Anki/rslib/src/collection/mod.rs
Damien Elmes a83c4a7da7 Move generated protobuf into anki_proto
Due to the orphan rule, this meant removing our usages of impl ProtoStruct,
or converting them to a trait when they were used commonly.

rslib now directly references anki_proto and anki_i18n, instead of
'pub use'-ing them, and we can put the generated files back in OUT_DIR.
2023-06-12 15:47:51 +10:00

210 lines
6.7 KiB
Rust

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
pub mod backup;
pub(crate) mod timestamps;
mod transact;
pub(crate) mod undo;
use std::collections::HashMap;
use std::fmt::Debug;
use std::fmt::Formatter;
use std::path::PathBuf;
use std::sync::Arc;
use anki_i18n::I18n;
use crate::browser_table;
use crate::decks::Deck;
use crate::decks::DeckId;
use crate::error::Result;
use crate::io::create_dir_all;
use crate::notetype::Notetype;
use crate::notetype::NotetypeId;
use crate::scheduler::queue::CardQueues;
use crate::scheduler::SchedulerInfo;
use crate::storage::SchemaVersion;
use crate::storage::SqliteStorage;
use crate::timestamp::TimestampMillis;
use crate::types::Usn;
use crate::undo::UndoManager;
#[derive(Default)]
pub struct CollectionBuilder {
collection_path: Option<PathBuf>,
media_folder: Option<PathBuf>,
media_db: Option<PathBuf>,
server: Option<bool>,
tr: Option<I18n>,
check_integrity: bool,
// temporary option for AnkiDroid
force_schema11: Option<bool>,
}
impl CollectionBuilder {
/// Create a new builder with the provided collection path.
/// If an in-memory database is desired, used ::default() instead.
pub fn new(col_path: impl Into<PathBuf>) -> Self {
let mut builder = Self::default();
builder.set_collection_path(col_path);
builder
}
pub fn build(&self) -> Result<Collection> {
let col_path = self
.collection_path
.clone()
.unwrap_or_else(|| PathBuf::from(":memory:"));
let tr = self.tr.clone().unwrap_or_else(I18n::template_only);
let server = self.server.unwrap_or_default();
let media_folder = self.media_folder.clone().unwrap_or_default();
let media_db = self.media_db.clone().unwrap_or_default();
let force_schema11 = self.force_schema11.unwrap_or_default();
let storage = SqliteStorage::open_or_create(
&col_path,
&tr,
server,
self.check_integrity,
force_schema11,
)?;
let col = Collection {
storage,
col_path,
media_folder,
media_db,
tr,
server,
state: CollectionState::default(),
};
Ok(col)
}
pub fn set_collection_path<P: Into<PathBuf>>(&mut self, collection: P) -> &mut Self {
self.collection_path = Some(collection.into());
self
}
pub fn set_media_paths<P: Into<PathBuf>>(&mut self, media_folder: P, media_db: P) -> &mut Self {
self.media_folder = Some(media_folder.into());
self.media_db = Some(media_db.into());
self
}
/// For a `foo.anki2` file, use `foo.media` and `foo.mdb`. Mobile clients
/// use different paths, so the backend must continue to use
/// [set_media_paths].
pub fn with_desktop_media_paths(&mut self) -> &mut Self {
let col_path = self.collection_path.as_ref().unwrap();
let media_folder = col_path.with_extension("media");
create_dir_all(&media_folder).expect("creating media folder");
let media_db = col_path.with_extension("mdb");
self.set_media_paths(media_folder, media_db)
}
pub fn set_server(&mut self, server: bool) -> &mut Self {
self.server = Some(server);
self
}
pub fn set_tr(&mut self, tr: I18n) -> &mut Self {
self.tr = Some(tr);
self
}
pub fn set_force_schema11(&mut self, force: bool) -> &mut Self {
self.force_schema11 = Some(force);
self
}
pub fn set_check_integrity(&mut self, check_integrity: bool) -> &mut Self {
self.check_integrity = check_integrity;
self
}
}
#[derive(Debug, Default)]
pub struct CollectionState {
pub(crate) undo: UndoManager,
pub(crate) notetype_cache: HashMap<NotetypeId, Arc<Notetype>>,
pub(crate) deck_cache: HashMap<DeckId, Arc<Deck>>,
pub(crate) scheduler_info: Option<SchedulerInfo>,
pub(crate) card_queues: Option<CardQueues>,
pub(crate) active_browser_columns: Option<Arc<Vec<browser_table::Column>>>,
/// True if legacy Python code has executed SQL that has modified the
/// database, requiring modification time to be bumped.
pub(crate) modified_by_dbproxy: bool,
/// The modification time at the last backup, so we don't create multiple
/// identical backups.
pub(crate) last_backup_modified: Option<TimestampMillis>,
}
pub struct Collection {
pub storage: SqliteStorage,
#[allow(dead_code)]
pub(crate) col_path: PathBuf,
pub(crate) media_folder: PathBuf,
pub(crate) media_db: PathBuf,
pub(crate) tr: I18n,
pub(crate) server: bool,
pub(crate) state: CollectionState,
}
impl Debug for Collection {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Collection")
.field("col_path", &self.col_path)
.finish()
}
}
impl Collection {
pub fn as_builder(&self) -> CollectionBuilder {
let mut builder = CollectionBuilder::new(&self.col_path);
builder
.set_media_paths(self.media_folder.clone(), self.media_db.clone())
.set_server(self.server)
.set_tr(self.tr.clone());
builder
}
// A count of all changed rows since the collection was opened, which can be
// used to detect if the collection was modified or not.
pub fn changes_since_open(&self) -> u64 {
self.storage.db.changes()
}
pub fn close(self, desired_version: Option<SchemaVersion>) -> Result<()> {
self.storage.close(desired_version)
}
pub(crate) fn usn(&self) -> Result<Usn> {
// if we cache this in the future, must make sure to invalidate cache when usn
// bumped in sync.finish()
self.storage.usn(self.server)
}
/// Prepare for upload. Caller should not create transaction.
pub(crate) fn before_upload(&mut self) -> Result<()> {
self.transact_no_undo(|col| {
col.storage.clear_all_graves()?;
col.storage.clear_pending_note_usns()?;
col.storage.clear_pending_card_usns()?;
col.storage.clear_pending_revlog_usns()?;
col.storage.clear_tag_usns()?;
col.storage.clear_deck_conf_usns()?;
col.storage.clear_deck_usns()?;
col.storage.clear_notetype_usns()?;
col.storage.increment_usn()?;
col.set_schema_modified()?;
col.storage
.set_last_sync(col.storage.get_collection_timestamps()?.schema_change)
})?;
self.storage.optimize()
}
pub(crate) fn clear_caches(&mut self) {
self.state.deck_cache.clear();
self.state.notetype_cache.clear();
}
}