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synced 2025-09-24 08:46:37 -04:00

Since 2018, Chromium by default requires at least one user interaction with a page in order for sound to play. That's not what an Anki user expects. So this commit undoes this by setting the policy accordingly if the deck's settings have autoplay set, so that files in <audio> tags (if they further have the autoplay attribute set / are jscripted accordingly) are treated the same as ones in [sound:…] elements. OFC, it's obviously not a good idea to mix both on one card. (AnkiDroid's WebView has already been unconditionally ignoring the requirement since forever.)
842 lines
28 KiB
Python
842 lines
28 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright: Ankitects Pty Ltd and contributors
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# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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from __future__ import annotations
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import difflib
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import html
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import json
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import re
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import unicodedata as ucd
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from typing import Callable, List, Optional, Tuple, Union
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from PyQt5.QtCore import Qt
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from anki import hooks
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from anki.cards import Card
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from anki.lang import _, ngettext
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from anki.utils import stripHTML
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from aqt import AnkiQt, gui_hooks
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from aqt.qt import *
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from aqt.sound import av_player, getAudio, play_clicked_audio
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from aqt.theme import theme_manager
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from aqt.toolbar import BottomBar
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from aqt.utils import askUserDialog, downArrow, qtMenuShortcutWorkaround, tooltip
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from aqt.webview import AnkiWebView
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class ReviewerBottomBar:
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def __init__(self, reviewer: Reviewer) -> None:
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self.reviewer = reviewer
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def replay_audio(card: Card, question_side: bool) -> None:
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if question_side:
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av_player.play_tags(card.question_av_tags())
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else:
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tags = card.answer_av_tags()
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if card.replay_question_audio_on_answer_side():
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tags = card.question_av_tags() + tags
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av_player.play_tags(tags)
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class Reviewer:
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"Manage reviews. Maintains a separate state."
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def __init__(self, mw: AnkiQt) -> None:
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self.mw = mw
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self.web = mw.web
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self.card: Optional[Card] = None
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self.cardQueue: List[Card] = []
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self.hadCardQueue = False
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self._answeredIds: List[int] = []
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self._recordedAudio: Optional[str] = None
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self.typeCorrect: str = None # web init happens before this is set
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self.state: Optional[str] = None
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self.bottom = BottomBar(mw, mw.bottomWeb)
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hooks.card_did_leech.append(self.onLeech)
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def show(self) -> None:
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self.mw.col.reset()
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self.mw.setStateShortcuts(self._shortcutKeys()) # type: ignore
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self.web.set_bridge_command(self._linkHandler, self)
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self.bottom.web.set_bridge_command(self._linkHandler, ReviewerBottomBar(self))
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self._reps: int = None
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self.nextCard()
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def lastCard(self) -> Optional[Card]:
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if self._answeredIds:
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if not self.card or self._answeredIds[-1] != self.card.id:
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try:
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return self.mw.col.getCard(self._answeredIds[-1])
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except TypeError:
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# id was deleted
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return None
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return None
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def cleanup(self) -> None:
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gui_hooks.reviewer_will_end()
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# Fetching a card
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##########################################################################
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def nextCard(self) -> None:
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elapsed = self.mw.col.timeboxReached()
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if elapsed:
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assert not isinstance(elapsed, bool)
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part1 = (
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ngettext("%d card studied in", "%d cards studied in", elapsed[1])
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% elapsed[1]
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)
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mins = int(round(elapsed[0] / 60))
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part2 = ngettext("%s minute.", "%s minutes.", mins) % mins
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fin = _("Finish")
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diag = askUserDialog("%s %s" % (part1, part2), [_("Continue"), fin])
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diag.setIcon(QMessageBox.Information)
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if diag.run() == fin:
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return self.mw.moveToState("deckBrowser")
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self.mw.col.startTimebox()
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if self.cardQueue:
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# undone/edited cards to show
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c = self.cardQueue.pop()
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c.startTimer()
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self.hadCardQueue = True
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else:
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if self.hadCardQueue:
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# the undone/edited cards may be sitting in the regular queue;
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# need to reset
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self.mw.col.reset()
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self.hadCardQueue = False
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c = self.mw.col.sched.getCard()
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self.card = c
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if not c:
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self.mw.moveToState("overview")
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return
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if self._reps is None or self._reps % 100 == 0:
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# we recycle the webview periodically so webkit can free memory
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self._initWeb()
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self._showQuestion()
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# Audio
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##########################################################################
