Anki/rslib/src/scheduler/queue/mod.rs

272 lines
8.4 KiB
Rust

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
mod builder;
mod entry;
mod learning;
mod main;
pub(crate) mod undo;
use std::collections::VecDeque;
pub(crate) use builder::DueCard;
pub(crate) use builder::DueCardKind;
pub(crate) use builder::NewCard;
pub(crate) use entry::QueueEntry;
pub(crate) use entry::QueueEntryKind;
pub(crate) use learning::LearningQueueEntry;
pub(crate) use main::MainQueueEntry;
pub(crate) use main::MainQueueEntryKind;
use self::undo::QueueUpdate;
use super::states::SchedulingStates;
use super::timing::SchedTimingToday;
use crate::prelude::*;
use crate::timestamp::TimestampSecs;
#[derive(Debug)]
pub(crate) struct CardQueues {
counts: Counts,
main: VecDeque<MainQueueEntry>,
intraday_learning: VecDeque<LearningQueueEntry>,
current_day: u32,
learn_ahead_secs: i64,
build_time: TimestampMillis,
/// Updated each time a card is answered, and by get_queued_cards() when the
/// counts are zero. Ensures we don't show a newly-due learning card after a
/// user returns from editing a review card.
current_learning_cutoff: TimestampSecs,
}
#[derive(Debug, Copy, Clone)]
pub struct Counts {
pub new: usize,
pub learning: usize,
pub review: usize,
}
impl Counts {
fn all_zero(self) -> bool {
self.new == 0 && self.learning == 0 && self.review == 0
}
}
#[derive(Debug, Clone)]
pub struct QueuedCard {
pub card: Card,
pub kind: QueueEntryKind,
pub states: SchedulingStates,
}
#[derive(Debug)]
pub struct QueuedCards {
pub cards: Vec<QueuedCard>,
pub new_count: usize,
pub learning_count: usize,
pub review_count: usize,
}
impl Collection {
pub fn get_next_card(&mut self) -> Result<Option<QueuedCard>> {
self.get_queued_cards(1, false)
.map(|queued| queued.cards.get(0).cloned())
}
pub fn get_queued_cards(
&mut self,
fetch_limit: usize,
intraday_learning_only: bool,
) -> Result<QueuedCards> {
let queues = self.get_queues()?;
let counts = queues.counts();
let entries: Vec<_> = if intraday_learning_only {
queues
.intraday_now_iter()
.chain(queues.intraday_ahead_iter())
.map(Into::into)
.collect()
} else {
queues.iter().take(fetch_limit).collect()
};
let cards: Vec<_> = entries
.into_iter()
.map(|entry| {
let card = self
.storage
.get_card(entry.card_id())?
.or_not_found(entry.card_id())?;
require!(
card.mtime == entry.mtime(),
"bug: card modified without updating queue: id:{} card:{} entry:{}",
card.id,
card.mtime,
entry.mtime()
);
// fixme: pass in card instead of id
let next_states = self.get_scheduling_states(card.id)?;
Ok(QueuedCard {
card,
states: next_states,
kind: entry.kind(),
})
})
.collect::<Result<_>>()?;
Ok(QueuedCards {
cards,
new_count: counts.new,
learning_count: counts.learning,
review_count: counts.review,
})
}
}
impl CardQueues {
/// An iterator over the card queues, in the order the cards will
/// be presented.
fn iter(&self) -> impl Iterator<Item = QueueEntry> + '_ {
self.intraday_now_iter()
.map(Into::into)
.chain(self.main.iter().map(Into::into))
.chain(self.intraday_ahead_iter().map(Into::into))
}
/// Remove the provided card from the top of the queues and
/// adjust the counts. If it was not at the top, return an error.
fn pop_entry(&mut self, id: CardId) -> Result<QueueEntry> {
// This ignores the current cutoff, so may match if the provided
// learning card is not yet due. It should not happen in normal
// practice, but does happen in the Python unit tests, as they answer
// learning cards early.
