Anki/proto/anki/decks.proto
Damien Elmes dffa38c479 expose uncapped counts and total in tree node
In the future this information could be revealed on hover, to make it
clearer how limits are being applied.
2021-08-22 15:32:46 +10:00

198 lines
4.8 KiB
Protocol Buffer

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
syntax = "proto3";
package anki.decks;
import "anki/generic.proto";
import "anki/collection.proto";
service DecksService {
rpc AddDeckLegacy(generic.Json) returns (collection.OpChangesWithId);
rpc AddOrUpdateDeckLegacy(AddOrUpdateDeckLegacyRequest) returns (DeckId);
rpc DeckTree(DeckTreeRequest) returns (DeckTreeNode);
rpc DeckTreeLegacy(generic.Empty) returns (generic.Json);
rpc GetAllDecksLegacy(generic.Empty) returns (generic.Json);
rpc GetDeckIdByName(generic.String) returns (DeckId);
rpc GetDeck(DeckId) returns (Deck);
rpc UpdateDeck(Deck) returns (collection.OpChanges);
rpc UpdateDeckLegacy(generic.Json) returns (collection.OpChanges);
rpc SetDeckCollapsed(SetDeckCollapsedRequest) returns (collection.OpChanges);
rpc GetDeckLegacy(DeckId) returns (generic.Json);
rpc GetDeckNames(GetDeckNamesRequest) returns (DeckNames);
rpc NewDeckLegacy(generic.Bool) returns (generic.Json);
rpc RemoveDecks(DeckIds) returns (collection.OpChangesWithCount);
rpc ReparentDecks(ReparentDecksRequest)
returns (collection.OpChangesWithCount);
rpc RenameDeck(RenameDeckRequest) returns (collection.OpChanges);
rpc GetOrCreateFilteredDeck(DeckId) returns (FilteredDeckForUpdate);
rpc AddOrUpdateFilteredDeck(FilteredDeckForUpdate)
returns (collection.OpChangesWithId);
rpc FilteredDeckOrderLabels(generic.Empty) returns (generic.StringList);
rpc SetCurrentDeck(DeckId) returns (collection.OpChanges);
rpc GetCurrentDeck(generic.Empty) returns (Deck);
}
message DeckId {
int64 did = 1;
}
message DeckIds {
repeated int64 dids = 1;
}
message Deck {
message Common {
bool study_collapsed = 1;
bool browser_collapsed = 2;
uint32 last_day_studied = 3;
int32 new_studied = 4;
int32 review_studied = 5;
int32 milliseconds_studied = 7;
// previously set in the v1 scheduler,
// but not currently used for anything
int32 learning_studied = 6;
reserved 8 to 13;
bytes other = 255;
}
message Normal {
int64 config_id = 1;
uint32 extend_new = 2;
uint32 extend_review = 3;
string description = 4;
bool markdown_description = 5;
reserved 6 to 11;
}
message Filtered {
message SearchTerm {
enum Order {
OLDEST_REVIEWED_FIRST = 0;
RANDOM = 1;
INTERVALS_ASCENDING = 2;
INTERVALS_DESCENDING = 3;
LAPSES = 4;
ADDED = 5;
DUE = 6;
REVERSE_ADDED = 7;
DUE_PRIORITY = 8;
}
string search = 1;
uint32 limit = 2;
Order order = 3;
}
bool reschedule = 1;
repeated SearchTerm search_terms = 2;
// v1 scheduler only
repeated float delays = 3;
// v2 scheduler only
uint32 preview_delay = 4;
}
// a container to store the deck specifics in the DB
// as a tagged enum
message KindContainer {
oneof kind {
Normal normal = 1;
Filtered filtered = 2;
}
}
int64 id = 1;
string name = 2;
int64 mtime_secs = 3;
int32 usn = 4;
Common common = 5;
// the specifics are inlined here when sending data to clients,
// as otherwise an extra level of indirection would be required
oneof kind {
Normal normal = 6;
Filtered filtered = 7;
}
}
message AddOrUpdateDeckLegacyRequest {
bytes deck = 1;
bool preserve_usn_and_mtime = 2;
}
message DeckTreeRequest {
// if non-zero, counts for the provided timestamp will be included
int64 now = 1;
int64 top_deck_id = 2;
}
message DeckTreeNode {
int64 deck_id = 1;
string name = 2;
uint32 level = 4;
bool collapsed = 5;
// counts after adding children+applying limits
uint32 review_count = 6;
uint32 learn_count = 7;
uint32 new_count = 8;
// card counts without children or limits applied
uint32 intraday_learning = 9;
uint32 interday_learning_uncapped = 10;
uint32 new_uncapped = 11;
uint32 review_uncapped = 12;
uint32 total_in_deck = 13;
uint32 total_including_children = 14;
bool filtered = 16;
// low index so key can be packed into a byte, but at bottom
// to make debug output easier to read
repeated DeckTreeNode children = 3;
}
message SetDeckCollapsedRequest {
enum Scope {
REVIEWER = 0;
BROWSER = 1;
}
int64 deck_id = 1;
bool collapsed = 2;
Scope scope = 3;
}
message GetDeckNamesRequest {
bool skip_empty_default = 1;
// if unset, implies skip_empty_default
bool include_filtered = 2;
}
message DeckNames {
repeated DeckNameId entries = 1;
}
message DeckNameId {
int64 id = 1;
string name = 2;
}
message ReparentDecksRequest {
repeated int64 deck_ids = 1;
int64 new_parent = 2;
}
message RenameDeckRequest {
int64 deck_id = 1;
string new_name = 2;
}
message FilteredDeckForUpdate {
int64 id = 1;
string name = 2;
Deck.Filtered config = 3;
}