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* Implement TTS using windows crate * Use API calls instead of SSML * Properly stop player in case of TTS error * Add context to WindowsErrors * Validate available voices * Remove TTS text from synthesize error * Limit maximum buffer size * Make validation optional and list it in tts filter * We no longer need the winrt module (dae) * Use a separate request object so the meaning of the bool is clear (dae) * Slightly shorten runtime error message (dae) The default message appears to clip slightly. * Alternate buffer implementation (dae) * Use array instead of vec * Drop the max buffer size to 128k (dae) |
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| .. | ||
| ankidroid.proto | ||
| backend.proto | ||
| card_rendering.proto | ||
| cards.proto | ||
| collection.proto | ||
| config.proto | ||
| deckconfig.proto | ||
| decks.proto | ||
| generic.proto | ||
| i18n.proto | ||
| import_export.proto | ||
| links.proto | ||
| media.proto | ||
| notes.proto | ||
| notetypes.proto | ||
| scheduler.proto | ||
| search.proto | ||
| stats.proto | ||
| sync.proto | ||
| tags.proto | ||