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* Update to latest Node LTS * Add sveltekit * Split tslib into separate @generated and @tslib components SvelteKit's path aliases don't support multiple locations, so our old approach of using @tslib to refer to both ts/lib and out/ts/lib will no longer work. Instead, all generated sources and their includes are placed in a separate out/ts/generated folder, and imported via @generated instead. This also allows us to generate .ts files, instead of needing to output separate .d.ts and .js files. * Switch package.json to module type * Avoid usage of baseUrl Incompatible with SvelteKit * Move sass into ts; use relative links SvelteKit's default sass support doesn't allow overriding loadPaths * jest->vitest, graphs example working with yarn dev * most pages working in dev mode * Some fixes after rebasing * Fix/silence some svelte-check errors * Get image-occlusion working with Fabric types * Post-rebase lock changes * Editor is now checked * SvelteKit build integrated into ninja * Use the new SvelteKit entrypoint for pages like congrats/deck options/etc * Run eslint once for ts/**; fix some tests * Fix a bunch of issues introduced when rebasing over latest main * Run eslint fix * Fix remaining eslint+pylint issues; tests now all pass * Fix some issues with a clean build * Latest bufbuild no longer requires @__PURE__ hack * Add a few missed dependencies * Add yarn.bat to fix Windows build * Fix pages failing to show when ANKI_API_PORT not defined * Fix svelte-check and vitest on Windows * Set node path in ./yarn * Move svelte-kit output to ts/.svelte-kit Sadly, I couldn't figure out a way to store it in out/ if out/ is a symlink, as it breaks module resolution when SvelteKit is run. * Allow HMR inside Anki * Skip SvelteKit build when HMR is defined * Fix some post-rebase issues I should have done a normal merge instead.
180 lines
5.6 KiB
TypeScript
180 lines
5.6 KiB
TypeScript
// Copyright: Ankitects Pty Ltd and contributors
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// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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import { fabric } from "fabric";
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import { cloneDeep } from "lodash-es";
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import { getBoundingBox } from "../tools/lib";
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import type { Size } from "../types";
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import type { Shape, ShapeOrShapes } from "./base";
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import { Ellipse } from "./ellipse";
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import { Polygon } from "./polygon";
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import { Rectangle } from "./rectangle";
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import { Text } from "./text";
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export function exportShapesToClozeDeletions(occludeInactive: boolean): {
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clozes: string;
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noteCount: number;
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} {
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const shapes = baseShapesFromFabric();
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let clozes = "";
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let index = 0;
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shapes.forEach((shapeOrShapes) => {
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// shapes with width or height less than 5 are not valid
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if (shapeOrShapes === null) {
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return;
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}
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// if shape is Rect and fill is transparent, skip it
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if (shapeOrShapes instanceof Rectangle && shapeOrShapes.fill === "transparent") {
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return;
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}
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clozes += shapeOrShapesToCloze(shapeOrShapes, index, occludeInactive);
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if (!(shapeOrShapes instanceof Text)) {
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index++;
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}
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});
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return { clozes, noteCount: index };
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}
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/** Gather all Fabric shapes, and convert them into BaseShapes or
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* BaseShape[]s.
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*/
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export function baseShapesFromFabric(): ShapeOrShapes[] {
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const canvas = globalThis.canvas as fabric.Canvas;
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const activeObject = canvas.getActiveObject();
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const selectionContainingMultipleObjects = activeObject instanceof fabric.ActiveSelection
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&& (activeObject.size() > 1)
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? activeObject
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: null;
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const objects = canvas.getObjects() as fabric.Object[];
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const boundingBox = getBoundingBox();
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return objects
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.map((object) => {
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// If the object is in the active selection containing multiple objects,
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// we need to calculate its x and y coordinates relative to the canvas.
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const parent = selectionContainingMultipleObjects?.contains(object)
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? selectionContainingMultipleObjects
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: undefined;
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if (object.width! < 5 || object.height! < 5) {
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return null;
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}
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return fabricObjectToBaseShapeOrShapes(
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boundingBox,
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object,
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parent,
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);
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})
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.filter((o): o is ShapeOrShapes => o !== null);
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}
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/** Convert a single Fabric object/group to one or more BaseShapes. */
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function fabricObjectToBaseShapeOrShapes(
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size: Size,
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object: fabric.Object,
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parentObject?: fabric.Object,
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): ShapeOrShapes | null {
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let shape: Shape;
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// Prevents the original fabric object from mutating when a non-primitive
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// property of a Shape mutates.
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const cloned = cloneDeep(object);
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if (parentObject) {
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const scaling = parentObject.getObjectScaling();
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cloned.width = cloned.width! * scaling.scaleX;
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cloned.height = cloned.height! * scaling.scaleY;
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}
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switch (object.type) {
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case "rect":
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shape = new Rectangle(cloned as any);
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break;
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case "ellipse":
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shape = new Ellipse(cloned as any);
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break;
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case "polygon":
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shape = new Polygon(cloned as any);
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break;
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case "i-text":
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shape = new Text(cloned as any);
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break;
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case "group":
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return (object as fabric.Group).getObjects().flatMap((child) => {
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return fabricObjectToBaseShapeOrShapes(
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size,
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child,
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object,
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)!;
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});
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default:
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return null;
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}
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if (parentObject) {
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const newPosition = fabric.util.transformPoint(
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new fabric.Point(shape.left, shape.top),
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parentObject.calcTransformMatrix(),
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);
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shape.left = newPosition.x;
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shape.top = newPosition.y;
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}
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if (size == undefined) {
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size = { width: 0, height: 0 };
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}
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shape = shape.toNormal(size);
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return shape;
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}
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/** generate cloze data in form of
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{{c1::image-occlusion:rect:top=.1:left=.23:width=.4:height=.5}} */
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function shapeOrShapesToCloze(
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shapeOrShapes: ShapeOrShapes,
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index: number,
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occludeInactive: boolean,
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): string {
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let text = "";
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function addKeyValue(key: string, value: string) {
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value = value.replace(":", "\\:");
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text += `:${key}=${value}`;
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}
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let type: string;
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if (Array.isArray(shapeOrShapes)) {
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return shapeOrShapes
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.map((shape) => shapeOrShapesToCloze(shape, index, occludeInactive))
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.join("");
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} else if (shapeOrShapes instanceof Rectangle) {
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type = "rect";
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} else if (shapeOrShapes instanceof Ellipse) {
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type = "ellipse";
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} else if (shapeOrShapes instanceof Polygon) {
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type = "polygon";
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} else if (shapeOrShapes instanceof Text) {
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type = "text";
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} else {
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throw new Error("Unknown shape type");
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}
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for (const [key, value] of Object.entries(shapeOrShapes.toDataForCloze())) {
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addKeyValue(key, value);
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}
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if (occludeInactive) {
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addKeyValue("oi", "1");
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}
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// Maintain existing ordinal in editing mode
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let ordinal = shapeOrShapes.ordinal;
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if (ordinal === undefined) {
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if (type === "text") {
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ordinal = 0;
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} else {
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ordinal = index + 1;
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}
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shapeOrShapes.ordinal = ordinal;
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}
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text = `{{c${ordinal}::image-occlusion:${type}${text}}}<br>`;
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return text;
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}
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