Anki/qt/aqt/progress.py
Damien Elmes 0f38514ad7 drop the DB progress handler code
This code was an awful hack to provide some semblance of UI
responsiveness while executing DB statements on the main thread.
Instead, we can just run DB statements in a background thread now,
keeping the UI responsive.
2020-03-20 21:15:23 +10:00

196 lines
6 KiB
Python

# Copyright: Ankitects Pty Ltd and contributors
# -*- coding: utf-8 -*-
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
from __future__ import annotations
import time
from typing import Optional
import aqt.forms
from anki.lang import _
from aqt.qt import *
# Progress info
##########################################################################
class ProgressManager:
def __init__(self, mw):
self.mw = mw
self.app = QApplication.instance()
self.inDB = False
self.blockUpdates = False
self._show_timer: Optional[QTimer] = None
self._win = None
self._levels = 0
# Safer timers
##########################################################################
# A custom timer which avoids firing while a progress dialog is active
# (likely due to some long-running DB operation)
def timer(self, ms, func, repeat, requiresCollection=True):
def handler():
if self._levels:
# retry in 100ms
self.timer(100, func, False, requiresCollection)
elif not self.mw.col and requiresCollection:
# ignore timer events that fire after collection has been
# unloaded
print("Ignored progress func as collection unloaded: %s" % repr(func))
else:
func()
t = QTimer(self.mw)
if not repeat:
t.setSingleShot(True)
t.timeout.connect(handler)
t.start(ms)
return t
# Creating progress dialogs
##########################################################################
# note: immediate is no longer used
def start(
self, max=0, min=0, label=None, parent=None, immediate=False
) -> Optional[ProgressDialog]:
self._levels += 1
if self._levels > 1:
return None
# setup window
parent = parent or self.app.activeWindow()
if not parent and self.mw.isVisible():
parent = self.mw
label = label or _("Processing...")
self._win = ProgressDialog(parent)
self._win.form.progressBar.setMinimum(min)
self._win.form.progressBar.setMaximum(max)
self._win.form.progressBar.setTextVisible(False)
self._win.form.label.setText(label)
self._win.setWindowTitle("Anki")
self._win.setWindowModality(Qt.ApplicationModal)
self._win.setMinimumWidth(300)
self._setBusy()
self._shown = False
self._counter = min
self._min = min
self._max = max
self._firstTime = time.time()
self._lastUpdate = time.time()
self._updating = False
self._show_timer = QTimer(self.mw)
self._show_timer.setSingleShot(True)
self._show_timer.start(600)
self._show_timer.timeout.connect(self._on_show_timer)
return self._win
def update(self, label=None, value=None, process=True, maybeShow=True):
# print self._min, self._counter, self._max, label, time.time() - self._lastTime
if not self.mw.inMainThread():
print("progress.update() called on wrong thread")
return
if self._updating:
return
if maybeShow:
self._maybeShow()
if not self._shown:
return
elapsed = time.time() - self._lastUpdate
if label:
self._win.form.label.setText(label)
if self._max:
self._counter = value or (self._counter + 1)
self._win.form.progressBar.setValue(self._counter)
if process and elapsed >= 0.2:
self._updating = True
self.app.processEvents()
self._updating = False
self._lastUpdate = time.time()
def finish(self):
self._levels -= 1
self._levels = max(0, self._levels)
if self._levels == 0:
if self._win:
self._closeWin()
self._unsetBusy()
if self._show_timer:
self._show_timer.stop()
self._show_timer = None
def clear(self):
"Restore the interface after an error."
if self._levels:
self._levels = 1
self.finish()
def _maybeShow(self):
if not self._levels:
return
if self._shown:
self.update(maybeShow=False)
return
delta = time.time() - self._firstTime
if delta > 0.5:
self._showWin()
def _showWin(self):
self._shown = time.time()
self._win.show()
def _closeWin(self):
if self._shown:
while True:
# give the window system a second to present
# window before we close it again - fixes
# progress window getting stuck, especially
# on ubuntu 16.10+
elap = time.time() - self._shown
if elap >= 0.5:
break
self.app.processEvents(QEventLoop.ExcludeUserInputEvents)
self._win.cancel()
self._win = None
self._shown = False
def _setBusy(self):
self.mw.app.setOverrideCursor(QCursor(Qt.WaitCursor))
def _unsetBusy(self):
self.app.restoreOverrideCursor()
def busy(self):
"True if processing."
return self._levels
def _on_show_timer(self):
self._show_timer = None
self._showWin()
class ProgressDialog(QDialog):
def __init__(self, parent):
QDialog.__init__(self, parent)
self.form = aqt.forms.progress.Ui_Dialog()
self.form.setupUi(self)
self._closingDown = False
self.wantCancel = False
def cancel(self):
self._closingDown = True
self.hide()
def closeEvent(self, evt):
if self._closingDown:
evt.accept()
else:
self.wantCancel = True
evt.ignore()
def keyPressEvent(self, evt):
if evt.key() == Qt.Key_Escape:
evt.ignore()
self.wantCancel = True