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* Update to latest Node LTS * Add sveltekit * Split tslib into separate @generated and @tslib components SvelteKit's path aliases don't support multiple locations, so our old approach of using @tslib to refer to both ts/lib and out/ts/lib will no longer work. Instead, all generated sources and their includes are placed in a separate out/ts/generated folder, and imported via @generated instead. This also allows us to generate .ts files, instead of needing to output separate .d.ts and .js files. * Switch package.json to module type * Avoid usage of baseUrl Incompatible with SvelteKit * Move sass into ts; use relative links SvelteKit's default sass support doesn't allow overriding loadPaths * jest->vitest, graphs example working with yarn dev * most pages working in dev mode * Some fixes after rebasing * Fix/silence some svelte-check errors * Get image-occlusion working with Fabric types * Post-rebase lock changes * Editor is now checked * SvelteKit build integrated into ninja * Use the new SvelteKit entrypoint for pages like congrats/deck options/etc * Run eslint once for ts/**; fix some tests * Fix a bunch of issues introduced when rebasing over latest main * Run eslint fix * Fix remaining eslint+pylint issues; tests now all pass * Fix some issues with a clean build * Latest bufbuild no longer requires @__PURE__ hack * Add a few missed dependencies * Add yarn.bat to fix Windows build * Fix pages failing to show when ANKI_API_PORT not defined * Fix svelte-check and vitest on Windows * Set node path in ./yarn * Move svelte-kit output to ts/.svelte-kit Sadly, I couldn't figure out a way to store it in out/ if out/ is a symlink, as it breaks module resolution when SvelteKit is run. * Allow HMR inside Anki * Skip SvelteKit build when HMR is defined * Fix some post-rebase issues I should have done a normal merge instead.
208 lines
6.1 KiB
TypeScript
208 lines
6.1 KiB
TypeScript
// Copyright: Ankitects Pty Ltd and contributors
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// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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import type { fabric } from "fabric";
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export const alignLeft = (canvas: fabric.Canvas): void => {
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const activeObject = canvas.getActiveObject();
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if (!activeObject) {
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return;
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}
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if (activeObject.type == "activeSelection") {
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alignLeftGroup(canvas, activeObject as fabric.ActiveSelection);
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} else {
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activeObject.set({ left: 0 });
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}
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activeObject.setCoords();
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canvas.renderAll();
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};
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export const alignHorizontalCenter = (canvas: fabric.Canvas): void => {
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const activeObject = canvas.getActiveObject();
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if (!activeObject) {
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return;
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}
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if (activeObject.type == "activeSelection") {
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alignHorizontalCenterGroup(canvas, activeObject as fabric.ActiveSelection);
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} else {
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activeObject.set({ left: (canvas.width!) / 2 - (activeObject.width!) / 2 });
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}
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activeObject.setCoords();
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canvas.renderAll();
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};
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export const alignRight = (canvas: fabric.Canvas): void => {
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const activeObject = canvas.getActiveObject();
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if (!activeObject) {
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return;
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}
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if (activeObject.type == "activeSelection") {
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alignRightGroup(canvas, activeObject as fabric.ActiveSelection);
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} else {
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activeObject.set({ left: canvas.getWidth() - activeObject.width! });
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}
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activeObject.setCoords();
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canvas.renderAll();
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};
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export const alignTop = (canvas: fabric.Canvas): void => {
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const activeObject = canvas.getActiveObject();
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if (!activeObject) {
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return;
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}
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if (activeObject.type == "activeSelection") {
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alignTopGroup(canvas, activeObject as fabric.ActiveSelection);
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} else {
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activeObject.set({ top: 0 });
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}
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activeObject.setCoords();
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canvas.renderAll();
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};
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export const alignVerticalCenter = (canvas: fabric.Canvas): void => {
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const activeObject = canvas.getActiveObject();
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if (!activeObject) {
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return;
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}
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if (activeObject.type == "activeSelection") {
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alignVerticalCenterGroup(canvas, activeObject as fabric.ActiveSelection);
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} else {
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activeObject.set({ top: canvas.getHeight() / 2 - activeObject.height! / 2 });
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}
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activeObject.setCoords();
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canvas.renderAll();
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};
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export const alignBottom = (canvas: fabric.Canvas): void => {
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const activeObject = canvas.getActiveObject();
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if (!activeObject) {
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return;
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}
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if (activeObject.type == "activeSelection") {
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alignBottomGroup(canvas, activeObject as fabric.ActiveSelection);
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} else {