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def replayAudio(self) -> None:
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if self.state == "question":
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replay_audio(self.card, True)
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elif self.state == "answer":
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replay_audio(self.card, False)
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# Initializing the webview
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##########################################################################
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def revHtml(self) -> str:
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extra = self.mw.col.conf.get("reviewExtra", "")
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fade = ""
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if self.mw.pm.glMode() == "software":
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fade = "<script>qFade=0;</script>"
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return """
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<div id=_mark>★</div>
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<div id=_flag>⚑</div>
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{}
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<div id=qa></div>
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{}
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""".format(
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fade, extra
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)
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def _initWeb(self) -> None:
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self._reps = 0
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# main window
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self.web.stdHtml(
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self.revHtml(),
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css=["reviewer.css"],
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js=[
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"jquery.js",
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"browsersel.js",
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"mathjax/conf.js",
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"mathjax/MathJax.js",
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"reviewer.js",
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],
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context=self,
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)
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# show answer / ease buttons
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self.bottom.web.show()
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self.bottom.web.stdHtml(
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self._bottomHTML(),
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css=["toolbar-bottom.css", "reviewer-bottom.css"],
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js=["jquery.js", "reviewer-bottom.js"],
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context=ReviewerBottomBar(self),
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)
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# Showing the question
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##########################################################################
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def _mungeQA(self, buf: str) -> str:
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return self.typeAnsFilter(self.mw.prepare_card_text_for_display(buf))
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def _showQuestion(self) -> None:
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self._reps += 1
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self.state = "question"
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self.typedAnswer: str = None
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c = self.card
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# grab the question and play audio
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q = c.q()
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# play audio?
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if c.autoplay():
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AnkiWebView.setPlaybackRequiresGesture(False)
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sounds = c.question_av_tags()
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gui_hooks.reviewer_will_play_question_sounds(c, sounds)
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av_player.play_tags(sounds)
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else:
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AnkiWebView.setPlaybackRequiresGesture(True)
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av_player.clear_queue_and_maybe_interrupt()
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sounds = []
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gui_hooks.reviewer_will_play_question_sounds(c, sounds)
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av_player.play_tags(sounds)
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# render & update bottom
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q = self._mungeQA(q)
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q = gui_hooks.card_will_show(q, c, "reviewQuestion")
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bodyclass = theme_manager.body_classes_for_card_ord(c.ord)
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self.web.eval("_showQuestion(%s,'%s');" % (json.dumps(q), bodyclass))
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self._drawFlag()
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self._drawMark()
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self._showAnswerButton()
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self.mw.web.setFocus()
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# user hook
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gui_hooks.reviewer_did_show_question(c)
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def autoplay(self, card: Card) -> bool:
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print("use card.autoplay() instead of reviewer.autoplay(card)")
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return card.autoplay()
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def _drawFlag(self) -> None:
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self.web.eval("_drawFlag(%s);" % self.card.userFlag())
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def _drawMark(self) -> None:
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self.web.eval("_drawMark(%s);" % json.dumps(self.card.note().hasTag("marked")))
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# Showing the answer
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##########################################################################
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def _showAnswer(self) -> None:
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if self.mw.state != "review":
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# showing resetRequired screen; ignore space
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return
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self.state = "answer"
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c = self.card
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a = c.a()
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# play audio?
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if c.autoplay():
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sounds = c.answer_av_tags()
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gui_hooks.reviewer_will_play_answer_sounds(c, sounds)
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av_player.play_tags(sounds)
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else:
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av_player.clear_queue_and_maybe_interrupt()
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sounds = []
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gui_hooks.reviewer_will_play_answer_sounds(c, sounds)
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av_player.play_tags(sounds)
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a = self._mungeQA(a)
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a = gui_hooks.card_will_show(a, c, "reviewAnswer")
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# render and update bottom
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self.web.eval("_showAnswer(%s);" % json.dumps(a))
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self._showEaseButtons()
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self.mw.web.setFocus()
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# user hook
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gui_hooks.reviewer_did_show_answer(c)
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# Answering a card
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############################################################
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def _answerCard(self, ease: int) -> None:
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"Reschedule card and show next."
