Anki/ts/image-occlusion/tools/tool-polygon.ts
Hikaru Y 3742fa9f0c
Fix some issues with undo/redo in mask editor (#2649)
Issues:
- The `change` event was not dispatched in MaskEditor.svelte when an
undo/redo was performed. Therefore, if the user then closed the editor
or switched to another note without performing an operation that would
cause the `change` event to be dispatched, the undone or redone changes
were not saved to DB.
- When `IOMode.kind === "edit"` (i.e., Edit Current or Browse), the
beginning of the undo history was a blank canvas, not a canvas with
existing masks. Therefore, if you continued to undo to the beginning of
the history, the masks that existed when you opened the editor would be
lost, and they would not be restored even when you performed a redo.
- In the 'Add' dialog, the undo history was not reset when starting to
create a new IO note after adding an IO note.

Also add a small UI improvement:
The undo/redo buttons are now disabled when there is no action to
undo/redo.
2023-09-10 13:26:41 +10:00

230 lines
6.3 KiB
TypeScript

// Copyright: Ankitects Pty Ltd and contributors
// License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
import { fabric } from "fabric";
import type { PanZoom } from "panzoom";
import { BORDER_COLOR, disableRotation, SHAPE_MASK_COLOR } from "./lib";
import { undoStack } from "./tool-undo-redo";
let activeLine;
let activeShape;
let linesList: fabric.Line = [];
let pointsList: fabric.Circle = [];
let drawMode = false;
let zoomValue = 1;
export const drawPolygon = (canvas: fabric.Canvas, panzoom: PanZoom): void => {
canvas.selectionColor = "rgba(0, 0, 0, 0)";
canvas.on("mouse:down", function(options) {
try {
if (options.target && options.target.id === pointsList[0].id) {
generatePolygon(canvas, pointsList);
} else {
addPoint(canvas, options, panzoom);
}
} catch (e) {
// Cannot read properties of undefined (reading 'id')
}
});
canvas.on("mouse:move", function(options) {
if (activeLine && activeLine.class === "line") {
const pointer = canvas.getPointer(options.e);
activeLine.set({
x2: pointer.x,
y2: pointer.y,
});
const points = activeShape.get("points");
points[pointsList.length] = {
x: pointer.x,
y: pointer.y,
};
activeShape.set({ points });
}
canvas.renderAll();
});
};
const toggleDrawPolygon = (canvas: fabric.Canvas): void => {
drawMode = !drawMode;
if (drawMode) {
activeLine = null;
activeShape = null;
linesList = [];
pointsList = [];
drawMode = false;
canvas.selection = true;
} else {
drawMode = true;
canvas.selection = false;
}
};
const addPoint = (canvas: fabric.Canvas, options, panzoom): void => {
zoomValue = panzoom.getTransform().scale;
const canvasContainer = document.querySelector(".canvas-container")!.getBoundingClientRect()!;
let clientX = options.e.touches ? options.e.touches[0].clientX : options.e.clientX;
let clientY = options.e.touches ? options.e.touches[0].clientY : options.e.clientY;
clientX = (clientX - canvasContainer.left) / zoomValue;
clientY = (clientY - canvasContainer.top) / zoomValue;
const point = new fabric.Circle({
radius: 5,
fill: "#ffffff",
stroke: "#333333",
strokeWidth: 0.5,
originX: "left",
originY: "top",
left: clientX,
top: clientY,
selectable: false,
hasBorders: false,
hasControls: false,
objectCaching: false,
});
if (pointsList.length === 0) {
point.set({
fill: "red",
});
}
const linePoints = [clientX, clientY, clientX, clientY];
const line = new fabric.Line(linePoints, {
strokeWidth: 2,
fill: "#999999",
stroke: "#999999",
originX: "left",
originY: "top",
selectable: false,
hasBorders: false,
hasControls: false,
evented: false,
objectCaching: false,
});
line.class = "line";
if (activeShape) {
const pointer = canvas.getPointer(options.e);
const points = activeShape.get("points");
points.push({
x: pointer.x,
y: pointer.y,
});
const polygon = new fabric.Polygon(points, {
stroke: "#333333",
strokeWidth: 1,
fill: "#cccccc",
opacity: 0.3,
selectable: false,
hasBorders: false,
hasControls: false,
evented: false,
objectCaching: false,
});
canvas.remove(activeShape);
canvas.add(polygon);
activeShape = polygon;
canvas.renderAll();
} else {
const polyPoint = [{ x: clientX, y: clientY }];
const polygon = new fabric.Polygon(polyPoint, {
stroke: "#333333",
strokeWidth: 1,
fill: "#cccccc",
opacity: 0.3,
selectable: false,
hasBorders: false,
hasControls: false,
evented: false,
objectCaching: false,
});
activeShape = polygon;
canvas.add(polygon);
}
activeLine = line;
pointsList.push(point);
linesList.push(line);
canvas.add(line);
canvas.add(point);
};
const generatePolygon = (canvas: fabric.Canvas, pointsList): void => {
const points: { x: number; y: number }[] = [];
pointsList.forEach((point) => {
points.push({
x: point.left,
y: point.top,
});
canvas.remove(point);
});
linesList.forEach((line) => {
canvas.remove(line);
});
canvas.remove(activeShape).remove(activeLine);
const polygon = new fabric.Polygon(points, {
id: "polygon-" + new Date().getTime(),
fill: SHAPE_MASK_COLOR,
objectCaching: false,
stroke: BORDER_COLOR,
strokeWidth: 1,
strokeUniform: true,
noScaleCache: false,
});
if (polygon.width > 5 && polygon.height > 5) {
disableRotation(polygon);
canvas.add(polygon);
// view undo redo tools
undoStack.onObjectAdded(polygon.id);
}
polygon.on("modified", () => {
modifiedPolygon(canvas, polygon);
undoStack.onObjectModified();
});
toggleDrawPolygon(canvas);
};
const modifiedPolygon = (canvas: fabric.Canvas, polygon: fabric.Polygon): void => {
const matrix = polygon.calcTransformMatrix();
const transformedPoints = polygon.get("points")
.map(function(p) {
return new fabric.Point(p.x - polygon.pathOffset.x, p.y - polygon.pathOffset.y);
})
.map(function(p) {
return fabric.util.transformPoint(p, matrix);
});
const polygon1 = new fabric.Polygon(transformedPoints, {
id: polygon.id,
fill: SHAPE_MASK_COLOR,
objectCaching: false,
stroke: BORDER_COLOR,
strokeWidth: 1,
strokeUniform: true,
noScaleCache: false,
});
polygon1.on("modified", () => {
modifiedPolygon(canvas, polygon1);
undoStack.onObjectModified();
});
canvas.remove(polygon);
canvas.add(polygon1);
};