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activeObject.set({ top: canvas.height! - activeObject.height! });
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}
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activeObject.setCoords();
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canvas.renderAll();
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};
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// group aligns
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const alignLeftGroup = (canvas: fabric.Canvas, group: fabric.ICollection<fabric.Object>) => {
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const objects = group.getObjects();
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let leftmostShape = objects[0];
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for (let i = 1; i < objects.length; i++) {
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if (objects[i].left! < leftmostShape.left!) {
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leftmostShape = objects[i];
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}
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}
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objects.forEach((object) => {
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object.left = leftmostShape.left;
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object.setCoords();
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});
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};
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const alignRightGroup = (canvas: fabric.Canvas, group: fabric.ICollection<fabric.Object>): void => {
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const objects = group.getObjects();
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let rightmostShape = objects[0];
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for (let i = 1; i < objects.length; i++) {
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if (objects[i].left! > rightmostShape.left!) {
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rightmostShape = objects[i];
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}
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}
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objects.forEach((object) => {
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object.left = rightmostShape.left! + rightmostShape.width! - object.width!;
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object.setCoords();
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});
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};
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const alignTopGroup = (canvas: fabric.Canvas, group: fabric.ICollection<fabric.Object>): void => {
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const objects = group.getObjects();
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let topmostShape = objects[0];
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for (let i = 1; i < objects.length; i++) {
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if (objects[i].top! < topmostShape.top!) {
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topmostShape = objects[i];
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}
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}
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objects.forEach((object) => {
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object.top = topmostShape.top;
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object.setCoords();
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});
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};
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const alignBottomGroup = (canvas: fabric.Canvas, group: fabric.ICollection<fabric.Object>): void => {
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const objects = group.getObjects();
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let bottommostShape = objects[0];
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for (let i = 1; i < objects.length; i++) {
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if (objects[i].top! + objects[i].height! > bottommostShape.top! + bottommostShape.height!) {
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bottommostShape = objects[i];
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}
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}
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objects.forEach(function(object) {
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if (object !== bottommostShape) {
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object.set({ top: bottommostShape.top! + bottommostShape.height! - object.height! });
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object.setCoords();
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}
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});
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};
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const alignHorizontalCenterGroup = (canvas: fabric.Canvas, group: fabric.ICollection<fabric.Object>) => {
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const objects = group.getObjects();
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let leftmostShape = objects[0];
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let rightmostShape = objects[0];
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for (let i = 1; i < objects.length; i++) {
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if (objects[i].left! < leftmostShape.left!) {
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leftmostShape = objects[i];
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}
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if (objects[i].left! > rightmostShape.left!) {
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rightmostShape = objects[i];
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}
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}
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const centerX = (leftmostShape.left! + rightmostShape.left! + rightmostShape.width!) / 2;
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objects.forEach((object) => {
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object.left = centerX - object.width! / 2;
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object.setCoords();
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});
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};
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const alignVerticalCenterGroup = (canvas: fabric.Canvas, group: fabric.ICollection<fabric.Object>) => {
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const objects = group.getObjects();
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let topmostShape = objects[0];
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let bottommostShape = objects[0];
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for (let i = 1; i < objects.length; i++) {
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const current = objects[i];
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if (current.top! < topmostShape.top!) {
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topmostShape = current;
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}
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if (current.top! > bottommostShape.top!) {
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bottommostShape = objects[i];
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}
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}
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const centerY = (topmostShape.top! + bottommostShape.top! + bottommostShape.height!) / 2;
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objects.forEach((object) => {
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object.top = centerY - object.height! / 2;
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object.setCoords();
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});
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};
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