Anki/rslib/src/card/service.rs
2023-09-17 11:50:38 +10:00

162 lines
5.1 KiB
Rust

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
use crate::card::Card;
use crate::card::CardId;
use crate::card::CardQueue;
use crate::card::CardType;
use crate::card::FsrsMemoryState;
use crate::collection::Collection;
use crate::decks::DeckId;
use crate::error;
use crate::error::AnkiError;
use crate::error::OrInvalid;
use crate::error::OrNotFound;
use crate::notes::NoteId;
use crate::prelude::TimestampSecs;
use crate::prelude::Usn;
impl crate::services::CardsService for Collection {
fn get_card(
&mut self,
input: anki_proto::cards::CardId,
) -> error::Result<anki_proto::cards::Card> {
let cid = input.into();
self.storage
.get_card(cid)
.and_then(|opt| opt.or_not_found(cid))
.map(Into::into)
}
fn update_cards(
&mut self,
input: anki_proto::cards::UpdateCardsRequest,
) -> error::Result<anki_proto::collection::OpChanges> {
let cards = input
.cards
.into_iter()
.map(TryInto::try_into)
.collect::<error::Result<Vec<Card>, AnkiError>>()?;
for card in &cards {
card.validate_custom_data()?;
}
self.update_cards_maybe_undoable(cards, !input.skip_undo_entry)
.map(Into::into)
}
fn remove_cards(&mut self, input: anki_proto::cards::RemoveCardsRequest) -> error::Result<()> {
self.transact_no_undo(|col| {
col.remove_cards_and_orphaned_notes(
&input
.card_ids
.into_iter()
.map(Into::into)
.collect::<Vec<_>>(),
)?;
Ok(())
})
}
fn set_deck(
&mut self,
input: anki_proto::cards::SetDeckRequest,
) -> error::Result<anki_proto::collection::OpChangesWithCount> {
let cids: Vec<_> = input.card_ids.into_iter().map(CardId).collect();
let deck_id = input.deck_id.into();
self.set_deck(&cids, deck_id).map(Into::into)
}
fn set_flag(
&mut self,
input: anki_proto::cards::SetFlagRequest,
) -> error::Result<anki_proto::collection::OpChangesWithCount> {
self.set_card_flag(&to_card_ids(input.card_ids), input.flag)
.map(Into::into)
}
}
impl TryFrom<anki_proto::cards::Card> for Card {
type Error = AnkiError;
fn try_from(c: anki_proto::cards::Card) -> error::Result<Self, Self::Error> {
let ctype = CardType::try_from(c.ctype as u8).or_invalid("invalid card type")?;
let queue = CardQueue::try_from(c.queue as i8).or_invalid("invalid card queue")?;
Ok(Card {
id: CardId(c.id),
note_id: NoteId(c.note_id),
deck_id: DeckId(c.deck_id),
template_idx: c.template_idx as u16,
mtime: TimestampSecs(c.mtime_secs),
usn: Usn(c.usn),
ctype,
queue,
due: c.due,
interval: c.interval,
ease_factor: c.ease_factor as u16,
reps: c.reps,
lapses: c.lapses,
remaining_steps: c.remaining_steps,
original_due: c.original_due,
original_deck_id: DeckId(c.original_deck_id),
flags: c.flags as u8,
original_position: c.original_position,
memory_state: c.memory_state.map(Into::into),
custom_data: c.custom_data,
})
}
}
impl From<Card> for anki_proto::cards::Card {
fn from(c: Card) -> Self {
anki_proto::cards::Card {
id: c.id.0,
note_id: c.note_id.0,
deck_id: c.deck_id.0,
template_idx: c.template_idx as u32,
mtime_secs: c.mtime.0,
usn: c.usn.0,
ctype: c.ctype as u32,
queue: c.queue as i32,
due: c.due,
interval: c.interval,
ease_factor: c.ease_factor as u32,
reps: c.reps,
lapses: c.lapses,
remaining_steps: c.remaining_steps,
original_due: c.original_due,
original_deck_id: c.original_deck_id.0,
flags: c.flags as u32,
original_position: c.original_position.map(Into::into),
memory_state: c.memory_state.map(Into::into),
custom_data: c.custom_data,
}
}
}
fn to_card_ids(v: Vec<i64>) -> Vec<CardId> {
v.into_iter().map(CardId).collect()
}
impl From<anki_proto::cards::CardId> for CardId {
fn from(cid: anki_proto::cards::CardId) -> Self {
CardId(cid.cid)
}
}
impl From<anki_proto::cards::FsrsMemoryState> for FsrsMemoryState {
fn from(value: anki_proto::cards::FsrsMemoryState) -> Self {
FsrsMemoryState {
stability: value.stability,
difficulty: value.difficulty,
}
}
}
impl From<FsrsMemoryState> for anki_proto::cards::FsrsMemoryState {
fn from(value: FsrsMemoryState) -> Self {
anki_proto::cards::FsrsMemoryState {
stability: value.stability,
difficulty: value.difficulty,
}
}
}