Trouble reading files

This commit is contained in:
Maddox Werts 2024-08-27 23:33:59 -04:00
parent 629315f348
commit 1c729552ef
8 changed files with 97 additions and 32 deletions

View file

@ -4,6 +4,6 @@
// Constants
#define TAG "FlippyPass"
#define PATH "/ext/apps_assets/flippypass/user.dat"
#define PATH "/ext/apps_data/flippypass/user.dat"
#endif

View file

@ -1,10 +1,11 @@
// Header
#include "pass.h"
#include <furi.h>
// Constructors
password* pass_create(char* name, char* user, char* phrase, int folder) {
Password* pass_create(char* name, char* user, char* phrase, int folder) {
// Creating a new instance of a password
password* result = malloc(sizeof(password));
Password* result = malloc(sizeof(Password));
// Setting data
result->name = name;
@ -15,18 +16,8 @@ password* pass_create(char* name, char* user, char* phrase, int folder) {
// Returning result
return result;
}
password* pass_load(char* path) {
// Creating a new instance of a password
password* result = malloc(sizeof(password));
// Not using path right now
UNUSED(path);
// Return Result
return result;
}
// Functions
void pass_delete(password* pass){
void pass_delete(Password* pass){
free(pass);
}

View file

@ -3,7 +3,7 @@
#define H_PASS
// Libraries
#include <furi.h>
#include "store.h"
// Structures
typedef struct {
@ -12,13 +12,12 @@ typedef struct {
char* phrase;
int folder;
} password;
} Password;
// Constructors
password* pass_create(char* name, char* user, char* phrase, int folder);
password* pass_load(char* path);
Password* pass_create(char* name, char* user, char* phrase, int folder);
// Functions
void pass_delete(password* pass);
void pass_delete(Password* pass);
#endif

47
project/backend/store.c Normal file
View file

@ -0,0 +1,47 @@
// Header
#include "store.h"
#include <furi.h>
#include <flipper_format.h>
// Constructors
FStorage* store_load() {
// Allocating memory for storage struct
FStorage* result = malloc(sizeof(FStorage));
// Reading storage
Storage* _storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* _format = flipper_format_file_alloc(_storage);
FuriString* _data = furi_string_alloc();
// Opening file
if (!flipper_format_file_open_existing(_format, PATH)) {
FURI_LOG_E(TAG, "Couldn't open %s", PATH);
return NULL;
} else if (!flipper_format_read_string(_format, "Data", _data)) {
FURI_LOG_E(TAG, "Couldn't read %s", PATH);
return NULL;
}
// Copy data into result
const char* _cstr_data = furi_string_get_cstr(_data);
result->data = malloc(strlen(_cstr_data) + 1);
strcpy(result->data, _cstr_data);
// Free the original string
furi_string_free(_data);
// Cleanup
flipper_format_free(_format);
furi_record_close(RECORD_STORAGE);
// Returning result
return result;
}
// Functions
void store_unload(FStorage* store) {
// Cleaning up memory
free(store->data);
free(store);
}

19
project/backend/store.h Normal file
View file

@ -0,0 +1,19 @@
// Define once
#ifndef H_STORE
#define H_STORE
// Libraries
#include "app.h"
// Structures
typedef struct {
char* data;
} FStorage;
// Constructors
FStorage* store_load();
// Functions
void store_unload(FStorage* store);
#endif

View file

@ -2,9 +2,12 @@
#include "ui.h"
// Functions
uiManager* ui_create() {
UIManager* ui_create() {
// Creating the UI Manager
uiManager* result = malloc(sizeof(uiManager));
UIManager* result = malloc(sizeof(UIManager));
// Creating Storage
result->store = store_load();
// Defining basic variables
result->running = true;
@ -29,7 +32,7 @@ uiManager* ui_create() {
void ui_input(InputEvent* event, void* ctx) {
// Turning the context back into the UI Manager
uiManager* manager = (uiManager*)ctx;
UIManager* manager = (UIManager*)ctx;
// Getting input
if (event->type == InputTypePress
@ -66,7 +69,7 @@ void ui_input(InputEvent* event, void* ctx) {
void ui_draw(Canvas* canvas, void* ctx) {
// Context into Result
uiManager* manager = (uiManager*)ctx;
UIManager* manager = (UIManager*)ctx;
// Switching page
switch(manager->page){
@ -81,7 +84,7 @@ void ui_draw(Canvas* canvas, void* ctx) {
break;
}
}
void ui_p_mainmenu(Canvas* canvas, uiManager* manager) {
void ui_p_mainmenu(Canvas* canvas, UIManager* manager) {
// Menu Options
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 11, "FlippyPass");
@ -150,7 +153,7 @@ void ui_p_about(Canvas* canvas) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 3, 32, "Manager for the Flipper-Zero.");
}
void ui_p_view(Canvas* canvas, uiManager* manager){
void ui_p_view(Canvas* canvas, UIManager* manager){
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 11, "FlippyPass");
@ -166,6 +169,9 @@ void ui_p_view(Canvas* canvas, uiManager* manager){
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 15, 53, "Facebook"); */
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 15, 23, manager->store->data);
if (manager->press_used) {
manager->press_used = false;
@ -185,7 +191,7 @@ void ui_p_view(Canvas* canvas, uiManager* manager){
canvas_draw_str(canvas, 106, 62, "1/1");
}
void ui_delete(uiManager* manager) {
void ui_delete(UIManager* manager) {
view_port_enabled_set(manager->canvas, false);
gui_remove_view_port(manager->gui, manager->canvas);
view_port_free(manager->canvas);

View file

@ -9,9 +9,12 @@
#include "app.h"
#include "pass.h"
#include "store.h"
// Structures
typedef struct {
FStorage* store;
ViewPort* canvas;
Gui* gui;
enum ui_input {
@ -30,19 +33,19 @@ typedef struct {
bool running;
bool press_used;
bool press_avail;
} uiManager;
} UIManager;
// Constructors
uiManager* ui_create();
UIManager* ui_create();
// Functions
void ui_input(InputEvent* event, void* ctx);
void ui_draw(Canvas* canvas, void* ctx);
void ui_p_mainmenu(Canvas* canvas, uiManager* manager);
void ui_p_mainmenu(Canvas* canvas, UIManager* manager);
void ui_p_about(Canvas* canvas);
void ui_p_view(Canvas* canvas, uiManager* manager);
void ui_p_view(Canvas* canvas, UIManager* manager);
void ui_delete(uiManager* manager);
void ui_delete(UIManager* manager);
#endif

View file

@ -9,7 +9,7 @@ int32_t flippypass_app(void* p) {
UNUSED(p);
// Creating the UI struct
uiManager* ui = ui_create();
UIManager* ui = ui_create();
// Drawwing the UI
while(ui->running) {