mirror of
https://github.com/ankitects/anki.git
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285 lines
7.4 KiB
Python
285 lines
7.4 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright: Damien Elmes <anki@ichi2.net>
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# License: GNU GPL, version 3 or later; http://www.gnu.org/copyleft/gpl.html
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"""\
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Sound support
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==============================
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"""
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__docformat__ = 'restructuredtext'
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import re, sys, threading, time, subprocess, os, signal
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# Shared utils
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##########################################################################
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def playFromText(text):
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for match in re.findall("\[sound:(.*?)\]", text):
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play(match)
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def stripSounds(text):
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return re.sub("\[sound:.*?\]", "", text)
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def hasSound(text):
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return re.search("\[sound:.*?\]", text) is not None
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##########################################################################
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# the amount of noise to cancel
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NOISE_AMOUNT = "0.1"
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# the amount of amplification
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NORM_AMOUNT = "-3"
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# the amount of bass
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BASS_AMOUNT = "+0"
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# the amount to fade at end
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FADE_AMOUNT = "0.25"
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noiseProfile = ""
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processingSrc = "tmp.wav"
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processingDst = "tmp.mp3"
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processingChain = []
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tmpFiles = ["tmp2.wav", "tmp3.wav"]
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cmd = ["sox", processingSrc, "tmp2.wav"]
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processingChain = [
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None, # placeholder
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["sox", "tmp2.wav", "tmp3.wav", "norm", NORM_AMOUNT,
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"bass", BASS_AMOUNT, "fade", FADE_AMOUNT, "0"],
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["lame", "tmp3.wav", processingDst, "--noreplaygain", "--quiet"],
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]
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queue = []
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manager = None
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if sys.platform.startswith("win32"):
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externalPlayer = ["mplayer.exe", "-ao", "win32", "-really-quiet"]
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# bug in sox means we need tmp on the same drive
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try:
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p = os.path.join(os.path.splitdrive(
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os.path.abspath(""))[0], "\\tmp")
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os.mkdir(p)
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except OSError:
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pass
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dir = os.path.dirname(os.path.abspath(sys.argv[0]))
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os.environ['PATH'] += ";" + dir
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os.environ['PATH'] += ";" + dir + "\\..\\dist" # for testing
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else:
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externalPlayer = ["mplayer", "-really-quiet"]
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# don't show box on windows
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if sys.platform == "win32":
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si = subprocess.STARTUPINFO()
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si.dwFlags |= subprocess.STARTF_USESHOWWINDOW
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else:
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si = None
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if sys.platform.startswith("darwin"):
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# make sure lame, which is installed in /usr/local/bin, is in the path
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os.environ['PATH'] += ":" + "/usr/local/bin"
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def retryWait(proc):
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# osx throws interrupted system call errors frequently
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while 1:
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try:
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return proc.wait()
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except OSError:
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continue
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# Noise profiles
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##########################################################################
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def checkForNoiseProfile():
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global processingChain
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if sys.platform.startswith("darwin"):
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# not currently supported
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processingChain = [
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["lame", "tmp.wav", "tmp.mp3", "--noreplaygain", "--quiet"]]
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else:
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cmd = ["sox", processingSrc, "tmp2.wav"]
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if os.path.exists(noiseProfile):
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cmd = cmd + ["noisered", noiseProfile, NOISE_AMOUNT]
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processingChain[0] = cmd
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def generateNoiseProfile():
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try:
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os.unlink(noiseProfile)
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except OSError:
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pass
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retryWait(subprocess.Popen(
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["sox", processingSrc, tmpFiles[0], "trim", "1.5", "1.5"],
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startupinfo=si))
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retryWait(subprocess.Popen(["sox", tmpFiles[0], tmpFiles[1],
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"noiseprof", noiseProfile],
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startupinfo=si))
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processingChain[0] = ["sox", processingSrc, "tmp2.wav",
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"noisered", noiseProfile, NOISE_AMOUNT]
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# External playing
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##########################################################################
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class QueueMonitor(threading.Thread):
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def run(self):
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while 1:
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time.sleep(0.1)
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if queue:
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path = queue.pop(0)
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retryWait(subprocess.Popen(
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externalPlayer + [path], startupinfo=si))
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else:
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return
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def playExternal(path):
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global manager
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path = path.encode(sys.getfilesystemencoding())
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queue.append(path)
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if not manager or not manager.isAlive():
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manager = QueueMonitor()
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manager.start()
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def clearQueueExternal():
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global queue
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queue = []
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# PyAudio recording
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##########################################################################
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try:
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import pyaudio
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import wave
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PYAU_FORMAT = pyaudio.paInt16
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PYAU_CHANNELS = 1
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PYAU_RATE = 44100
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PYAU_INPUT_INDEX = 0
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except ImportError:
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pass
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class _Recorder(object):
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def postprocess(self):
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for c in processingChain:
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#print c
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ret = retryWait(subprocess.Popen(c, startupinfo=si))
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if ret:
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raise Exception("Problem with" + str(c))
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class PyAudioThreadedRecorder(threading.Thread):
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def __init__(self):
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threading.Thread.__init__(self)
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self.finish = False
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def run(self):
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chunk = 1024
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p = pyaudio.PyAudio()
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stream = p.open(format=PYAU_FORMAT,
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channels=PYAU_CHANNELS,
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rate=PYAU_RATE,
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input=True,
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input_device_index=PYAU_INPUT_INDEX,
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frames_per_buffer=chunk)
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all = []
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while not self.finish:
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try:
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data = stream.read(chunk)
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except IOError, e:
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if e[1] == pyaudio.paInputOverflowed:
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data = None
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else:
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raise
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if data:
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all.append(data)
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stream.close()
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p.terminate()
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data = ''.join(all)
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wf = wave.open(processingSrc, 'wb')
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wf.setnchannels(PYAU_CHANNELS)
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wf.setsampwidth(p.get_sample_size(PYAU_FORMAT))
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wf.setframerate(PYAU_RATE)
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wf.writeframes(data)
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wf.close()
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class PyAudioRecorder(_Recorder):
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def __init__(self):
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for t in tmpFiles + [processingSrc, processingDst]:
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try:
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os.unlink(t)
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except OSError:
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pass
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def start(self):
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self.thread = PyAudioThreadedRecorder()
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self.thread.start()
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def stop(self):
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self.thread.finish = True
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self.thread.join()
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def file(self):
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return processingDst
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# Mac audio support
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##########################################################################
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try:
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from AppKit import NSSound, NSObject
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queue = []
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current = None
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class Sound(NSObject):
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def init(self):
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return self
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def sound_didFinishPlaying_(self, sound, bool):
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global current
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while 1:
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if not queue:
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break
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next = queue.pop(0)
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if play_(next):
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break
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s = Sound.new()
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def playOSX(path):
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global current
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if current:
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if current.isPlaying():
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queue.append(path)
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return
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# new handle
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play_(path)
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def clearQueueOSX():
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global queue
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queue = []
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def play_(path):
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global current
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current = NSSound.alloc()
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current = current.initWithContentsOfFile_byReference_(path, True)
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if not current:
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return False
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current.setDelegate_(s)
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current.play()
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return True
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except ImportError:
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pass
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# Default audio player
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##########################################################################
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if sys.platform.startswith("darwin"):
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play = playOSX
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clearAudioQueue = clearQueueOSX
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else:
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play = playExternal
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clearAudioQueue = clearQueueExternal
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Recorder = PyAudioRecorder
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