Anki/pylib/anki/decks.py

537 lines
17 KiB
Python

# Copyright: Ankitects Pty Ltd and contributors
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
from __future__ import annotations
import copy
import pprint
from typing import Any, Dict, Iterable, List, Optional, Sequence, Tuple, Union
import anki # pylint: disable=unused-import
import anki.backend_pb2 as pb
from anki.consts import *
from anki.errors import DeckRenameError
from anki.lang import _
from anki.rsbackend import DeckTreeNode, NotFoundError, from_json_bytes, to_json_bytes
from anki.utils import ids2str, intTime
# legacy code may pass this in as the type argument to .id()
defaultDeck = 0
defaultDynamicDeck = 1
class DecksDictProxy:
def __init__(self, col: anki.collection.Collection):
self._col = col.weakref()
def _warn(self):
print("add-on should use methods on col.decks, not col.decks.decks dict")
def __getitem__(self, item):
self._warn()
return self._col.decks.get(int(item))
def __setitem__(self, key, val):
self._warn()
self._col.decks.save(val)
def __len__(self):
self._warn()
return len(self._col.decks.all_names_and_ids())
def keys(self):
self._warn()
return [str(nt.id) for nt in self._col.decks.all_names_and_ids()]
def values(self):
self._warn()
return self._col.decks.all()
def items(self):
self._warn()
return [(str(nt["id"]), nt) for nt in self._col.decks.all()]
def __contains__(self, item):
self._warn()
self._col.decks.have(item)
class DeckManager:
# Registry save/load
#############################################################
def __init__(self, col: anki.collection.Collection) -> None:
self.col = col.weakref()
self.decks = DecksDictProxy(col)
def save(self, g: Dict = None) -> None:
"Can be called with either a deck or a deck configuration."
if not g:
print("col.decks.save() should be passed the changed deck")
return
# deck conf?
if "maxTaken" in g:
self.update_config(g)
return
else:
self.update(g, preserve_usn=False)
# legacy
def flush(self):
pass
def __repr__(self) -> str:
d = dict(self.__dict__)
del d["col"]
return f"{super().__repr__()} {pprint.pformat(d, width=300)}"
# Deck save/load
#############################################################
def id(self, name: str, create: bool = True, type: int = 0,) -> Optional[int]:
"Add a deck with NAME. Reuse deck if already exists. Return id as int."
id = self.id_for_name(name)
if id:
return id
elif not create:
return None
deck = self.new_deck_legacy(bool(type))
deck["name"] = name
self.update(deck, preserve_usn=False)
return deck["id"]
def rem(self, did: int, cardsToo: bool = True, childrenToo: bool = True) -> None:
"Remove the deck. If cardsToo, delete any cards inside."
if isinstance(did, str):
did = int(did)
assert cardsToo and childrenToo
self.col.backend.remove_deck(did)
def all_names_and_ids(
self, skip_empty_default=False, include_filtered=True
) -> Sequence[pb.DeckNameID]:
"A sorted sequence of deck names and IDs."
return self.col.backend.get_deck_names(
skip_empty_default=skip_empty_default, include_filtered=include_filtered
)
def id_for_name(self, name: str) -> Optional[int]:
try:
return self.col.backend.get_deck_id_by_name(name)
except NotFoundError:
return None
def get_legacy(self, did: int) -> Optional[Dict]:
try:
return from_json_bytes(self.col.backend.get_deck_legacy(did))
except NotFoundError:
return None
def have(self, id: int) -> bool:
return not self.get_legacy(int(id))
def get_all_legacy(self) -> List[Dict]:
return list(from_json_bytes(self.col.backend.get_all_decks_legacy()).values())
def new_deck_legacy(self, filtered: bool) -> Dict:
return from_json_bytes(self.col.backend.new_deck_legacy(filtered))
def deck_tree(self) -> pb.DeckTreeNode:
return self.col.backend.deck_tree(top_deck_id=0, now=0)
@classmethod
def find_deck_in_tree(
cls, node: DeckTreeNode, deck_id: int
) -> Optional[DeckTreeNode]:
if node.deck_id == deck_id:
return node
for child in node.children:
match = cls.find_deck_in_tree(child, deck_id)
if match:
return match
return None
def all(self) -> List:
"All decks. Expensive; prefer all_names_and_ids()"
return self.get_all_legacy()
def allIds(self) -> List[str]:
print("decks.allIds() is deprecated, use .all_names_and_ids()")
return [str(x.id) for x in self.all_names_and_ids()]
def allNames(self, dyn: bool = True, force_default: bool = True) -> List:
print("decks.allNames() is deprecated, use .all_names_and_ids()")
return [
x.name
for x in self.all_names_and_ids(
skip_empty_default=not force_default, include_filtered=dyn
)
]
def collapse(self, did) -> None:
deck = self.get(did)
deck["collapsed"] = not deck["collapsed"]
self.save(deck)
def collapseBrowser(self, did) -> None:
deck = self.get(did)
collapsed = deck.get("browserCollapsed", False)
deck["browserCollapsed"] = not collapsed
self.save(deck)
def count(self) -> int:
return len(self.all_names_and_ids())
def get(self, did: Union[int, str], default: bool = True) -> Optional[Dict]:
if not did:
if default:
return self.get_legacy(1)
else:
return None
id = int(did)
deck = self.get_legacy(id)
if deck:
return deck
elif default:
return self.get_legacy(1)
else:
return None
def byName(self, name: str) -> Optional[Dict]:
"""Get deck with NAME, ignoring case."""