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if self.mw.state != "review":
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# showing resetRequired screen; ignore key
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return
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if self.state != "answer":
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return
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if self.mw.col.sched.answerButtons(self.card) < ease:
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return
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proceed, ease = gui_hooks.reviewer_will_answer_card(
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(True, ease), self, self.card
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)
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if not proceed:
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return
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self.mw.col.sched.answerCard(self.card, ease)
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gui_hooks.reviewer_did_answer_card(self, self.card, ease)
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self._answeredIds.append(self.card.id)
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self.mw.autosave()
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self.nextCard()
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# Handlers
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############################################################
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def _shortcutKeys(
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self,
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) -> List[Union[Tuple[str, Callable], Tuple[Qt.Key, Callable]]]:
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return [
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("e", self.mw.onEditCurrent),
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(" ", self.onEnterKey),
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(Qt.Key_Return, self.onEnterKey),
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(Qt.Key_Enter, self.onEnterKey),
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("m", self.showContextMenu),
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("r", self.replayAudio),
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(Qt.Key_F5, self.replayAudio),
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("Ctrl+1", lambda: self.setFlag(1)),
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("Ctrl+2", lambda: self.setFlag(2)),
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("Ctrl+3", lambda: self.setFlag(3)),
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("Ctrl+4", lambda: self.setFlag(4)),
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("*", self.onMark),
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("=", self.onBuryNote),
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("-", self.onBuryCard),
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("!", self.onSuspend),
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("@", self.onSuspendCard),
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("Ctrl+Delete", self.onDelete),
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("v", self.onReplayRecorded),
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("Shift+v", self.onRecordVoice),
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("o", self.onOptions),
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("1", lambda: self._answerCard(1)),
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("2", lambda: self._answerCard(2)),
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("3", lambda: self._answerCard(3)),
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("4", lambda: self._answerCard(4)),
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("5", self.on_pause_audio),
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("6", self.on_seek_backward),
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("7", self.on_seek_forward),
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]
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def on_pause_audio(self) -> None:
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av_player.toggle_pause()
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seek_secs = 5
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def on_seek_backward(self) -> None:
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av_player.seek_relative(-self.seek_secs)
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def on_seek_forward(self) -> None:
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av_player.seek_relative(self.seek_secs)
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def onEnterKey(self) -> None:
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if self.state == "question":
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self._getTypedAnswer()
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elif self.state == "answer":
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self.bottom.web.evalWithCallback(
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"selectedAnswerButton()", self._onAnswerButton
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)
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def _onAnswerButton(self, val: str) -> None:
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# button selected?
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if val and val in "1234":
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self._answerCard(int(val))
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else:
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self._answerCard(self._defaultEase())
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def _linkHandler(self, url: str) -> None:
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if url == "ans":
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self._getTypedAnswer()
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elif url.startswith("ease"):
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self._answerCard(int(url[4:]))
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elif url == "edit":
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self.mw.onEditCurrent()
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elif url == "more":
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self.showContextMenu()
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elif url.startswith("play:"):
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play_clicked_audio(url, self.card)
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else:
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print("unrecognized anki link:", url)
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# Type in the answer
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##########################################################################
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typeAnsPat = r"\[\[type:(.+?)\]\]"
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def typeAnsFilter(self, buf: str) -> str:
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if self.state == "question":
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return self.typeAnsQuestionFilter(buf)
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else:
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return self.typeAnsAnswerFilter(buf)
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def typeAnsQuestionFilter(self, buf: str) -> str:
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self.typeCorrect = None
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clozeIdx = None
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m = re.search(self.typeAnsPat, buf)
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if not m:
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return buf
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fld = m.group(1)
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# if it's a cloze, extract data
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if fld.startswith("cloze:"):
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# get field and cloze position
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clozeIdx = self.card.ord + 1
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fld = fld.split(":")[1]
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# loop through fields for a match
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for f in self.card.model()["flds"]:
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if f["name"] == fld:
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self.typeCorrect = self.card.note()[f["name"]]
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if clozeIdx:
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# narrow to cloze
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self.typeCorrect = self._contentForCloze(self.typeCorrect, clozeIdx)
