// Copyright: Ankitects Pty Ltd and contributors // License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html pub(crate) mod undo; use std::collections::{hash_map::Entry, HashMap, HashSet}; use num_enum::TryFromPrimitive; use serde_repr::{Deserialize_repr, Serialize_repr}; use crate::{ collection::Collection, config::SchedulerVersion, deckconfig::DeckConfig, decks::DeckId, define_newtype, error::{AnkiError, FilteredDeckError, Result}, notes::NoteId, ops::StateChanges, prelude::*, timestamp::TimestampSecs, types::Usn, }; define_newtype!(CardId, i64); impl CardId { pub fn as_secs(self) -> TimestampSecs { TimestampSecs(self.0 / 1000) } } #[derive(Serialize_repr, Deserialize_repr, Debug, PartialEq, TryFromPrimitive, Clone, Copy)] #[repr(u8)] pub enum CardType { New = 0, Learn = 1, Review = 2, Relearn = 3, } #[derive(Serialize_repr, Deserialize_repr, Debug, PartialEq, TryFromPrimitive, Clone, Copy)] #[repr(i8)] pub enum CardQueue { /// due is the order cards are shown in New = 0, /// due is a unix timestamp Learn = 1, /// due is days since creation date Review = 2, DayLearn = 3, /// due is a unix timestamp. /// preview cards only placed here when failed. PreviewRepeat = 4, /// cards are not due in these states Suspended = -1, SchedBuried = -2, UserBuried = -3, } #[derive(Debug, Clone, PartialEq)] pub struct Card { pub(crate) id: CardId, pub(crate) note_id: NoteId, pub(crate) deck_id: DeckId, pub(crate) template_idx: u16, pub(crate) mtime: TimestampSecs, pub(crate) usn: Usn, pub(crate) ctype: CardType, pub(crate) queue: CardQueue, pub(crate) due: i32, pub(crate) interval: u32, pub(crate) ease_factor: u16, pub(crate) reps: u32, pub(crate) lapses: u32, pub(crate) remaining_steps: u32, pub(crate) original_due: i32, pub(crate) original_deck_id: DeckId, pub(crate) flags: u8, /// The position in the new queue before leaving it. pub(crate) original_position: Option, } impl Default for Card { fn default() -> Self { Self { id: CardId(0), note_id: NoteId(0), deck_id: DeckId(0), template_idx: 0, mtime: TimestampSecs(0), usn: Usn(0), ctype: CardType::New, queue: CardQueue::New, due: 0, interval: 0, ease_factor: 0, reps: 0, lapses: 0, remaining_steps: 0, original_due: 0, original_deck_id: DeckId(0), flags: 0, original_position: None, } } } impl Card { pub fn set_modified(&mut self, usn: Usn) { self.mtime = TimestampSecs::now(); self.usn = usn; } /// Caller must ensure provided deck exists and is not filtered. fn set_deck(&mut self, deck: DeckId, sched: SchedulerVersion) { self.remove_from_filtered_deck_restoring_queue(sched); self.deck_id = deck; } /// True if flag changed. fn set_flag(&mut self, flag: u8) -> bool { // The first 3 bits represent one of the 7 supported flags, the rest of // the flag byte is preserved. let updated_flags = (self.flags & !0b111) | flag; if self.flags != updated_flags { self.flags = updated_flags; true } else { false } } /// Return the total number of steps left to do, ignoring the /// "steps today" number packed into the DB representation. pub fn remaining_steps(&self) -> u32 { self.remaining_steps % 1000 } /// Return ease factor as a multiplier (eg 2.5) pub fn ease_factor(&self) -> f32 { (self.ease_factor as f32) / 1000.0 } pub fn is_intraday_learning(&self) -> bool { matches!