id = self.id_for_name(name)
if id:
return self.get_legacy(id)
return None
def update(self, g: Dict[str, Any], preserve_usn=True) -> None:
"Add or update an existing deck. Used for syncing and merging."
try:
g["id"] = self.col.backend.add_or_update_deck_legacy(
deck=to_json_bytes(g), preserve_usn_and_mtime=preserve_usn
)
except anki.rsbackend.DeckIsFilteredError:
raise DeckRenameError("deck was filtered")
def rename(self, g: Dict[str, Any], newName: str) -> None:
"Rename deck prefix to NAME if not exists. Updates children."
g["name"] = newName
self.update(g, preserve_usn=False)
return
# Drag/drop
#############################################################
def renameForDragAndDrop(self, draggedDeckDid: int, ontoDeckDid: Any) -> None:
draggedDeck = self.get(draggedDeckDid)
draggedDeckName = draggedDeck["name"]
ontoDeckName = self.get(ontoDeckDid)["name"]
if ontoDeckDid is None or ontoDeckDid == "":
if len(self.path(draggedDeckName)) > 1:
self.rename(draggedDeck, self.basename(draggedDeckName))
elif self._canDragAndDrop(draggedDeckName, ontoDeckName):
draggedDeck = self.get(draggedDeckDid)
draggedDeckName = draggedDeck["name"]
ontoDeckName = self.get(ontoDeckDid)["name"]
assert ontoDeckName.strip()
self.rename(
draggedDeck, ontoDeckName + "::" + self.basename(draggedDeckName)
)
def _canDragAndDrop(self, draggedDeckName: str, ontoDeckName: str) -> bool:
if (
draggedDeckName == ontoDeckName
or self._isParent(ontoDeckName, draggedDeckName)
or self._isAncestor(draggedDeckName, ontoDeckName)
):
return False
else:
return True
def _isParent(self, parentDeckName: str, childDeckName: str) -> Any:
return self.path(childDeckName) == self.path(parentDeckName) + [
self.basename(childDeckName)
]
def _isAncestor(self, ancestorDeckName: str, descendantDeckName: str) -> Any:
ancestorPath = self.path(ancestorDeckName)
return ancestorPath == self.path(descendantDeckName)[0 : len(ancestorPath)]
# Deck configurations
#############################################################
def all_config(self) -> List:
"A list of all deck config."
return list(from_json_bytes(self.col.backend.all_deck_config_legacy()))
def confForDid(self, did: int) -> Any:
deck = self.get(did, default=False)
assert deck
if "conf" in deck:
dcid = int(deck["conf"]) # may be a string
conf = self.get_config(dcid)
if not conf:
# fall back on default
conf = self.get_config(1)
conf["dyn"] = False
return conf
# dynamic decks have embedded conf
return deck
def get_config(self, conf_id: int) -> Any:
try:
return from_json_bytes(self.col.backend.get_deck_config_legacy(conf_id))
except NotFoundError:
return None
def update_config(self, conf: Dict[str, Any], preserve_usn=False) -> None:
conf["id"] = self.col.backend.add_or_update_deck_config_legacy(
config=to_json_bytes(conf), preserve_usn_and_mtime=preserve_usn
)
def add_config(
self, name: str, clone_from: Optional[Dict[str, Any]] = None
) -> Dict[str, Any]:
if clone_from is not None:
conf = copy.deepcopy(clone_from)
conf["id"] = 0
else:
conf = from_json_bytes(self.col.backend.new_deck_config_legacy())
conf["name"] = name
self.update_config(conf)
return conf
def add_config_returning_id(
self, name: str, clone_from: Optional[Dict[str, Any]] = None
) -> int:
return self.add_config(name, clone_from)["id"]
def remove_config(self, id) -> None:
"Remove a configuration and update all decks using it."
