mirror of
https://github.com/ankitects/anki.git
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We can't provide ARM64 wheels to users yet due to #4079, but we can at least speed up the build. The rustls -> native-tls change on Windows is because ring requires clang to compile for ARM64, and I figured it's best to keep our Windows deps consistent. We already built the wheels with native-tls.
305 lines
9.6 KiB
Rust
305 lines
9.6 KiB
Rust
// Copyright: Ankitects Pty Ltd and contributors
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// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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use std::env;
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use anyhow::Result;
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use camino::Utf8Path;
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use maplit::hashmap;
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use crate::action::BuildAction;
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use crate::archives::download_and_extract;
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use crate::archives::with_exe;
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use crate::archives::OnlineArchive;
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use crate::archives::Platform;
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use crate::command::RunCommand;
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use crate::hash::simple_hash;
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use crate::input::BuildInput;
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use crate::inputs;
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use crate::Build;
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// To update, run 'cargo run --bin update_uv'.
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// You'll need to do this when bumping Python versions, as uv bakes in
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// the latest known version.
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// When updating Python version, make sure to update version tag in BuildWheel
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// too.
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pub fn uv_archive(platform: Platform) -> OnlineArchive {
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match platform {
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Platform::LinuxX64 => {
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OnlineArchive {
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url: "https://github.com/astral-sh/uv/releases/download/0.7.13/uv-x86_64-unknown-linux-gnu.tar.gz",
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sha256: "909278eb197c5ed0e9b5f16317d1255270d1f9ea4196e7179ce934d48c4c2545",
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}
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},
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Platform::LinuxArm => {
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OnlineArchive {
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url: "https://github.com/astral-sh/uv/releases/download/0.7.13/uv-aarch64-unknown-linux-gnu.tar.gz",
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sha256: "0b2ad9fe4295881615295add8cc5daa02549d29cc9a61f0578e397efcf12f08f",
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}
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},
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Platform::MacX64 => {
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OnlineArchive {
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url: "https://github.com/astral-sh/uv/releases/download/0.7.13/uv-x86_64-apple-darwin.tar.gz",
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sha256: "d785753ac092e25316180626aa691c5dfe1fb075290457ba4fdb72c7c5661321",
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}
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},
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Platform::MacArm => {
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OnlineArchive {
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url: "https://github.com/astral-sh/uv/releases/download/0.7.13/uv-aarch64-apple-darwin.tar.gz",
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sha256: "721f532b73171586574298d4311a91d5ea2c802ef4db3ebafc434239330090c6",
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}
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},
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Platform::WindowsX64 => {
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OnlineArchive {
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url: "https://github.com/astral-sh/uv/releases/download/0.7.13/uv-x86_64-pc-windows-msvc.zip",
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sha256: "e199b10bef1a7cc540014483e7f60f825a174988f41020e9d2a6b01bd60f0669",
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}
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},
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Platform::WindowsArm => {
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OnlineArchive {
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url: "https://github.com/astral-sh/uv/releases/download/0.7.13/uv-aarch64-pc-windows-msvc.zip",
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sha256: "bb40708ad549ad6a12209cb139dd751bf0ede41deb679ce7513ce197bd9ef234",
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}
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}
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}
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}
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pub fn setup_uv(build: &mut Build, platform: Platform) -> Result<()> {
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let uv_binary = match env::var("UV_BINARY") {
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Ok(path) => {
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assert!(
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Utf8Path::new(&path).is_absolute(),
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"UV_BINARY must be absolute"
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);
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path.into()
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}
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Err(_) => {
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download_and_extract(
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build,
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"uv",
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uv_archive(platform),
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hashmap! { "bin" => [
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with_exe("uv")
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] },
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)?;
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inputs![":extract:uv:bin"]
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}
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};
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build.add_dependency("uv_binary", uv_binary);
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// Our macOS packaging needs access to the x86 binary on ARM.
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download_and_extract(
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build,
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"uv_mac_x86",
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uv_archive(Platform::MacX64),
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hashmap! { "bin" => [
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with_exe("uv")
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] },
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)?;
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Ok(())
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}
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pub struct PythonEnvironment {
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pub deps: BuildInput,
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// todo: rename
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pub venv_folder: &'static str,
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pub extra_args: &'static str,
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pub extra_binary_exports: &'static [&'static str],
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}
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impl BuildAction for PythonEnvironment {
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fn command(&self) -> &str {
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if env::var("OFFLINE_BUILD").is_err() {
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"$runner pyenv $uv_binary $builddir/$pyenv_folder -- $extra_args"
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} else {
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"echo 'OFFLINE_BUILD is set. Using the existing PythonEnvironment.'"