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self.typeFont = f["font"]
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self.typeSize = f["size"]
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break
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if not self.typeCorrect:
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if self.typeCorrect is None:
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if clozeIdx:
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warn = _(
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"""\
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Please run Tools>Empty Cards"""
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)
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else:
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warn = _("Type answer: unknown field %s") % fld
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return re.sub(self.typeAnsPat, warn, buf)
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else:
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# empty field, remove type answer pattern
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return re.sub(self.typeAnsPat, "", buf)
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return re.sub(
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self.typeAnsPat,
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"""
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<center>
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<input type=text id=typeans onkeypress="_typeAnsPress();"
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style="font-family: '%s'; font-size: %spx;">
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</center>
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"""
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% (self.typeFont, self.typeSize),
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buf,
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)
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def typeAnsAnswerFilter(self, buf: str) -> str:
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if not self.typeCorrect:
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return re.sub(self.typeAnsPat, "", buf)
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origSize = len(buf)
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buf = buf.replace("<hr id=answer>", "")
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hadHR = len(buf) != origSize
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# munge correct value
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cor = self.mw.col.media.strip(self.typeCorrect)
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cor = re.sub("(\n|<br ?/?>|</?div>)+", " ", cor)
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cor = stripHTML(cor)
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# ensure we don't chomp multiple whitespace
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cor = cor.replace(" ", " ")
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cor = html.unescape(cor)
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cor = cor.replace("\xa0", " ")
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cor = cor.strip()
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given = self.typedAnswer
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# compare with typed answer
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res = self.correct(given, cor, showBad=False)
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# and update the type answer area
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def repl(match):
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# can't pass a string in directly, and can't use re.escape as it
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# escapes too much
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s = """
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<span style="font-family: '%s'; font-size: %spx">%s</span>""" % (
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self.typeFont,
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self.typeSize,
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res,
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)
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if hadHR:
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# a hack to ensure the q/a separator falls before the answer
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# comparison when user is using {{FrontSide}}
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s = "<hr id=answer>" + s
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return s
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return re.sub(self.typeAnsPat, repl, buf)
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def _contentForCloze(self, txt: str, idx) -> str:
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matches = re.findall(r"\{\{c%s::(.+?)\}\}" % idx, txt, re.DOTALL)
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if not matches:
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return None
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def noHint(txt):
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if "::" in txt:
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return txt.split("::")[0]
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return txt
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matches = [noHint(txt) for txt in matches]
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uniqMatches = set(matches)
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if len(uniqMatches) == 1:
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txt = matches[0]
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else:
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txt = ", ".join(matches)
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return txt
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def tokenizeComparison(
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self, given: str, correct: str
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) -> Tuple[List[Tuple[bool, str]], List[Tuple[bool, str]]]:
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# compare in NFC form so accents appear correct
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given = ucd.normalize("NFC", given)
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correct = ucd.normalize("NFC", correct)
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s = difflib.SequenceMatcher(None, given, correct, autojunk=False)
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givenElems: List[Tuple[bool, str]] = []
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correctElems: List[Tuple[bool, str]] = []
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givenPoint = 0
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correctPoint = 0
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offby = 0
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def logBad(old: int, new: int, s: str, array: List[Tuple[bool, str]]) -> None:
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if old != new:
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array.append((False, s[old:new]))
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def logGood(
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start: int, cnt: int, s: str, array: List[Tuple[bool, str]]
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) -> None:
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if cnt:
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array.append((True, s[start : start + cnt]))
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for x, y, cnt in s.get_matching_blocks():
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# if anything was missed in correct, pad given
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if cnt and y - offby > x:
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givenElems.append((False, "-" * (y - x - offby)))
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offby = y - x
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# log any proceeding bad elems
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logBad(givenPoint, x, given, givenElems)
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logBad(correctPoint, y, correct, correctElems)
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givenPoint = x + cnt
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correctPoint = y + cnt
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# log the match
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logGood(x, cnt, given, givenElems)
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logGood(y, cnt, correct, correctElems)
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|
return givenElems, correctElems
|
|
|
|
def correct(self, given: str, correct: str, showBad: bool = True) -> str:
|
|
"Diff-corrects the typed-in answer."