(self.queue, CardQueue::Learn | CardQueue::PreviewRepeat) } pub fn new(note_id: NoteId, template_idx: u16, deck_id: DeckId, due: i32) -> Self { Card { note_id, deck_id, template_idx, due, ..Default::default() } } /// Remaining steps after configured steps have changed, disregarding "remaining today". /// [None] if same as before. A step counts as remaining if the card has not passed a step /// with the same or a greater delay, but output will be at least 1. fn new_remaining_steps(&self, new_steps: &[f32], old_steps: &[f32]) -> Option { let remaining = self.remaining_steps(); let new_remaining = old_steps .len() .checked_sub(remaining as usize + 1) .and_then(|last_index| { new_steps .iter() .rev() .position(|&step| step <= old_steps[last_index]) }) // no last delay or last delay is less than all new steps → all steps remain .unwrap_or(new_steps.len()) // (re)learning card must have at least 1 step remaining .max(1) as u32; (remaining != new_remaining).then(|| new_remaining) } } impl Collection { pub(crate) fn update_cards_maybe_undoable( &mut self, cards: Vec, undoable: bool, ) -> Result> { if undoable { self.transact(Op::UpdateCard, |col| { for mut card in cards { let existing = col.storage.get_card(card.id)?.ok_or(AnkiError::NotFound)?; col.update_card_inner(&mut card, existing, col.usn()?)? } Ok(()) }) } else { self.transact_no_undo(|col| { for mut card in cards { let existing = col.storage.get_card(card.id)?.ok_or(AnkiError::NotFound)?; col.update_card_inner(&mut card, existing, col.usn()?)?; } Ok(OpOutput { output: (), changes: OpChanges { op: Op::UpdateCard, changes: StateChanges { card: true, ..Default::default() }, }, }) }) } } #[cfg(test)] pub(crate) fn get_and_update_card(&mut self, cid: CardId, func: F) -> Result where F: FnOnce(&mut Card) -> Result, { let orig = self .storage .get_card(cid)? .ok_or_else(|| AnkiError::invalid_input("no such card"))?; let mut card = orig.clone(); func(&mut card)?; self.update_card_inner(&mut card, orig, self.usn()?)?; Ok(card) } /// Marks the card as modified, then saves it. pub(crate) fn update_card_inner( &mut self, card: &mut Card, original: Card, usn: Usn, ) -> Result<()> { card.set_modified(usn); self.update_card_undoable(card, original) } pub(crate) fn add_card(&mut self, card: &mut Card) -> Result<()> { if card.id.0 != 0 { return Err(AnkiError::invalid_input("card id already set")); } card.mtime = TimestampSecs::now(); card.usn = self.usn()?; self.add_card_undoable(card) } /// Remove cards and any resulting orphaned notes. /// Expects a transaction. pub(crate) fn remove_cards_and_orphaned_notes(&mut self, cids: &[CardId]) -> Result<()> { let usn = self.usn()?; let mut nids = HashSet::new(); for cid in cids { if let Some(card) = self.storage.get_card(*cid)? { nids.insert(card.note_id); self.remove_card_and_add_grave_undoable(card, usn)?; } } for nid in nids { if self.storage.note_is_orphaned(nid)? { self.remove_note_only_undoable(nid, usn)?; } } Ok(()) } pub fn set_deck(&mut self, cards: &[CardId], deck_id: DeckId) -> Result> { let deck = self.get_deck(deck_id)?.ok_or(AnkiError::NotFound)?; let config_id = deck.config_id().ok_or(AnkiError::FilteredDeckError( FilteredDeckError::CanNotMoveCardsInto, ))?; let config = self.get_deck_config(config_id, true)?.unwrap(); let mut steps_adjuster = RemainingStepsAdjuster::new(&config); let sched = self.scheduler_version(); let usn = self.usn()?; self.transact(Op::SetCardDeck, |col| { let mut count = 0; for mut card in col.all_cards_for_ids(cards, false)? { if card.deck_id == deck_id { continue; } count += 1; let original = card.clone(); steps_adjuster.adjust_remaining_steps(col, &mut card)?; card.set_deck(deck_id, sched); col.update_card_inner(&mut card, original, usn)?; } Ok(count) }) } pub fn