Updated View scene

This commit is contained in:
Maddox Werts 2024-09-07 15:55:38 -04:00
parent 1190b52701
commit 24f365fec0
2 changed files with 123 additions and 81 deletions

View file

@ -10,6 +10,7 @@ typedef enum {
FP_Scene_MainMenu,
FP_Scene_Overview,
FP_Scene_View,
FP_Scene_Cred,
FP_Scene_Send,
FP_Scene_Create,
FP_Scene_Archive,
@ -18,14 +19,7 @@ typedef enum {
} FP_Scene;
/* Types of Views */
typedef enum { FP_View_VariableItemList, FP_View_Submenu, FP_View_Dialog, FP_View_Popup } FP_View;
/* All events */
typedef enum {
FP_Event_SwitchTo_About,
FP_Event_SwitchTo_Overview,
FP_Event_SwitchTo_Create
} FP_Event;
typedef enum { FP_View_VariableItemList, FP_View_Submenu, FP_View_TextBox, FP_View_Dialog, FP_View_Popup } FP_View;
/* Scene events */
typedef enum {
@ -34,6 +28,11 @@ typedef enum {
FP_Scene_MainMenu_Event_Archive,
FP_Scene_MainMenu_Event_About
} FP_Scene_MainMenu_Event;
typedef enum {
FP_Scene_View_Event_Username,
FP_Scene_View_Event_Password,
FP_Scene_View_Event_BadUSB
} FP_Scene_View_Event;
/* Extras */
typedef struct {
@ -55,21 +54,8 @@ void FP_Scene_Callback_MainMenu(void* context, uint32_t index) {
// Setting context
FP_App* app = context;
// Switching on Index
switch (index) {
case FP_Scene_MainMenu_Event_About:
scene_manager_handle_custom_event(app->scene_manager, FP_Event_SwitchTo_About);
break;
case FP_Scene_MainMenu_Event_View:
scene_manager_handle_custom_event(app->scene_manager, FP_Event_SwitchTo_Overview);
break;
case FP_Scene_MainMenu_Event_Create:
scene_manager_handle_custom_event(app->scene_manager, FP_Event_SwitchTo_Create);
break;
default:
FURI_LOG_I(TAG, "S_MAINMENU: Unimplemented!");
break;
}
// Sending it to the scene manager
scene_manager_handle_custom_event(app->scene_manager, index);
}
void FP_Scene_Callback_Overview(void* context, uint32_t index) {
// Setting context
@ -78,12 +64,19 @@ void FP_Scene_Callback_Overview(void* context, uint32_t index) {
// Sending it to the scene manager
scene_manager_handle_custom_event(app->scene_manager, index);
}
void FP_Scene_Callback_View(DialogExResult result, void* context) {
void FP_Scene_Callback_View(void* context, uint32_t index) {
// Setting context
FP_App* app = context;
// Sending it to the scene manager
scene_manager_handle_custom_event(app->scene_manager, result);
scene_manager_handle_custom_event(app->scene_manager, index);
}
void FP_Scene_Callback_Cred(void* context, uint32_t index) {
// Setting context
FP_App* app = context;
// Sending it to the scene manager
scene_manager_handle_custom_event(app->scene_manager, index);
}
void FP_Scene_Callback_Send(DialogExResult result, void* context) {
// Setting context
@ -173,43 +166,56 @@ void FP_Scene_Enter_View(void* context) {
FP_App* app = context;
// Freeing Dialog
dialog_ex_reset(app->dialog);
// Username
FuriString* text = furi_string_alloc();
furi_string_printf(text, "U: %s", app->manager->current->user);
submenu_reset(app->submenu);
// Adding some content
dialog_ex_set_header(
app->dialog,
app->manager->current->name,
0, 0,
AlignLeft,
AlignTop
submenu_add_item(
app->submenu,
"View Username",
FP_Scene_View_Event_Username,
FP_Scene_Callback_View,
app
);
dialog_ex_set_text(
app->dialog,
furi_string_get_cstr(text),
5,
15,
AlignLeft,
AlignTop