if self
.intraday_learning
.front()
.filter(|e| e.id == id)
.is_some()
{
Ok(self.pop_intraday_learning().unwrap().into())
} else if self.main.front().filter(|e| e.id == id).is_some() {
Ok(self.pop_main().unwrap().into())
} else {
invalid_input!("not at top of queue")
}
}
fn push_undo_entry(&mut self, entry: QueueEntry) {
match entry {
QueueEntry::IntradayLearning(entry) => self.push_intraday_learning(entry),
QueueEntry::Main(entry) => self.push_main(entry),
}
}
/// Return the current due counts. If there are no due cards, the learning
/// cutoff is updated to the current time first, and any newly-due learning
/// cards are added to the counts.
pub(crate) fn counts(&mut self) -> Counts {
if self.counts.all_zero() {
// we discard the returned undo information in this case
self.update_learning_cutoff_and_count();
}
self.counts
}
fn is_stale(&self, current_day: u32) -> bool {
self.current_day != current_day
}
}
impl Collection {
/// This is automatically done when transact() is called for everything
/// except card answers, so unless you are modifying state outside of a
/// transaction, you probably don't need this.
pub(crate) fn clear_study_queues(&mut self) {
self.state.card_queues = None;
}
pub(crate) fn maybe_clear_study_queues_after_op(&mut self, op: &OpChanges) {
if op.op != Op::AnswerCard && op.requires_study_queue_rebuild() {
self.state.card_queues = None;
}
}
pub(crate) fn update_queues_after_answering_card(
&mut self,
card: &Card,
timing: SchedTimingToday,
) -> Result<()> {
if let Some(queues) = &mut self.state.card_queues {
let entry = queues.pop_entry(card.id)?;
let requeued_learning = queues.maybe_requeue_learning_card(card, timing);
let cutoff_snapshot = queues.update_learning_cutoff_and_count();
let queue_build_time = queues.build_time;
self.save_queue_update_undo(Box::new(QueueUpdate {
entry,
learning_requeue: requeued_learning,
queue_build_time,
cutoff_snapshot,
}));
} else {
// we currently allow the queues to be empty for unit tests
}
Ok(())
}
/// Get the card queues, building if necessary.
pub(crate) fn get_queues(&mut self) -> Result<&mut CardQueues> {
let deck = self.get_current_deck()?;
self.clear_queues_if_day_changed()?;
if self.state.card_queues.is_none() {
self.state.card_queues = Some(self.build_queues(deck.id)?);
}
Ok(self.state.card_queues.as_mut().unwrap())
}
// Returns queues if they are valid and have not been rebuilt. If build time has
// changed, they are cleared.
pub(crate) fn get_or_invalidate_queues(
&mut self,
build_time: TimestampMillis,
) -> Result<Option<&mut CardQueues>> {
self.clear_queues_if_day_changed()?;
let same_build = self
.state
.card_queues
.as_ref()
.map(|q| q.build_time == build_time)
.unwrap_or_default();
if same_build {
Ok(self.state.card_queues.as_mut())
} else {
self.clear_study_queues();
Ok(None)
}
}
fn clear_queues_if_day_changed(&mut self) -> Result<()> {
let timing = self.timing_today()?;
let day_rolled_over = self
.state
.card_queues
.as_ref()
.map(|q| q.is_stale(timing.days_elapsed))
.unwrap_or(false);
if day_rolled_over {
self.discard_undo_and_study_queues();
self.unbury_on_day_rollover(timing.days_elapsed)?;
}
Ok(())
}
}
// test helpers
#[cfg(test)]
impl Collection {
pub(crate) fn counts(&mut self) -> [usize; 3] {
self.get_queued_cards(1, false)
.map(|q| [q.new_count, q.learning_count, q.review_count])
.unwrap_or([0; 3])
}
}