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}
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}
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fn files(&mut self, build: &mut impl crate::build::FilesHandle) {
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let bin_path = |binary: &str| -> Vec<String> {
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let folder = self.venv_folder;
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let path = if cfg!(windows) {
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format!("{folder}/scripts/{binary}.exe")
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} else {
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format!("{folder}/bin/{binary}")
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};
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vec![path]
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};
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build.add_inputs("", &self.deps);
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build.add_variable("pyenv_folder", self.venv_folder);
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if env::var("OFFLINE_BUILD").is_err() {
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build.add_inputs("uv_binary", inputs![":uv_binary"]);
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// Add --python flag to extra_args if PYTHON_BINARY is set
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let mut args = self.extra_args.to_string();
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if let Ok(python_binary) = env::var("PYTHON_BINARY") {
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args = format!("--python {} {}", python_binary, args);
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}
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build.add_variable("extra_args", args);
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}
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build.add_outputs_ext("bin", bin_path("python"), true);
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for binary in self.extra_binary_exports {
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build.add_outputs_ext(*binary, bin_path(binary), true);
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}
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build.add_output_stamp(format!("{}/.stamp", self.venv_folder));
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}
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}
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pub struct PythonTypecheck {
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pub folders: &'static [&'static str],
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pub deps: BuildInput,
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}
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impl BuildAction for PythonTypecheck {
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fn command(&self) -> &str {
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"$mypy $folders"
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}
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fn files(&mut self, build: &mut impl crate::build::FilesHandle) {
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build.add_inputs("", &self.deps);
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build.add_inputs("mypy", inputs![":pyenv:mypy"]);
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build.add_inputs("", inputs![".mypy.ini"]);
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build.add_variable("folders", self.folders.join(" "));
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let hash = simple_hash(self.folders);
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build.add_output_stamp(format!("tests/python_typecheck.{hash}"));
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}
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fn hide_progress(&self) -> bool {
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true
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}
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}
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struct PythonFormat<'a> {
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pub inputs: &'a BuildInput,
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pub check_only: bool,
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pub isort_ini: &'a BuildInput,
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}
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impl BuildAction for PythonFormat<'_> {
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fn command(&self) -> &str {
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"$black -t py39 -q $check --color $in && $
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$isort --color --settings-path $isort_ini $check $in"
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}
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fn files(&mut self, build: &mut impl crate::build::FilesHandle) {
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build.add_inputs("in", self.inputs);
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build.add_inputs("black", inputs![":pyenv:black"]);
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build.add_inputs("isort", inputs![":pyenv:isort"]);
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let hash = simple_hash(self.inputs);
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build.add_env_var("BLACK_CACHE_DIR", "out/python/black.cache.{hash}");
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build.add_inputs("isort_ini", self.isort_ini);
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build.add_variable(
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"check",
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if self.check_only {
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"--diff --check"
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} else {
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""
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},
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);
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build.add_output_stamp(format!(
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"tests/python_format.{}.{hash}",
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if self.check_only { "check" } else { "fix" }
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));
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}
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}
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pub fn python_format(build: &mut Build, group: &str, inputs: BuildInput) -> Result<()> {
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let isort_ini = &inputs![".isort.cfg"];
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build.add_action(
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format!("check:format:python:{group}"),
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PythonFormat {
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inputs: &inputs,
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check_only: true,
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isort_ini,
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},
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)?;
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build.add_action(
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format!("format:python:{group}"),
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PythonFormat {
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inputs: &inputs,
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check_only: false,
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isort_ini,
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},
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)?;
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Ok(())
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}
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pub struct PythonLint {
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pub folders: &'static [&'static str],
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pub pylint_ini: BuildInput,
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pub deps: BuildInput,
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}
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impl BuildAction for PythonLint {
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fn command(&self) -> &str {
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"$pylint --rcfile $pylint_ini -sn -j $cpus $folders"
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}
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fn files(&mut self, build: &mut impl crate::build::FilesHandle) {
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build.add_inputs("", &self.deps);
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build.add_inputs("pylint", inputs![":pyenv:pylint"]);
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build.add_inputs("pylint_ini", &self.pylint_ini);
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build.add_variable("folders", self.folders.join(" "));
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// On a 16 core system, values above 10 do not improve wall clock time,
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// but waste extra cores that could be working on other tests.
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build.add_variable("cpus", num_cpus::get().min(10).to_string());
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let hash = simple_hash(&self.deps);
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build.add_output_stamp(format!("tests/python_lint.{hash}"));
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}
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}
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pub struct PythonTest {
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pub folder: &'static str,
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pub python_path: &'static [&'static str],
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pub deps: BuildInput,
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}
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impl BuildAction for PythonTest {
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fn command(&self) -> &str {
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"$pytest -p no:cacheprovider $folder"
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}
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fn files(&mut self, build: &mut impl crate::build::FilesHandle) {
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build.add_inputs("", &self.deps);
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build.add_inputs("pytest", inputs![":pyenv:pytest"]);
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build.add_variable("folder", self.folder);
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build.add_variable(
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"pythonpath",
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self.python_path.join(if cfg!(windows) { ";" } else { ":" }),
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);
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build.add_env_var("PYTHONPATH", "$pythonpath");
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build.add_env_var("ANKI_TEST_MODE", "1");
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let hash = simple_hash(self.folder);
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build.add_output_stamp(format!("tests/python_pytest.{hash}"));
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}
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fn hide_progress(&self) -> bool {
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true
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}
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}
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pub fn setup_uv_universal(build: &mut Build) -> Result<()> {
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build.add_action(
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"bundle:uv_universal",
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RunCommand {
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command: "/usr/bin/lipo",
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args: "-create -output $out $arm_bin $x86_bin",
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inputs: hashmap! {
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"arm_bin" => inputs![":extract:uv:bin"],
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"x86_bin" => inputs![":extract:uv_mac_x86:bin"],
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},
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outputs: hashmap! {
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"out" => vec!["bundle/uv"],
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},
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},
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)
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}
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