Anki/rslib/src/config/undo.rs
Damien Elmes 6e954e82a5 current deck change is now undoable
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
2021-04-06 21:52:06 +10:00

117 lines
3.6 KiB
Rust

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
use super::ConfigEntry;
use crate::prelude::*;
#[derive(Debug)]
pub(crate) enum UndoableConfigChange {
Added(Box<ConfigEntry>),
Updated(Box<ConfigEntry>),
Removed(Box<ConfigEntry>),
}
impl Collection {
pub(crate) fn undo_config_change(&mut self, change: UndoableConfigChange) -> Result<()> {
match change {
UndoableConfigChange::Added(entry) => self.remove_config_undoable(&entry.key),
UndoableConfigChange::Updated(entry) => {
let current = self
.storage
.get_config_entry(&entry.key)?
.ok_or_else(|| AnkiError::invalid_input("config disappeared"))?;
self.update_config_entry_undoable(entry, current)
.map(|_| ())
}
UndoableConfigChange::Removed(entry) => self.add_config_entry_undoable(entry),
}
}
/// True if added, or value changed.
pub(super) fn set_config_undoable(&mut self, entry: Box<ConfigEntry>) -> Result<bool> {
if let Some(original) = self.storage.get_config_entry(&entry.key)? {
self.update_config_entry_undoable(entry, original)
} else {
self.add_config_entry_undoable(entry)?;
Ok(true)
}
}
pub(super) fn remove_config_undoable(&mut self, key: &str) -> Result<()> {
if let Some(current) = self.storage.get_config_entry(key)? {
self.save_undo(UndoableConfigChange::Removed(current));
self.storage.remove_config(key)?;
}
Ok(())
}
fn add_config_entry_undoable(&mut self, entry: Box<ConfigEntry>) -> Result<()> {
self.storage.set_config_entry(&entry)?;
self.save_undo(UndoableConfigChange::Added(entry));
Ok(())
}
/// True if new value differed.
fn update_config_entry_undoable(
&mut self,
entry: Box<ConfigEntry>,
original: Box<ConfigEntry>,
) -> Result<bool> {
if entry.value != original.value {
self.save_undo(UndoableConfigChange::Updated(original));
self.storage.set_config_entry(&entry)?;
Ok(true)
} else {
Ok(false)
}
}
}
#[cfg(test)]
mod test {
use super::*;
use crate::collection::open_test_collection;
#[test]
fn undo() -> Result<()> {
let mut col = open_test_collection();
// the op kind doesn't matter, we just need undo enabled
let op = Op::Bury;
// test key
let key = BoolKey::NormalizeNoteText;
// not set by default, but defaults to true
assert_eq!(col.get_bool(key), true);
// first set adds the key
col.transact(op, |col| col.set_bool(key, false))?;
assert_eq!(col.get_bool(key), false);
// mutate it twice
col.transact(op, |col| col.set_bool(key, true))?;
assert_eq!(col.get_bool(key), true);
col.transact(op, |col| col.set_bool(key, false))?;
assert_eq!(col.get_bool(key), false);
// when we remove it, it goes back to its default
col.transact(op, |col| col.remove_config(key))?;
assert_eq!(col.get_bool(key), true);
// undo the removal
col.undo()?;
assert_eq!(col.get_bool(key), false);
// undo the mutations
col.undo()?;
assert_eq!(col.get_bool(key), true);
col.undo()?;
assert_eq!(col.get_bool(key), false);
// and undo the initial add
col.undo()?;
assert_eq!(col.get_bool(key), true);
Ok(())
}
}