/black needed some tweaks to our files.
* Windows compilation fixes
* Automatically run Anki after installing on Windows
* Touch pyproject.toml upon install, so we check for updates
* Update Python deps
- urllib3 for CVE
- pip-system-certs got fixed
- markdown/pytest also updated
* Add function to restore the default name of a flag
* Call function to restore default flag name if flag renamed to empty string
* Update _load_flags to use the default_flag_names dict
* Add name to contributors file
* Add trailing comma to pass tests
* Update to follow python style guide
* Update about.py
* Revert "Update _load_flags to use the default_flag_names dict"
This reverts commit caa8fea94b.
* Use require_refresh() instead of storing default flag names
* chore: add myself to CONTRIBUTORS file
* refactor: use newer type hints for Union/Optional
* refactor: fix deprecated type annotations
use collections.abc rather than typing
* refactor: use lower letter type annotations
* style: reformat with black
* refactor: remove unused imports
* refactor: add missing imports for type hints
* fixup! refactor: use newer type hints for Union/Optional
* fix: add missing imports for type annotations
* fixup! refactor: use newer type hints for Union/Optional
* fixup! style: reformat with black
* refactor: fix remaining imports re: type hints
* - update remove decks function to return names of all deleted decks
- update protobuf message to display deck names
- update python files to receive message in the frontend.
- add message template to ftl
* update CONTRIBUTORS
* format
* refactor: move up deck names concatenation to tooltip api call
to fix type expectations
* restore core behavior and get deck name from view
* fix type specs
* remove new type and use str instead
restore incorrectly removed lines
* Fix create_vars_from_map not creating vars with default definition
* Add white and black to vars
* Replace some hard-coded SVGs with mdi equivalents
* Implement function to dynamically adjust SVG icon color
* Use new svg function to make Qt stylesheet icons respond to theme changes
* Use svg function for sidebar tool icons
* Create copy for each new color instead of modifying source file
* Fix check fails
* Add custom checkbox style for #2079
* Add example of how to generate svgs during build (dae)
* Create arbitrary color variants for each icon with Bazel
* Remove unused label (dae)
* Remove --medium-border variable
* Implement color palette using Sass maps
I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.
Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer
I also deleted some platform- and night-mode-specific code.
* Use custom colors for note view switch
* Use same placeholder color for all inputs
* Skew color palette for more dark values
by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.
* Adjust frame- window- and border colors
* Give deck browser entries --frame-bg as background color
* Define styling for QComboBox and QLineEdit globally
* Experiment with CSS filter for inline-colors
Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.
* Use different map structure for _vars.scss
after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871
* Move custom QLineEdit styles out of searchbar.py
* Merge branch 'main' into color-palette
* Revert QComboBox stylesheet override
* Align gray color palette more with macOS
* Adjust light theme
* Use --slightly-grey-text for options tab color
* Replace gray tones with more neutral values
* Improve categorization of global colors
by renaming almost all of them and sorting them into separate maps.
* Saturate highlight-bg in light theme
* Tweak gray tones
* Adjust box-shadow of EditingArea to make fields look inset
* Add Sass functions to access color palette and semantic variables
in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076
* Showcase use of access functions in several locations
@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?
* Fix focus box shadow transition and remove default shadow for a cleaner look
I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.
* Tweak light theme border and shadow colors
* Add functions and colors to base_lib
* Add vars_lib as dependency to base_lib and button_mixins_lib
* Improve uses of default-themed variables
* Use old --frame-bg color and use darker tone for canvas-default
* Return CSS var by default and add palette-of function for raw value
* Showcase use of palette-of function
The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.
* Light theme: decrease brightness of canvas-default and adjust fg-default
* Use canvas-inset variable for switch knob
* Adjust light theme
* Add back box-shadow to EditingArea
* Light theme: darken background and flatten transition
also set hue and saturation of gray-8 to 0 (like all the other grays).
* Reduce flag colors to single default value
* Tweak card/note accent colors
* Experiment with inset look for fields again
Is this too dark in night mode? It's the same color used for all other text inputs.
* Dark theme: make border-default one shade darker
* Tweak inset shadow color
* Dark theme: make border-faint darker than canvas-default
meaning two shades darker than it currently was.