self.col.modSchema(check=True)
for g in self.all():
# ignore cram decks
if "conf" not in g:
continue
if str(g["conf"]) == str(id):
g["conf"] = 1
self.save(g)
self.col.backend.remove_deck_config(id)
def setConf(self, grp: Dict[str, Any], id: int) -> None:
grp["conf"] = id
self.save(grp)
def didsForConf(self, conf) -> List:
dids = []
for deck in self.all():
if "conf" in deck and deck["conf"] == conf["id"]:
dids.append(deck["id"])
return dids
def restoreToDefault(self, conf) -> None:
oldOrder = conf["new"]["order"]
new = from_json_bytes(self.col.backend.new_deck_config_legacy())
new["id"] = conf["id"]
new["name"] = conf["name"]
self.update_config(new)
# if it was previously randomized, re-sort
if not oldOrder:
self.col.sched.resortConf(new)
# legacy
allConf = all_config
getConf = get_config
updateConf = update_config
remConf = remove_config
confId = add_config_returning_id
# Deck utils
#############################################################
def name(self, did: int, default: bool = False) -> Any:
deck = self.get(did, default=default)
if deck:
return deck["name"]
return _("[no deck]")
def nameOrNone(self, did: int) -> Any:
deck = self.get(did, default=False)
if deck:
return deck["name"]
return None
def setDeck(self, cids, did) -> None:
self.col.db.execute(
"update cards set did=?,usn=?,mod=? where id in " + ids2str(cids),
did,
self.col.usn(),
intTime(),
)
def cids(self, did: int, children: bool = False) -> Any:
if not children:
return self.col.db.list("select id from cards where did=?", did)
dids = [did]
for name, id in self.children(did):
dids.append(id)
return self.col.db.list("select id from cards where did in " + ids2str(dids))
def for_card_ids(self, cids: List[int]) -> List[int]:
return self.col.db.list(f"select did from cards where id in {ids2str(cids)}")
# Deck selection
#############################################################
def active(self) -> Any:
"The currrently active dids."
return self.col.get_config("activeDecks", [1])
def selected(self) -> Any:
"The currently selected did."
return self.col.conf["curDeck"]
def current(self) -> Any:
return self.get(self.selected())
def select(self, did: int) -> None:
"Select a new branch."
# make sure arg is an int
did = int(did)
current = self.selected()
active = self.deck_and_child_ids(did)
if current != did or active != self.active():
self.col.conf["curDeck"] = did
self.col.conf["activeDecks"] = active
# don't use this, it will likely go away
def update_active(self):
self.select(self.current()["id"])
# Parents/children
#############################################################
@staticmethod
def path(name: str) -> Any:
return name.split("::")
_path = path
@classmethod
def basename(cls, name: str) -> Any:
return cls.path(name)[-1]
_basename = basename
@classmethod
def immediate_parent_path(cls, name: str) -> Any:
return cls._path(name)[:-1]
@classmethod
def immediate_parent(cls, name: str) -> Any:
pp = cls.immediate_parent_path(name)
if pp:
return "::".join(pp)
@classmethod
def key(cls, deck: Dict[str, Any]) -> List[str]:
return cls.path(deck["name"])
def children(self, did: int) -> List[Tuple[Any, Any]]:
"All children of did, as (name, id)."
name = self.get(did)["name"]
actv = []
for g in self.all_names_and_ids():
if g.name.startswith(name + "::"):
actv.append((g.name, g.id))
return actv
def child_ids(self, parent_name: str) -> Iterable[int]:
prefix = parent_name + "::"
return (d.id for d in self.all_names_and_ids() if d.name.startswith(prefix))
def deck_and_child_ids(self, deck_id: int) -> List[int]:
parent_name = self.get_legacy(deck_id)["name"]
out = [deck_id]
out.extend(self.child_ids(parent_name))
return out
def childDids(self, did: int, childMap: Dict[int, Any]) -> List:
def gather(node, arr):
for did, child in node.items():
arr.append(did)
gather(child, arr)
arr: List = []
gather(childMap[did], arr)
return arr
def childMap(self) -> Dict[Any, Dict[Any, dict]]:
nameMap = self.nameMap()
childMap = {}
# go through all decks, sorted by name
for deck in sorted(self.all(), key=self.key):
node: Dict[int, Any] = {}
childMap[deck["id"]] = node
# add note to immediate parent
immediateParent = self.immediate_parent(deck["name"])
if immediateParent is not None:
pid = nameMap[immediateParent]["id"]
childMap[pid][deck["id"]] = node
return childMap
def parents(self, did: int, nameMap: Optional[Any] = None) -> List:
"All parents of did."
# get parent and grandparent names
parents: List[str] = []
for part in self.immediate_parent_path(self.get(did)["name"]):
if not parents:
parents.append(part)
else:
parents.append(parents[-1] + "::" + part)
# convert to objects
for c, p in enumerate(parents):
if nameMap:
deck = nameMap[p]
else:
deck = self.get(self.id(p))
parents[c] = deck
return parents
def parentsByName(self, name: str) -> List:
"All existing parents of name"
if "::" not in name:
return []
names = self.immediate_parent_path(name)
head = []
parents = []
while names:
head.append(names.pop(0))
deck = self.byName("::".join(head))
if deck:
parents.append(deck)
return parents
def nameMap(self) -> dict:
return dict((d["name"], d) for d in self.all())
# Dynamic decks
##########################################################################
def newDyn(self, name: str) -> int:
"Return a new dynamic deck and set it as the current deck."
did = self.id(name, type=1)
self.select(did)
return did
def isDyn(self, did: Union[int, str]) -> Any:
return self.get(did)["dyn"]