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Instead of generating a fluent.proto file with a giant enum, create a .json file representing the translations that downstream consumers can use for code generation. This enables the generation of a separate method for each translation, with a docstring that shows the actual text, and any required arguments listed in the function signature. The codebase is still using the old enum for now; updating it will need to come in future commits, and the old enum will need to be kept around, as add-ons are referencing it. Other changes: - move translation code into a separate crate - store the translations on a per-file/module basis, which will allow us to avoid sending 1000+ strings on each JS page load in the future - drop the undocumented support for external .ftl files, that we weren't using - duplicate strings in translation files are now checked for at build time - fix i18n test failing when run outside Bazel - drop slog dependency in i18n module
16 lines
460 B
Rust
16 lines
460 B
Rust
// Copyright: Ankitects Pty Ltd and contributors
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// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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use std::{
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env, fs,
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path::{Path, PathBuf},
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};
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pub fn main() {
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let args: Vec<_> = env::args().collect();
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let target_file = Path::new(args.get(1).expect("output path not provided"));
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let dir = PathBuf::from(env!("OUT_DIR"));
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let path = dir.join("strings.json");
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fs::copy(path, target_file).unwrap();
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}
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