|
|
givenElems, correctElems = self.tokenizeComparison(given, correct)
|
|
|
|
def good(s: str) -> str:
|
|
return "<span class=typeGood>" + html.escape(s) + "</span>"
|
|
|
|
def bad(s: str) -> str:
|
|
return "<span class=typeBad>" + html.escape(s) + "</span>"
|
|
|
|
def missed(s: str) -> str:
|
|
return "<span class=typeMissed>" + html.escape(s) + "</span>"
|
|
|
|
if given == correct:
|
|
res = good(given)
|
|
else:
|
|
res = ""
|
|
for ok, txt in givenElems:
|
|
txt = self._noLoneMarks(txt)
|
|
if ok:
|
|
res += good(txt)
|
|
else:
|
|
res += bad(txt)
|
|
res += "<br><span id=typearrow>↓</span><br>"
|
|
for ok, txt in correctElems:
|
|
txt = self._noLoneMarks(txt)
|
|
if ok:
|
|
res += good(txt)
|
|
else:
|
|
res += missed(txt)
|
|
res = "<div><code id=typeans>" + res + "</code></div>"
|
|
return res
|
|
|
|
def _noLoneMarks(self, s: str) -> str:
|
|
# ensure a combining character at the start does not join to
|
|
# previous text
|
|
if s and ucd.category(s[0]).startswith("M"):
|
|
return "\xa0" + s
|
|
return s
|
|
|
|
def _getTypedAnswer(self) -> None:
|
|
self.web.evalWithCallback("typeans ? typeans.value : null", self._onTypedAnswer)
|
|
|
|
def _onTypedAnswer(self, val: None) -> None:
|
|
self.typedAnswer = val or ""
|
|
self._showAnswer()
|
|
|
|
# Bottom bar
|
|
##########################################################################
|
|
|
|
def _bottomHTML(self) -> str:
|
|
return """
|
|
<center id=outer>
|
|
<table id=innertable width=100%% cellspacing=0 cellpadding=0>
|
|
<tr>
|
|
<td align=left width=50 valign=top class=stat>
|
|
<br>
|
|
<button title="%(editkey)s" onclick="pycmd('edit');">%(edit)s</button></td>
|
|
<td align=center valign=top id=middle>
|
|
</td>
|
|
<td width=50 align=right valign=top class=stat><span id=time class=stattxt>
|
|
</span><br>
|
|
<button onclick="pycmd('more');">%(more)s %(downArrow)s</button>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</center>
|
|
<script>
|
|
time = %(time)d;
|
|
</script>
|
|
""" % dict(
|
|
rem=self._remaining(),
|
|
edit=_("Edit"),
|
|
editkey=_("Shortcut key: %s") % "E",
|
|
more=_("More"),
|
|
downArrow=downArrow(),
|
|
time=self.card.timeTaken() // 1000,
|
|
)
|
|
|
|
def _showAnswerButton(self) -> None:
|
|
middle = """
|
|
<span class=stattxt>%s</span><br>
|
|
<button title="%s" id="ansbut" class="focus" onclick='pycmd("ans");'>%s</button>""" % (
|
|
self._remaining(),
|
|
_("Shortcut key: %s") % _("Space"),
|
|
_("Show Answer"),
|
|
)
|
|
# wrap it in a table so it has the same top margin as the ease buttons
|
|
middle = (
|
|
"<table cellpadding=0><tr><td class=stat2 align=center>%s</td></tr></table>"
|
|
% middle
|
|
)
|
|
if self.card.shouldShowTimer():
|
|
maxTime = self.card.timeLimit() / 1000
|
|
else:
|
|
maxTime = 0
|
|
self.bottom.web.eval("showQuestion(%s,%d);" % (json.dumps(middle), maxTime))
|
|
self.bottom.web.adjustHeightToFit()
|
|
|
|
def _showEaseButtons(self) -> None:
|
|
middle = self._answerButtons()
|
|
self.bottom.web.eval("showAnswer(%s);" % json.dumps(middle))
|
|
|
|
def _remaining(self) -> str:
|
|
if not self.mw.col.conf["dueCounts"]:
|
|
return ""
|
|
if self.hadCardQueue:
|
|
# if it's come from the undo queue, don't count it separately
|
|
counts: List[Union[int, str]] = list(self.mw.col.sched.counts())