* Fix PlainTextInput not expanding
* Dark theme: use less saturated flag colors
* Adjust gray tones
* Fix nested variables not getting extracted correctly
* Rename canvas-outset to canvas-elevated
* Light theme: darken canvas-default
* Make canvas-elevated a bit darker
* Rename variables and use them in various components
* Refactor button mixins
* Remove fusion vars from Anki
* Adjust button gradients
* Refactor button mixins
* Fix deck browser table td background color
* Use color function in buttons.scss
* Rework QTabWidget stylesheet
* Fix crash on browser open
* Perfect QTableView header
* Fix bottom toolbar button gradient
* Fix focus outline of bottom toolbar buttons
* Fix custom webview scrollbar
* Fix uses of vars in various webviews
The command @use vars as * lead to repeated inclusion of the CSS vars.
* Enable primary button color with mixin
* Run prettier
* Fix Python code style issues
* Tweak colors
* Lighten scrollbar shades in light theme
* Fix code style issues caused by merge
* Fix harsh border color in editor
caused by leftover --medium-border variables, probably introduced with a merge commit.
* Compile Sass before extracting Python colors/props
This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values.
* Desaturate primary button colors by 10%
* Convert accidentally capitalized variable names to lowercase
* Simplify color definitions with qcolor function
* Remove default border-focus variable
* Remove redundant colon
* Apply custom scrollbar CSS only on Windows and Linux
* Make border-subtle color brighter than background in dark theme
* Make border-subtle color a shade brighter in light theme
* Use border-subtle for NoteEditor and EditorToolbar border
* Small patches
* Remove --medium-border variable
* Implement color palette using Sass maps
I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.
Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer
I also deleted some platform- and night-mode-specific code.
* Use custom colors for note view switch
* Use same placeholder color for all inputs
* Skew color palette for more dark values
by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.
* Adjust frame- window- and border colors
* Give deck browser entries --frame-bg as background color
* Define styling for QComboBox and QLineEdit globally
* Experiment with CSS filter for inline-colors
Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.
* Use different map structure for _vars.scss
after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871
* Move custom QLineEdit styles out of searchbar.py
* Merge branch 'main' into color-palette
* Revert QComboBox stylesheet override
* Align gray color palette more with macOS
* Adjust light theme
* Add custom styling for Qt controls
* Use --slightly-grey-text for options tab color
* Replace gray tones with more neutral values
* Improve categorization of global colors
by renaming almost all of them and sorting them into separate maps.
* Saturate highlight-bg in light theme
* Tweak gray tones
* Adjust box-shadow of EditingArea to make fields look inset
* Add Sass functions to access color palette and semantic variables
in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076
* Showcase use of access functions in several locations
@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?
* Fix focus box shadow transition and remove default shadow for a cleaner look
I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.
* Tweak light theme border and shadow colors
* Add functions and colors to base_lib
* Add vars_lib as dependency to base_lib and button_mixins_lib
* Improve uses of default-themed variables
* Use old --frame-bg color and use darker tone for canvas-default
* Return CSS var by default and add palette-of function for raw value
* Showcase use of palette-of function
The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.
* Light theme: decrease brightness of canvas-default and adjust fg-default
* Use canvas-inset variable for switch knob
* Adjust light theme
* Add back box-shadow to EditingArea
* Light theme: darken background and flatten transition
also set hue and saturation of gray-8 to 0 (like all the other grays).
* Reduce flag colors to single default value
* Tweak card/note accent colors
* Experiment with inset look for fields again
Is this too dark in night mode? It's the same color used for all other text inputs.
* Dark theme: make border-default one shade darker
* Tweak inset shadow color
* Dark theme: make border-faint darker than canvas-default
meaning two shades darker than it currently was.
* Fix PlainTextInput not expanding
* Dark theme: use less saturated flag colors
* Adjust gray tones
* Create stylesheet overrides for various Qt widgets
Including QPushButton, QComboBox, QSpinBox, QLineEdit, QListWidget, QTabWidget, QTreeWidget, QToolTip, QTableView, QScrollBar and sub-widgets.
* Make webview scrollbar look identical to Qt one
* Add blue colors for primary buttons
* Tweak disabled state of SpinBox button
* Apply styles to all platforms
mainly so people like @hgiesel can easily test the widget style overrides, but maybe you actually prefer them over the native ones, who knows :)
* Tweak webview button borders
* Add type annotations to eventFilter
* Adjust padding of QComboBox and its drop-down arrow
* Use isinstance for comparison
* Remove reimport of Any
* Revert "Merge branch 'redesign-test' into custom-qt-controls"
This reverts commit ff36297456, reversing
changes made to 6bb45355d1.