set_card_flag(&mut self, cards: &[CardId], flag: u32) -> Result> { if flag > 7 { return Err(AnkiError::invalid_input("invalid flag")); } let flag = flag as u8; let usn = self.usn()?; self.transact(Op::SetFlag, |col| { let mut count = 0; for mut card in col.all_cards_for_ids(cards, false)? { let original = card.clone(); if card.set_flag(flag) { // To avoid having to rebuild the study queues, we mark the card as requiring // a sync, but do not change its modification time. card.usn = usn; col.update_card_undoable(&mut card, original)?; count += 1; } } Ok(count) }) } /// Get deck config for the given card. If missing, return default values. #[allow(dead_code)] pub(crate) fn deck_config_for_card(&mut self, card: &Card) -> Result { if let Some(deck) = self.get_deck(card.original_or_current_deck_id())? { if let Some(conf_id) = deck.config_id() { return Ok(self.get_deck_config(conf_id, true)?.unwrap()); } } Ok(DeckConfig::default()) } /// Adjust the remaining steps of the card according to the steps change. /// Steps must be learning or relearning steps according to the card's type. pub(crate) fn adjust_remaining_steps( &mut self, card: &mut Card, old_steps: &[f32], new_steps: &[f32], usn: Usn, ) -> Result<()> { if let Some(new_remaining) = card.new_remaining_steps(new_steps, old_steps) { let original = card.clone(); card.remaining_steps = new_remaining; self.update_card_inner(card, original, usn) } else { Ok(()) } } } /// Adjusts the remaining steps of cards after their deck config has changed. struct RemainingStepsAdjuster<'a> { learn_steps: &'a [f32], relearn_steps: &'a [f32], configs: HashMap, } impl<'a> RemainingStepsAdjuster<'a> { fn new(new_config: &'a DeckConfig) -> Self { RemainingStepsAdjuster { learn_steps: &new_config.inner.learn_steps, relearn_steps: &new_config.inner.relearn_steps, configs: HashMap::new(), } } fn adjust_remaining_steps(&mut self, col: &mut Collection, card: &mut Card) -> Result<()> { if let Some(remaining) = match card.ctype { CardType::Learn => card.new_remaining_steps( self.learn_steps, &self.config_for_card(col, card)?.inner.learn_steps, ), CardType::Relearn => card.new_remaining_steps( self.relearn_steps, &self.config_for_card(col, card)?.inner.relearn_steps, ), _ => None, } { card.remaining_steps = remaining; } Ok(()) } fn config_for_card(&mut self, col: &mut Collection, card: &Card) -> Result<&mut DeckConfig> { Ok( match self.configs.entry(card.original_or_current_deck_id()) { Entry::Occupied(e) => e.into_mut(), Entry::Vacant(e) => e.insert(col.deck_config_for_card(card)?), }, ) } } #[cfg(test)] mod test { use crate::tests::{ open_test_collection_with_learning_card, open_test_collection_with_relearning_card, DeckAdder, }; #[test] fn should_increase_remaining_learning_steps_if_new_deck_has_more_unpassed_ones() { let mut col = open_test_collection_with_learning_card(); let deck = DeckAdder::new("target") .with_config(|config| config.inner.learn_steps.push(100.)) .add(&mut col); let card_id = col.get_first_card().id; col.set_deck(&[card_id], deck.id).unwrap(); assert_eq!(col.get_first_card().remaining_steps, 3); } #[test] fn should_increase_remaining_relearning_steps_if_new_deck_has_more_unpassed_ones() { let mut col = open_test_collection_with_relearning_card(); let deck = DeckAdder::new("target") .with_config(|config| config.inner.relearn_steps.push(100.)) .add(&mut col); let card_id = col.get_first_card().id; col.set_deck(&[card_id], deck.id).unwrap(); assert_eq!(col.get_first_card().remaining_steps, 2); } }