submenu_add_item(
app->submenu,
"View Password",
FP_Scene_View_Event_Password,
FP_Scene_Callback_View,
app
);
dialog_ex_set_left_button_text(
app->dialog,
"Show"
submenu_add_item(
app->submenu,
"BadUSB",
FP_Scene_View_Event_BadUSB,
FP_Scene_Callback_View,
app
);
dialog_ex_set_right_button_text(
app->dialog,
"BadUSB"
);
// Left & Right
dialog_ex_set_result_callback(app->dialog, FP_Scene_Callback_View);
dialog_ex_set_context(app->dialog, app);
// Sending view to Flipper
view_dispatcher_switch_to_view(app->view_dispatcher, FP_View_Dialog);
view_dispatcher_switch_to_view(app->view_dispatcher, FP_View_Submenu);
}
void FP_Scene_Enter_Cred(void* context) {
// Set context
FP_App* app = context;
// Reset view
text_box_reset(app->textbox);
// Setting text
if (!strcmp(app->temp, "Username")) {
text_box_set_text(
app->textbox,
app->manager->current->user
);
} else {
text_box_set_text(
app->textbox,
app->manager->current->phrase
);
}
// Send view to Flipper
view_dispatcher_switch_to_view(app->view_dispatcher, FP_View_TextBox);
}
void FP_Scene_Enter_Send(void* context) {
// Setting context
@ -261,21 +267,21 @@ void FP_Scene_Enter_Create(void* context) {
app->varitemlist,
"Name",
1,
FP_Scene_Callback_Create_Change,
NULL,
app
);
variable_item_list_add(
app->varitemlist,
"Username",
1,
FP_Scene_Callback_Create_Change,
NULL,
app
);
variable_item_list_add(
app->varitemlist,
"Password",
1,
FP_Scene_Callback_Create_Change,
NULL,
app
);
variable_item_list_add(
@ -318,6 +324,16 @@ void FP_Scene_Exit_View(void* context) {
// Reset menu
dialog_ex_reset(app->dialog);
}
void FP_Scene_Exit_Cred(void* context) {
// Setting context
FP_App* app = context;
// Free the temp string
free(app->temp);
// Reset menu
dialog_ex_reset(app->dialog);
}
void FP_Scene_Exit_Send(void* context) {
// Setting context
FP_App* app = context;
@ -345,13 +361,13 @@ bool FP_Scene_Event_MainMenu(void* context, SceneManagerEvent event) {
// What to do?
switch (event.event) {
case FP_Event_SwitchTo_About:
case FP_Scene_MainMenu_Event_About:
scene_manager_next_scene(app->scene_manager, FP_Scene_About);
break;
case FP_Event_SwitchTo_Overview:
case FP_Scene_MainMenu_Event_View:
scene_manager_next_scene(app->scene_manager, FP_Scene_Overview);
break;
case FP_Event_SwitchTo_Create:
case FP_Scene_MainMenu_Event_Create:
scene_manager_next_scene(app->scene_manager, FP_Scene_Create);
break;
default:
@ -404,33 +420,49 @@ bool FP_Scene_Event_View(void* context, SceneManagerEvent event) {
// What did we press?
switch (event.event) {
case DialogExResultLeft:
// Getting password and storing it in memory
FuriString* text = furi_string_alloc();
furi_string_printf(text, "U: %s\nP: %s",
app->manager->current->user,
app->manager->current->phrase
);
dialog_ex_set_text(
app->dialog,
furi_string_get_cstr(text),
5,15,
AlignLeft,
AlignTop
);
dialog_ex_set_left_button_text(app->dialog, NULL);
case FP_Scene_View_Event_Username:
app->temp = malloc(sizeof(char*));
app->temp = "Username";
scene_manager_next_scene(app->scene_manager, FP_Scene_Cred);
break;
case DialogExResultRight:
// Changing scenes
case FP_Scene_View_Event_Password:
app->temp = malloc(sizeof(char*));
app->temp = "Password";
scene_manager_next_scene(app->scene_manager, FP_Scene_Cred);
break;
case FP_Scene_View_Event_BadUSB:
scene_manager_next_scene(app->scene_manager, FP_Scene_Send);
break;
default:
break;
}
} else {
consumed = false;
}
// Return result
return consumed;
}
bool FP_Scene_Event_Cred(void* context, SceneManagerEvent event) {
// Setting context
FP_App* app = context;
bool consumed = false;
// Switching based on event
if (event.type == SceneManagerEventTypeCustom) {
// We consumed it
consumed = true;
// Debug log about what we pressed
FURI_LOG_D(TAG, "Pressed %li", event.event);
UNUSED(app);
// What to do?
switch (event.event) {
default:
break;
}
} else {
consumed = false;
}
@ -495,6 +527,7 @@ void (*const FP_Scene_Enter_Handlers[])(void*) = {
FP_Scene_Enter_MainMenu,
FP_Scene_Enter_Overview,
FP_Scene_Enter_View,
FP_Scene_Enter_Cred,
FP_Scene_Enter_Send,
FP_Scene_Enter_Create
};
@ -502,6 +535,7 @@ bool (*const FP_Scene_Event_Handlers[])(void*, SceneManagerEvent) = {
FP_Scene_Event_MainMenu,
FP_Scene_Event_Overview,
FP_Scene_Event_View,
FP_Scene_Event_Cred,
FP_Scene_Event_Send,
FP_Scene_Event_Create
};
@ -509,6 +543,7 @@ void (*const FP_Scene_Exit_Handlers[])(void*) = {
FP_Scene_Exit_MainMenu,
FP_Scene_Exit_Overview,
FP_Scene_Exit_View,
FP_Scene_Exit_Cred,
FP_Scene_Exit_Send,
FP_Scene_Exit_Create
};
@ -561,6 +596,7 @@ FP_App* fp_app_init() {
result->varitemlist = variable_item_list_alloc();
result->dialog = dialog_ex_alloc();
result->submenu = submenu_alloc();
result->textbox = text_box_alloc();
result->popup = popup_alloc();
// Event handling
@ -570,8 +606,9 @@ FP_App* fp_app_init() {
// Adding views to dispatcher
view_dispatcher_add_view(result->view_dispatcher, FP_View_VariableItemList, variable_item_list_get_view(result->varitemlist));
view_dispatcher_add_view(result->view_dispatcher, FP_View_Submenu, submenu_get_view(result->submenu));
view_dispatcher_add_view(result->view_dispatcher, FP_View_TextBox, text_box_get_view(result->textbox));
view_dispatcher_add_view(result->view_dispatcher, FP_View_Dialog, dialog_ex_get_view(result->dialog));
view_dispatcher_add_view(result->view_dispatcher, FP_View_Submenu, submenu_get_view(result->submenu));
view_dispatcher_add_view(result->view_dispatcher, FP_View_Popup, popup_get_view(result->popup));
// Return app
@ -601,11 +638,13 @@ void fp_app_free(FP_App* app) {
scene_manager_free(app->scene_manager);
view_dispatcher_remove_view(app->view_dispatcher, FP_View_VariableItemList);
view_dispatcher_remove_view(app->view_dispatcher, FP_View_Submenu);
view_dispatcher_remove_view(app->view_dispatcher, FP_View_TextBox);
view_dispatcher_remove_view(app->view_dispatcher, FP_View_Dialog);
view_dispatcher_remove_view(app->view_dispatcher, FP_View_Popup);
view_dispatcher_free(app->view_dispatcher);
variable_item_list_free(app->varitemlist);
dialog_ex_free(app->dialog);
text_box_free(app->textbox);
submenu_free(app->submenu);
popup_free(app->popup);
free(app);

View file

@ -14,6 +14,7 @@
#include <gui/modules/submenu.h>
#include <gui/modules/popup.h>
#include <gui/modules/variable_item_list.h>
#include <gui/modules/text_box.h>
#include "app.h"
#include "manager.h"
@ -25,9 +26,11 @@ typedef struct {
VariableItemList* varitemlist;
DialogEx* dialog;
Submenu* submenu;
TextBox* textbox;
Popup* popup;
Manager* manager;
char* temp;
} FP_App;
// Constructors