* Add missing copyright header
* Left-align QTabWidget headers
* Exclude macOS from stylesheet overrides
* Fix failure to start on macOS (dae)
* Use standard macOS theme in dark mode (dae)
I believe this was originally behind a feature flag because the user
had to use a hack to get it to work
(https://forums.ankiweb.net/t/title-bar-dark-mode-fix-broken/1189),
and it did not work correctly when the system theme was changed.
Since the introduction of libankihelper and the app automatically
updating as the system theme changes, these issues no longer seem to
exist, and switching between light and dark appears to work consistently.
Pushed into this PR because it addresses the background color issue
mentioned in code review.
Closes#2054
* Improve margins
* Remove right border on non-macOS systems
Would be interesting to know why this was implemented in the first place. Looks quite ugly on Linux.
* Add focus border
* Align height of toolbar icons with search bar
* Remove leftover f-strings
* Fix wrong hook being torn down
* Fix item models not being destroyed
* Add missing gc for FilteredDeckConfigDialog
* Add missing type annotation
* Pass calling widget as parent to QTimer
Implicitly passing `self.mw` as the parent means that the QTimer won't
get destroyed before quitting the app, which also thwarts garbage
collection of any data captured by a passed closure.
* Make `Editor._links` an instance variable
Browser is inserting a closure into this dict capturing itself. As a class
variable, it won't get destroyed, so neither will the browser.
* Make `Editor._links` funcs take instance again
* Deprecate calling progress.timer() without parent
* show caller location when printing deprecation warning (dae)
* Use submodule imports in aqt
* Use submodule imports in pylib
* More submodule imports in pylib
These required removing some direct imports to get rid of import cycles.
* fix: AttributeError: 'QMouseEvent' object has no attribute 'pos'
```
Caught exception:
Traceback (most recent call last):
File "D:\Python\Python39\lib\site-packages\aqt\browser\sidebar\tree.py", line 328, in mouseReleaseEvent
if (index := self.currentIndex()) == self.indexAt(event.pos()):
d
```
* fix: AttributeError: 'QMouseEvent' object has no attribute 'pos'
* Fix cardtype icon, add flag-off icon, remove flag.svg
* This removes the old flag.svg, because mdi-icons also has
one icon called `flag.svg`, and there was undefined behavior
which flag icon was being picked, when requesting "flag.svg"
* Sort no-flag to beginning of subtree
* to match tags
* Allow theme change at runtime and add hook
* Save or restore default palette on theme change
* Update aqt widget styles on theme change
* styling fixes
- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows
* update night-mode classes on theme change
This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.
* switch night mode value on toggle
* expose current theme via a store; switch graphs to use it
https://github.com/ankitects/anki/issues/1471#issuecomment-972402492
* start using currentTheme in editor/components
This fixes basic editing - there are still components that need updating.
* add simple xcodeproj for code completion
* add helper to get currently-active system theme on macOS
* fix setCurrentTheme not being immediately available
* live update tag color
* style().name() doesn't work on Qt5
* automatic theme switching on Windows/Mac
* currentTheme -> pageTheme
* Replace `nightModeKey` with `pageTheme`
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
The enum changes should work on PyQt 5.x, and are required in PyQt 6.x.
They are not supported by the PyQt5 typings however, so we need to run
our tests with PyQt6.
Means URLs like :/icons/foo.jpg should become icons:foo.jpg
This is part of the prep work for a PyQt6 update. PyQt6 has dropped
pyrcc, so we can longer generate the icons_qrc.py file we did previously.
Qt Designer expects us to use the resource system, so we continue to
generate the icons.qrc file to make editing the UI files easier. But at
runtime, we no longer use that file.
This adds Python 3.9 and 3.10 typing syntax to files that import
attributions from __future___. Python 3.9 should be able to cope with
the 3.10 syntax, but Python 3.8 will no longer work.
On Windows/Mac, install the latest Python 3.9 version from python.org.
There are currently no orjson wheels for Python 3.10 on Windows/Mac,
which will break the build unless you have Rust installed separately.
On Linux, modern distros should have Python 3.9 available already. If
you're on an older distro, you'll need to build Python from source first.
'FlagManager' allows cached access to the flag objects, takes care of
renaming flags and notifies GUI components with the hook
'flag_label_did_change'.