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* Add componentHook functionality
* Register package NoteEditor
* Rename OldEditorAdapter to NoteEditor
* Expose instances in component-hook as well
* Rename NoteTypeButtons to NotetypeButtons
* Move PreviewButton initialization to BrowserEditor.svelte
* Remove focusInRichText
- Same thing can be done by inspecting activeInput
* Satisfy formatter
* Fix remaining rebase issues
* Add .bazel to .prettierignore
* Rename currentField and activeInput to focused{Field,Input}
* Move identifier to lib and registration to sveltelib
* Fix Dynamic component insertion
* Simplify editingInputIsRichText
* Give extra warning in svelte/svelte.ts
- This was caused by doing a rename of a files, that only differed in
case: NoteTypeButtons.svelte to NotetypeButtons.svelte
- It was quite tough to figure out, and this console.log might make it
easier if it ever happens again
* Change signature of contextProperty
* Add ts/typings for add-on definition files
* Add Anki types in typings/common/index.d.ts
* Export without .svelte suffix
It conflicts with how Svelte types its packages
* Fix left over .svelte import from editor.py
* Rename NoteTypeButtons to unrelated to ensure case-only rename
* Rename back to NotetypeButtons.svelte
* Remove unused component-hook.ts, Fix typing in lifecycle-hooks
* Merge runtime-require and register-package into one file
+ Give some preliminary types to require
* Rename uiDidLoad to loaded
* Fix eslint / svelte-check
* Rename context imports to noteEditorContext
* Fix import name mismatch
- I wonder why these issues are not caught by svelte-check?
* Rename two missed usages of uiDidLoad
* Fix ButtonDropdown from having wrong border-radius
* Uniformly rename libraries to packages
- I don't have a strong opinion on whether to name them libraries or
packages, I just think we should have a uniform name.
- JS/TS only uses the terms "module" and "namespace", however `package`
is a reserved keyword for future use, whereas `library` is not.
* Refactor registration.ts into dynamic-slotting
- This is part of an effort to refactor the dynamic slotting (extending
buttons) functionality out of components like ButtonGroup.
* Remove dynamically-slottable logic from ButtonToolbar
* Use DynamicallySlottable in editor-toolbar
* Fix no border radius on indentation button dropdown
* Fix AddonButtons
* Remove Item/ButtonGroupItem in deck-options, where it's not necessary
* Remove unnecessary uses of Item and ButtonGroupItem
* Fix remaining tests
* Fix relative imports
* Revert change return value of remapBinToSrcDir to ./bazel/out...
* Remove typings directory
* Adjust comments for dynamic-slottings
67 lines
1.7 KiB
Svelte
67 lines
1.7 KiB
Svelte
<!--
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Copyright: Ankitects Pty Ltd and contributors
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License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
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-->
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<script lang="ts">
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import IconButton from "../../components/IconButton.svelte";
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import Shortcut from "../../components/Shortcut.svelte";
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import WithState from "../../components/WithState.svelte";
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import { execCommand, queryCommandState } from "../helpers";
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import { context as noteEditorContext } from "../NoteEditor.svelte";
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import { editingInputIsRichText } from "../rich-text-input";
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export let key: string;
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export let tooltip: string;
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export let shortcut: string = "";
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export let withoutShortcut = false;
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export let withoutState = false;
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const { focusedInput } = noteEditorContext.get();
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function action() {
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execCommand(key);
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}
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$: disabled = !editingInputIsRichText($focusedInput);
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</script>
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{#if withoutState}
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<IconButton {tooltip} {disabled} on:click={action}>
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<slot />
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</IconButton>
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{#if !withoutShortcut}
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<Shortcut keyCombination={shortcut} on:click={action} />
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{/if}
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{:else}
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<WithState
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{key}
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update={async () => queryCommandState(key)}
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let:state={active}
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let:updateState
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>
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<IconButton
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{tooltip}
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{active}
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{disabled}
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on:click={(event) => {
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action();
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updateState(event);
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}}
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>
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<slot />
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</IconButton>
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{#if !withoutShortcut}
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<Shortcut
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keyCombination={shortcut}
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on:action={(event) => {
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action();
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updateState(event);
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}}
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/>
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{/if}
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</WithState>
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{/if}
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