|
|
else:
|
|
counts = list(self.mw.col.sched.counts(self.card))
|
|
idx = self.mw.col.sched.countIdx(self.card)
|
|
counts[idx] = "<u>%s</u>" % (counts[idx])
|
|
space = " + "
|
|
ctxt = "<span class=new-count>%s</span>" % counts[0]
|
|
ctxt += space + "<span class=learn-count>%s</span>" % counts[1]
|
|
ctxt += space + "<span class=review-count>%s</span>" % counts[2]
|
|
return ctxt
|
|
|
|
def _defaultEase(self) -> int:
|
|
if self.mw.col.sched.answerButtons(self.card) == 4:
|
|
return 3
|
|
else:
|
|
return 2
|
|
|
|
def _answerButtonList(self) -> Tuple[Tuple[int, str], ...]:
|
|
button_count = self.mw.col.sched.answerButtons(self.card)
|
|
if button_count == 2:
|
|
buttons_tuple: Tuple[Tuple[int, str], ...] = (
|
|
(1, _("Again")),
|
|
(2, _("Good")),
|
|
)
|
|
elif button_count == 3:
|
|
buttons_tuple = ((1, _("Again")), (2, _("Good")), (3, _("Easy")))
|
|
else:
|
|
buttons_tuple = (
|
|
(1, _("Again")),
|
|
(2, _("Hard")),
|
|
(3, _("Good")),
|
|
(4, _("Easy")),
|
|
)
|
|
buttons_tuple = gui_hooks.reviewer_will_init_answer_buttons(
|
|
buttons_tuple, self, self.card
|
|
)
|
|
return buttons_tuple
|
|
|
|
def _answerButtons(self) -> str:
|
|
default = self._defaultEase()
|
|
|
|
def but(i, label):
|
|
if i == default:
|
|
extra = """id="defease" class="focus" """
|
|
else:
|
|
extra = ""
|
|
due = self._buttonTime(i)
|
|
return """
|
|
<td align=center>%s<button %s title="%s" data-ease="%s" onclick='pycmd("ease%d");'>\
|
|
%s</button></td>""" % (
|
|
due,
|
|
extra,
|
|
_("Shortcut key: %s") % i,
|
|
i,
|
|
i,
|
|
label,
|
|
)
|
|
|
|
buf = "<center><table cellpading=0 cellspacing=0><tr>"
|
|
for ease, label in self._answerButtonList():
|
|
buf += but(ease, label)
|
|
buf += "</tr></table>"
|
|
script = """
|
|
<script>$(function () { $("#defease").focus(); });</script>"""
|
|
return buf + script
|
|
|
|
def _buttonTime(self, i: int) -> str:
|
|
if not self.mw.col.conf["estTimes"]:
|
|
return "<div class=spacer></div>"
|
|
txt = self.mw.col.sched.nextIvlStr(self.card, i, True) or " "
|
|
return "<span class=nobold>%s</span><br>" % txt
|
|
|
|
# Leeches
|
|
##########################################################################
|
|
|
|
def onLeech(self, card: Card) -> None:
|
|
# for now
|
|
s = _("Card was a leech.")
|
|
if card.queue < 0:
|
|
s += " " + _("It has been suspended.")
|
|
tooltip(s)
|
|
|
|
# Context menu
|
|
##########################################################################
|
|
|
|
# note the shortcuts listed here also need to be defined above
|
|
def _contextMenu(self):
|
|
currentFlag = self.card and self.card.userFlag()
|
|
opts = [
|
|
[
|
|
_("Flag Card"),
|
|
[
|
|
[
|
|
_("Red Flag"),
|
|
"Ctrl+1",
|
|
lambda: self.setFlag(1),
|
|
dict(checked=currentFlag == 1),
|
|
],
|
|
[
|
|
_("Orange Flag"),
|
|
"Ctrl+2",
|
|
lambda: self.setFlag(2),
|
|
dict(checked=currentFlag == 2),
|
|
],
|
|
[
|
|
_("Green Flag"),
|
|
"Ctrl+3",
|
|
lambda: self.setFlag(3),
|
|
dict(checked=currentFlag == 3),
|
|
],
|
|
[
|
|
_("Blue Flag"),
|
|
"Ctrl+4",
|
|
lambda: self.setFlag(4),
|
|
dict(checked=currentFlag == 4),
|
|
],
|
|
],
|
|
],
|
|
[_("Mark Note"), "*", self.onMark],
|
|
[_("Bury Card"), "-", self.onBuryCard],
|
|
[_("Bury Note"), "=", self.onBuryNote],
|
|
[_("Suspend Card"), "@", self.onSuspendCard],
