Anki/anki/sound.py
2009-01-05 08:28:13 +09:00

119 lines
2.9 KiB
Python

# -*- coding: utf-8 -*-
# Copyright: Damien Elmes <anki@ichi2.net>
# License: GNU GPL, version 3 or later; http://www.gnu.org/copyleft/gpl.html
"""\
Sound support
==============================
"""
__docformat__ = 'restructuredtext'
import re, sys, threading, time, subprocess, os
# Shared utils
##########################################################################
def playFromText(text):
for match in re.findall("\[sound:(.*?)\]", text):
play(match)
def stripSounds(text):
return re.sub("\[sound:.*?\]", "", text)
def hasSound(text):
return re.search("\[sound:.*?\]", text) is not None
# External audio
##########################################################################
queue = []
manager = None
if sys.platform.startswith("win32"):
base = os.path.join(os.path.dirname(sys.argv[0]), "mplayer.exe")
#base = "C:\mplayer.exe"
externalPlayer = [base, "-ao", "win32", "-really-quiet"]
else:
externalPlayer = ["mplayer", "-really-quiet"]
# don't show box on windows
if sys.platform == "win32":
si = subprocess.STARTUPINFO()
si.dwFlags |= subprocess.STARTF_USESHOWWINDOW
else:
si = None
class QueueMonitor(threading.Thread):
def run(self):
while 1:
time.sleep(0.1)
if queue:
path = queue.pop(0)
p = subprocess.Popen(externalPlayer + [path],
startupinfo=si)
p.wait()
else:
return
def playExternal(path):
global manager
path = path.encode(sys.getfilesystemencoding())
queue.append(path)
if not manager or not manager.isAlive():
manager = QueueMonitor()
manager.start()
# Mac audio support
##########################################################################
try:
from AppKit import NSSound, NSObject
queue = []
current = None
class Sound(NSObject):
def init(self):
return self
def sound_didFinishPlaying_(self, sound, bool):
global current
while 1:
if not queue:
break
next = queue.pop(0)
if play_(next):
break
s = Sound.new()
def playOSX(path):
global current
if current:
if current.isPlaying():
queue.append(path)
return
# new handle
play_(path)
def play_(path):
global current
current = NSSound.alloc()
current = current.initWithContentsOfFile_byReference_(path, True)
if not current:
return False
current.setDelegate_(s)
current.play()
return True
except ImportError:
pass
# Default audio player
##########################################################################
if sys.platform.startswith("darwin"):
play = playOSX
else:
play = playExternal