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* Update to latest Node LTS * Add sveltekit * Split tslib into separate @generated and @tslib components SvelteKit's path aliases don't support multiple locations, so our old approach of using @tslib to refer to both ts/lib and out/ts/lib will no longer work. Instead, all generated sources and their includes are placed in a separate out/ts/generated folder, and imported via @generated instead. This also allows us to generate .ts files, instead of needing to output separate .d.ts and .js files. * Switch package.json to module type * Avoid usage of baseUrl Incompatible with SvelteKit * Move sass into ts; use relative links SvelteKit's default sass support doesn't allow overriding loadPaths * jest->vitest, graphs example working with yarn dev * most pages working in dev mode * Some fixes after rebasing * Fix/silence some svelte-check errors * Get image-occlusion working with Fabric types * Post-rebase lock changes * Editor is now checked * SvelteKit build integrated into ninja * Use the new SvelteKit entrypoint for pages like congrats/deck options/etc * Run eslint once for ts/**; fix some tests * Fix a bunch of issues introduced when rebasing over latest main * Run eslint fix * Fix remaining eslint+pylint issues; tests now all pass * Fix some issues with a clean build * Latest bufbuild no longer requires @__PURE__ hack * Add a few missed dependencies * Add yarn.bat to fix Windows build * Fix pages failing to show when ANKI_API_PORT not defined * Fix svelte-check and vitest on Windows * Set node path in ./yarn * Move svelte-kit output to ts/.svelte-kit Sadly, I couldn't figure out a way to store it in out/ if out/ is a symlink, as it breaks module resolution when SvelteKit is run. * Allow HMR inside Anki * Skip SvelteKit build when HMR is defined * Fix some post-rebase issues I should have done a normal merge instead.
169 lines
4.9 KiB
Svelte
169 lines
4.9 KiB
Svelte
<!--
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Copyright: Ankitects Pty Ltd and contributors
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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<script lang="ts">
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import type {
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FloatingElement,
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Placement,
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ReferenceElement,
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} from "@floating-ui/dom";
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import type { Callback } from "@tslib/typing";
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import { singleCallback } from "@tslib/typing";
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import { createEventDispatcher, setContext } from "svelte";
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import type { ActionReturn } from "svelte/action";
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import { writable } from "svelte/store";
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import isClosingClick from "$lib/sveltelib/closing-click";
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import isClosingKeyup from "$lib/sveltelib/closing-keyup";
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import type { EventPredicateResult } from "$lib/sveltelib/event-predicate";
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import { documentClick, documentKeyup } from "$lib/sveltelib/event-store";
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import type { PositioningCallback } from "$lib/sveltelib/position/auto-update";
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import autoUpdate from "$lib/sveltelib/position/auto-update";
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import type { PositionAlgorithm } from "$lib/sveltelib/position/position-algorithm";
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import positionOverlay from "$lib/sveltelib/position/position-overlay";
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import subscribeToUpdates from "$lib/sveltelib/subscribe-updates";
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import { overlayKey } from "./context-keys";
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/* Used by Popover to set animation direction depending on placement */
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const placementPromise = writable(undefined as Promise<Placement> | undefined);
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setContext(overlayKey, placementPromise);
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export let padding = 0;
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export let inline = false;
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/** This may be passed in for more fine-grained control */
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export let show = true;
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const dispatch = createEventDispatcher();
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$: positionCurried = positionOverlay({
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padding,
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inline,
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hideCallback: (reason: string) => dispatch("close", { reason }),
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});
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let autoAction: ActionReturn<any> = {};
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$: {
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positionCurried;
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autoAction.update?.(positioningCallback);
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}
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export let closeOnInsideClick = false;
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export let keepOnKeyup = false;
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export let reference: HTMLElement | undefined = undefined;
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let floating: FloatingElement;
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function applyPosition(
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reference: HTMLElement,
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floating: FloatingElement,
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position: PositionAlgorithm,
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): Promise<Placement> {
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const promise = position(reference, floating);
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$placementPromise = promise;
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return promise;
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}
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async function position(
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callback: (
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reference: HTMLElement,
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floating: FloatingElement,
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position: PositionAlgorithm,
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) => Promise<Placement> = applyPosition,
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): Promise<Placement | void> {
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if (reference && floating) {
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return callback(reference, floating, positionCurried);
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}
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}
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function asReference(referenceArgument: HTMLElement) {
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reference = referenceArgument;
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}
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function positioningCallback(
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reference: ReferenceElement,
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callback: PositioningCallback,
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): Callback {
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const innerFloating = floating;
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return callback(reference, innerFloating, () => {
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$placementPromise = positionCurried(reference, innerFloating);
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});
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}
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let cleanup: Callback;
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function updateFloating(
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reference: HTMLElement | undefined,
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floating: FloatingElement,
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isShowing: boolean,
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) {
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cleanup?.();
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if (!reference || !floating || !isShowing) {
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return;
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}
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const closingClick = isClosingClick(documentClick, {
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reference,
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floating,
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inside: closeOnInsideClick,
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outside: false,
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});
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const subscribers = [
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subscribeToUpdates(closingClick, (event: EventPredicateResult) =>
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dispatch("close", event),
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),
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];
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if (!keepOnKeyup) {
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const closingKeyup = isClosingKeyup(documentKeyup, {
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reference,
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floating,
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});
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subscribers.push(
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subscribeToUpdates(closingKeyup, (event: EventPredicateResult) =>
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dispatch("close", event),
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),
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);
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}
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autoAction = autoUpdate(reference, positioningCallback);
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cleanup = singleCallback(...subscribers, autoAction.destroy!);
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}
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$: updateFloating(reference, floating, show);
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</script>
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<slot {position} {asReference} />
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{#if $$slots.reference}
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{#if inline}
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<span class="overlay-reference" use:asReference>
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<slot name="reference" />
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</span>
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{:else}
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<div class="overlay-reference" use:asReference>
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<slot name="reference" />
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</div>
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{/if}
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{/if}
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<div bind:this={floating} class="overlay" class:show>
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{#if show}
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<slot name="overlay" {position} />
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{/if}
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</div>
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<style lang="scss">
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.overlay {
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position: absolute;
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border-radius: var(--border-radius);
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z-index: 40;
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}
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</style>
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