|
|
[_("Suspend Note"), "!", self.onSuspend],
|
|
[_("Delete Note"), "Ctrl+Delete", self.onDelete],
|
|
[_("Options"), "O", self.onOptions],
|
|
None,
|
|
[_("Replay Audio"), "R", self.replayAudio],
|
|
[_("Pause Audio"), "5", self.on_pause_audio],
|
|
[_("Audio -5s"), "6", self.on_seek_backward],
|
|
[_("Audio +5s"), "7", self.on_seek_forward],
|
|
[_("Record Own Voice"), "Shift+V", self.onRecordVoice],
|
|
[_("Replay Own Voice"), "V", self.onReplayRecorded],
|
|
]
|
|
return opts
|
|
|
|
def showContextMenu(self) -> None:
|
|
opts = self._contextMenu()
|
|
m = QMenu(self.mw)
|
|
self._addMenuItems(m, opts)
|
|
|
|
gui_hooks.reviewer_will_show_context_menu(self, m)
|
|
qtMenuShortcutWorkaround(m)
|
|
m.exec_(QCursor.pos())
|
|
|
|
def _addMenuItems(self, m, rows) -> None:
|
|
for row in rows:
|
|
if not row:
|
|
m.addSeparator()
|
|
continue
|
|
if len(row) == 2:
|
|
subm = m.addMenu(row[0])
|
|
self._addMenuItems(subm, row[1])
|
|
qtMenuShortcutWorkaround(subm)
|
|
continue
|
|
if len(row) == 4:
|
|
label, scut, func, opts = row
|
|
else:
|
|
label, scut, func = row
|
|
opts = {}
|
|
a = m.addAction(label)
|
|
if scut:
|
|
a.setShortcut(QKeySequence(scut))
|
|
if opts.get("checked"):
|
|
a.setCheckable(True)
|
|
a.setChecked(True)
|
|
qconnect(a.triggered, func)
|
|
|
|
def onOptions(self) -> None:
|
|
self.mw.onDeckConf(self.mw.col.decks.get(self.card.odid or self.card.did))
|
|
|
|
def setFlag(self, flag: int) -> None:
|
|
# need to toggle off?
|
|
if self.card.userFlag() == flag:
|
|
flag = 0
|
|
self.card.setUserFlag(flag)
|
|
self.card.flush()
|
|
self._drawFlag()
|
|
|
|
def onMark(self) -> None:
|
|
f = self.card.note()
|
|
if f.hasTag("marked"):
|
|
f.delTag("marked")
|
|
else:
|
|
f.addTag("marked")
|
|
f.flush()
|
|
self._drawMark()
|
|
|
|
def onSuspend(self) -> None:
|
|
self.mw.checkpoint(_("Suspend"))
|
|
self.mw.col.sched.suspend_cards([c.id for c in self.card.note().cards()])
|
|
tooltip(_("Note suspended."))
|
|
self.mw.reset()
|
|
|
|
def onSuspendCard(self) -> None:
|
|
self.mw.checkpoint(_("Suspend"))
|
|
self.mw.col.sched.suspend_cards([self.card.id])
|
|
tooltip(_("Card suspended."))
|
|
self.mw.reset()
|
|
|
|
def onDelete(self) -> None:
|
|
# need to check state because the shortcut is global to the main
|
|
# window
|
|
if self.mw.state != "review" or not self.card:
|
|
return
|
|
self.mw.checkpoint(_("Delete"))
|
|
cnt = len(self.card.note().cards())
|
|
self.mw.col.remove_notes([self.card.note().id])
|
|
self.mw.reset()
|
|
tooltip(
|
|
ngettext(
|
|
"Note and its %d card deleted.", "Note and its %d cards deleted.", cnt
|
|
)
|
|
% cnt
|
|
)
|
|
|
|
def onBuryCard(self) -> None:
|
|
self.mw.checkpoint(_("Bury"))
|
|
self.mw.col.sched.bury_cards([self.card.id])
|
|
self.mw.reset()
|
|
tooltip(_("Card buried."))
|
|
|
|
def onBuryNote(self) -> None:
|
|
self.mw.checkpoint(_("Bury"))
|
|
self.mw.col.sched.bury_note(self.card.note())
|
|
self.mw.reset()
|
|
tooltip(_("Note buried."))
|
|
|
|
def onRecordVoice(self) -> None:
|
|
self._recordedAudio = getAudio(self.mw, encode=False)
|
|
self.onReplayRecorded()
|
|
|
|
def onReplayRecorded(self) -> None:
|
|
if not self._recordedAudio:
|
|
tooltip(_("You haven't recorded your voice yet."))
|
|
return
|
|
av_player.play_file(self._recordedAudio)
|